Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 19:43:13 Player: Marc Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (161) 161 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 801 Bonus ------- None Cogmind --------- Core Integrity 193/250 Matter 263/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Medium Laser Rocket Launcher > --- INVENTORY (15) --- Small Storage Unit High-capacity Matter Pod (0) Tractor Beam Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Small Storage Unit Tractor Beam Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 7 | . 6 1 . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads . | . . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 2 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 7 | . 7 6 6 Power . | . . . . Propulsion 2 | . 3 . . Utility 1 | . 1 3 3 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 13 | . 7 . 6 Power 2 | . 2 . . Propulsion 4 | . 4 . . Utility 3 | . . . 3 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 94 100 100 Engine 14 | . 14 14 14 Leg 16 | . 20 . . Wheel 10 | . 6 28 28 Device 13 | . 12 14 14 Storage 14 | . 14 14 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 7 | . 9 . . Launcher 3 | . . 14 14 Peak Build Rating 9 | . 9 8 8 Average Rating 6 | . 6 8 8 On Entrance 6 | 6 6 6 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 12 28 32 32 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 11 | . 11 6 6 Average Carried 7 | . 7 6 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 6 7 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 295 | 200 92 3 . Remotely . | . . . . Salvage Created 101 | . 76 25 . Parts 12 | . 8 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 8 | . 5 3 . Guns 3 | . 2 1 . AOE 5 | . 3 2 . Classes Destroyed 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 2 | . 2 . . Best Kill Streak 5 | . 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 44 | . 41 3 . Missed 9 | . 9 . . Hits 35 | . 32 3 . Projectile 35 | . 32 3 . Critical Strikes 1 | . 1 . . Damage Taken 484 | . 408 76 . Core 57 | . 37 20 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 15 | . 13 2 . Largest 2 | . 2 2 . Hottest 83 | . 83 83 . Shots Fired 23 | . 19 4 . Gun 17 | . 15 2 . Cannon . | . . . . Launcher 6 | . 4 2 . Special . | . . . . Kinetic 2 | . 2 . . Thermal 15 | . 13 2 . Explosive 6 | . 4 2 . Electromagnetic . | . . . . Robot Hit Streak 2 | . 2 2 . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . 4 1 . Core Hits 11 | . 8 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 445 | . 359 86 . Guns 74 | . 61 13 . Cannons . | . . . . Explosions 371 | . 298 73 . Melee . | . . . . Ramming . | . . . . Kinetic 10 | . 10 . . Thermal 64 | . 51 13 . Explosive 371 | . 298 73 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . 55 46 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 276 . . Average Temperature 131 | . 131 . . Received Heat Transfer 144 | . 144 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . 148 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | . 136 . . Initial . | . . . . Average 34 | . 34 . . Influence Increases 246 | . 176 70 . Destroy 0b10 Robot/C 160 | . 100 60 . Destroy Leader 30 | . 20 10 . Disable Machine 30 | . 30 . . Destroy Structure 26 | . 26 . . Influence Decreases 246 | . 88 53 105 Entered New Map 148 | . . 43 105 Time Decay 78 | . 68 10 . Lost Part 20 | . 20 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 6 3 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 453 | . 380 30 43 Terrain 453 | . 380 30 43 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 480 | . 407 30 43 Spaces Moved 306 | 1 238 24 43 Core . | . . . . Treads . | . . . . Legs 143 | 1 142 . . Wheels 163 | . 96 24 43 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 100 100 100 Average Speed 133 | 120 143 100 100 Slowest Speed 190 | 120 190 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 2 34 4 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 29 10 . Melee . | . . . . Projectile . | . . . . AOE 39 | . 29 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 354 | . 285 26 43 Wait 17 | . 17 . . Move 303 | . 237 23 43 Hop . | . . . . Pick Up 7 | . 7 . . Fast Attach . | . . . . Attach 4 | . 3 1 . Detach 1 | . 1 . . Swap 3 | . 3 . . Drop 4 | . 4 . . Fire 15 | . 13 2 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Subcaves 409 | -10/Subcaves | Approached by a straggling Scientist 415 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 438 | -10/Subcaves | Entered Scraptown 481 | -7/Scraptown | Self-destructed Last Messages --------------- 00409_ S-10 Pest destroyed. 00412_ WZ-UWJ(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00412_ S-10 Pest destroyed. 00415_ WZ-UWJ(c): "Hah, right again, there it is!" 00415_ Lgt. Assault Rifle fries itself beyond repair. 00417_ Acquired 3 matter. 00422_ Flight Unit fries itself beyond repair. 00429_ WZ-UWJ(c) exits level. LOCATION=UNKNOWN GOAL=ESCAPE 00438_ LOCAL NARROWCAST: Welcome to Scraptown. Please remember it is vital to either disarm yourself or ensure you are corruption-free before entering the area. Use the C-Scrubber! You bear full responsibility for any potential consequences of non-compliance. Enjoy your stay. 00439_ ANNOUNCEMENT: Unclassified nonregistered visitor in outer Scraptown, temporarily sealing HQ gate. 00450_ ANNOUNCEMENT: To all visitors: Defacing our home will be considered a hostile act, tread lightly and respect boundaries. 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"#????????????????? | | """"""""""#????#"""""""##"""""""#????????????????? | | ###########????#########??????###????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityTargetingWand Manual? 0 Play Time 00:10:57 Cumulative 26.1 hours Start 2026.08.16 @ 17:56:30 End 2026.08.16 @ 19:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 72 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95b76c79-3523-46f7-8e7d-d3c39fdbe483