Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.14 @ 20:58:44 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (169) 845 Value Destroyed (6412) 6412 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (28294) 28294 TOTAL SCORE: 49111 Bonus ------- High Alert Combat Kills 724 Follower Combat Kills 2945 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -75 Cogmind --------- Core Integrity 1366/1600 Matter 300/300 Energy 228/240 System Corruption 19% Temperature Cool (30) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Gravjet Array > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Seismic Detector Advanced Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Layered Light Armor Plating Zionite Shade Armor Advanced Powered Armor > --- WEAPON (3) ------- Sigix Broadsword Plasma Lance > --- INVENTORY (15) --- Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Antigrav System Combat Linear Gravjet Combat Linear Gravjet Zionite Shade Armor Zionite Shade Armor Thermal Barrier Advanced Point Defense System Hellfire Missile Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Gravjet Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Layered Light Armor Plating Zionite Shade Armor Thermal Barrier Advanced Point Defense System > --- WEAPON ----------- Molecular Scythe Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Antigrav System Combat Linear Gravjet Combat Linear Gravjet Triangulator Advanced Sensor Array Seismic Detector Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Hellfire Missile Launcher Plasma Lance [Rating: 211] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility Enhanced Optical Array Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Hellfire Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Utility 11 | . . . 1 . 1 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 219 | 8 11 4 9 5 25 14 11 2 1 . 2 3 3 1 2 2 6 4 6 2 3 2 2 7 5 . 18 1 7 6 19 8 20 Power 27 | 1 2 1 1 . 3 . 1 . 1 . . . . . . . 1 . 1 1 . 1 . 1 . . 3 . 1 1 3 2 2 Engine 10 | 1 2 1 . . 2 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Core 5 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 1 2 2 2 Propulsion 49 | 3 3 . 3 1 8 3 3 1 . . 1 1 . . . . 3 1 1 . . . 1 2 2 . 3 . 1 2 3 1 2 Treads 9 | . 2 . 1 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 3 1 . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . 1 3 1 . . 1 1 . . . . 3 1 1 . . . 1 2 2 . 3 . 1 2 3 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 2 2 1 4 8 5 6 . . . 1 2 3 1 . 2 2 2 4 . 2 1 1 4 2 . 9 . 4 2 8 4 15 Device 44 | 1 1 1 . 3 2 1 2 . . . . 1 2 . . 1 1 1 3 . 1 1 1 4 1 . 3 . 2 1 2 2 6 Storage 5 | 1 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 15 | . . . . . 2 1 1 . . . 1 1 . . . . . . . . 1 . . . 1 . 3 . 1 1 1 . 1 Hackware 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 Protection 30 | . . 1 1 . 4 3 2 . . . . . 1 1 . 1 . 1 . . . . . . . . 3 . 1 . 3 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 4 1 4 . 6 6 1 1 . . . . . . 2 . . 1 . 1 1 . . . 1 . 3 1 1 1 5 1 1 Energy Gun 11 | 2 2 . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Ballistic Gun 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Special Weapon 5 | . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . Impact Weapon 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 10 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 1 1 . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 1 3 . . . . . . . . 1 . . 1 2 . . 3 . . 3 . 6 1 5 1 4 1 4 Parts Lost 49 | . 2 1 3 . 11 2 1 . . . . . . . . . 5 . 2 . 1 . 2 1 . . . . 2 . 7 . 9 Power 9 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . 2 Propulsion 7 | . . . 1 . 4 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 24 | . . . 1 . 3 1 . . . . . . . . . . 3 . 2 . . . 1 1 . . . . 1 . 6 . 5 Weapon 9 | . 2 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 1 1 2 . 8 2 1 . . . . . . . . . 5 . 2 . 1 . 2 1 . . . . 2 . 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 9 14 14 15 21 24 10 10 10 10 10 9 10 10 9 10 9 9 11 13 13 14 13 13 13 14 14 15 13 13 13 13 13 Power 1 | . . 1 . . 2 2 . . 1 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 Propulsion 2 | 1 2 3 1 1 3 2 2 2 1 1 1 1 2 2 1 1 1 2 2 3 3 3 2 2 2 3 2 2 2 3 3 2 3 Utility 6 | . 4 6 7 9 10 12 4 5 5 5 5 4 6 6 5 6 4 3 5 6 6 6 5 6 6 6 7 8 7 6 5 4 5 Weapon 3 | . 2 3 4 5 4 7 3 3 3 3 3 2 2 2 2 3 2 2 1 2 2 2 2 2 2 3 3 4 4 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . 2 . 2 1 2 1 . . . . . . 3 . . 1 1 . . . . 3 1 . 3 1 1 5 1 1 9 Power 9 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 . . 3 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 2 Utility 16 | . . . 1 . . 1 1 . . . . . . . 2 . . . 1 . . . . . . . 2 . . 3 1 . 4 Weapon 8 | . . . 1 . 1 . 1 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 96 100 98 98 99 100 100 100 100 98 100 100 100 100 92 89 89 88 87 88 87 88 90 94 94 91 89 86 84 83 84 Engine 2 | . 14 14 9 . 6 . 1 7 7 7 4 . . . . . 1 1 5 5 . . . 4 5 5 . . . . . 1 . Core 2 | . . . 1 11 2 9 5 . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 . 1 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 8 7 6 7 Treads 2 | . 1 7 10 11 12 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 26 20 21 22 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 29 30 30 30 30 26 26 26 26 26 21 17 17 17 17 17 17 21 21 21 23 23 23 17 17 19 20 Device 19 | . 14 3 19 12 10 8 14 15 13 15 13 25 22 26 26 25 22 22 22 23 23 23 25 25 26 26 24 23 23 26 22 23 20 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . . 6 9 14 15 15 15 15 13 13 13 13 13 11 11 11 11 16 17 17 15 15 15 14 14 14 13 11 12 8 Protection 7 | . . 10 2 9 9 8 7 7 8 7 8 6 9 6 6 6 9 11 6 5 5 5 3 4 5 5 7 9 8 7 8 4 10 Energy Gun 3 | . 20 14 11 11 6 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 6 14 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 6 7 7 7 7 6 6 6 6 5 5 5 5 2 5 5 2 . . . 2 1 . . . . . Slashing Weapon 4 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 7 10 9 10 5 3 3 7 7 6 6 Peak Build Rating 211 | 9 12 14 23 31 31 35 50 50 52 50 53 59 66 59 62 67 71 74 80 63 69 75 77 91 107 106 132 149 158 176 184 200 211 Average Rating 85 | 4 10 12 19 23 27 32 45 49 50 50 51 58 59 58 60 61 66 70 68 61 65 67 69 82 96 106 119 141 145 170 169 189 195 On Entrance 71 | . 9 12 14 23 23 30 34 50 50 50 50 52 59 59 59 61 66 69 74 61 62 67 68 73 88 106 106 126 147 151 170 163 191 Avg Prop Armor Cover (%) . | 4 . 3 9 8 11 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 31 33 36 97 99 102 31 31 32 30 32 34 37 34 35 36 38 41 42 42 40 40 43 51 55 55 68 69 69 81 83 89 96 Greatest Support 108 | 32 26 22 36 24 34 28 32 32 32 32 33 35 44 35 35 43 45 42 42 42 42 42 43 53 59 59 70 71 80 89 85 98 108 Greatest Overweight (x) 4 | . 1 2 1 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 14 15 15 19 25 25 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 13 15 15 17 25 25 23 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 14 14 15 21 24 10 9 9 10 9 9 10 10 9 10 9 10 12 14 14 14 14 14 14 15 14 14 13 14 14 13 13 Final Capacity 25 | 8 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 24 | 6 13 15 15 17 21 24 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 14 15 15 15 15 15 12 15 14 15 12 Class Distribution -------------------- 42% | Infiltrator-Ninja 14% | Mutant 13% | Scavenger-Mutant 8% | Scout 5% | Derelict-Scout 4% | Derelict-Ninja 3% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Zion Infiltrator-Ninja | -5/Proximity Caves Ninja | -5/Factory Infiltrator-Ninja | -5/Waste Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Zhirov Derelict-Ninja | -4/Proximity Caves Derelict-Ninja | -4/Factory Infiltrator-Ninja | -4/Armory Infiltrator-Ninja | -4/Lab Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -3/Protoforge Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Testing Infiltrator-Ninja | -1/Access Infiltrator-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Matter Collected 5884 | 280 192 149 152 135 615 354 120 180 40 . 60 . 106 34 50 96 62 13 344 69 75 . 115 152 105 . 427 . 336 187 564 176 696 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8225 | 47 369 134 328 155 780 1587 21 162 40 . 42 . 72 . . 1 62 . 250 22 33 . 74 217 . . 528 . 327 378 535 150 1911 Parts 380 | 4 23 4 12 9 54 94 . 1 3 . 2 . 1 . . 4 2 . 5 1 . . 1 7 . . 34 . 17 16 25 14 47 Haulers Intercepted 6 | . . . 1 . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 4 . 1 . 1 1 . 3 . . . 21 13 . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Broken 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 113 | . 8 6 6 2 17 23 . . 1 . 1 . 3 . . 3 1 . . 1 . . 3 1 . . 5 . 4 6 7 4 11 Melee 30 | . . . . . . . . . 1 . 1 . 3 . . . 1 . . 1 . . 3 1 . . . . 4 1 6 1 7 Guns 52 | . 8 6 6 2 17 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . . . . . . 8 . . . . . . . . . 3 . . . . . . . . . . 5 . . 5 1 3 4 Classes Destroyed 22 | 1 2 1 2 1 7 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 3 1 1 Worker 17 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 4 . 1 2 1 1 3 Builder 6 | . . . . . 1 2 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hauler 6 | . . . 1 . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 11 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . 1 Swarmer 35 | . . . . . 7 4 . . . . . . 3 . . 3 . . . 1 . . 3 1 . . 5 . . 5 . 3 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 33 | . 8 2 3 2 2 10 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 19 | . . . 3 . 5 9 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 7 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 2 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 2 2 2 5 14 1 . 1 . 1 . 3 . . 3 1 . 1 2 1 . 3 1 . . 8 . 3 6 4 3 6 Combat Bots Only 5 | . 2 2 2 2 4 5 . . 1 . 1 . 3 . . 3 1 . . 1 . . 3 1 . . 5 . 3 5 4 3 5 Max Kills in Single Turn 7 | 1 1 1 1 1 2 4 1 1 1 . 1 . 1 . . 2 1 . 1 1 1 . 1 1 . . 7 . 1 2 1 3 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 4 . . 2 1 3 2 Melee 1 | . . . . . . . . . 1 . 1 . 1 . . . 1 . . 1 . . 1 1 . . . . 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Perun (-1/Access) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Hostile Shots Fired 902 | . 36 13 41 5 116 72 11 7 8 . 8 . 26 . . 13 . . 22 6 13 . 48 18 2 . 30 13 61 44 80 43 166 Missed 331 | . 3 2 11 . 34 19 1 2 4 . 3 . 6 . . 7 . . 12 3 4 . 19 12 1 . 22 7 29 28 23 28 51 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 571 | . 33 11 30 5 82 53 10 5 4 . 5 . 20 . . 6 . . 10 3 9 . 29 6 1 . 8 6 32 16 57 15 115 Melee 14 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 Projectile 557 | . 33 8 30 5 80 53 10 5 4 . 5 . 20 . . 6 . . 10 3 9 . 29 6 1 . 8 6 32 16 49 15 114 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Critical Strikes 40 | . 2 . . . 5 7 3 . . . . . . . . 1 . . 2 . . . . . . . 1 . 2 . 6 . 11 Actively Blocked 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 13707 | . 416 230 423 64 1523 1026 229 84 60 . 72 . 289 . . 135 442 . 206 133 175 . 431 78 20 . 249 215 775 374 1844 389 3825 Core 1340 | . 50 11 36 11 96 124 18 . . . 28 . 17 . . . 87 . 40 99 58 . 75 . . . 45 . 51 . 260 29 205 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . 6 Redirected to Shielding 1151 | . . . . . 235 74 . . . . . . . . . . . . . . . . . . . . 83 37 66 . 237 . 419 Ignored by Resistances 580 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 580 Regen/Repaired (Parts) 1958 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 115 282 81 321 328 828 Core Remaining (%) 84 | 100 . 75 . 88 . 60 . . . . 93 . . . . 98 . . . . . . 64 . . 90 . . 92 . 82 . 85 Volleys Fired 214 | 3 23 19 25 8 61 50 . . . . . . . . . 2 2 1 . 2 1 . . . . . 4 . . 4 2 1 6 Largest 2 | 2 2 2 2 2 2 2 . . . . . . . . . 1 1 1 . 1 1 . . . . . 1 . . 1 1 1 1 Hottest 105 | 80 105 85 98 98 98 100 . . . . . . . . . . . 5 . 7 98 . . . . . 46 . . 46 46 46 60 Shots Fired 394 | 6 45 33 49 16 121 99 . . . . . . . . . 2 2 1 . 2 1 . . . . . 4 . . 4 2 1 6 Gun 367 | 6 44 32 49 16 121 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 17 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 2 1 6 Special 9 | . 1 . . . . . . . . . . . . . . 2 2 1 . 2 . . . . . . 1 . . . . . . Kinetic 130 | . 4 18 25 8 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 140 | 6 41 14 24 8 46 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosive 21 | . . 1 . . . . . . . . . . . . . 2 2 . . . . . . . . . 3 . . 4 2 1 6 Electromagnetic 99 | . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 1 12 4 9 7 50 51 . . . . . . . . . 5 . 6 . 1 . . . . . . 3 . . 6 7 1 4 Robot Miss Streak 4 | 1 3 3 1 1 3 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 490 | 3 34 20 36 10 97 86 2 4 3 . 4 . 7 . . 2 1 1 6 2 4 . 7 7 . . 12 . 14 16 27 7 78 Core Hits 238 | 2 20 10 10 5 31 59 . . 1 . 1 . 3 . . 2 1 . . 1 . . 3 2 . . 19 . 4 12 13 4 35 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Critical Strikes 26 | . . . 2 . 5 . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . 2 1 3 2 7 Burn 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 3 2 5 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 425 | . . . 1 . 7 1 27 7 7 . 4 4 11 . . 9 4 . 22 1 6 . 9 24 4 . 49 6 27 34 48 15 98 Impact 25 | . . . 1 . 5 . 4 1 1 . . . 1 . . 1 . . 4 . 3 . . . . . 4 . . . . . . Slashing 380 | . . . . . 2 1 23 6 6 . 4 4 10 . . 8 4 . 18 1 3 . 9 24 4 . 45 6 27 34 38 14 89 Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 9 Sneak Attacks 36 | . . . . . 1 . . 1 . . . . . . . . 1 . 6 1 1 . . 1 . . 5 . 1 6 4 2 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Follow-up Attacks 38 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . 1 . . 2 12 2 17 Damage Inflicted 24770 | 35 423 269 626 192 1814 2700 100 287 109 . 167 . 283 . . 534 110 . 477 72 214 . 289 375 . . 1444 . 1316 2263 2514 914 7243 Guns 4793 | 35 423 269 626 192 1595 1653 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5134 | . . . . . . 1047 . . . . . . . . . 455 . . . . . . . . . . 694 . . 835 290 246 1567 Melee 14764 | . . . . . 219 . 100 287 109 . 167 . 283 . . . 110 . 477 72 214 . 289 375 . . 750 . 1316 1428 2224 668 5676 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1536 | . 59 146 275 82 974 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2330 | 35 364 123 351 110 621 726 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4408 | . . . . . . 321 . . . . . . . . . 455 . . . . . . . . . . 694 . . 835 290 246 1567 Electromagnetic 1653 | . . . . . . 1653 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 750 | . . . . . 219 . 57 . . . . . 34 . . . . . 257 . 183 . . . . . . . . . . . . Slashing 13565 | . . . . . . . 43 287 109 . 167 . 249 . . 79 110 . 220 72 31 . 289 375 . . 750 . 1316 1428 1977 668 5395 Piercing 528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 . 281 Highest Corruption 19 | . . . . . 2 3 . . 1 1 4 . . . . . 12 12 15 15 15 15 15 . 1 1 . . 2 2 13 . 19 Average Corruption 7 | . . . . . 2 2 . . 1 1 3 . . . . . 12 12 12 15 15 15 15 . 1 1 . . 2 2 8 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . 7 15 . . . . 1 . . . . . 2 5 18 9 14 5 9 . . . . . 1 . 12 . 26 Message Errors 31 | . . . . . 2 5 . . . . . . . . . . . 1 4 1 3 2 4 . . . . . . . 2 . 7 Matter Fused 29 | . . . . . . 3 . . . . . . . . . . 1 2 7 2 5 . 2 . . . . . 1 . 3 . 3 Heat Flow Errors 12 | . . . . . . 2 . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . 1 . 5 Energy Discharges 15 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 3 2 . . . . . . . . 1 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . 1 2 . . . . . . . . . . 1 . 1 3 1 . 3 . . . . . . . 2 . 2 Data Loss (major) 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . 2 Alerts 4 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2691 | . . 8 . . 54 8 57 186 . . . . 16 . . 76 . . 233 . 109 . . 81 . . 65 . 165 353 415 264 601 Projectiles 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Explosions 362 | . . 8 . . . 8 . . . . . . . . . 57 . . . . . . . . . . . . . 180 13 68 28 Melee 2310 | . . . . . 54 . 57 186 . . . . 16 . . . . . 233 . 109 . . 81 . . 65 . 165 173 402 196 573 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . 45 . . . 243 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 7 | . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 36 120 144 321 75 164 321 35 . . . 246 . . . . 326 . . 232 . 227 . . . 6 5 299 . . 282 130 2 503 Average Temperature 83 | 17 39 52 107 42 55 83 18 . . . 125 . . . . 184 . . 122 . 87 . . . 3 3 98 . . 72 51 1 81 Received Heat Transfer 2434 | . 273 6 204 36 234 459 117 9 . . . . . . . 366 . . . 18 75 . . . . . 24 9 238 36 9 36 285 Effects 20 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 4 . . 4 . . 9 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 4 Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 2 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . 2 8 4 . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . Impact Corruptions 15 | . . . . . 2 . 2 . . . . . . . . . . . 7 . 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4323 | 75 823 296 740 185 1554 650 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 2 2 5 Low Security (%) 75 | 100 100 100 100 100 100 84 68 . . . . 100 . . . . 100 100 100 . . . . 44 100 . 100 100 100 81 33 . 12 Level 1 15 | . . . . . . 8 31 . . . . . . . . . . . . . . . . 54 . . . . . 18 62 88 24 Level 2 4 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 11 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1665 | 10 95 65 71 55 192 441 352 . . . . 18 . . . . 22 48 87 . . . . 408 184 . 180 98 69 389 407 440 1665 Initial 275 | . 6 13 18 . . 66 197 . . . . . . . . . . . 26 . . . . 6 184 . . 92 51 3 213 223 275 Average 183 | 1 50 6 26 16 80 140 216 . . . . 2 . . . . 3 14 8 . . . . 233 141 . 23 84 42 110 281 329 835 Influence Increases 8543 | 10 302 96 194 90 546 866 331 20 30 . 30 22 85 20 . 85 53 78 161 290 153 . 70 614 26 . 452 81 157 643 508 387 2143 Destroy 0b10 Robot/C 3480 | . 160 80 120 40 340 460 . . 20 . 20 . 60 20 . 60 20 . 20 220 120 . 60 140 . . 120 . 80 120 180 140 880 Destroy 0b10 Robot/NC 350 | 10 5 . 5 10 20 65 5 5 . . . . . . . . . . 20 . 5 . . 20 . . 70 . 5 25 20 15 45 Destroy Leader 734 | . 42 10 42 10 92 142 . . 10 . 10 . 10 . . 10 . . 12 30 10 . 10 22 . . 26 . 20 22 20 42 142 Allied During Kill 495 | . . 3 . . . . . . . . . . . . . . . . 5 40 18 . . 21 . . 11 . . . 51 40 306 Successful Hack 210 | . 19 . 12 . 76 . 46 . . . . 18 . . . . 7 . 8 . . . . . 18 . . . . . . . 6 Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . 15 . 15 15 15 105 15 . . . . . . . . . . . 15 . . . . 30 . . 75 30 . 15 15 . 75 Anti-Garrison Action 650 | . . . . . . . 200 . . . . . . . . . . . . . . . . 200 . . . . . 200 . . 50 Destroy Structure 1319 | . 1 3 . . 3 79 20 . . . . 4 . . . . 26 78 36 . . . . 76 8 . 120 6 22 111 117 90 519 Partial Spotted 330 | . . . . . . . 15 . . . . . . . . . . . . . . . . 15 . . 15 . 30 150 15 30 60 Lose Combat Pursuer 480 | . 30 . . 15 . 15 . 15 . . . . 15 . . 15 . . 45 . . . . 90 . . 15 45 . . 90 30 60 Influence Decreases 6939 | . 276 83 243 90 387 590 596 163 37 20 30 4 78 45 . 85 53 40 115 182 218 127 60 248 292 110 288 152 243 269 516 330 969 Entered New Map 1598 | . 4 23 31 . . 93 238 63 6 20 . . 8 6 . . . . 12 32 38 127 . 4 192 110 . 72 42 4 168 150 155 Time Decay 3973 | . 252 40 147 90 277 356 198 100 31 . 30 4 70 19 . 85 31 20 94 130 150 . 60 214 90 . 208 80 170 265 238 120 404 Lost Part 402 | . 20 . 20 . 110 20 10 . . . . . . . . . 22 . 9 . 10 . . 10 . . . . 11 . 70 . 90 Lost Ally 680 | . . 20 . . . 30 . . . . . . . 20 . . . 20 . 20 20 . . 20 10 . 80 . 20 . 40 60 320 Purge Threat 286 | . . . 45 . . 91 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 3 1 2 . 3 6 8 . . . . . . . . . . . 4 . . . . 7 1 . 8 1 2 8 4 2 8 Investigation 20 | . 2 . 1 . . 1 4 . . . . . . . . . . . 1 . . . . 3 . . 4 . 1 2 . . 1 Extermination 18 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 3 1 1 3 1 1 4 Reinforcement 22 | . 1 . 1 . 1 1 2 . . . . . . . . . . . 2 . . . . 3 1 . 1 . . 3 3 1 2 Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Distress Signals 13 | . 1 . . . 1 4 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 2 . Communications Jammed 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 18 17 33 . Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 18 14 32 . Times Spotted 357 | . 15 8 7 3 24 28 12 5 1 . 1 . 4 4 . 4 . 7 12 9 6 . 12 20 3 . 31 3 18 35 23 24 38 Peak Tracking Total 10 | . 4 3 4 3 5 5 5 9 1 . 1 . 3 6 . 4 . 6 6 5 5 . 4 6 3 . 7 2 5 8 10 10 8 Tactical Retreats 52 | . 1 . . 1 . 1 2 3 . . . . 1 . . 2 . 1 3 . . . 2 3 1 . 6 2 4 6 2 5 6 ECM-based Alert Blocks 85 | . . . . . . . 7 8 . . . . . . . 1 . . 3 . . . 9 . 3 . 12 . 7 13 2 12 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Traps Triggered 15 | . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . . 3 1 . 1 . 1 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Machines Disabled 31 | . 1 . 1 1 1 7 1 . . . . . . . . . . . 1 . . . . 2 . . 5 2 . 1 1 . 7 Max in Single Turn 4 | . 1 . 1 1 1 4 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 . 2 Garrison Access 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Machines Accessed 78 | . 4 1 5 . 8 3 11 1 . 3 . 4 . 2 1 . 1 . 2 . . 4 . 8 2 . 5 1 . 4 3 1 4 Terminals 29 | . 3 . 5 . 6 3 6 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 3 Fabricators 12 | . . . . . . . 3 . . . . 2 . . . . 1 . 1 . . . . 1 2 . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . 2 . . 1 . . 1 Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . Garrison Access 10 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . 2 1 1 . Total Hacks 194 | . 11 1 18 . 22 7 19 1 . 25 . 8 . 6 5 . 3 . 6 . . 17 . 12 2 . 10 2 . 7 3 1 8 Successful 110 | . 8 1 7 . 14 3 6 1 . 25 . 3 . 6 5 . 1 . 3 . . 17 . 4 1 . . . . 2 1 . 2 Failed 80 | . 3 . 10 . 7 4 13 . . . . 5 . . . . 2 . 2 . . . . 7 1 . 10 2 . 5 2 1 6 Catastrophic 17 | . . . . . 2 . 7 . . . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 1 1 1 Database Lockouts 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Manual 227 | . 6 . 12 . 11 . 12 . . . . 5 . . . . 9 . 13 . . . . 21 6 1 31 17 6 36 18 9 14 Terminals 73 | . 10 . 18 . 17 7 10 . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 6 Fabricators 21 | . . . . . . . 6 . . . . 4 . . . . 3 . 2 . . . . 1 2 . 2 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 3 . . 3 . . 2 . . 2 Scanalyzers 14 | . . . . . 2 . . . . . . . . . . . . . 4 . . . . 6 . . . 2 . . . . . Garrison Access 17 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . 2 . . 5 . . 3 1 1 . Terminal Hacks 87 | . 6 1 4 . 10 3 4 1 . 25 . 1 . 6 5 . . . . . . 17 . . . . . . . 1 1 . 2 Record 16 | . . . . . . . . . . 6 . . . 5 . . . . . . . 5 . . . . . . . . . . . Part Schematic 22 | . . . . . 1 . 1 . . 11 . . . . 5 . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 4 . 1 . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 17 | . 2 . 3 . 2 . 2 . . . . 2 . . . . 1 . 1 . . . . 2 1 . . . . 1 . . . Terminals 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . Fabnet 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Jam 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Cores Recovered 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Used 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 4 . 6 2 9 . . . . 3 . . . . 1 . 1 . . . . 5 1 . 5 1 . 2 2 1 3 Full Trace Events 7 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 4 . . 6 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 103 | . . . . . 1 . 1 . . 11 . . . . 5 . . . . . . 4 . 10 . . 46 . . 14 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . 1 . . 1 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 7 7 7 7 5 5 5 1 1 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Total Allies 75 | . . 1 . . . . . . . . . . . 2 4 . . 19 5 2 . . . 3 1 . 4 . 1 . 2 6 25 Largest Group 19 | . . 1 . . . . . . . . . . . 2 4 . . 19 2 3 2 1 1 2 1 . 3 . . . 2 3 12 Highest-Rated Group 1300 | . . 31 . . . . . . . . . . . 62 155 . . 702 170 182 162 85 85 100 29 . 243 . . . 192 379 1300 Highest-Rated Ally 269 | . . 31 . . . . . . . . . . . 31 40 . . 50 85 85 85 85 85 56 29 . 116 . . . 96 135 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 454 | . . 5 . . . . . . . . . . . 17 . . . 114 4 18 11 . . 16 . . 18 . . . 26 21 204 Total Damage 24197 | . . 109 . . . . . . . . . . . 295 . . . 4571 66 1113 667 . . 1524 . . 768 . . . 949 768 13367 Kills 89 | . . 2 . . . . . . . . . . . 1 . . . 12 1 10 6 . . 8 . . 6 . . . 2 5 36 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Active Infowar (turns) 10331 | 7 460 123 279 41 444 675 410 203 136 28 157 119 154 210 291 464 143 106 489 271 309 106 307 457 194 8 706 174 358 622 509 256 1115 Optics 8432 | . . . . . . 164 410 203 136 28 157 119 154 210 291 464 143 106 489 271 309 106 307 457 194 8 694 174 358 622 509 256 1093 Sensors 8338 | . . 122 277 39 181 . 401 203 136 28 157 119 113 210 291 464 143 106 487 271 309 106 307 453 194 8 706 174 358 622 272 252 829 IFF 2649 | . . . . . . . . . . . . . . . . . . . . . . . . 358 194 8 706 174 358 622 229 . . Terrain 1705 | 7 460 1 263 39 405 530 . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 6365 | . . . . . 38 . 329 176 115 28 123 119 116 210 291 464 79 . 457 271 309 106 307 457 194 8 697 174 358 622 317 . . Seismic 3901 | . . . . . . . . . . . . 119 113 210 291 401 109 106 489 271 309 103 242 390 . . . . . . . 4 744 Triangulation 1991 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 509 256 1047 Cloaking 1389 | . . . . . . . . . . . . . . . . 8 . 63 326 . . . 108 233 39 8 106 2 13 198 188 41 56 Jamming 4011 | . . . . . . . . . . . . . . . . . . . . . . . . 123 194 8 706 174 358 611 509 256 1072 ECM 1365 | . . . . . . . 54 27 . . . 1 29 5 . 2 3 . 55 . . . 51 65 28 . 192 71 152 181 154 127 168 Robot Analysis Total 12 | . 4 . 1 . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 1 2 . 2 . 1 1 1 1 . . . 3 . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . 6 4 1 9 4 . 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Turns Passed 11522 | 59 545 462 321 275 749 809 410 203 136 28 157 119 154 210 291 464 143 106 489 271 309 106 307 457 194 8 706 174 358 622 509 256 1115 Spaces Moved 16280 | 39 421 308 195 199 364 388 783 443 297 74 349 234 250 440 671 713 235 192 705 345 436 130 493 787 333 19 1218 320 594 1234 850 452 1769 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1902 | 27 421 308 195 199 364 388 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14366 | . . . . . . . 783 443 297 74 349 234 250 440 671 713 235 192 705 345 436 130 493 787 333 19 1218 320 594 1234 850 452 1769 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 90 100 90 105 116 140 38 38 38 38 38 40 43 43 40 40 40 45 55 55 55 55 52 45 40 44 38 40 40 36 38 40 27 Average Speed 51 | 83 102 107 104 119 123 144 38 38 38 38 39 42 43 43 41 40 42 47 55 55 55 55 53 45 44 44 39 40 40 39 39 40 40 Slowest Speed 150 | 100 115 120 105 150 150 145 38 38 38 38 40 43 43 43 43 40 45 55 55 55 55 55 55 45 45 44 44 41 44 43 45 40 49 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 49 | 3 74 70 20 52 33 77 29 72 52 70 64 10 51 60 88 74 5 90 19 57 65 61 62 31 26 37 49 44 21 49 82 16 63 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 16 | . 1 . . . . . 1 . 1 1 . . . . 2 . 6 . . 1 . 3 . . . . . . . . . . . Known Exits Taken 25 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . . . . . 4 . . 2 . . 4 3 2 . . . 2 2 . 2 . . . . . . . . . . Spaces Dug 141 | . . . . . 2 1 20 2 1 . . 4 . . . 8 3 . 13 . 2 . . 12 4 . 25 3 11 15 3 5 7 Terrain Destroyed 509 | . . 11 . . 2 73 20 2 1 . . 4 . . . 31 38 . 13 . 3 . . 12 4 . 45 3 11 37 38 22 139 Melee 141 | . . . . . 2 1 20 2 1 . . 4 . . . 8 3 . 13 . 2 . . 12 4 . 25 3 11 15 3 5 7 Projectile 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . AOE 365 | . . 11 . . . 72 . . . . . . . . . 23 33 . . . . . . . . . 20 . . 22 35 17 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Frg Res Tes Acc Com Total 18345 | 55 481 407 262 219 522 533 861 466 308 73 360 245 276 460 684 870 269 204 776 422 493 164 520 860 370 18 1375 350 655 1321 953 505 2008 Wait 581 | . 2 62 5 1 6 42 7 6 . . . . 9 18 . 132 . . 5 72 44 24 4 24 13 . 18 13 1 7 4 4 58 Move 16245 | 38 420 307 194 198 363 387 782 442 296 73 348 233 249 439 670 712 234 191 704 344 435 129 492 786 332 18 1217 319 593 1232 849 451 1768 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 6 9 5 10 2 21 11 4 2 1 . 1 2 . . 3 . 4 1 9 1 . 1 1 9 3 . 17 . 1 11 5 7 24 Fast Attach 123 | 6 2 2 1 1 6 6 3 1 . . . 1 . . 1 2 7 2 7 . 2 5 1 1 4 . 14 1 9 8 20 4 6 Attach 108 | 1 2 1 6 . 16 4 9 1 . . . 2 . . 2 . 6 . 2 . . . 5 4 4 . 6 . 4 3 8 5 17 Detach 60 | . 2 2 1 1 4 3 . . . . . 1 . . 1 . 3 . 2 . 1 . 3 1 3 . 6 2 4 5 7 4 4 Swap 249 | 1 16 5 11 6 26 17 11 5 4 . 5 1 8 2 2 12 3 5 5 2 4 . 4 8 4 . 19 7 7 9 8 9 23 Drop 204 | . 5 4 8 2 12 11 21 3 1 . 2 1 . 1 5 2 5 4 10 . 1 5 1 7 3 . 25 2 9 13 17 9 15 Fire 214 | 3 23 19 25 8 61 50 . . . . . . . . . 2 2 1 . 2 1 . . . . . 4 . . 4 2 1 6 Melee 356 | . . . 1 . 7 1 24 6 6 . 4 4 10 . . 8 4 . 19 1 5 . 9 20 4 . 40 6 27 28 33 11 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . . 1 . 13 . . . . . . . 9 . . 1 . . 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 12) 345 | -10/Materials | Discovered new exit (range 12) 356 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 6) 605 | -10/Materials | Entered Mines 606 | -10/Mines | Assembled infested the area 611 | -10/Mines | Assisted by a Guerilla fighting off Assembled 756 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 787 | -10/Mines | Learned Materials emergency access door positions 973 | -10/Mines | Met a Derelict testing a Signal Generator 1059 | -10/Mines | Discovered new exit (range 7) 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Central database locked down 1279 | -9/Materials | Discovered new exit (range 14) 1388 | -9/Materials | Entered Mines 1457 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1460 | -9/Mines | Found Prototype Device 1462 | -9/Mines | Identified Exp. Sensor Array 1643 | -9/Mines | Discovered new exit (range 12) 1663 | -9/Mines | Entered Materials 1663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -8/Materials | Identified exit to Storage 1932 | -8/Materials | Build established: Scavenger-Mutant 2169 | -8/Materials | Garrison activated, responded to threat 2242 | -8/Materials | Lost 8 parts (1p3n2u2w) 2349 | -8/Materials | Central database locked down 2412 | -8/Materials | Entered Storage 2667 | -8/Storage | Garrison activated, responded to threat 2784 | -8/Storage | Garrison activated, responded to threat 3107 | -8/Storage | Garrison activated, responded to threat 3182 | -8/Storage | Discovered new exit (range 15) 3221 | -8/Storage | Entered Factory 3221 | -7/Factory | Evolved 2 slots: Utility x2 3527 | -7/Factory | Discovered new exit (range 12) 3546 | -7/Factory | Identified exit to Factory 3554 | -7/Factory | Identified exit to Lower Caves 3631 | -7/Factory | Entered Lower Caves 3671 | -7/Lower Caves | Encountered a Warlord checkpoint 3750 | -7/Lower Caves | Identified exit to Lower Caves 3760 | -7/Lower Caves | Build established: Scout 3834 | -7/Lower Caves | Entered another Lower Caves area 3853 | -7/Lower Caves | Learned 4 Factory zone layouts 3881 | -7/Lower Caves | Learned location of Zion (-6) 3965 | -7/Lower Caves | Discovered new exit (range 15) 3969 | -7/Lower Caves | Identified exit to Data Miner 3970 | -7/Lower Caves | Entered Data Miner 3970 | -7/Data Miner | Discovered new exit (range 6) 3977 | -7/Data Miner | Met Data Miner 3984 | -7/Data Miner | Learned location of Section 7 (-3) 3984 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3990 | -7/Data Miner | Received God Mode back door access code from Data Miner 3998 | -7/Data Miner | Identified exit to Proximity Caves 3998 | -7/Data Miner | Entered Proximity Caves 4086 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4107 | -6/Proximity Caves | Learned Factory stockpile data 4151 | -6/Proximity Caves | Discovered exit to Factory (range 10) 4155 | -6/Proximity Caves | Entered Factory 4155 | -6/Factory | Evolved 2 slots: Utility x2 4158 | -6/Factory | Loaded intel: 284 non-interactive machine locations 4198 | -6/Factory | Identified exit to Lower Caves 4198 | -6/Factory | Identified exit to Extension 4274 | -6/Factory | Entered Lower Caves 4297 | -6/Lower Caves | Learned 4 Factory zone layouts 4379 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4421 | -6/Lower Caves | Discovered new exit (range 14) 4428 | -6/Lower Caves | Identified exit to Lower Caves 4428 | -6/Lower Caves | Entered another Lower Caves area 4463 | -6/Lower Caves | Entered an active Warlord outpost 4464 | -6/Lower Caves | A Commander dispatched an escort 4468 | -6/Lower Caves | Learned 8 Factory zone layouts 4468 | -6/Lower Caves | Learned Extension trap positions 4468 | -6/Lower Caves | Learned Extension emergency access door positions 4468 | -6/Lower Caves | Learned Armory security intel 4482 | -6/Lower Caves | Discovered new exit (range 20) 4494 | -6/Lower Caves | Encountered a Warlord checkpoint 4499 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4589 | -6/Lower Caves | Learned Factory interactive machine intel 4620 | -6/Lower Caves | Build established: Infiltrator-Ninja 4636 | -6/Lower Caves | Discovered new exit (range 6) 4638 | -6/Lower Caves | Identified exit to Zion 4638 | -6/Lower Caves | Entered Zion 4668 | -6/Zion | Discovered new exit (range 11) 4729 | -6/Zion | Learned location of Armory (-4) 4787 | -6/Zion | Found Prototype Special Weapon 4787 | -6/Zion | Identified RU-N14's Throwing Claymores 4840 | -6/Zion | Met Imprinter 4846 | -6/Zion | Imprinted 4848 | -6/Zion | Declared Zion's savior 4885 | -6/Zion | Given A8's code to call for help 4928 | -6/Zion | Identified exit to Proximity Caves 4929 | -6/Zion | Entered Proximity Caves 5040 | -5/Proximity Caves | Spotted B-75 Beast 5235 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5388 | -5/Proximity Caves | Discovered new exit (range 13) 5392 | -5/Proximity Caves | Identified exit to Factory 5393 | -5/Proximity Caves | Entered Factory 5393 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5395 | -5/Factory | Loaded intel: 54 interactive machine locations 5472 | -5/Factory | Crushed by falling debris 5473 | -5/Factory | System corruption reached 10% 5497 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 5503 | -5/Factory | Lost 5 parts (1p1n3u) 5536 | -5/Factory | Sucked down chute 5536 | -5/Factory | Entered Waste 5564 | -5/Waste | Spotted C-40 Crusher 5572 | -5/Waste | Spotted C-40 Crusher 5576 | -5/Waste | Spotted C-40 Crusher 5590 | -5/Waste | Spotted C-40 Crusher 5593 | -5/Waste | Spotted C-40 Crusher 5597 | -5/Waste | Warlord forces began an assault 5615 | -5/Waste | Spotted C-40 Crusher 5624 | -5/Waste | Allies destroyed C-40 Crusher 5632 | -5/Waste | Allies destroyed C-40 Crusher 5637 | -5/Waste | Discovered new exit (range 10) 5641 | -5/Waste | Identified exit to Factory 5642 | -5/Waste | Entered Factory 5647 | -5/Factory | Lost 5 allies 5665 | -5/Factory | Discovered new exit (range 18) 5717 | -5/Factory | Identified exit to Upper Caves 5910 | -5/Factory | Retrieved Zion intel report: Branch Access 5945 | -5/Factory | Discovered new exit (range 9) 5950 | -5/Factory | Identified exit to Factory 5993 | -5/Factory | Discovered exit to Factory (range 12) 6012 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6013 | -5/Factory | Zion Hacker squad teleported in 6015 | -5/Factory | Central database locked down 6110 | -5/Factory | Zion Heavy squad teleported in 6131 | -5/Factory | Entered Upper Caves 6131 | -5/Upper Caves | Accompanied by 2 allies 6272 | -5/Upper Caves | Learned Factory stockpile data 6287 | -5/Upper Caves | Spotted B-75 Beast 6290 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 6294 | -5/Upper Caves | Learned 4 Factory zone layouts 6321 | -5/Upper Caves | Encountered a Warlord checkpoint 6323 | -5/Upper Caves | Discovered new exit (range 11) 6374 | -5/Upper Caves | Identified exit to Upper Caves 6402 | -5/Upper Caves | Entered another Upper Caves area 6402 | -5/Upper Caves | Accompanied by 2 allies 6572 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6682 | -5/Upper Caves | Discovered new exit (range 13) 6687 | -5/Upper Caves | Encountered a Warlord checkpoint 6689 | -5/Upper Caves | Identified exit to Zhirov 6711 | -5/Upper Caves | Entered Zhirov 6711 | -5/Zhirov | Accompanied by 1 ally 6711 | -5/Zhirov | Discovered new exit (range 3) 6713 | -5/Zhirov | Identified exit to Proximity Caves 6717 | -5/Zhirov | Build established: Derelict-Scout 6722 | -5/Zhirov | Met Zhirov 6735 | -5/Zhirov | Found Alien Artifact 6735 | -5/Zhirov | Identified Integrated Reactor 6735 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6761 | -5/Zhirov | Found Alien Artifact 6779 | -5/Zhirov | Learned location of Quarantine (-3) 6779 | -5/Zhirov | Learned location of Testing (-2) 6779 | -5/Zhirov | Learned location of Command (-1) 6782 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6817 | -5/Zhirov | Entered Proximity Caves 6817 | -4/Proximity Caves | Accompanied by 1 ally 6847 | -4/Proximity Caves | Learned Research terminal intel 7115 | -4/Proximity Caves | Discovered exit to Factory (range 18) 7124 | -4/Proximity Caves | Entered Factory 7124 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7146 | -4/Factory | Discovered new exit (range 7) 7149 | -4/Factory | Identified exit to Upper Caves 7283 | -4/Factory | Allied Derelicts emerged from ambush trap array 7388 | -4/Factory | Central database locked down 7444 | -4/Factory | Retrieved Zion intel report: Branch Access 7444 | -4/Factory | Identified exit to Armory 7457 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7458 | -4/Factory | Zion Demo squad teleported in 7566 | -4/Factory | Retrieved Zion intel report: Active Garrisons 7581 | -4/Factory | Entered Armory 7606 | -4/Armory | Zion Infowar Resupply teleported in 7618 | -4/Armory | Found Prototype Processor 7620 | -4/Armory | Identified Exp. Signal Interpreter 7649 | -4/Armory | Found Fusion Bomb Launcher 7692 | -4/Armory | Identified Transdimensional Reconstructor 7692 | -4/Armory | Warped through subspace to slip node 7692 | -4/Armory | Discovered new exit (range 1) 7692 | -4/Armory | Identified exit to Lab 7727 | -4/Armory | Discovered new exit (range 5) 7730 | -4/Armory | Identified exit to Research 7752 | -4/Armory | Spotted B-86 Titan 7775 | -4/Armory | Entered Lab 7775 | -4/Lab | Discovered exit to Research (range 9) 7781 | -4/Lab | Unable to decrypt terminal 7781 | -4/Lab | Opened the door to a hidden lab 7782 | -4/Lab | Gained access to the hidden lab's interior 7783 | -4/Lab | Entered Research 7783 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7784 | -3/Research | Loaded intel: 24 terminal locations 7808 | -3/Research | Build established: Infiltrator-Ninja 7888 | -3/Research | Found Prototype Processor 7889 | -3/Research | Identified Exp. Terrain Scan Processor 7953 | -3/Research | Discovered new exit (range 15) 7961 | -3/Research | Identified exit to Research 7966 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 7984 | -3/Research | Found Powered Armor 8023 | -3/Research | Retrieved Zion intel report: Component Schematics 8102 | -3/Research | Spotted B-86 Titan 8115 | -3/Research | Retrieved Zion intel report: Unaware Schematics 8132 | -3/Research | Found Prototype Processor 8132 | -3/Research | Identified Exp. Target Analyzer 8218 | -3/Research | Retrieved Zion intel report: Prototype Schematics 8220 | -3/Research | Spotted B-86 Titan 8222 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 8238 | -3/Research | Retrieved Zion intel report: Component Schematics 8429 | -3/Research | Retrieved Zion intel report: Prototype Schematics 8430 | -3/Research | Zion Hacker squad teleported in 8437 | -3/Research | Spotted B-86 Titan 8480 | -3/Research | Discovered new exit (range 21) 8485 | -3/Research | Lost 3 allies 8489 | -3/Research | Identified exit to Quarantine 8489 | -3/Research | Entered Quarantine 8517 | -3/Quarantine | Discovered exit to Research (range 19) 8521 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 8530 | -3/Quarantine | Found Alien Slashing Weapon 8530 | -3/Quarantine | Identified Sigix Broadsword 8541 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 8580 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 8595 | -3/Quarantine | Retrieved Zion intel report: Branch Access 8615 | -3/Quarantine | Spotted Fortress 8644 | -3/Quarantine | Discovered new exit (range 5) 8644 | -3/Quarantine | Discovered new exit (range 6) 8645 | -3/Quarantine | Identified exit to Section 7 8646 | -3/Quarantine | Identified exit to Protoforge 8663 | -3/Quarantine | Entered Protoforge 8670 | -3/Protoforge | Spotted Hotshot 8671 | -3/Protoforge | Spotted Hotshot 8672 | -3/Protoforge | Spotted Hotshot 8672 | -3/Protoforge | Spotted Hotshot 8673 | -3/Protoforge | Spotted Hotshot 8688 | -3/Protoforge | Spotted Hotshot 8688 | -3/Protoforge | Spotted Hotshot 8688 | -3/Protoforge | Spotted Hotshot 8688 | -3/Protoforge | Spotted Hotshot 8689 | -3/Protoforge | Spotted Hotshot 8719 | -3/Protoforge | Spotted Hotshot 8720 | -3/Protoforge | Retrieved Zion intel report: Guard Positions 8751 | -3/Protoforge | Superfortress began startup sequence 8912 | -3/Protoforge | Found Prototype Slashing Weapon 8912 | -3/Protoforge | Identified Exp. Terror Saw 8919 | -3/Protoforge | Found Prototype Device 8919 | -3/Protoforge | Identified Cep. Recoil Nullifier 8925 | -3/Protoforge | Found Prototype Device 8925 | -3/Protoforge | Identified Exp. Trap Extractor 8953 | -3/Protoforge | Discovered exit to Research (range 21) 9021 | -3/Protoforge | Entered Research 9021 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9048 | -2/Research | Spotted B-90 Cyclops 9058 | -2/Research | Identified exit to DSF 9162 | -2/Research | Retrieved Zion intel report: Active Terminals 9184 | -2/Research | Retrieved Zion intel report: Active Garrisons 9209 | -2/Research | Found Prototype Launcher 9209 | -2/Research | Identified Hellfire Missile Launcher 9230 | -2/Research | Discovered new exit (range 14) 9261 | -2/Research | Identified exit to Access 9288 | -2/Research | Retrieved Zion intel report: Component Stockpiles 9292 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 9300 | -2/Research | Retrieved Zion intel report: Component Schematics 9363 | -2/Research | Retrieved Zion intel report: Main Access 9374 | -2/Research | Retrieved Zion intel report: Emergency Access 9442 | -2/Research | Retrieved Zion intel report: Unaware Schematics 9448 | -2/Research | Spotted B-90 Cyclops 9574 | -2/Research | Spotted B-90 Cyclops 9591 | -2/Research | Retrieved Zion intel report: Unaware Schematics 9631 | -2/Research | Discovered new exit (range 8) 9635 | -2/Research | Identified exit to Testing 9639 | -2/Research | Spotted Striker 9640 | -2/Research | Cargo convoy interrupted 9643 | -2/Research | Entered Testing 9669 | -2/Testing | Found Prototype Energy Cannon 9669 | -2/Testing | Identified Imp. Potential Cannon 9679 | -2/Testing | Retrieved Zion intel report: Guard Positions 9682 | -2/Testing | Retrieved Zion intel report: Emergency Access 9759 | -2/Testing | Crushed by falling debris 9796 | -2/Testing | Discovered exit to Access (range 22) 9819 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 9843 | -2/Testing | Found Prototype Protection 9843 | -2/Testing | Identified Centrium Heavy Armor Plating 9850 | -2/Testing | Spotted Striker 9861 | -2/Testing | Enhanced Grunt warped into view, answering call for help 9868 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 9871 | -2/Testing | Enhanced Grunt warped into view, answering call for help 9874 | -2/Testing | System corruption reached 10% 9905 | -2/Testing | Spotted Striker 9979 | -2/Testing | Destroyed Striker 9987 | -2/Testing | Found Prototype Launcher 9987 | -2/Testing | Identified Adv. Micro-nuke Launcher 10027 | -2/Testing | Lost 3 parts (3u) 10097 | -2/Testing | Destroyed Striker 10105 | -2/Testing | Spotted Alpha 7 10111 | -2/Testing | Stole the SGEMP Prototype 10152 | -2/Testing | Entered Access 10152 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10153 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10153 | -1/Access | Zhirov transferred Access data 10154 | -1/Access | Loaded intel: 127 machine locations 10154 | -1/Access | Loaded intel: 83 trap records 10154 | -1/Access | Identified exit to Surface 10154 | -1/Access | Discovered exit to Surface (range 189) 10154 | -1/Access | Identified exit to Command 10154 | -1/Access | Discovered exit to Command (range 79) 10225 | -1/Access | Allies destroyed Perun 10238 | -1/Access | Zhirov warped through subspace 10274 | -1/Access | Zion Hacker squad teleported in 10290 | -1/Access | Zion Demo squad teleported in 10343 | -1/Access | Lost 3 allies 10408 | -1/Access | Entered Command 10411 | -1/Command | Found Hellfire Missile Launcher 10484 | -1/Command | Phase Generator disabled 10588 | -1/Command | Retrieved Zion intel report: Emergency Access 10634 | -1/Command | Retrieved Zion intel report: Guard Positions 10641 | -1/Command | Retrieved Zion intel report: Unaware Analyses 10781 | -1/Command | Build established: Hacker-Ninja 10829 | -1/Command | Disengaged cave seal 10829 | -1/Command | Zionites emerged from the dark tunnel 10879 | -1/Command | Spotted M Guard 10879 | -1/Command | Spotted M Guard 10879 | -1/Command | Spotted Combat Programmer 10879 | -1/Command | Spotted Combat Programmer 10957 | -1/Command | Allies destroyed M Guard 10965 | -1/Command | Allies destroyed M Guard 10968 | -1/Command | Found Prototype Device 10969 | -1/Command | Identified AEGIS Remote Shield 10971 | -1/Command | Found Prototype Device 10971 | -1/Command | Identified Thermal Barrier 11037 | -1/Command | Lost 4 allies 11121 | -1/Command | Combat Programmer assimilated allied Z-Experimental 11139 | -1/Command | Found Prototype Protection 11141 | -1/Command | Found Prototype Protection 11149 | -1/Command | System corruption reached 10% 11158 | -1/Command | First assault squad dispatched 11161 | -1/Command | Identified Zio. Weapon Casing 11176 | -1/Command | Destroyed Combat Programmer 11183 | -1/Command | Identified Zio. Shade Armor 11184 | -1/Command | Incoming assault squad redirected 11189 | -1/Command | Destroyed Combat Programmer 11189 | -1/Command | All MAIN.C guards destroyed 11194 | -1/Command | Found Zio. Shade Armor 11196 | -1/Command | Found Zio. Shade Armor 11198 | -1/Command | Found Zio. Weapon Casing 11202 | -1/Command | Found Zio. Shade Armor 11216 | -1/Command | Lost 5 parts (2p2u1w) 11336 | -1/Command | Met MAIN.C 11340 | -1/Command | 0b10 Conduit disabled 11379 | -1/Command | Destroyed MAIN.C Shell 11382 | -1/Command | MAIN.C activated Command garrisons 11386 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 11416 | -1/Command | Lost 3 parts (3u) 11435 | -1/Command | Found Unknown Protection 11435 | -1/Command | Identified Adv. Powered Armor 11519 | -1/Command | Discovered exit to Surface (range 8) 11523 | *** | Escaped! Last Messages --------------- 11391_ System corrupted: IFF burst signal emitted. 11391_ Acquired 10 matter. 11407_ System corrupted: Energy discharge (-67). 11429_ System corrupted: Component data lost. 11435_ Acquired Unknown Protection. 11435_ Identified Adv. Powered Armor. 11439_ Overheating: Energy bleed (-60). 11449_ Sneak attack on Y-72 Warden. 11449_ Destroyed Med. Treads. 11452_ Sneak attack on Y-72 Warden. 11452_ Destroyed Particle Reactor. 11455_ Sneak attack on Y-72 Warden. 11455_ Y-72 Warden destroyed. 11458_ Discarded Adv. Target Analyzer. 11459_ Acquired Adv. Heat Sink. 11460_ Acquired 20 matter. 11472_ System corrupted: Energy discharge (-57). 11491_ System corrupted: Energy discharge (-62). 11506_ KSIEM5HQGLAEJ, 11519_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | # #????????????# [! "????????? | | # #????????????# ""#???????? | | !# #????????????# ""#???????? | | # #????????????# ""#???????? | | ####### #????????????# ""#???????? | | ####?## ##?#####+##### = T"#???????? | | ###! ### # ""#???????? | | + + # """" """" ""#???????? | | ### ### # """" """" ""#???????? | | #?##+##?# # """" """" ""#???????? | | ####???????# + """" """" "#???????? | | ???????????# # #???????? | | ???????????# ! # #???????? | | ???????????# + #???????? | | ???????????############+#+######## # #???????? | | ??????????????# ##BB# #???????? | | ####??????????# ##### #???????? | | # #??????????# #???# #???????? | | + #??????????# #???# #???????? | | + #??????????# ##### #???????? | | + #??????????# h hk #???????? | | # #??????????# ! ### #??????#" | | # #???##########################?# #??????#" | | # #???# ###########?# #??????#" | | # #???# ## ## ?# #??????#" | | # #???# ## @ ## # #??????#" | | # #???# ## ## # #??????#" | | # #???# #### ## + #??????# | | # #???# w #??# ## # #??????# | | # ############+########## ## # k#??????# | | ## ?# #??????#" | | ####### #??????#" | | #+#########+############## #??????# | | # = #???????# #??????# | | # #???????# ######## | | # """" #???????# | | + """" +???????+ | | """" # """" #???????# | | """" # """" #???????# ##################### | | """" # #???????# #???????????????????# | | """" # ] #???????# #???????????????????# | | ##+########???????# #???????????????????## | | #?????????????????# ????????????????????? | | #?????????????????# ????????????????????? | | #????????????????? ????????????????????? | | ########????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????#+###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 775 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 69 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 5 Offensive Hacking 38 Item Schematics ----------------- ECM Suite | -8/Materials | Hacked Imp. Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Arc Thrower | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Cooling System | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Adv. EM Shield | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Enh. Force Lance | -3/Research | Z-intel Arm. Huge Wheel | -3/Research | Z-intel Adv. Terrain Scanner | -3/Research | Z-intel Imp. Shock Absorption System | -3/Research | Z-intel Linear Gravjet | -3/Research | Z-intel Adv. Plasma Cannon | -3/Research | Z-intel Adv. Actuator Array | -3/Research | Z-intel Fusion Compressor | -3/Research | Z-intel Imp. Hacking Suite | -3/Research | Z-intel Hardlight Generator | -3/Research | Z-intel Hrd. Light Armor Plating | -3/Research | Z-intel Imp. Launcher Guidance Computer | -3/Research | Z-intel Hcp. Storage Unit | -3/Research | Z-intel Hvy. Neutron Cannon | -3/Research | Z-intel Nanosword | -3/Research | Z-intel Cld. Nuclear Pulse Thruster | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Ionic Axe | -3/Research | Z-intel Impact Mace | -3/Research | Z-intel Proton Burst Cannon | -3/Research | Z-intel Hds. Centrium Wheel | -3/Research | Z-intel Exp. ECM Suite | -3/Research | Z-intel Quantum Shading Machine | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Hyp. Coil Gun | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Quantum Rifle | -3/Research | Z-intel Adv. Recoil Stabilizer | -3/Research | Z-intel Nuclear Pulse Array | -3/Research | Z-intel Imp. System Guard | -3/Research | Z-intel Adv. ECM Suite | -3/Research | Z-intel Imp. Thunder Leg | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel Enh. Optical Array | -3/Research | Z-intel IFF Parser | -3/Research | Z-intel Adv. Sensor Array | -3/Research | Z-intel Lgt. Particle Reactor | -3/Research | Z-intel Exp. Power Amplifier | -3/Research | Z-intel Lgt. Antimatter Cannon | -3/Research | Z-intel Cld. Phase Gun | -3/Research | Z-intel Exp. Melee Analysis Suite | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Enh. Coil Gun | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Electron Diverter | -3/Research | Z-intel Particle Reactor | -2/Research | Z-intel Imp. Transmission Jammer | -2/Research | Z-intel Transport Network Coupler | -2/Research | Z-intel Imp. Dynamic Insulation System | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Seismic Detector | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel Graphene Brace | -2/Research | Z-intel Impulse Thruster Array | -2/Research | Z-intel Com. Battery | -2/Research | Z-intel Adv. Melee Analysis Suite | -2/Research | Z-intel Spear | -2/Research | Z-intel Thunder Leg | -2/Research | Z-intel Hvy. Gauss Cannon | -2/Research | Z-intel Com. Tesla Bomb Launcher | -2/Testing | Z-intel Imp. KE Penetrator | -2/Testing | Z-intel Adv. Quantum Shading Machine | -2/Testing | Z-intel Point Singularity Launcher | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Graviton Cannon | -2/Testing | Z-intel Imp. Matter Neutralizer | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Femtoactuators | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Exp. Flexi-carbon Leg | -2/Testing | Archive Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-74 Champion | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel K-01 Serf | -3/Research | Z-intel E-15 Imp | -3/Research | Z-intel Y-72 Warden | -2/Research | Z-intel T-07 Excavator | -2/Research | Z-intel G-67 Veteran | -2/Research | Z-intel R-10 Processor | -2/Research | Z-intel O-32 Director | -2/Research | Z-intel X-82 Rainmaker | -2/Research | Z-intel C-65 Expert | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Mic. Nuclear Core | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Betrayal Most Foul Infodabbler Seal Team Z Super-what Now? Challenges ------------ None Game ------ Seed CoilMultitargetingLeg Manual? 0 Play Time 05:26:40 Cumulative 1152.9 hours Start 2025.09.13 @ 22:19:50 End 2025.09.14 @ 20:58:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 451 Adventurer 125 Explorer 2 Win Type 0 Total 134 Types 103/10/9/3/3/0/0/4/2/0 Lore% 66 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4badf1d8-02bb-4825-8ee6-54ad859dbad7