Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 22:13:51 Player: Matters Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (2550) 2550 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1428) 1428 TOTAL SCORE: 9278 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 615 Entered DSFs 500 Acquired ECA 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 322/450 System Corruption 3% Temperature Cool (-141) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Cryofiber Web Energy Well Advanced Signal Interpreter Improved Melee Analysis Suite Focal Shield Point Defense System Hacking Suite > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Gravmag System Encrypted Comm Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Energy Well Triangulator Transport Network Coupler Weapon Cycler > --- WEAPON ----------- High-powered Field Laser Coil Gun Power Sword > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Gravmag System Flak Gun Long-range Missile Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Energy Well Device Focal Shield Storage Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Flamer Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . . 2 2 . 1 . 1 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 126 | 7 5 7 5 22 1 12 22 15 13 14 3 Power 21 | 1 1 1 1 6 . . 4 3 1 3 . Engine 17 | 1 1 1 1 5 . . 2 2 1 3 . Core 4 | . . . . 1 . . 2 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 1 4 1 3 1 4 6 7 1 2 2 Treads . | . . . . . . . . . . . . Leg 23 | 2 1 2 . . . 4 2 7 1 2 2 Wheel 8 | . . 2 1 2 1 . 2 . . . . Hover 3 | . . . . 1 . . 2 . . . . Flight . | . . . . . . . . . . . . Utility 36 | 2 1 . 1 6 . 3 8 4 7 4 . Device 22 | 1 . . 1 2 . 1 6 3 4 4 . Storage 5 | 1 1 . . 1 . 1 1 . . . . Processor 3 | . . . . 1 . . . . 2 . . Hackware 1 | . . . . . . . . . 1 . . Protection 5 | . . . . 2 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 2 2 7 . 5 4 1 4 5 1 Energy Gun 13 | . 1 . . 4 . 3 3 . 1 1 . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 8 | 2 1 1 1 . . . . 1 2 . . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 Launcher 7 | . . 1 1 3 . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 . . 2 . 1 . . Parts Lost 73 | . 1 12 1 7 . 5 13 6 4 17 7 Power 12 | . . 2 . 2 . . 2 2 . 3 1 Propulsion 24 | . 1 6 . 4 . . 4 1 1 4 3 Utility 21 | . . 1 . 1 . 3 6 2 3 4 1 Weapon 16 | . . 3 1 . . 2 1 1 . 6 2 Highest Loss Streak 17 | . 1 12 13 2 . 4 7 3 3 17 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 79 42 64 57 75 75 90 87 66 70 Engine 6 | . 14 8 9 6 7 7 1 2 5 4 3 Leg 12 | . 28 29 . . . 15 9 21 20 4 8 Wheel 2 | . . 3 9 9 4 7 4 1 . . . Device 18 | . 14 7 7 16 15 13 16 29 27 20 19 Storage 5 | . 14 11 . . . . 4 6 5 5 5 Processor 5 | . . . . 7 7 7 6 5 3 11 11 Hackware 1 | . . . . . . . . . 4 5 5 Protection 1 | . . . . 2 7 11 6 . . . . Energy Gun 5 | . 10 7 . 14 7 6 12 6 1 . . Ballistic Gun 5 | . 17 10 9 . . . . 4 10 . . Special Weapon 1 | . . . . . . . . . . 4 3 Impact Weapon 1 | . . . . . . . . . . 4 5 Slashing Weapon 1 | . . . . . . . 3 5 3 . . Peak Build Rating 68 | 9 10 11 7 23 20 35 57 68 68 62 61 Average Rating 35 | 6 8 8 5 17 19 28 43 58 62 48 50 On Entrance 25 | . 9 9 2 7 19 20 26 44 54 62 52 Naked Turns 57 | . . . 57 . . . . . . . . Heaviest Build 43 | 14 19 19 11 20 20 23 43 34 33 31 32 Greatest Support 73 | 20 20 40 10 35 25 69 55 73 63 45 45 Greatest Overweight (x) 5 | 1 . 3 3 1 1 . 4 2 . 5 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 7 3 5 5 5 5 5 5 5 5 Average Carried 4 | 2 8 5 1 4 4 3 4 4 4 4 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 2 2 5 5 3 4 5 5 5 2 Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Matter Collected 1967 | 256 190 . 178 285 . 170 239 288 94 264 3 Remotely . | . . . . . . . . . . . . Salvage Created 3828 | 109 483 170 48 493 . 614 797 554 285 257 18 Parts 166 | 8 35 11 8 31 . 20 29 11 9 4 . Haulers Intercepted 7 | . 2 . . 4 . . . . 1 . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Combat Hostiles Destroyed 70 | . 14 7 3 10 . 9 15 5 3 3 1 Melee 12 | . . . . . . . 6 3 1 2 . Guns 35 | . 14 . . 8 . 4 5 2 2 . . Cannons 4 | . . . . . . . 4 . . . . AOE 16 | . . 7 3 1 . 4 . . . 1 . Classes Destroyed 12 | 2 3 2 . 1 . 2 1 1 . . . Worker 2 | . . . . 1 . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 3 | 1 . . 2 . . . . . . . . Hauler 7 | . 2 . . 4 . . . . 1 . . Recycler 7 | 1 1 1 . . . . 2 2 . . . Watcher 2 | . . 1 . . . . . . 1 . . Swarmer 30 | . 9 . 3 6 . 4 8 . . . . Cutter 2 | . . . . . . 2 . . . . . Grunt 24 | . 5 5 . 3 . . 5 2 3 . 1 Sentry 6 | . . 2 . 1 . . . 3 . . . Specialist 3 | . . . . . . 3 . . . . . Programmer 2 | . . . . . . . 2 . . . . Packrat 2 | . . . . . . . . . . 2 . Thug 3 | . . . . . . . . . . 3 . Best Kill Streak 9 | 2 3 9 3 3 . 6 4 5 1 2 1 Combat Bots Only 7 | . 3 7 3 3 . 6 3 2 1 2 1 Max Kills in Single Turn 2 | 1 2 2 1 2 . 2 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . 2 1 1 . 2 . . . 1 . Melee 1 | . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Hostile Shots Fired 835 | . 106 103 11 92 . 61 160 120 26 100 56 Missed 275 | . 40 31 5 30 . 25 37 57 8 29 13 Damage Taken 8825 | . 689 1028 66 769 . 946 1721 787 353 1651 815 Core 2137 | . 154 232 30 214 . 209 178 119 23 750 228 Absorbed by Shields 407 | . . . . . . . 350 57 . . . Redirected to Shielding 50 | . . . . 7 . 35 8 . . . . Ignored by Resistances 144 | . . . . . . . . . 5 139 . Regen/Repaired (Parts) 90 | . 90 . . . . . . . . . . Core Remaining (%) 61 | 100 38 . 34 61 . 70 . 65 . . . Volleys Fired 234 | 3 43 12 13 52 . 18 37 14 15 12 15 Largest 3 | 2 2 2 1 2 . 2 3 2 3 2 1 Hottest 191 | 40 60 50 30 116 . 116 191 100 128 80 48 Shots Fired 384 | 6 86 15 13 80 . 25 73 24 33 14 15 Gun 311 | 6 86 3 9 77 . 17 49 24 33 7 . Cannon 41 | . . . . . . . 24 . . 2 15 Launcher 30 | . . 12 4 3 . 8 . . . 3 . Special 2 | . . . . . . . . . . 2 . Kinetic 157 | 6 64 3 9 . . . 24 11 21 4 15 Thermal 197 | . 22 . . 77 . 17 49 13 12 7 . Explosive 19 | . . 12 4 . . . . . . 3 . Electromagnetic 11 | . . . . 3 . 8 . . . . . Robot Hit Streak 19 | 5 13 5 6 19 . 6 7 6 8 7 4 Robot Miss Streak 4 | 1 3 1 3 3 . 1 4 1 4 4 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 4 | . 2 . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . Shots Hit Robots 292 | 5 55 9 7 56 . 12 60 28 26 22 12 Core Hits 151 | 4 25 20 8 22 . 10 24 16 9 10 3 Critical Kills 2 | . . . . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 Critical Strikes 24 | . . . . 9 . 1 5 4 2 2 1 Burn 14 | . . . . 9 . 1 1 2 1 . . Destroy 3 | . . . . . . . . 1 1 . 1 Smash 1 | . . . . . . . . . . 1 . Sever 6 | . . . . . . . 4 1 . 1 . Melee Attacks 59 | . . . . . . . 28 11 3 14 3 Impact 6 | . . . . . . . . . . 3 3 Slashing 53 | . . . . . . . 28 11 3 11 . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 3 1 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8301 | 45 619 813 294 1218 . 489 1845 976 579 1032 391 Guns 3944 | 45 619 28 97 1044 . 227 812 480 459 133 . Cannons 617 | . . . . . . . 270 . . 49 298 Explosions 1647 | . . 785 197 167 . 262 . . . 236 . Melee 2075 | . . . . . . . 763 496 120 603 93 Ramming 7 | . . . . 7 . . . . . . . Kinetic 1799 | 45 498 28 97 . . . 270 233 237 93 298 Thermal 2773 | . 121 . . 1044 . 227 812 247 222 100 . Explosive 1218 | . . 785 197 . . . . . . 236 . Electromagnetic 429 | . . . . 167 . 262 . . . . . Impact 418 | . . . . . . . . . . 325 93 Slashing 1657 | . . . . . . . 763 496 120 278 . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 6 6 3 3 3 Average Corruption 3 | . . . . . . 1 3 6 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . . . . . . 1 1 15 6 31 1 Message Errors 17 | . . . . . . . . 4 1 11 1 Matter Fused 13 | . . . . . . . . 7 2 4 . Heat Flow Errors 7 | . . . . . . . 1 1 . 5 . Energy Discharges 9 | . . . . . . 1 . 2 2 4 . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . 1 5 . Data Loss (major) 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 428 | . . . . 18 . 11 48 82 . 245 24 Projectiles . | . . . . . . . . . . . . Explosions 61 | . . . . 18 . 11 . . . 32 . Melee 367 | . . . . . . . 48 82 . 213 24 Knockbacks 11 | . . . . . . . 1 . . 2 8 Impact 2 | . . . . . . . . . . 2 . Kinetic 7 | . . . . . . . 1 . . . 6 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 226 | . . 36 . 3 . 78 . . . 109 . Shots 8 | . . 2 . . . 3 . . . 3 . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 317 | . 18 58 . 181 . . 317 291 24 252 . Average Temperature 80 | . 8 33 . 43 . . 133 149 13 72 . Received Heat Transfer 2797 | . 255 453 24 225 . 27 379 444 153 405 432 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . 1 1 Combat Hostiles 2 | . . . . . . 1 . . . . 1 Parts Fried 3 | . . . . . . 3 . . . . . Impact Corruptions 9 | . . . . . . . . . . 8 1 Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 17 | . . . . 7 . 1 7 1 1 . . Heat Transferred 6294 | . 275 . . 2849 . 518 1399 555 444 254 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Peak Influence 441 | 10 273 294 153 381 134 333 441 400 246 . . Initial 174 | . 6 66 108 35 134 93 174 154 120 . . Average 170 | 3 91 129 129 203 134 194 308 234 125 . . Maximum Alert Level 2 | . 1 1 . 1 . 1 2 2 1 . . Low Security (%) 65 | 100 94 72 100 53 100 56 9 38 78 . . Level 1 33 | . 5 27 . 46 . 43 79 60 21 . . Level 2 1 | . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 17 | . 2 1 . 1 . 2 2 5 4 . . Investigation 7 | . 1 1 . . . . . 4 1 . . Extermination 2 | . . . . . . . 1 . 1 . . Reinforcement 8 | . 1 . . 1 . 2 1 1 2 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Distress Signals 2 | . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 33 17 4 26 . 13 31 18 8 7 4 Peak Tracking Total 11 | . 9 11 2 5 . 5 11 4 3 3 4 Tactical Retreats 24 | . 4 1 1 4 . 4 5 1 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Traps Triggered 3 | . . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Machines Disabled 5 | . . 2 . . . 1 1 . 1 . . Max in Single Turn 2 | . . 2 . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Machines Accessed 23 | . 4 . . 2 1 . 1 10 3 2 . Terminals 17 | . 3 . . . 1 . 1 10 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 11 . . 2 3 . 3 24 6 7 . Successful 25 | . 9 . . 1 1 . 1 6 . 7 . Failed 31 | . 2 . . 1 2 . 2 18 6 . . Catastrophic 9 | . . . . . . . . 5 4 . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . Terminals 43 | . 9 . . . 3 . 3 24 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . 2 . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 7 . . . 1 . 1 6 . 7 . Record 6 | . . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 5 | . . . . . . . . 4 . 1 . Open DSF 1 | . . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . Locate Traps 5 | . 3 . . . . . 1 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 . . 1 1 . 1 7 3 . . Full Trace Events 6 | . 1 . . . . . . 4 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Total Allies 19 | . . . 1 . . . . 5 12 1 . Largest Group 4 | . . . 1 1 . . . 4 4 1 . Highest-Rated Group 167 | . . . 31 31 . . . 137 118 167 . Highest-Rated Ally 167 | . . . 31 31 . . . 39 31 167 . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 102 | . . . . 21 . . . 64 12 5 . Total Damage 2234 | . . . . 354 . . . 1111 187 582 . Kills 18 | . . . . 3 . . . 11 1 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . 2 . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Turns Passed 6987 | 115 1071 247 491 662 65 251 788 530 788 1888 91 Spaces Moved 4681 | 65 701 186 599 582 63 164 429 308 587 971 26 Core 213 | 3 . 4 123 18 24 . . . . 40 1 Treads . | . . . . . . . . . . . . Legs 2887 | 62 701 135 . . . 81 111 254 587 931 25 Wheels 1391 | . . 47 476 375 39 83 317 54 . . . Hover 190 | . . . . 189 . . 1 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 50 50 100 100 95 110 120 100 120 Average Speed 121 | 123 120 114 74 76 100 114 115 118 120 185 178 Slowest Speed 320 | 190 120 200 200 110 100 130 320 190 120 300 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 81 28 95 43 3 87 14 34 15 92 3 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . 4 . Known Exits Taken 4 | . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . Scrap Searched 5 | . . . 2 . . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 128 | . . 42 39 . . . 2 . . 43 2 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . 2 . . . 2 AOE 124 | . . 42 39 . . . . . . 43 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac Upp Upp Total 5508 | 91 849 205 629 715 65 198 609 438 641 1018 50 Wait 335 | 11 88 . 8 43 . . 81 81 14 6 3 Move 4670 | 64 700 185 598 581 62 163 428 307 586 970 26 Hop . | . . . . . . . . . . . . Pick Up 42 | 5 9 1 3 9 1 1 6 2 3 2 . Fast Attach 70 | 7 1 . 3 6 1 6 15 10 9 12 . Attach 31 | . 2 7 2 5 . 3 4 . 3 2 3 Detach 3 | . . . . 1 . . 1 . 1 . . Swap 25 | . 2 . . 11 . 3 3 5 1 . . Drop 35 | 1 4 . 2 6 1 1 6 8 6 . . Fire 234 | 3 43 12 13 52 . 18 37 14 15 12 15 Melee 59 | . . . . . . . 28 11 3 14 3 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 9) 921 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Repaired Assault Rifle 1093 | -10/Materials | Discovered new exit (range 16) 1116 | -10/Materials | Derelicts attacked the area 1167 | -10/Materials | Core integrity fell below 50% 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x2 1393 | -9/Materials | Destroyed 7 combat bots 1416 | -9/Materials | Discovered new exit (range 16) 1427 | -9/Materials | Core integrity fell below 50% 1434 | -9/Materials | Entered Mines 1471 | -9/Mines | Lost 13 parts (2p6n1u4w) 1493 | -9/Mines | Met a Derelict bent on vengeance 1493 | -9/Mines | Discovered new exit (range 5) 1530 | -9/Mines | Identified exit to Materials 1893 | -9/Mines | Escorted by a lone wolf Derelict 1925 | -9/Mines | Entered Materials 1925 | -8/Materials | Accompanied by 1 ally 1925 | -8/Materials | Evolved 2 slots: Utility x2 2567 | -8/Materials | Discovered new exit (range 15) 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Utility x2 2588 | -7/Factory | Identified exit to Lower Caves 2652 | -7/Factory | Identified exit to DSF 2652 | -7/Factory | Entered DSF 2676 | -7/DSF | Additional patrols routed to DSF 2841 | -7/DSF | Sterilization system engaged 2848 | -7/DSF | Lost 4 parts (3u1w) 2859 | -7/DSF | Discovered new exit (range 15) 2861 | -7/DSF | Ambient heat levels rising (+10) 2876 | -7/DSF | Ambient heat levels rising (+10) 2891 | -7/DSF | Ambient heat levels rising (+10) 2903 | -7/DSF | Entered Factory 2903 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3156 | -6/Factory | Discovered new exit (range 13) 3238 | -6/Factory | Build established: Tank 3294 | -6/Factory | Discovered new exit (range 18) 3455 | -6/Factory | Lost 4 parts (1p3u) 3590 | -6/Factory | Build established: Mutant 3602 | -6/Factory | Lost 7 parts (1p3n2u1w) 3632 | -6/Factory | Cargo convoy interrupted 3691 | -6/Factory | Entered Extension 3946 | -6/Extension | Rescued a captive Derelict 3947 | -6/Extension | Rescued a captive Derelict 4017 | -6/Extension | Rescued a captive Derelict 4017 | -6/Extension | Rescued a captive Derelict 4115 | -6/Extension | Build established: Scavenger-Mutant 4161 | -6/Extension | Spotted B-75 Beast 4167 | -6/Extension | Rescued a captive Derelict 4194 | -6/Extension | Lost 3 parts (1p1n1u) 4198 | -6/Extension | Spotted B-75 Beast 4219 | -6/Extension | Discovered new exit (range 3) 4221 | -6/Extension | Entered Factory 4221 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4222 | -5/Factory | Discovered new exit (range 9) 4378 | -5/Factory | Lost 3 parts (3u) 5001 | -5/Factory | Identified exit to Upper Caves 5009 | -5/Factory | Entered Upper Caves 5038 | -5/Upper Caves | Attacked by a faux Warlord 5102 | -5/Upper Caves | Core integrity fell below 50% 5121 | -5/Upper Caves | P1-3CE showed up to help 5123 | -5/Upper Caves | P1-3CE revealed a hidden path 5128 | -5/Upper Caves | Identified exit to Factory 5131 | -5/Upper Caves | Met a Warlord Commander 5132 | -5/Upper Caves | Learned location of Warlord (-4) 5133 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5136 | -5/Upper Caves | Found Encrypted Comm Array 5144 | -5/Upper Caves | Lost 17 parts (3p4n4u6w) 5325 | -5/Upper Caves | Build established: Mutant 5751 | -5/Upper Caves | Encountered a Warlord checkpoint 5982 | -5/Upper Caves | Discovered new exit (range 8) 6051 | -5/Upper Caves | Learned Factory stockpile data 6094 | -5/Upper Caves | Learned location of Armory (-3) 6094 | -5/Upper Caves | Learned Armory trap positions 6895 | -5/Upper Caves | Identified exit to Upper Caves 6897 | -5/Upper Caves | Entered another Upper Caves area 6942 | -5/Upper Caves | Core integrity fell below 20% 6988 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Leg. 06969_ Imp. Deuterium Engine destroyed. 06969_ G-50 Soldier overheating. 06970_ Acquired 2 matter. 06970_ G-50 Soldier overheating. 06971_ G-50 Soldier knocked back. 06971_ G-50 Soldier overheating. 06972_ Carbon-fiber Leg destroyed. 06974_ G-50 Soldier heat damages core (-14). 06974_ G-50 Soldier overheating. 06975_ Critical hit (Burn: +37). 06975_ G-50 Soldier overheating. 06976_ Slug Cannon destroyed. 06978_ G-50 Soldier overheating. 06980_ Destroyed Adv. Heat Sink. 06980_ G-50 Soldier system corrupted by crushing effect. 06981_ G-50 Soldier system terminally corrupted. 06981_ G-50 Soldier destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????# ##????????????????????? | | ????????????????????#????# ##???????????????????? | | ????????????????# ??# #### %#???????????????????? | | ???????????????## # #;%%% ##???????????????????? | | ???????????????# g @ %#????????????????????? | | ???????????# % % #????????????????????? | | ???????????# #####; %##???????????????????? | | ???????????# ?????## ##??????????????????? | | ????????? ???????# % #??????????????????? | | ????????? ?????????# g #??????????????? | | ?????????#### ??????????# #?????????????? | | ????????????# ???????????## #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????## #?????????????? | | ???????????????????????????# ##?????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Party Time Challenges ------------ None Game ------ Seed GodTrapExpander Manual? 0 Play Time 01:29:41 Cumulative 24.5 hours Start 2025.04.21 @ 20:44:42 End 2025.04.21 @ 22:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 999976fb-4392-4bbe-9e09-9ec740ae764a