Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 22:31:53 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (1028) 1028 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3252 Bonus ------- Follower Combat Kills 64 Cogmind --------- Core Integrity 72/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer Target Analyzer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Target Analyzer Improved Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Beamcaster > --- INVENTORY -------- Target Analyzer Improved Grenade Launcher Datajack Explosive Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 37 | 6 2 10 1 11 7 Power 5 | 1 . 1 . 2 1 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . 1 1 Treads 2 | . . 2 . . . Leg 7 | 2 . 3 . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 1 4 2 Device 3 | . 1 1 . 1 . Storage 1 | 1 . . . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 13 | 2 1 3 . 4 3 Energy Gun 5 | 1 . 1 . 1 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . . 4 . 15 5 Power 4 | . . 1 . 2 1 Propulsion 3 | . . . . 3 . Utility 6 | . . . . 5 1 Weapon 11 | . . 3 . 5 3 Highest Loss Streak 12 | . . 2 . 12 4 To Critical Strikes . | . . . . . . Average Backups 5 | . 4 7 6 4 2 Power 1 | . 1 2 2 1 . Propulsion . | . . . . . . Utility 2 | . 2 3 3 1 1 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 8 | 1 . 3 1 2 1 Power 2 | . . . 1 1 . Propulsion 1 | 1 . . . . . Utility 4 | . . 2 . 1 1 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 98 99 100 74 56 Engine 11 | . 14 13 14 1 4 Core 1 | . . . . 6 . Treads 6 | . . 14 . . . Leg 17 | . 28 14 28 11 3 Device 13 | . 12 14 2 17 4 Storage 12 | . 14 14 14 7 . Processor 2 | . . . . 8 24 Protection 2 | . . . 11 7 9 Energy Gun 11 | . 14 14 14 4 7 Ballistic Gun 4 | . 7 2 14 7 . Ballistic Cannon 3 | . 6 2 . . . Special Weapon 4 | . . 8 . . . Peak Build Rating 26 | 6 7 9 9 19 26 Average Rating 9 | 4 6 8 8 15 19 On Entrance 6 | . 6 7 9 8 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 13 16 16 15 23 19 Greatest Support 40 | 20 20 40 20 20 15 Greatest Overweight (x) 6 | . . 1 . 5 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 4 8 8 8 7 5 Average Carried 6 | . 4 7 7 5 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | . 8 8 7 3 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 960 | 240 181 281 14 109 135 Remotely . | . . . . . . Salvage Created 1004 | . 195 270 49 256 234 Parts 53 | . 11 16 6 8 12 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 26 | . 4 9 1 6 6 Guns 11 | . 2 5 1 2 1 Cannons 6 | . 2 4 . . . AOE 9 | . . . . 4 5 Classes Destroyed 8 | . 2 1 1 1 3 Hauler 1 | . 1 . . . . Mechanic 1 | . . . . . 1 Swarmer 3 | . . 3 . . . Grunt 16 | . 4 6 . 5 1 Brawler 3 | . . . . . 3 Duelist 2 | . . . . . 2 Sentry 1 | . . . . 1 . Subdweller 1 | . . . 1 . . Best Kill Streak 7 | . 3 3 1 3 7 Combat Bots Only 6 | . 3 3 1 3 6 Max Kills in Single Turn 3 | . 1 2 1 3 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 253 | . 14 82 5 110 42 Missed 69 | . 6 25 2 20 16 Hits 184 | . 8 57 3 90 26 Projectile 184 | . 8 57 3 90 26 Critical Strikes 8 | . . 2 1 5 . Damage Taken 2895 | . 209 714 61 1471 440 Core 727 | . 122 88 39 419 59 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . . . . 18 25 Ignored by Resistances 36 | . . . . 36 . Core Remaining (%) 50 | 100 . . . . . Volleys Fired 95 | . 14 33 3 37 8 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 70 140 60 63 120 Shots Fired 150 | . 28 64 6 43 9 Gun 106 | . 19 40 6 37 4 Cannon 34 | . 9 21 . 4 . Launcher 7 | . . . . 2 5 Special 3 | . . 3 . . . Kinetic 68 | . 14 29 3 22 . Thermal 48 | . . 27 3 15 3 Explosive 7 | . . . . 2 5 Electromagnetic 27 | . 14 8 . 4 1 Robot Hit Streak 32 | . 12 9 10 32 7 Robot Miss Streak 6 | . 3 6 . 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 113 | . 20 39 6 41 7 Core Hits 66 | . 8 18 3 19 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks 8 | . . . . 8 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2631 | . 269 539 58 704 1061 Guns 893 | . 168 293 58 314 60 Cannons 374 | . 101 222 . 51 . Explosions 1338 | . . . . 337 1001 Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 580 | . 137 271 25 147 . Thermal 415 | . . 173 33 167 42 Explosive 1338 | . . . . 337 1001 Electromagnetic 296 | . 132 95 . 51 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . 11 . Projectiles . | . . . . . . Explosions 11 | . . . . 11 . Melee . | . . . . . . Knockbacks 7 | . 2 5 . . . Impact . | . . . . . . Kinetic 7 | . 2 5 . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . . . 86 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 40 | . 40 16 . 12 21 Average Temperature 9 | . 20 7 . 4 11 Received Heat Transfer 1455 | . 48 381 18 774 234 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 1 1 . Heat Transferred 958 | . . 400 75 409 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 87 Level 1 . | . . . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 200 | . 62 66 . 139 200 Initial 39 | . . . . . 39 Average 16 | . 7 10 . 13 128 Influence Increases 864 | . 115 236 . 257 256 Destroy 0b10 Robot/C 540 | . 80 180 . 120 160 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 92 | . 12 40 . 20 20 Allied During Kill 23 | . . . . . 23 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 24 | . 18 . . 6 . Disable Machine 30 | . . 15 . 15 . Destroy Structure 60 | . . 1 . 36 23 Lose Combat Pursuer 75 | . . . . 60 15 Influence Decreases 739 | . 115 236 . 164 224 Entered New Map 54 | . . . . . 54 Time Decay 477 | . 115 206 . 76 80 Lost Part 168 | . . 30 . 88 50 Lost Ally 40 | . . . . . 40 Squads Dispatched 4 | . 1 . . 1 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 5 | . 1 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 11 1 17 19 Peak Tracking Total 8 | . 3 3 1 8 7 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 7 | . 5 . . 2 . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 16 . . 8 . Successful 11 | . 7 . . 4 . Failed 13 | . 9 . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 9 . . 2 . Terminals 20 | . 12 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 2 . Record 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . Terminals 4 | . 2 . . 2 . Assimilate 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 382 | . . . . . 382 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 3254 | 63 812 1528 90 597 164 Spaces Moved 1658 | 46 268 910 53 310 71 Core 104 | 7 . . . 61 36 Treads 424 | . . 424 . . . Legs 1130 | 39 268 486 53 249 35 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 133 | 109 120 138 120 133 148 Slowest Speed 350 | 120 120 190 120 300 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 40 98 4 21 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . 1 . 48 41 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 89 | . . . . 48 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 2542 | 59 731 1108 75 448 121 Wait 677 | . 439 133 14 68 23 Move 1653 | 45 267 909 52 309 71 Hop . | . . . . . . Pick Up 48 | 7 9 13 2 10 7 Fast Attach . | . . . . . . Attach 30 | 6 1 4 . 11 8 Detach 1 | . . . . . 1 Swap 13 | . 1 7 1 3 1 Drop 15 | 1 . 9 3 1 1 Fire 95 | . 14 33 3 37 8 Melee 8 | . . . . 8 . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 876 | -10/Materials | Entered Mines 1124 | -10/Mines | Core integrity fell below 50% 1359 | -10/Mines | Discovered new exit (range 4) 1359 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1575 | -10/Mines | Found a hidden stash of uninstalled traps 1675 | -10/Mines | Build established: Scavenger-Mutant 1856 | -10/Mines | Learned Materials stockpile data 1859 | -10/Mines | Discovered new exit (range 9) 2139 | -10/Mines | Core integrity fell below 20% 2184 | -10/Mines | Discovered new exit (range 5) 2404 | -10/Mines | Entered Subcaves 2451 | -10/Subcaves | Discovered new exit (range 10) 2494 | -10/Subcaves | Entered Materials 2494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2792 | -8/Materials | Lost 3 parts (1n1u1w) 3038 | -8/Materials | Core integrity fell below 50% 3082 | -8/Materials | Discovered new exit (range 16) 3089 | -8/Materials | Identified exit to Storage 3091 | -8/Materials | Entered Storage 3095 | -8/Storage | Met a pair of Derelict thieves 3106 | -8/Storage | Lost 12 parts (2p2n4u4w) 3222 | -8/Storage | Core integrity fell below 20% 3255 | -8/Storage | Self-destructed Last Messages --------------- 03199_ Acquired 7 matter. 03200_ U-05 Engineer builds a Wall. 03203_ R-06 Scavenger collects Imp. Heat Sink. 03204_ K-01 Serf collects debris. 03205_ U-05 Engineer lays Concrete. 03207_ K-01 Serf collects debris. 03207_ U-05 Engineer builds a Wall. 03208_ U-05 Engineer lays Concrete. 03218_ LH-X2T(g) destroyed. 03219_ R-06 Scavenger collects Prototype Energy Cannon. 03221_ Imp. Grenade Launcher destroyed. 03222_ Acquired 5 matter. 03224_ R-06 Scavenger collects Carbon-fiber Leg. 03232_ Dropped Explosive Trap. 03233_ Installed Explosive Trap. 03234_ Imp. EM Shotgun destroyed. 03238_ Beamcaster destroyed. 03254_ Lgt. Angular Momentum Engine destroyed. 03255_ M-28 Smith repairs G-50 Soldier. 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