Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 22:39:11 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (214) 1070 Value Destroyed (9163) 9163 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4566) 4566 TOTAL SCORE: 23659 Bonus ------- High Alert Combat Kills 1103 Follower Combat Kills 1689 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -126 Cogmind --------- Core Integrity 1190/1300 Matter 105/300 Energy 148/700 System Corruption 14% Temperature Cool (207) Movement Walking (170) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Myomer Leg Enhanced Biometal Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Layered Medium Armor Plating Improved System Restoration Module > --- WEAPON (3) ------- Gamma Rifle Gamma Rifle > --- INVENTORY (28) --- Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Zionite Biocell (0) Zionite Biocell Array (1200) Long-range Terrain Scanner Improved Armor Integrity Analyzer Advanced Force Field Dimensional Node Initializer Gamma Rifle Gamma Rifle Gamma Rifle Plasma Rifle Heavy Gatling Laser Long-range Proton Cannon HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Long-range Phase Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Array Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Precision Energy Filter Experimental Phase Shifter Zionite Weapon Casing Heavy Reactive Plating > --- WEAPON ----------- Zionite Phaser-M Zionite Phaser-M Zionite Phaser-M > --- INVENTORY -------- Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Zionite Biocell Long-range Terrain Scanner Improved Armor Integrity Analyzer Advanced Particle Charger Hardened Heavy Armor Plating Layered Medium Armor Plating Heavy Reactive Plating Advanced Force Field Advanced Force Field Improved System Restoration Module Dimensional Node Initializer Gamma Rifle Heavy Gatling Laser Long-range Proton Cannon HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Long-range Phase Cannon Makeshift Axe [Rating: 156] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Heavy Reactive Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 . 1 . . . . 1 . . . . 2 . . . . 2 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 319 | 7 . . 2 8 5 33 23 12 . . 10 20 6 5 11 8 49 1 4 11 16 8 80 Power 19 | 1 . . . 1 . 4 3 2 . . 1 1 . . . . 4 . . 1 . 1 . Engine 6 | 1 . . . 1 . 2 . 1 . . . . . . . . 1 . . . . . . Core 12 | . . . . . . 2 3 1 . . 1 1 . . . . 3 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 36 | 2 . . . . 3 7 4 3 . . . 6 . 2 2 . 4 . . 1 . . 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 34 | . . . . . 3 7 4 3 . . . 6 . 2 2 . 4 . . 1 . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 . . 2 1 2 3 4 4 . . . 10 . 2 1 5 12 1 . 5 7 3 37 Device 60 | 1 . . . 1 . 2 3 1 . . . 6 . 2 1 5 4 1 . 2 7 3 21 Storage 11 | 1 . . 2 . 2 . . . . . . 1 . . . . . . . . . . 5 Processor 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 23 | . . . . . . 1 1 3 . . . 2 . . . . 6 . . 3 . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 . . . 6 . 19 12 3 . . 9 3 6 1 8 3 29 . 4 4 9 4 41 Energy Gun 60 | . . . . 2 . 5 3 2 . . 4 . 2 1 3 1 11 . 2 . 3 . 21 Energy Cannon 52 | . . . . . . 3 5 . . . . 3 1 . 2 . 15 . . 3 4 2 14 Ballistic Gun 15 | 2 . . . 3 . 9 . . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . 1 . 2 4 1 . . 3 . 2 . 1 2 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . 1 . 1 . 2 . 1 . 1 1 2 2 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 6 1 1 . . . 3 . . . . 3 . . 3 . 1 7 Parts Lost 28 | . . . . 2 . 4 1 . . . 1 . . . . . 8 . . . 1 . 11 Power 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . 6 Weapon 13 | . . . . 2 . 1 . . . . . . . . . . 5 . . . 1 . 4 Highest Loss Streak 6 | . . . . 1 . 2 1 . . . 1 . . . . . 3 . . . 1 . 6 Average Slot Usage (%) 94 | . 100 100 100 99 87 92 98 100 100 100 99 93 93 93 93 93 93 94 94 91 93 89 89 Engine 2 | . 14 14 14 14 9 3 . . 7 7 7 3 . . . . 1 . . . . . . Core 7 | . . . . . . 5 15 14 7 7 6 8 13 13 13 13 8 11 11 11 11 . . Treads 3 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . 25 26 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 14 Device 11 | . 14 14 14 14 9 10 14 7 7 7 7 8 6 6 6 6 12 11 11 9 10 21 21 Storage 19 | . 14 14 14 14 25 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 14 Processor 4 | . . . . . . . . . . . . . 6 6 6 6 6 11 11 11 11 10 12 Protection 6 | . . . . . . 1 5 14 15 15 15 10 6 6 6 6 8 5 5 6 5 5 6 Energy Gun 6 | . . . . 5 18 4 2 14 15 15 10 . 7 11 11 8 4 . 6 . 6 . 7 Energy Cannon 5 | . . . . . . 3 11 . . . . 20 6 . 2 . 11 17 5 9 7 12 4 Ballistic Gun 4 | . 28 28 28 22 . 9 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 6 4 6 . . 3 4 1 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 14 14 14 42 42 104 117 147 145 141 141 146 174 166 161 163 162 190 171 162 178 178 207 234 Greatest Support 86 | 40 40 40 40 40 30 35 54 54 38 38 38 76 76 76 76 72 76 76 76 86 86 86 86 Greatest Overweight (x) 5 | 4 . . 1 1 3 5 3 3 3 3 3 4 2 2 2 2 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . . . . 3 3 2 2 3 3 3 3 2 2 2 2 2 2 2 1 1 2 2 Largest Inventory Capacity 28 | 6 6 6 12 12 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 6 6 9 12 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 4 6 10 12 12 28 28 28 28 28 28 28 28 28 28 28 28 27 27 28 28 27 28 Average Carried 24 | 2 4 4 7 10 9 20 27 27 28 28 27 27 28 28 27 28 27 25 26 27 27 24 26 Final Capacity 28 | 6 6 6 12 12 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 4 6 9 12 10 26 28 28 28 28 28 28 28 28 28 28 27 26 27 28 27 26 25 Class Distribution -------------------- 37% | Hauler-Mutant 17% | Messiah-Mutant 12% | Messiah-Tank 10% | Mutant 6% | Hauler-Tank 4% | Messiah-Skirmisher 3% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 4181 | 300 . 24 . 177 . 741 338 145 . . 170 180 115 60 88 147 573 15 75 126 137 120 650 Remotely 366 | 175 . 24 . 167 . . . . . . . . . . . . . . . . . . . Salvage Created 11006 | 59 . 11 . 382 . 1442 930 548 . . 479 577 252 158 . 420 2394 . 251 . 201 120 2782 Parts 511 | 3 . . . 20 . 67 41 21 . . 22 28 11 7 . 12 114 . 12 . 8 5 140 Haulers Intercepted 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . 4 . 3 . . . . . 1 . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . . 7 . . 21 . 8 2 . 18 . 7 4 63 5 . . Prevented 92 | . . . . . . . . 13 . . 4 . 4 3 . 33 . . 8 25 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 176 | . . 1 . 7 . 19 18 10 . . 12 11 6 4 . 5 35 . 6 . 4 1 37 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Guns 46 | . . 1 . 6 . 11 1 4 . . . . 1 . . 1 6 . . . 1 . 14 Cannons 41 | . . . . . . 4 2 . . . . 10 . . . . 16 . 3 . 2 . 4 AOE 53 | . . . . 1 . 4 14 3 . . 9 . 5 3 . 2 8 . 3 . . . 1 Classes Destroyed 15 | 2 . 1 . 2 . 5 2 . . . . . . . . 1 1 . . . . . 1 Worker 10 | 1 . . . . . . 1 . . . . . . . . . 4 . . . . 1 3 Builder 6 | . . . . . . . . . . . . . . . . . 4 . . . . . 2 Hauler 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . Recycler 11 | 1 . . . 2 . 4 1 . . . . 1 . . . . 2 . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Swarmer 51 | . . . . . . 4 11 4 . . 8 8 4 3 . . 6 . 3 . . . . Grunt 59 | . . . . 6 . 8 2 6 . . 4 . 1 . . 4 13 . 2 . . . 13 Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Sentry 22 | . . . . . . 7 3 . . . . . 1 . . . 7 . . . . 1 3 Hunter 13 | . . . . . . . 1 . . . . 2 . 1 . . 3 . . . 2 . 4 Programmer 25 | . . . . . . . 1 . . . . 1 . . . . 6 . . . 2 . 15 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 . 1 . 3 . 5 5 6 . . 4 4 3 3 . 2 14 . 3 . 2 1 8 Combat Bots Only 8 | . . 1 . 3 . 4 4 5 . . 4 4 3 3 . 2 8 . 3 . 2 1 7 Max Kills in Single Turn 3 | 1 . 1 . 1 . 3 3 2 . . 2 1 2 2 . 1 3 . 2 . 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Exploded 3 | . . . . 1 . 3 3 1 . . 2 . 2 2 . 1 2 . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Damage Taken 12173 | . . 96 . 325 . 867 618 462 . . 448 785 199 170 . 289 3788 . 306 76 381 63 3300 Core 658 | . . 27 . 54 . 51 47 10 . . 14 60 8 25 . 37 143 . 40 12 20 . 110 Absorbed by Shields 2690 | . . . . . . . . . . . . 17 . . . . 186 . . . 52 65 2370 Core Remaining (%) 86 | 100 . . . 67 . 90 . . . . 89 . . . . 84 . . . . 78 100 . Volleys Fired 475 | 6 . 4 . 21 . 93 36 19 . . 16 32 9 7 . 12 107 1 20 1 14 4 73 Largest 3 | 2 . 2 . 2 . 2 2 2 . . 2 3 2 2 . 2 3 1 3 2 3 3 3 Hottest 330 | 40 . 40 . 80 . 150 150 100 . . 100 225 110 110 . 110 270 90 210 150 280 225 330 Shots Fired 1039 | 12 . 8 . 40 . 181 58 33 . . 19 96 11 12 . 13 267 2 36 2 26 12 211 Gun 535 | 12 . 8 . 38 . 131 6 28 . . 4 . 4 10 . 2 89 . 25 . 3 . 175 Cannon 428 | . . . . . . 46 38 . . . . 96 . . . . 165 2 8 2 23 12 36 Launcher 76 | . . . . 2 . 4 14 5 . . 15 . 7 2 . 11 13 . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 159 | 12 . 8 . 30 . 109 . . . . . . . . . . . . . . . . . Thermal 445 | . . . . 8 . 68 38 . . . . 96 . . . . 181 2 8 . 15 . 29 Explosive 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . Electromagnetic 352 | . . . . . . . 20 33 . . 19 . 11 12 . 13 79 . 28 2 11 12 112 Phasic 77 | . . . . . . . . . . . . . . . . . 7 . . . . . 70 Robot Hit Streak 22 | 4 . 3 . 9 . 22 9 6 . . 6 7 3 7 . 10 9 . 13 . 10 5 14 Robot Miss Streak 7 | 2 . 2 . 3 . 4 3 3 . . 3 7 4 1 . 1 3 . 6 . 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . 2 . . . . . . . 1 1 . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . 1 Shots Hit Robots 640 | 7 . 4 . 24 . 113 40 26 . . 10 43 4 7 . 6 153 . 16 . 14 8 165 Core Hits 356 | 2 . 1 . 23 . 45 26 16 . . 19 15 9 5 . 18 77 . 14 . 8 3 75 Critical Hits 25 | . . . . . . 1 . . . . . . . . . . 5 . . . 5 . 14 Critical Kills 10 | . . . . . . . . . . . . . . . . . 2 . . . 2 . 6 Critical Parts Destroyed 13 | . . . . . . 1 . . . . . . . . . . 2 . . . 2 . 8 Melee Attacks 98 | . . . . . . . . . . . 5 . 4 . . 6 3 . 3 3 8 8 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . . . . 5 . 4 . . 6 3 . 3 3 8 8 58 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23672 | 120 . 37 . 527 . 2607 1527 830 . . 1025 1030 331 243 . 1038 6302 . 765 . 565 234 6491 Guns 7794 | 107 . 37 . 324 . 1442 79 314 . . 58 . 34 128 . 37 1176 . 135 . 108 . 3815 Cannons 7888 | . . . . . . 917 656 . . . . 1030 . . . . 3650 . 154 . 373 197 911 Explosions 6474 | . . . . 163 . 208 787 516 . . 967 . 297 115 . 871 1427 . 476 . 84 . 563 Melee 1369 | . . . . . . . . . . . . . . . . 130 . . . . . 37 1202 Ramming 147 | 13 . . . 40 . 40 5 . . . . . . . . . 49 . . . . . . Kinetic 1474 | 107 . 37 . 247 . 1083 . . . . . . . . . . . . . . . . . Thermal 9464 | . . . . 77 . 1276 662 61 . . 101 1030 91 . . . 4139 . 342 . 328 . 1357 Explosive 371 | . . . . 163 . 208 . . . . . . . . . . . . . . . . . Electromagnetic 9058 | . . . . . . . 860 769 . . 924 . 240 243 . 908 2015 . 423 . 237 197 2242 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1369 | . . . . . . . . . . . . . . . . 130 . . . . . 37 1202 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1789 | . . . . . . . . . . . . . . . . . 99 . . . . . 1690 Highest Corruption 16 | . . . . . . 4 . . . . . 1 1 1 1 . 11 11 11 16 8 . 16 Average Corruption 6 | . . . . . . 3 . . . . . 1 1 1 1 . 5 11 11 14 7 . 10 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 225 | . . . . . . 30 . . . . . . 1 3 . . 43 17 18 2 24 . 87 Message Errors 40 | . . . . . . 6 . . . . . . 1 2 . . 9 6 1 . 5 . 10 Matter Fused 31 | . . . . . . 7 . . . . . . . . . . 5 1 4 . 6 . 8 Heat Flow Errors 17 | . . . . . . 2 . . . . . . . . . . 3 1 3 1 2 . 5 Energy Discharges 21 | . . . . . . 4 . . . . . . . 1 . . 4 1 3 . 3 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 19 | . . . . . . 4 . . . . . . . . . . 3 2 3 . 1 . 6 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Misfires 8 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 4 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 Targeting Errors 70 | . . . . . . 7 . . . . . . . . . . 13 . 2 . 4 . 44 Weapon Failures 6 | . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 647 | . . . . 14 . 32 . 44 . . 18 . 3 . . 122 247 . . . 44 . 123 Projectiles 222 | . . . . . . 32 . . . . . . . . . . 168 . . . . . 22 Explosions 259 | . . . . 14 . . . 44 . . 18 . 3 . . 29 65 . . . 44 . 42 Melee 166 | . . . . . . . . . . . . . . . . 93 14 . . . . . 59 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . . 8 27 . . 14 . 35 . . . . . 52 . 55 . . Shots 8 | . . . . . . . 1 1 . . 1 . 3 . . . . . 1 . 1 . . Rammed 9 | 2 . . . 7 . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 3 . . . 7 . 3 1 . . . . . . . . . 2 . . . . . . Kicked 6 | . . . . . . 3 1 . . . . . . . . . 2 . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 602 | . . . . 66 . 243 168 . . . . 267 204 90 . 153 602 101 247 279 213 162 276 Average Temperature 87 | . . . . 28 . 69 50 . . . . 110 75 38 . 59 103 36 56 111 74 66 105 Received Heat Transfer 1877 | . . . . 93 . 369 132 90 . . 75 . 45 . . 129 712 . 18 . . 16 198 Effects 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . . 3 . . 3 . . 1 . 2 5 . . . 1 1 10 Combat Hostiles 26 | . . . . . . . . 3 . . 3 . . 1 . 2 5 . . . 1 1 10 Parts Fried 68 | . . . . . . . 4 6 . . 8 . . 3 . 1 13 . 1 . . 4 28 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Melted 12 | . . . . . . 6 3 . . . . 2 . . . . . . . . . . 1 Heat Transferred 9727 | . . . . 175 . 1826 1012 100 . . 200 1480 50 . . . 3359 . 250 . 325 . 950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . 3 1 . . 3 . 2 . . . 3 . 2 . 1 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 1025 | 5 44 22 . 100 21 557 420 . . . . 198 . . . . 1025 . . . . 67 770 Average Influence 218 | 2 15 12 . 36 13 225 247 . . . . 87 . . . . 621 . . . . 13 166 Maximum Alert Level 3 | . . . . . . 2 2 . . . . . . . . . 3 . . . . . 3 Low Security (%) 64 | 100 100 100 . 100 100 59 35 . . . . 100 . . . . . . . . . 100 72 Level 1 16 | . . . . . . 20 62 . . . . . . . . . 32 . . . . . 7 Level 2 11 | . . . . . . 20 1 . . . . . . . . . 21 . . . . . 18 Level 3 7 | . . . . . . . . . . . . . . . . . 46 . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . . 2 3 . . . . 1 . . . 1 12 . . . . 1 8 Investigation 5 | . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . Extermination 9 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 4 Reinforcement 10 | . 1 . . . . . 2 . . . . . . . . . 3 . . . . . 4 Assault 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . 3 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 11 | . 1 . . . . 4 1 . . . . . . . . . 1 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 2 2 . 7 . 46 19 12 . . 15 14 6 3 . 25 52 . 10 17 4 8 49 Peak Tracking Total 13 | . 3 1 . 2 . 7 4 5 . . 4 4 3 3 . 7 7 . 4 13 2 6 9 Tactical Retreats 23 | . . 1 . . . 6 2 2 . . . 1 . . . 1 4 . 4 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . . . . . . 5 . . . . . . . . . . 2 . . 1 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 1 . . . . 4 . . . . . . 4 7 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 17 | . . . . . . 1 3 . . . . 4 . . . 2 5 1 . . . . 1 Max in Single Turn 3 | . . . . . . 1 3 . . . . 1 . . . 1 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 30 | . 2 1 1 . 2 12 2 . . 4 . 2 1 . . . . 1 . . . 1 1 Terminals 17 | . 2 1 . . 2 11 . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 100 | . 6 6 1 . 6 35 5 . . 26 . 6 1 . . . . 1 . . . 5 2 Successful 74 | . 4 4 1 . 5 23 2 . . 26 . 4 1 . . . . 1 . . . 1 2 Failed 25 | . 2 2 . . 1 11 3 . . . . 2 . . . . . . . . . 4 . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 62 | . 3 5 . . 6 28 . . . . . . . . . . 14 . . 1 . . 5 Terminals 53 | . 6 6 . . 6 33 . . . . . 2 . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 Repair Stations 14 | . . . . . . 2 3 . . . . 4 . . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 2 3 1 . 3 11 . . . 26 . 1 1 . . . . 1 . . . . . Record 12 | . . . 1 . . . . . . 11 . . . . . . . . . . . . . Part Schematic 8 | . . . . . 2 . . . . 6 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . . 2 1 . . . . 3 . . . . . . . . . 1 . Scan Component 5 | . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . Repair 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 4 2 . . 4 24 . . . . . . . . . . . . . . . . . Terminals 15 | . 2 1 . . 2 10 . . . . . . . . . . . . . . . . . Track 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . . . 2 7 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 . . 2 8 2 . . . . 2 . . . . . . . . . 1 . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . 6 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . 285 Time 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Time 124 | . . . . . . 80 . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 27 | . . 1 . . . 10 . . . . 1 . . . 4 . 3 . . 4 . 1 3 Largest Group 10 | . . 1 1 . . 10 . . . . 1 1 . . 4 4 4 . . 4 . 1 3 Highest-Rated Group 262 | . . 31 31 . . 173 . . . . 94 94 . . 152 152 149 . . 190 . 56 262 Highest-Rated Ally 103 | . . 31 31 . . 29 . . . . 94 94 . . 39 39 42 . . 49 . 56 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . . . . . . . . 2 4 1 . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . Ally Attacks 228 | . . 4 . . . 115 . . . . 13 4 . . . 35 17 . . 15 . 5 20 Total Damage 7213 | . . 62 . . . 1572 . . . . 570 140 . . . 1933 734 . . 650 . 375 1177 Kills 56 | . . 1 . . . 15 . . . . 5 1 . . . 18 7 . . 6 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . 1 . 1 . 1 1 1 . . . 1 . 2 . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 18150 | 100 138 662 424 814 142 2212 736 1131 385 171 809 1100 565 445 1392 508 1552 380 522 905 858 243 1956 Spaces Moved 7987 | 46 87 262 247 419 64 816 312 520 184 82 357 410 293 229 763 219 582 198 242 458 402 104 691 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . Treads 1042 | 27 87 262 247 419 . . . . . . . . . . . . . . . . . . . Legs 6926 | . . . . . 64 816 312 520 184 82 357 410 293 229 763 219 582 198 242 458 402 104 691 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 210 210 180 180 210 210 210 180 180 180 180 180 180 180 180 150 143 173 173 Average Speed 183 | 138 160 160 169 172 210 212 181 186 210 210 210 212 180 180 180 180 180 180 180 169 144 173 173 Slowest Speed 270 | 250 160 160 180 180 210 270 210 210 210 210 210 240 180 180 180 180 180 180 180 180 173 173 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 46 | 4 25 47 60 83 10 88 11 62 45 62 51 11 53 42 86 42 24 87 75 61 70 5 23 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . . 2 . . 1 . . 1 3 1 . 1 1 . 1 . . Spaces Dug 88 | . . . . . . 8 . . . . 12 . 4 . . 5 11 . 14 2 13 7 12 Terrain Destroyed 281 | . . . . 11 . 45 11 6 . . 23 . 8 . . 5 55 1 18 2 30 7 59 Melee 45 | . . . . . . . . . . . 5 . 4 . . 5 3 . 3 2 8 7 8 Projectile 91 | . . . . . . 11 . . . . . . . . . . 42 1 2 . 9 . 26 AOE 145 | . . . . 11 . 34 11 6 . . 18 . 4 . . . 10 . 13 . 13 . 25 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 10492 | 65 86 497 253 469 73 1151 426 650 183 81 390 573 314 249 778 308 838 221 286 586 643 149 1223 Wait 1176 | . . 230 . 1 . 142 24 81 . . . 73 . 7 2 64 46 19 17 22 191 3 254 Move 7965 | 46 86 261 246 418 63 815 311 519 183 81 356 409 292 228 762 218 581 197 241 457 401 103 691 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 4 . 2 3 8 3 32 13 7 . . 2 14 1 . 1 . 23 1 1 9 6 3 30 Fast Attach 51 | 7 . . . 3 . 7 4 4 . . . 5 . . . . 7 . . 4 1 . 9 Attach 56 | . . . . 2 5 5 1 2 . . 1 3 . . . . 16 . . 3 1 3 14 Detach 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 Swap 212 | . . . 2 3 . 21 18 6 . . 9 12 6 5 11 8 26 1 4 4 14 5 57 Drop 172 | . . . 2 6 2 23 18 12 . . 1 25 2 2 2 . 21 1 . 13 7 2 33 Fire 475 | 6 . 4 . 21 . 93 36 19 . . 16 32 9 7 . 12 107 1 20 1 14 4 73 Melee 98 | . . . . . . . . . . . 5 . 4 . . 6 3 . 3 3 8 8 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . 3 1 . . . . . . . . . 2 . . . . . . Crush 9 | 2 . . . 7 . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 10 . . . . . . . . . . 5 . . . . . . Rewire 87 | . . . . . . . . . . . . . . . . . . . . 68 . 18 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: [Tes]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Entered Mines 244 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 701 | -10/Mines | Learned Materials garrison access intel 702 | -10/Mines | Received a Mining Laser from a helpful Derelict 779 | -10/Mines | Discovered new exit (range 7) 895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Entered Exiles 901 | -10/Exiles | Accompanied by 1 ally 940 | -10/Exiles | Met 8R-AWN 969 | -10/Exiles | Met EX-HEX 1053 | -10/Exiles | Met EX-DEC 1190 | -10/Exiles | Learned location of Zion (-6) 1223 | -10/Exiles | Met EX-BIN 1305 | -10/Exiles | Discovered new exit (range 14) 1325 | -10/Exiles | Entered Mines 1514 | -9/Mines | Learned Materials emergency access door positions 1937 | -9/Mines | Learned 2 Materials zone layouts 2129 | -9/Mines | Discovered new exit (range 6) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2140 | -8/Materials | Identified exit to Factory 2142 | -8/Materials | Loaded intel: 1 garrison access location 2219 | -8/Materials | Discovered new exit (range 15) 2281 | -8/Materials | Entered Storage 2393 | -8/Storage | Build established: Hauler-Mutant 2475 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2521 | -8/Storage | Central database locked down 2764 | -8/Storage | Build established: Commander-Mutant 3043 | -8/Storage | Repaired Imp. Heavy Laser 3231 | -8/Storage | Build established: Hauler-Mutant 4457 | -8/Storage | Discovered exit to Factory (range 16) 4493 | -8/Storage | Entered Factory 4493 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4494 | -7/Factory | Identified exit to Lower Caves 4843 | -7/Factory | Discovered new exit (range 16) 5229 | -7/Factory | Entered Lower Caves 5380 | -7/Lower Caves | Encountered a Warlord checkpoint 6249 | -7/Lower Caves | Discovered new exit (range 3) 6298 | -7/Lower Caves | Found Imp. Powered Armor 6360 | -7/Lower Caves | Entered another Lower Caves area 6455 | -7/Lower Caves | Learned location of 1 exit from Factory 6588 | -7/Lower Caves | Encountered a Warlord checkpoint 6715 | -7/Lower Caves | Discovered new exit (range 14) 6745 | -7/Lower Caves | Entered Data Miner 6745 | -7/Data Miner | Discovered new exit (range 6) 6785 | -7/Data Miner | Met Data Miner 6825 | -7/Data Miner | Learned location of Section 7 (-2) 6825 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6859 | -7/Data Miner | Received God Mode back door access code from Data Miner 6916 | -7/Data Miner | Entered Proximity Caves 6994 | -6/Proximity Caves | Spotted B-75 Beast 6996 | -6/Proximity Caves | Escorted by Enhanced Grunt 7303 | -6/Proximity Caves | Allies destroyed B-75 Beast 7592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7660 | -6/Proximity Caves | Learned Factory security intel 7698 | -6/Proximity Caves | Discovered new exit (range 14) 7725 | -6/Proximity Caves | Entered Factory 7725 | -6/Factory | Accompanied by 1 ally 7725 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7726 | -6/Factory | Identified exit to Factory 7766 | -6/Factory | Found Hvy. Reactive Plating 7774 | -6/Factory | Found Hvy. Reactive Plating 7778 | -6/Factory | Found Hvy. Reactive Plating 7784 | -6/Factory | Found Hvy. Reactive Plating 7788 | -6/Factory | Found Hvy. Reactive Plating 7792 | -6/Factory | Found Hvy. Reactive Plating 8033 | -6/Factory | Build established: Hauler-Tank 8177 | -6/Factory | Repaired Proton Missile Launcher 8405 | -6/Factory | Found Prototype Device 8405 | -6/Factory | Identified Exp. Thermal Shield 8762 | -6/Factory | Discovered new exit (range 14) 8784 | -6/Factory | Identified exit to Lower Caves 8825 | -6/Factory | Entered Lower Caves 8843 | -6/Lower Caves | Learned location of Extension (-4) 8862 | -6/Lower Caves | Encountered a Warlord checkpoint 8998 | -6/Lower Caves | Build established: Hauler-Skirmisher 9030 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9304 | -6/Lower Caves | Build established: Hauler-Mutant 9370 | -6/Lower Caves | Discovered new exit (range 10) 9388 | -6/Lower Caves | Identified exit to Lower Caves 9390 | -6/Lower Caves | Entered another Lower Caves area 9390 | -6/Lower Caves | Discovered exit to Factory (range 10) 9720 | -6/Lower Caves | Identified exit to Zion 9835 | -6/Lower Caves | Entered Zion 9967 | -6/Zion | Discovered new exit (range 12) 10042 | -6/Zion | System corruption cleaned by Quarantine Array 10123 | -6/Zion | Learned Factory terminal intel 10368 | -6/Zion | Given A8's code to call for help 10555 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10677 | -6/Zion | Visited the Megawrench Repair Shop 10677 | -6/Zion | Megawrench repaired 13 parts 10898 | -6/Zion | Imprinted 10900 | -6/Zion | Declared Zion's savior 11223 | -6/Zion | Identified exit to Proximity Caves 11227 | -6/Zion | Entered Proximity Caves 11227 | -5/Proximity Caves | Accompanied by 4 allies 11244 | -5/Proximity Caves | Build established: Messiah-Mutant 11599 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11719 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11735 | -5/Proximity Caves | Entered Factory 11735 | -5/Factory | Accompanied by 4 allies 11735 | -5/Factory | Evolved 2 slots: Utility x2 11736 | -5/Factory | Loaded intel: 20 terminal locations 12010 | -5/Factory | Garrison activated, responded to threat 12081 | -5/Factory | Destroyed 8 combat bots 12132 | -5/Factory | Found Exp. Signal Interpreter 12193 | -5/Factory | Zion Thermal Resupply teleported in 12268 | -5/Factory | Crushed by falling debris 12275 | -5/Factory | Zion Hacker squad teleported in 12395 | -5/Factory | Destroyed 7 combat bots 12573 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12728 | -5/Factory | Build established: Messiah-Tank 12889 | -5/Factory | Lost 3 parts (1p2w) 12980 | -5/Factory | Terminal network hard line cut 13101 | -5/Factory | System corruption reached 10% 13118 | -5/Factory | Lost 3 parts (1u2w) 13155 | -5/Factory | Discovered new exit (range 11) 13175 | -5/Factory | Identified exit to Factory 13235 | -5/Factory | First assault squad dispatched 13235 | -5/Factory | Discovered new exit (range 15) 13268 | -5/Factory | Identified exit to Upper Caves 13287 | -5/Factory | Entered Upper Caves 13584 | -5/Upper Caves | Discovered new exit (range 29) 13594 | -5/Upper Caves | Found Alien Artifact 13665 | -5/Upper Caves | Identified exit to Upper Caves 13667 | -5/Upper Caves | Entered another Upper Caves area 13667 | -5/Upper Caves | Accompanied by 2 allies 13763 | -5/Upper Caves | Learned Factory emergency access door positions 13875 | -5/Upper Caves | Build established: Messiah-Mutant 14156 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14157 | -5/Upper Caves | Discovered new exit (range 15) 14180 | -5/Upper Caves | Identified exit to Warlord 14189 | -5/Upper Caves | Entered Warlord 14245 | -5/Warlord | System corruption cleaned by Quarantine Array 14651 | -5/Warlord | Warlord's base attacked by MAIN.C 14784 | -5/Warlord | Rebuked by Warlord 14806 | -5/Warlord | Opened Warlord's prototype stash 14813 | -5/Warlord | Found Prototype Reactor 14818 | -5/Warlord | Found Prototype Device 14819 | -5/Warlord | Identified Exp. Phase Shifter 14995 | -5/Warlord | Warlord forces counterattacked 15007 | -5/Warlord | Spotted Executioner 15066 | -5/Warlord | Spotted Striker 15076 | -5/Warlord | Discovered new exit (range 12) 15092 | -5/Warlord | Identified exit to Proximity Caves 15094 | -5/Warlord | Entered Proximity Caves 15101 | -4/Proximity Caves | Learned Research emergency access door positions 15560 | -4/Proximity Caves | Learned Research trap positions 15933 | -4/Proximity Caves | Discovered exit to Factory (range 15) 15952 | -4/Proximity Caves | Entered Factory 15952 | -4/Factory | Evolved 2 slots: Utility x2 15953 | -4/Factory | Identified Vortex Chain Reactor 16140 | -4/Factory | Discovered new exit (range 12) 16176 | -4/Factory | Identified exit to Research 16195 | -4/Factory | Entered Research 16195 | -3/Research | Accompanied by 1 ally 16195 | -3/Research | Evolved 2 slots: Utility x2 16196 | -3/Research | Loaded intel: 87 trap records 16690 | -3/Research | Zion Heavy squad teleported in 16901 | -3/Research | P-80 Master assimilated allied 9Y-AHU(Z) 16946 | -3/Research | Found Prototype Protection 16946 | -3/Research | Identified Zio. Weapon Casing 17174 | -3/Research | Build established: Messiah-Tank 17213 | -3/Research | Zion Zionite Resupply teleported in 17306 | -3/Research | System corruption reached 10% 17483 | -3/Research | Fabricated Exp. Terrain Scan Processor? 17624 | -3/Research | Lost 6 parts (3u3w) 17637 | -3/Research | Destroyed 7 combat bots 17640 | -3/Research | Terminal network hard line cut 18106 | -3/Research | Discovered new exit (range 18) 18151 | -3/Research | Self-destructed Last Messages --------------- 18137_ U-05 Engineer builds a Wall. 18137_ System corrupted: Gamma Rifle targeting data glitched. 18138_ Extracted 11 energy. 18138_ G-67 Veteran system terminally corrupted. 18138_ Adv. Heat Sink fried. 18138_ Lgt. Antimatter Reactor fried. 18138_ K-01 Serf collects debris. 18138_ U-05 Engineer lays Concrete. 18144_ U-05 Engineer builds a Wall. 18144_ Acquired Zio. Biocell. 18144_ U-05 Engineer builds a Wall. 18145_ System corrupted: Gamma Rifle targeting data glitched. 18148_ U-05 Engineer builds a Wall. 18148_ System corrupted: Gamma Rifle targeting data glitched. 18148_ Gamma Rifle destroyed. 18148_ Hvy. Reactive Plating destroyed. 18149_ U-05 Engineer builds a Wall. 18150_ U-05 Engineer lays Concrete. 18151_ Myomer Leg destroyed. 18151_ Adv. Force Field destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????#???##????####?????????????????? | | ?????????????????######?#######?##???????????????? | | ?????????????#######?#####?########??????????????? | | ??????????????########??#######?####?????????????? | | ??????????? ? #? # ##????????????? | | ?????????? ? ## ? # ?? ? #### ????????? | | ????????? ?##? ? #? ? ###??? ???????? | | ???????#?? ???## ? # ?? #### ?""??????? | | ??????## ? ## ? # ? < ?##??? "???????? | | ??????## ? ##? ? # ?### ? ?????? | | ????? #?? ## # #### ? ?? ???? | | ??? ##? ? ## ? # ####?#?###????? | | ??? ?# ## ?# ########??????? | | ?? ??###+#############+##?##?+#############?#??? | | ?? ? ? ??? | | ? "" ? ? ???? | | ??T"? ? ??? | | ? ? ? ??? | | ? ? ?? | | ? ? ################################## ?? | | ## ################################# # ? | | ## ############################;;;=; ;# # | | ## ^^ u = s=%%= s ? | | ?? ^^ k g @ !% ssg== | | ## ^ A u s !% u ? | | #######+####+####/####;#######;### ;;# ####+###### | | ### # == ############### # | | ### # #=%% ############### + | | ### # # * ############### # | | ### # !# ############### # | | ### # # ########################## | | ?## # # # #################### | | ?################ # #################### | | ?################ =# #################""" | | ################# """ # #################""" | | ################# """ # + | | ?################ """ # # ######## | | ?##??#############+###### # ######## | | ???#### #######+#### ##+######## | | ????### ####### #### # # | | ??#?### ####### #### # # | | ???#?#? #######+#### # # | | ????### # # # # | | ????### # ## # # | | ????###? # ## # + | | ?????## # "" "" ## # # ### | | ??????# # ""S"" ##[# # ## | | ??????? # """" ##!########### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 55 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1000 Resistance: KI 40 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Target Analysis 8 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scan Processor | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperStructuralSword Manual? 0 Play Time 01:39:00 Cumulative 413.9 hours Start 2019.12.28 @ 20:58:40 End 2019.12.28 @ 22:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 728 Rogue 728 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04927b21-fad9-4654-a8a8-a61bf6e5730e