Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 17:29:33 Player: Spro Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (757) 757 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 4357 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 206/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (7) ------ High-capacity Storage Unit Targeting Computer Matter Filter Component Analysis Suite > --- WEAPON (2) ------- Improved Light Cannon Flak Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Compact Wheel Advanced Heat Sink Matter Filter Matter Filter Matter Filter Cloak of Protection System Shield Small Laser Small Laser Heavy Laser Heavy Assault Rifle Rocket Launcher Mining Laser Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Matter Filter Component Analysis Suite > --- WEAPON ----------- Improved Light Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Compact Wheel Advanced Heat Sink Matter Filter Matter Filter Matter Filter Cloak of Protection System Shield Small Laser Small Laser Heavy Laser Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 30 | 7 . 1 3 . 19 . Power 4 | 1 . . . . 3 . Engine 1 | 1 . . . . . . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 10 | 2 . . 2 . 6 . Treads 7 | . . . 2 . 5 . Leg 2 | 2 . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . 1 1 . 5 . Device 3 | . . . . . 3 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 8 | 3 . . . . 5 . Energy Gun 5 | 3 . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . . . 10 . Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 3 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Highest Loss Streak 5 | . . . . . 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 85 87 100 100 86 76 Engine 7 | . 14 14 14 14 3 . Core 2 | . . . . . 5 7 Treads 17 | . . . 5 28 25 23 Leg 9 | . 28 28 22 . . . Device 2 | . . . . . 4 15 Storage 11 | . 14 14 14 14 9 7 Processor 4 | . . . . . 8 7 Protection 9 | . . 2 14 14 11 . Energy Gun 18 | . 28 28 28 28 11 . Ballistic Cannon 3 | . . . . . 5 15 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 13 16 51 51 64 59 Greatest Support 62 | 20 20 20 40 40 62 62 Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 15 | 7 8 8 10 20 20 20 Most Carried 19 | 6 6 8 8 10 18 19 Average Carried 11 | 4 6 7 7 9 15 18 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 19 | 6 6 8 8 10 18 19 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 571 | 270 . 10 . 30 261 . Remotely . | . . . . . . . Salvage Created 763 | 107 . . . 78 578 . Parts 29 | 2 . . . 5 22 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . . . . 2 14 . Guns 9 | . . . . 2 7 . Cannons 7 | . . . . . 7 . Classes Destroyed 6 | 2 . . . 1 3 . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Grunt 12 | . . . . 2 10 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Best Kill Streak 3 | 2 . . . 2 3 . Combat Bots Only 3 | . . . . 2 3 . Max Kills in Single Turn 1 | 1 . . . 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 1932 | . . 106 . 101 1725 . Core 257 | . . 7 . 17 233 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . . . 90 57 . Volleys Fired 72 | 8 1 2 . 7 54 . Largest 2 | 2 2 2 . 2 2 . Hottest 106 | 90 90 90 . 90 106 . Shots Fired 140 | 15 2 4 . 14 105 . Gun 100 | 15 2 4 . 14 65 . Cannon 39 | . . . . . 39 . Launcher . | . . . . . . . Special 1 | . . . . . 1 . Kinetic 39 | . . . . . 39 . Thermal 101 | 15 2 4 . 14 66 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 8 1 2 . 11 11 . Robot Miss Streak 4 | 2 1 1 . 1 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 104 | 11 1 2 . 12 78 . Core Hits 47 | 3 . . . 5 39 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 2 . 1 . . 1 . Burn 4 | 2 . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1671 | 131 10 24 . 141 1365 . Guns 963 | 131 10 24 . 141 657 . Cannons 672 | . . . . . 672 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 36 | . . . . . 36 . Kinetic 672 | . . . . . 672 . Thermal 963 | 131 10 24 . 141 657 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . 10 . Impact . | . . . . . . . Kinetic 10 | . . . . . 10 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 401 | 120 30 60 . 251 401 . Average Temperature 97 | 56 18 31 . 139 100 . Received Heat Transfer 1065 | . . . . 57 1008 . Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 1 . . . . 5 . Heat Transferred 2841 | 495 25 136 . 384 1801 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 312 | 10 6 16 . 52 312 55 Initial 55 | . 6 1 . . 20 55 Average 88 | 1 6 15 . 24 132 55 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 81 | 100 100 100 . 100 70 100 Level 1 18 | . . . . . 29 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 1 7 . 5 23 . Peak Tracking Total 9 | . 1 3 . 3 9 . Tactical Retreats 5 | . . . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 7 | . 1 . 2 . 3 1 Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 1 . 2 . 8 3 Successful 7 | . . . 2 . 4 1 Failed 7 | . 1 . . . 4 2 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 6 | . . . 1 . 5 . Terminals 8 | . . . . . 8 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 2 . 4 . Record 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 122 | . . . . 122 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 2040 | 116 172 194 332 114 1081 31 Spaces Moved 1099 | 70 134 137 244 38 457 19 Core 10 | 10 . . . . . . Treads 543 | . . . 29 38 457 19 Legs 546 | 60 134 137 215 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 240 155 155 Average Speed 155 | 110 120 120 134 240 187 155 Slowest Speed 240 | 120 120 120 240 240 240 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 24 45 62 10 26 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 4 | . . . . . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 1284 | 90 143 163 249 48 571 20 Wait 50 | . 9 18 . 2 21 . Move 1093 | 69 133 136 243 37 456 19 Hop . | . . . . . . . Pick Up 31 | 6 . 4 1 2 17 1 Fast Attach 12 | 6 . 1 . . 5 . Attach 11 | . . . . . 11 . Detach 2 | . . . . . 2 . Swap 7 | 1 . . 3 . 3 . Drop 4 | . . 2 2 . . . Fire 72 | 8 1 2 . 7 54 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 4 | -11/Junkyard | Discovered new exit (range 16) 117 | -11/Junkyard | Entered Materials 215 | -10/Materials | Met 8R-AWN 224 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered Mines 291 | -10/Mines | Followed 8R-AWN into the Mines 308 | -10/Mines | Build established: Mutant 360 | -10/Mines | Assembled infested the area 365 | -10/Mines | Assisted by a Guerilla fighting off Assembled 412 | -10/Mines | Learned 8 Materials zone layouts 443 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 478 | -10/Mines | Discovered new exit (range 5) 483 | -10/Mines | Entered Exiles 511 | -10/Exiles | Welcomed by 8R-AWN 533 | -10/Exiles | Met EX-HEX 570 | -10/Exiles | Met EX-BIN 585 | -10/Exiles | Aligned with FarCom system 587 | -10/Exiles | Given EX-Vault access code 617 | -10/Exiles | Opened EX-Vault 628 | -10/Exiles | Found Cloak of Protection 654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 690 | -10/Exiles | Met EX-DEC 706 | -10/Exiles | Learned location of Zion (-7) 783 | -10/Exiles | Discovered new exit (range 14) 815 | -10/Exiles | Left Exiles lab with Cloak of Protection 815 | -10/Exiles | Entered Mines 818 | -9/Mines | Received a Mining Laser from a helpful Derelict 845 | -9/Mines | Identified exit to Materials 857 | -9/Mines | Discovered exit to Materials (range 9) 861 | -9/Mines | Met a Derelict bent on vengeance 929 | -9/Mines | Entered Materials 929 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 930 | -8/Materials | Identified exit to Factory 1349 | -8/Materials | Discovered exit to Factory (range 8) 1631 | -8/Materials | Build established: Scavenger-Mutant 1972 | -8/Materials | Lost 5 parts (1p2n1u1w) 2010 | -8/Materials | Entered Factory 2010 | -7/Factory | Evolved 2 slots: Utility x2 2041 | -7/Factory | Self-destructed Last Messages --------------- 01964_ U-05 Engineer builds a Wall. 01975_ Acquired Matter Filter. 01980_ Acquired Component Analysis Suite. 01983_ Acquired Matter Filter. 01995_ Component Analysis Suite identified Hvy. Ion Engine. 02003_ Acquired Adv. Heat Sink. 02006_ Acquired 42 matter. 02007_ Acquired 3 matter. 02009_ Acquired 2 matter. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 02010_ Receiving FarCom transmissions... 02028_ Acquired Scythe. 02036_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Stasis Canceller (33%) Hyp. Gauss Rifle (37%) Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????+ +????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ????????????????### #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????####+#####???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????#u"""@ #???????????????????? | | ????????????????# """ #???????????????????? | | ???????????###### #???????????????????? | | ?????? + " " ! #???????????????????? | | ????? ####### "Y" #???????????????????? | | ????????????????# """ ! #???????????????????? | | ????????????????# !/#???????????????????? | | ????????????????##########???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????w??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningActuatorScanner Manual? 0 Play Time 00:24:50 Cumulative 21.3 hours Start 2023.12.29 @ 16:09:13 End 2024.01.01 @ 17:29:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af5a2fb1-038f-4d7b-b681-d77a0777d77c