Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 23:25:40 Player: ywiktor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (1978) 1978 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 7785 Bonus ------- Follower Combat Kills 14 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 99/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hardlight Generator Gauss Rifle Heavy Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield Authchip [R/Combat] > --- WEAPON ----------- Heavy Missile Launcher Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Hardlight Generator Gauss Rifle Makeshift Sword [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . Utility 5 | . . . 1 . 1 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 79 | 6 4 1 15 1 13 9 6 4 . . 2 2 14 2 Power 11 | 1 1 . 1 . 2 . 2 1 . . . . 3 . Engine 7 | 1 1 . 1 . 1 . 2 . . . . . 1 . Core 4 | . . . . . 1 . . 1 . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | 2 . . 6 . 4 4 . 1 . . 1 . 5 . Treads 9 | . . . 5 . 3 . . . . . . . 1 . Leg 6 | 2 . . 1 . 1 . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . . . 4 . . . . 1 . 2 . Flight 1 | . . . . . . . . 1 . . . . . . Utility 24 | 1 2 . 4 . 3 3 2 1 . . 1 2 3 2 Device 5 | . 1 . . . 1 2 . 1 . . . . . . Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 3 | . . . 1 . 1 1 . . . . . . . . Hackware 6 | . . . . . . . . . . . 1 2 1 2 Protection 7 | . . . 2 . 1 . 2 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 1 1 4 1 4 2 2 1 . . . . 3 . Energy Gun 8 | . 1 1 2 . 3 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 8 | 2 . . 2 1 1 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 1 . . . . 1 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . System Corruption 22 | . . . . . . . . . . . . 10 12 . Parts Lost 32 | . 1 1 6 . 1 . . 2 . . . 2 18 1 Power 2 | . . . . . . . . . . . . . 2 . Propulsion 13 | . . . 3 . 1 . . 2 . . . 2 5 . Utility 9 | . . . 1 . . . . . . . . . 7 1 Weapon 8 | . 1 1 2 . . . . . . . . . 4 . Highest Loss Streak 11 | . 1 1 4 . 1 . . 1 . . . 2 11 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 3 7 9 12 15 14 10 9 9 9 9 7 7 4 4 Power 1 | . 1 2 2 2 1 1 . 1 1 1 1 . . . Propulsion 2 | 1 2 3 3 4 4 . . . . . . . . . Utility 4 | . 2 3 5 7 8 7 5 4 4 4 3 2 . 1 Weapon 2 | . . . 1 2 1 1 2 3 4 4 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . 2 . 5 1 6 4 8 . . . . 2 . 3 Power 2 | . . . 1 . 1 . . . . . . . . . Propulsion 7 | . 2 . 1 . 2 . 2 . . . . . . . Utility 12 | . . . 1 . 3 2 4 . . . . 1 . 1 Weapon 10 | . . . 2 1 . 2 2 . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 96 100 97 97 100 81 76 75 77 59 58 17 Engine 6 | . 14 14 11 11 7 . 1 2 . . 5 3 1 . Core 1 | . . . . . 1 7 5 3 7 6 . . 1 . Treads 12 | . . . 21 33 29 1 . . . . . . 3 . Leg 6 | . 28 28 8 . 5 . . . . . . . 3 . Hover 5 | . . . . . . 27 30 18 15 15 17 8 . . Flight 1 | . . . . . . . . 6 7 7 6 3 . . Device 9 | . 13 14 2 . 5 14 14 19 23 23 19 17 12 . Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 4 . . Processor 9 | . . . 7 11 11 14 15 15 15 15 13 10 6 6 Hackware 3 | . . . . . . . . . . . 5 9 18 11 Protection 6 | . . . 10 11 9 7 7 2 . . . . 2 . Energy Gun 5 | . 1 14 10 11 9 7 4 . . . . . . . Ballistic Gun 8 | . 26 14 11 11 9 7 8 3 . . . . . . Peak Build Rating 45 | 6 8 9 15 16 37 37 40 40 26 26 41 34 45 15 Average Rating 23 | 4 7 8 12 15 30 35 37 28 26 25 31 25 31 10 On Entrance 19 | . 6 8 9 14 16 34 37 40 26 26 23 33 19 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 13 19 20 34 35 37 36 31 29 18 18 30 17 27 . Greatest Support 83 | 20 20 20 63 63 83 63 29 29 15 15 15 15 30 3 Greatest Overweight (x) 7 | . . . 7 . . . 1 7 1 1 1 2 1 . Average Overweight (x) . | . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 10 10 10 10 10 10 5 5 Average Capacity 10 | 6 8 10 12 15 15 10 10 10 10 10 10 8 5 5 Most Carried 15 | 4 9 9 15 15 15 15 10 10 9 10 10 10 5 4 Average Carried 10 | 3 7 8 12 15 14 10 9 9 9 9 7 7 4 4 Final Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 10 5 5 5 Final Carried 15 | 4 9 9 15 15 15 10 10 9 9 10 8 4 4 4 Class Distribution -------------------- 38% | Scavenger-Mutant 34% | Mutant 11% | Scout 9% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Matter Collected 1966 | 203 225 13 370 12 299 . 296 180 . 2 3 . 283 80 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2413 | . 397 51 756 36 610 . 148 114 . . 53 . 248 . Parts 142 | . 24 4 47 4 41 . 7 8 . . 4 . 3 . Haulers Intercepted 5 | . 1 . 3 . 1 . . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 6 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 60 | . 7 3 17 3 15 . 4 4 . . 3 . 4 . Guns 49 | . 7 3 15 3 15 . 2 4 . . . . . . AOE 8 | . . . 2 . . . 2 . . . 3 . 1 . Classes Destroyed 15 | . 4 1 3 . 3 . 2 . . . 1 . 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 2 | . . . . . 1 . . . . . 1 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 5 | . 1 . 3 . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . Swarmer 26 | . . 3 9 3 7 . . 4 . . . . . . Grunt 22 | . 7 . 4 . 4 . 2 . . . 2 . 3 . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . 1 . . . . . 1 . Sentry 7 | . . . 4 . 3 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 3 6 3 4 . 1 4 . . 4 . 5 . Combat Bots Only 4 | . 3 3 4 3 4 . 1 4 . . 3 . 4 . Max Kills in Single Turn 2 | . 1 1 2 1 2 . 1 1 . . 1 . 2 . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . 1 . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Hostile Shots Fired 570 | . 45 17 129 9 120 . 18 23 . 3 12 3 185 6 Missed 178 | . 12 3 36 2 39 . 5 4 . 1 5 1 68 2 Hits 392 | . 33 14 93 7 81 . 13 19 . 2 7 2 117 4 Melee 6 | . . . . . . . . . . . . 2 4 . Projectile 386 | . 33 14 93 7 81 . 13 19 . 2 7 . 113 4 AOE 3 | . . . . . . . . . . . . . 3 . Critical Strikes 8 | . . . 1 . 3 . . 1 . . . . 3 . Damage Taken 5691 | . 421 116 1077 56 976 . 249 296 . 36 133 85 2187 59 Core 1229 | . 92 9 124 19 64 . 23 16 . 18 . 34 786 44 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 17 | . . . 17 . . . . . . . . . . . Core Remaining (%) 80 | 100 . 59 . 64 88 . . . . 91 . . . . Volleys Fired 237 | . 37 8 77 4 51 5 10 15 . . 11 . 19 . Largest 2 | . 2 2 2 2 2 1 2 2 . . 1 . 1 . Hottest 108 | . 60 85 88 88 108 25 80 67 . . 39 . 75 . Shots Fired 417 | . 74 16 145 8 95 5 17 28 . . 11 . 18 . Gun 386 | . 74 16 145 8 95 5 13 27 . . 3 . . . Cannon 17 | . . . . . . . . . . . . . 17 . Launcher 14 | . . . . . . . 4 1 . . 8 . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 252 | . 69 8 77 4 49 5 10 27 . . 3 . . . Thermal 107 | . . 2 55 4 46 . . . . . . . . . Explosive 14 | . . . . . . . 4 1 . . 8 . 1 . Electromagnetic 44 | . 5 6 13 . . . 3 . . . . . 17 . Robot Hit Streak 11 | . 11 4 10 9 11 . 6 5 . . 10 . 11 . Robot Miss Streak 4 | . 2 3 4 1 4 . 3 3 . . 1 . 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 7 | . 1 . 3 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . Shots Hit Robots 264 | . 56 9 96 6 55 . 9 13 . . 10 . 10 . Core Hits 123 | . 25 3 33 3 30 . 9 5 . . 8 . 7 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 . Critical Strikes 4 | . . . 1 . . . . . . . . . 3 . Burn 1 | . . . 1 . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 3 . Melee Attacks 22 | . . . . . . . . . . . . . 22 . Impact 22 | . . . . . . . . . . . . . 22 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5163 | . 568 90 1383 91 1098 . 367 240 . . 739 . 587 . Guns 3531 | . 568 90 1300 91 1098 . 91 240 . . 53 . . . Cannons 140 | . . . . . . . . . . . . . 140 . Explosions 1343 | . . . 83 . . . 276 . . . 686 . 298 . Melee 142 | . . . . . . . . . . . . . 142 . Ramming 7 | . . . . . . . . . . . . . 7 . Kinetic 2172 | . 538 39 630 58 552 . 62 240 . . 53 . . . Thermal 1237 | . . 31 627 33 546 . . . . . . . . . Explosive 1260 | . . . . . . . 276 . . . 686 . 298 . Electromagnetic 345 | . 30 20 126 . . . 29 . . . . . 140 . Impact 142 | . . . . . . . . . . . . . 142 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . 3 . . . . . . 20 37 37 Average Corruption 17 | . . . . . 2 . . . . . . 13 25 37 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 83 | . . . . . 12 . . . . . . 5 62 4 Message Errors 21 | . . . . . 4 . . . . . . 1 14 2 Matter Fused 12 | . . . . . 1 . . . . . . 1 10 . Heat Flow Errors 6 | . . . . . . . . . . . . . 5 1 Energy Discharges 12 | . . . . . 3 . . . . . . . 9 . Parts Rejected 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 12 | . . . . . 2 . . . . . . . 10 . Data Loss (major) 4 | . . . . . 1 . . . . . . . 3 . Misfires 2 | . . . . . 1 . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . . . 3 . Misdirections 7 | . . . . . . . . . . . . 1 5 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 158 | . . . . . . . . 4 . . 11 . 143 . Projectiles . | . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . 4 . . 11 . 1 . Melee 142 | . . . . . . . . . . . . . 142 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . 25 . . . 52 17 . . . . 43 . Shots 5 | . . . 1 . . . 2 1 . . . . 1 . Rammed 2 | . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 342 | . 76 68 225 108 342 14 68 173 . . 192 . 256 259 Average Temperature 61 | . 18 25 51 57 116 9 26 90 . . 55 . 63 148 Received Heat Transfer 1350 | . 240 . 303 . 324 . 81 . . 18 63 . 321 . Effects 7 | . . . 1 . 6 . . . . . . . . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . . . Interference 5 | . . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Fried 3 | . . . 1 . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 2 . 2 . . . . . . . . . Heat Transferred 2801 | . . 74 1543 74 1110 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . Low Security (%) 95 | 100 100 100 82 100 100 100 . . . . 100 100 100 . Level 1 4 | . . . 17 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 260 | . 70 90 260 156 137 35 . . . . 110 14 58 . Initial 86 | . . 6 27 86 25 35 . . . . . 14 . . Average 48 | . 24 51 83 111 59 4 . . . . 31 3 6 . Influence Increases 2085 | . 212 100 597 70 567 15 100 105 . . 120 . 199 . Destroy 0b10 Robot/C 1240 | . 140 60 340 60 340 . 80 80 . . 60 . 80 . Destroy 0b10 Robot/NC 70 | . 15 . 30 . 15 . . . . . 5 . 5 . Destroy Leader 274 | . 42 10 78 10 84 . 20 10 . . 10 . 10 . Allied During Kill 12 | . . . . . 12 . . . . . . . . . Successful Hack 76 | . . . 22 . 54 . . . . . . . . . Disable Machine 45 | . . . 15 . 15 . . . . . . . 15 . Destroy Structure 53 | . . . 7 . 2 . . . . . 30 . 14 . Partial Spotted 45 | . . . 15 . . 15 . . . . . . 15 . Lose Combat Pursuer 270 | . 15 30 90 . 45 . . 15 . . 15 . 60 . Influence Decreases 2085 | . 196 46 444 227 555 93 100 105 . . 80 40 166 33 Entered New Map 313 | . . 10 43 137 41 43 . . . . . 26 . 13 Time Decay 1609 | . 186 26 369 90 484 50 100 85 . . 80 10 109 20 Lost Part 139 | . 10 10 32 . 10 . . 20 . . . . 57 . Lost Ally 24 | . . . . . 20 . . . . . . 4 . . Squads Dispatched 6 | . 2 . 1 . 1 . . . . . . . 2 . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . Reinforcement 3 | . 1 . 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Distress Signals 2 | . 1 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 16 5 30 2 23 . 4 5 . 4 3 6 16 3 Peak Tracking Total 9 | . 4 3 7 2 5 . 3 4 . 4 4 6 9 3 Tactical Retreats 11 | . 1 1 3 . 2 . . 1 . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Traps Triggered 6 | . 1 . . . 2 . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Disabled 3 | . . . 1 . 1 . . . . . . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Accessed 32 | . 3 . 11 . 6 3 . . 3 . 3 . 3 . Terminals 23 | . 3 . 9 . 5 2 . . . . 3 . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 110 | . 6 . 40 . 22 4 . . 24 . 6 . 8 . Successful 66 | . 2 . 19 . 14 1 . . 24 . 1 . 5 . Failed 44 | . 4 . 21 . 8 3 . . . . 5 . 3 . Catastrophic 11 | . 2 . 3 . 2 . . . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 4 . 24 . 7 2 . . . . 2 . . . Terminals 69 | . 6 . 34 . 19 3 . . . . 6 . 1 . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . 4 . . . . . . . . . 4 . Scanalyzers 5 | . . . 2 . 3 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 39 | . . . 7 . 7 . . . 24 . 1 . . . Record 6 | . . . . . . . . . 6 . . . . . Part Schematic 14 | . . . 2 . 1 . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 4 | . . . 2 . 1 . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . . . . . 1 . Scanalyzer 5 | . . . 2 . 3 . . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . Analyze 3 | . . . 1 . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 9 . 4 1 . . . . . . . . Terminals 15 | . 2 . 8 . 4 1 . . . . . . . . Botnet 13 | . 2 . 7 . 3 1 . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 11 . 6 3 . . . . 3 . 2 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . 1 . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . . . 4 . Retrieved Matter 4 | . . . . . . . . . . . . . 4 . Retrieved Components 8 | . . . 8 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total Allies 3 | . . . . 2 . . . . . . . 1 . . Largest Group 2 | . . . . 2 2 . . . . . . 1 . . Highest-Rated Group 47 | . . . . 47 47 . . . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . 9 . . . . . . 2 . . Total Damage 190 | . . . . . 146 . . . . . . 44 . . Kills 2 | . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Active Infowar (turns) 5803 | . 507 77 1624 190 481 349 392 345 92 221 393 79 1053 . Sensors 2838 | . . . . . . 348 378 344 92 221 337 79 1039 . Structural 2912 | . . . . . . 349 390 335 92 221 393 79 1053 . Seismic 1051 | . 507 77 467 . . . . . . . . . . . T.N.C. 1828 | . . . 1157 190 481 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Turns Passed 7342 | 54 531 77 1801 190 1543 378 392 400 92 221 393 79 1120 71 Spaces Moved 5469 | 42 316 44 936 101 805 669 609 332 80 193 313 91 803 135 Core 622 | 12 . . 2 . . . . . . . . 57 416 135 Treads 1860 | . . . 600 101 805 11 . . . . . . 343 . Legs 753 | 30 316 44 334 . . . . . . . . . 29 . Wheels . | . . . . . . . . . . . . . . . Hover 2230 | . . . . . . 658 609 328 80 193 313 34 15 . Flight 4 | . . . . . . . . 4 . . . . . . Fastest Speed 48 | 50 120 120 120 160 160 48 48 48 116 56 56 50 50 50 Average Speed 111 | 100 120 120 150 160 164 49 52 100 116 114 113 78 114 50 Slowest Speed 595 | 120 120 120 400 160 166 166 108 595 116 116 116 180 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 49 13 66 26 48 18 55 49 69 36 9 79 18 32 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 15 | . . . . . . . 10 1 . 2 . . . 2 Spaces Dug 10 | . . . . . . . . . . . . . 10 . Terrain Destroyed 150 | . . . 5 . 2 . 48 18 . . 62 . 15 . Melee 10 | . . . . . . . . . . . . . 10 . Projectile 3 | . . . . . 2 . . 1 . . . . . . AOE 137 | . . . 5 . . . 48 17 . . 62 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total 6298 | 51 403 54 1189 122 939 714 674 374 79 193 337 98 934 137 Wait 332 | . 34 1 129 16 43 14 9 16 . . 4 . 66 . Move 5456 | 41 315 43 935 100 804 668 608 331 79 192 313 90 802 135 Hop . | . . . . . . . . . . . . . . . Pick Up 64 | 4 9 1 14 . 9 6 18 . . . . 1 2 . Fast Attach 42 | 6 1 . 8 . 5 2 . 1 . . 1 2 14 2 Attach 25 | . 1 1 4 . . 7 . 2 . . 4 2 4 . Detach 12 | . . . 1 . 1 . . 3 . 1 2 2 2 . Swap 35 | . 2 . 8 1 9 1 9 3 . . 2 . . . Drop 71 | . 4 . 13 1 17 11 20 3 . . . 1 1 . Fire 237 | . 37 8 77 4 51 5 10 15 . . 11 . 19 . Melee 22 | . . . . . . . . . . . . . 22 . Ram 2 | . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 570 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered new exit (range 6) 663 | -10/Mines | Entered Materials 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Discovered new exit (range 16) 1080 | -9/Materials | Discovered new exit (range 7) 1186 | -9/Materials | Lost 4 parts (3n1u) 1604 | -9/Materials | Build established: Scavenger-Mutant 2464 | -9/Materials | Entered Mines 2500 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2564 | -9/Mines | Learned Materials interactive machine intel 2574 | -9/Mines | Discovered new exit (range 8) 2654 | -9/Mines | Entered Materials 2654 | -8/Materials | Accompanied by 2 allies 2654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2655 | -8/Materials | Loaded intel: 17 interactive machine locations 2659 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2904 | -8/Materials | Discovered new exit (range 3) 4197 | -8/Materials | Entered Factory 4197 | -7/Factory | Evolved 2 slots: Utility x2 4239 | -7/Factory | Discovered new exit (range 4) 4241 | -7/Factory | Identified exit to Factory 4529 | -7/Factory | Build established: Scout 4539 | -7/Factory | Discovered new exit (range 8) 4547 | -7/Factory | Identified exit to Lower Caves 4575 | -7/Factory | Entered Lower Caves 4675 | -7/Lower Caves | Learned Factory terminal intel 4932 | -7/Lower Caves | Discovered new exit (range 12) 4937 | -7/Lower Caves | Identified exit to Lower Caves 4940 | -7/Lower Caves | Found DCF Scrap (12 items) 4967 | -7/Lower Caves | Entered another Lower Caves area 4969 | -7/Lower Caves | Discovered exit to Factory (range 11) 5049 | -7/Lower Caves | Spotted B-75 Beast 5349 | -7/Lower Caves | Discovered new exit (range 15) 5365 | -7/Lower Caves | Identified exit to Data Miner 5367 | -7/Lower Caves | Entered Data Miner 5367 | -7/Data Miner | Discovered new exit (range 6) 5390 | -7/Data Miner | Met Data Miner 5412 | -7/Data Miner | Learned location of Section 7 (-2) 5412 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5434 | -7/Data Miner | Received God Mode back door access code from Data Miner 5436 | -7/Data Miner | Build established: Mutant 5458 | -7/Data Miner | Identified exit to Proximity Caves 5459 | -7/Data Miner | Entered Proximity Caves 5567 | -6/Proximity Caves | Learned Factory terminal intel 5671 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5680 | -6/Proximity Caves | Entered Factory 5680 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5681 | -6/Factory | Loaded intel: 26 terminal locations 6073 | -6/Factory | Sucked down chute 6073 | -6/Factory | Entered Waste 6074 | -6/Waste | Met a frightened Derelict 6081 | -6/Waste | Found Prototype Launcher 6088 | -6/Waste | EMP discharged 6088 | -6/Waste | System corruption reached 10% 6089 | -6/Waste | Spotted C-40 Crusher 6108 | -6/Waste | Spotted C-40 Crusher 6109 | -6/Waste | Spotted C-40 Crusher 6113 | -6/Waste | Spotted C-40 Crusher 6113 | -6/Waste | Spotted C-40 Crusher 6114 | -6/Waste | Spotted C-40 Crusher 6118 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6122 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6145 | -6/Waste | Discovered new exit (range 12) 6151 | -6/Waste | Identified exit to Factory 6152 | -6/Waste | Entered Factory 6153 | -6/Factory | Loaded intel: 26 terminal locations 6461 | -6/Factory | Build established: Hacker-Mutant 6833 | -6/Factory | System corruption reached 30% 6834 | -6/Factory | Identified Adv. Micro-nuke Launcher 6876 | -6/Factory | Lost 5 parts (2n3w) 7124 | -6/Factory | Found Prototype Processor 7124 | -6/Factory | Identified Exp. Targeting Computer 7222 | -6/Factory | Core integrity fell below 50% 7248 | -6/Factory | Core integrity fell below 20% 7255 | -6/Factory | Lost 11 parts (1p3n6u1w) 7265 | -6/Factory | Discovered new exit (range 14) 7271 | -6/Factory | Identified exit to Lower Caves 7272 | -6/Factory | Entered Lower Caves 7273 | -6/Lower Caves | Encountered a Warlord checkpoint 7343 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07271_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07273_ GX-CAK(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 07290_ H/BG%#|SW7MNK ANRHLL 07310_ Searching scrap... 07310_ Found Mak. System Shield. 07310_ Found 39 Matter. 07311_ Acquired 39 matter. 07311_ Acquired Mak. System Shield. 07318_ Searching scrap... 07318_ Found Mak. Hacking Suite. 07318_ Found 41 Matter. 07319_ Acquired Mak. Hacking Suite. 07320_ Acquired 41 matter. 07321_ System corrupted: Heat flow error (+296). 07337_ 3DIETWL 8L/RI M 07342_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? ###????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????? ???????????#????????????? | | ??????????????????? ##????????? ????????????? | | ???????????????????? ##???????# ????????????? | | ??????????????????#?? ##?????? #???????????? | | ??????????????????# ?? s #?????? ???????????? | | ??????????????????# ??# ???????# ???????????? | | ????????????????### ??#s #???????# ???????????? | | ????????????????# ## ##??????# ???????????? | | ?????????????????# @ ##?????# ##??????????? | | ?????????????????# ###???# #??????????? | | ?????????????????# ### ##### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????##### #### #???????# ? | | ??????????????????????????# ##?## #??????# | | ??????????????????????????# ##### #????? # | | ??????????????????????????###### ##???# #? | | ??????????????????????????????# #### ## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????#### ## | | ?????????????????????????????????## #? | | ?????????????????????????????????## ## #? | | ??????????????????????????????#### ######???? | | ?????????????????????????????## ##???????? | | ?????????????????????????????# ##??????? | | ?????????????????????????????## ##?????? | | ??????????????????????????????## ## #?????? | | ???????????????????????????????## ### ##????? | | ????????????????????????????????###?## #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????## ##????? | | ?????????????????????????????????????# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Power Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Airjet | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridWeaponsTube Manual? 0 Play Time 01:01:41 Cumulative 83.1 hours Start 2025.05.13 @ 22:21:59 End 2025.05.13 @ 23:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e92eec-c40f-4187-a95f-d4dc933579db