Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 21:45:23 Player: HeartGrenade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (147) 735 Value Destroyed (5164) 5164 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 10799 Bonus ------- High Alert Combat Kills 153 Met Imprinter 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 100/100 System Corruption 12% Temperature Warning (348) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (20) --- Compact Matter Pod (150) Terrain Scanner Improved Hardlight Generator Advanced System Shield Hacking Drone Bay (1/1) Dimensional Node Initializer Multitool Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Meta Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Terrain Scan Processor Seismic Detector Experimental Targeting Computer Experimental Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Antimatter Cannon > --- INVENTORY -------- Compact Matter Pod Experimental Optical Array Experimental Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Hardlight Generator Advanced System Shield High-powered Tractor Beam Hacking Drone Bay Dimensional Node Initializer Heavy Particle Cannon Mini Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Heavy Missile Launcher Heavy Missile Launcher Multitool Power Maul [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 130 | 4 5 12 29 14 6 10 14 9 27 Power 11 | . . 2 4 1 . 1 1 . 2 Engine 8 | . . 2 2 1 . 1 . . 2 Core 3 | . . . 2 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 3 9 3 1 3 . 2 3 Treads 13 | 2 . 1 6 2 . 1 . 1 . Leg 3 | . . 1 2 . . . . . . Wheel 10 | . . 1 1 1 1 2 . 1 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | . 3 3 5 7 1 . 9 4 12 Device 22 | . 2 1 2 4 . . 4 2 7 Storage 2 | . 1 1 . . . . . . . Processor 7 | . . . 1 . . . 4 . 2 Hackware 1 | . . . . 1 . . . . . Protection 12 | . . 1 2 2 1 . 1 2 3 Artifact . | . . . . . . . . . . Weapon 49 | 2 2 4 11 3 4 6 4 3 10 Energy Gun 8 | 2 . 1 2 . . . 1 2 . Energy Cannon 7 | . 1 . 3 1 . 1 1 . . Ballistic Gun 17 | . 1 3 6 1 2 2 1 . 1 Ballistic Cannon 8 | . . . . . . . 1 . 7 Launcher 7 | . . . . . 2 2 . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 5 . 3 Parts Lost 43 | . . 2 6 7 . 3 . 3 22 Power 2 | . . . . . . . . . 2 Propulsion 18 | . . 1 3 3 . 3 . 2 6 Utility 13 | . . 1 1 3 . . . 1 7 Weapon 10 | . . . 2 1 . . . . 7 Highest Loss Streak 19 | . . 2 2 4 . 3 . 2 19 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 87 | . 71 81 92 94 100 85 89 85 88 Engine 5 | . . 9 2 . 7 7 6 . 3 Core 2 | . . . 6 6 . . . 6 4 Treads 18 | . 28 17 27 23 23 8 14 10 9 Leg 2 | . . 9 . . . . . . . Wheel 4 | . . . 6 3 7 6 6 5 8 Device 9 | . 11 2 10 14 15 15 8 6 9 Storage 6 | . 2 4 9 7 7 7 6 6 5 Processor 8 | . . . 4 7 7 7 19 25 22 Hackware 2 | . . . . 5 7 7 1 . . Protection 6 | . . 7 7 6 7 7 6 6 4 Energy Gun 5 | . 14 12 4 4 . . . 9 4 Energy Cannon 3 | . 9 . 7 6 7 6 . . . Ballistic Gun 7 | . 4 14 6 2 6 6 5 6 4 Ballistic Cannon 1 | . . . . . . . 5 2 4 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 3 16 51 59 61 65 66 63 66 82 Greatest Support 80 | 20 40 40 80 80 10 16 16 16 36 Greatest Overweight (x) 7 | . 1 5 5 6 6 6 3 4 7 Average Overweight (x) 2 | . . . 1 2 6 3 3 3 2 Largest Inventory Capacity 20 | 5 10 20 20 20 20 20 20 20 20 Average Capacity 15 | 5 5 6 20 20 20 20 20 20 20 Most Carried 20 | 2 8 10 20 20 20 20 20 20 20 Average Carried 13 | 1 4 6 12 15 19 19 19 18 18 Final Capacity 20 | 5 10 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 6 18 19 20 20 20 19 8 Class Distribution -------------------- 56% | Scavenger-Mutant 22% | Mutant 9% | Subdweller-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Matter Collected 3239 | 193 118 395 808 114 201 230 43 455 682 Remotely 294 | . . . . . . . . . 294 Salvage Created 5292 | . 328 267 1445 620 564 284 . 363 1421 Parts 268 | . 16 23 62 26 21 15 . 16 89 Haulers Intercepted 4 | . 1 . 2 . . . . . 1 Recyclers Shooed 3 | . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 59 | . . 13 . . 21 12 . 13 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 111 | . 5 8 20 13 14 11 . 10 30 Guns 50 | . 5 8 11 4 2 3 . 6 11 Cannons 34 | . . . 9 9 2 3 . 1 10 AOE 26 | . . . . . 9 5 . 3 9 Classes Destroyed 19 | . 3 3 5 1 3 . . 1 3 Worker 4 | . . . . . . . . . 4 Builder 17 | . 3 . 1 1 . . . . 12 Tunneler 1 | . . . 1 . . . . . . Hauler 4 | . 1 . 2 . . . . . 1 Recycler 6 | . . . 3 1 . . . . 2 Minesweeper 1 | . . . . . 1 . . . . Watcher 3 | . . . 1 . . . . . 2 Swarmer 25 | . . 3 . 7 4 3 . 4 4 Saboteur 1 | . . . . . . . . . 1 Grunt 45 | . 5 . 12 4 4 3 . 4 13 Brawler 5 | . . . . . 1 2 . . 2 Duelist 4 | . . . . . 2 1 . . 1 Sentry 12 | . . . 7 1 2 1 . 1 . Specialist 1 | . . . . . . . . . 1 Hunter 6 | . . . 1 . . 1 . . 4 Programmer 6 | . . . . 1 1 . . . 4 Behemoth 1 | . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . Subdweller 5 | . . 5 . . . . . . . Best Kill Streak 24 | . 2 3 3 6 6 4 . 4 24 Combat Bots Only 13 | . 2 3 3 6 6 4 . 4 13 Max Kills in Single Turn 6 | . 1 1 1 1 4 3 . 2 6 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 3 . 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 781 | . 34 52 126 99 30 59 . 86 295 Missed 214 | . 7 12 36 31 7 20 . 25 76 Damage Taken 8615 | . 413 716 1387 906 302 363 . 794 3734 Core 1557 | . 55 194 196 51 12 50 . 141 858 Absorbed by Shields 60 | . . . . . . . . . 60 Ignored by Resistances 94 | . . . . . . . . 94 . Core Remaining (%) 56 | 100 . . 64 . . . . 63 . Volleys Fired 349 | . 31 48 86 39 20 21 . 24 80 Largest 3 | . 2 2 2 2 2 2 . 3 3 Hottest 166 | . 110 90 129 129 91 93 . 166 126 Shots Fired 645 | . 62 76 163 77 24 30 . 66 147 Gun 419 | . 52 76 96 39 17 13 . 55 71 Cannon 205 | . 10 . 67 38 3 11 . 9 67 Launcher 21 | . . . . . 4 6 . 2 9 Special . | . . . . . . . . . . Kinetic 290 | . 21 30 68 7 17 13 . 31 103 Thermal 334 | . 41 46 95 70 3 11 . 33 35 Explosive 21 | . . . . . 4 6 . 2 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 42 | . 5 13 17 16 12 10 . 42 26 Robot Miss Streak 4 | . 4 3 4 4 1 1 . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 Shots Hit Robots 415 | . 33 41 113 48 18 17 . 50 95 Core Hits 285 | . 15 13 45 24 25 23 . 30 110 Critical Kills 2 | . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 26 | . 4 1 5 3 1 . . 4 8 Burn 19 | . 4 1 4 3 . . . 4 3 Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . . . 1 . . . . . . Blast 5 | . . . . . . . . . 5 Melee Attacks 4 | . . . . 3 . 1 . . . Impact 4 | . . . . 3 . 1 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12931 | . 440 743 2270 914 1069 1060 . 1428 5007 Guns 5135 | . 331 743 1388 474 180 111 . 910 998 Cannons 3169 | . 72 . 882 440 67 145 . 127 1436 Explosions 4627 | . 37 . . . 822 804 . 391 2573 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3972 | . 92 340 958 48 180 111 . 384 1859 Thermal 4369 | . 348 403 1312 866 67 145 . 653 575 Explosive 4590 | . . . . . 822 804 . 391 2573 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 2 2 3 3 3 3 3 . 12 Average Corruption 2 | . 2 2 3 2 3 3 3 . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 108 | . 2 29 29 1 18 20 3 . 6 Message Errors 24 | . . 5 10 1 5 2 1 . . Matter Fused 26 | . 1 10 6 . 3 4 . . 2 Heat Flow Errors 15 | . . 3 3 . 2 4 . . 3 Energy Discharges 21 | . . 6 5 . 5 5 . . . Data Loss (minor) 13 | . 1 2 2 . 1 5 2 . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 4 | . . 2 1 . 1 . . . . Alerts 1 | . . . 1 . . . . . . Weapon Failures 3 | . . 1 1 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 142 | . 1 . 28 12 35 . . . 66 Projectiles 52 | . 1 . 28 12 . . . . 11 Explosions 90 | . . . . . 35 . . . 55 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . . . . . 17 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . . . 13 Secondary 4 | . . . . . . . . . 4 Self-Inflicted Damage 121 | . 98 . . . 23 . . . . Shots 2 | . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 412 | . 116 254 324 129 120 228 . 329 412 Average Temperature 87 | . 41 83 93 40 68 81 . 135 105 Received Heat Transfer 2258 | . 174 386 657 192 48 54 . 81 666 Effects 2 | . . 1 . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 19 | . 4 . 2 6 . . . 4 3 Heat Transferred 10139 | . 1197 757 2775 1924 111 259 . 1673 1443 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen 2 | . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Peak Influence 528 | . 177 . 376 479 . . . . 528 Initial 165 | . . . . 165 . . . . . Average 180 | . 69 . 200 323 . . . . 151 Maximum Alert Level 2 | . . . 1 2 . . . . 2 Low Security (%) 59 | 100 100 . 49 11 . . . . 72 Level 1 34 | . . . 50 67 . . . . 16 Level 2 5 | . . . . 20 . . . . 11 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 2 . . . . 4 Investigation 1 | . . . . 1 . . . . . Extermination 2 | . . . . 1 . . . . 1 Reinforcement 6 | . 1 . 2 . . . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . 3 . . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 14 12 38 19 13 11 . 8 52 Peak Tracking Total 11 | . 3 4 6 4 6 4 . 4 11 Tactical Retreats 9 | . 1 2 4 2 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 3 | . 1 1 . . . 1 . . . Max in Single Turn 1 | . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 22 | . 4 2 5 6 1 1 1 . 2 Terminals 14 | . 4 . 5 3 . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 57 | . 9 12 15 13 1 1 2 . 4 Successful 28 | . 3 12 5 4 1 1 2 . . Failed 28 | . 5 . 10 9 . . . . 4 Catastrophic 7 | . 1 . 2 3 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 15 | . 3 . 7 3 . . . . 2 Terminals 35 | . 9 . 15 7 . . . . 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 25 | . 3 12 4 2 1 1 2 . . Record 12 | . . 11 . . . 1 . . . Part Schematic 3 | . . . . 1 . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 6 | . 1 . 4 1 . . . . . Open Door 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Track 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . 5 6 . . . . 2 Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Turns Passed 9748 | 24 952 2079 1389 711 941 1009 1479 508 656 Spaces Moved 5251 | 30 606 923 663 337 515 626 1000 281 270 Core 545 | 29 516 . . . . . . . . Treads 1523 | 1 90 907 364 161 . . . . . Legs . | . . . . . . . . . . Wheels 3183 | . . 16 299 176 515 626 1000 281 270 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 155 110 155 170 145 145 145 116 Average Speed 153 | 53 96 206 145 160 170 149 145 149 135 Slowest Speed 320 | 160 160 320 163 245 170 170 145 160 185 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 60 31 51 13 62 56 85 50 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . 3 . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . 1 . . 1 1 2 . . Spaces Dug 37 | . . . . 1 25 . . . 11 Terrain Destroyed 209 | . 18 . 6 1 35 37 . 27 85 Melee 1 | . . . . 1 . . . . . Projectile 29 | . . . 6 . . . . 2 21 AOE 179 | . 18 . . . 35 37 . 25 64 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total 6334 | 35 915 1028 922 428 557 666 1029 321 433 Wait 467 | . 262 22 104 15 12 5 1 5 41 Move 5242 | 29 605 922 662 336 514 625 999 280 270 Hop . | . . . . . . . . . . Pick Up 68 | 2 7 6 19 14 3 3 5 2 7 Fast Attach 40 | 4 4 7 12 . . 1 6 1 5 Attach 48 | . 1 5 9 10 . 4 3 2 14 Detach 20 | . 2 2 10 1 . 1 3 . 1 Swap 42 | . . . 8 4 6 5 5 6 8 Drop 50 | . 3 13 12 5 2 . 7 1 7 Fire 349 | . 31 48 86 39 20 21 . 24 80 Melee 4 | . . . . 3 . 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Central database locked down 269 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Discovered new exit (range 12) 337 | -10/Materials | Build established: Mutant 959 | -10/Materials | Discovered new exit (range 12) 977 | -10/Materials | Entered Subcaves 1100 | -10/Subcaves | Core integrity fell below 50% 1165 | -10/Subcaves | Learned location of Storage (-7) 1272 | -10/Subcaves | Visited Clippyterm 1277 | -10/Subcaves | Learned Factory fabricator intel 1277 | -10/Subcaves | Learned 40 Factory zone layouts 1648 | -10/Subcaves | Visited 4L-MR0's lab 1671 | -10/Subcaves | Found Meta Core 2029 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2066 | -10/Subcaves | Core integrity fell below 20% 2394 | -10/Subcaves | Build established: Subdweller-Mutant 2596 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2692 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2745 | -10/Subcaves | Discovered new exit (range 6) 2848 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3056 | -10/Subcaves | Entered Materials 3056 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3317 | -8/Materials | Build established: Scavenger-Mutant 4206 | -8/Materials | Discovered new exit (range 8) 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Utility x2 4446 | -7/Factory | Identified exit to Factory 4446 | -7/Factory | Identified exit to Lower Caves 4446 | -7/Factory | Identified exit to Storage 4447 | -7/Factory | Loaded intel: 6 fabricator locations 4744 | -7/Factory | Lost 4 parts (2n2u) 5156 | -7/Factory | Entered Lower Caves 5626 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5871 | -7/Lower Caves | Discovered new exit (range 15) 6097 | -7/Lower Caves | Entered another Lower Caves area 6212 | -7/Lower Caves | Lost 3 parts (3n) 6293 | -7/Lower Caves | Learned Factory emergency access door positions 6360 | -7/Lower Caves | Encountered a Warlord checkpoint 6559 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6650 | -7/Lower Caves | Found Alien Artifact 7079 | -7/Lower Caves | Discovered new exit (range 15) 7106 | -7/Lower Caves | Entered Zion 7128 | -7/Zion | Received a visual enhancement algorithm 7140 | -7/Zion | Given A8's code to call for help 7206 | -7/Zion | System corruption cleaned by Quarantine Array 7406 | -7/Zion | Found Prototype Processor 7406 | -7/Zion | Identified Exp. Core Analyzer 7409 | -7/Zion | Found Prototype Processor 7409 | -7/Zion | Identified Exp. Terrain Scan Processor 7453 | -7/Zion | Discovered new exit (range 10) 7612 | -7/Zion | Learned 8 Factory zone layouts 7714 | -7/Zion | Learned location of Data Miner (-6) 7802 | -7/Zion | Learned location of Armory (-3) 7944 | -7/Zion | Given the Hacking Drone Bay 7945 | -7/Zion | Found Prototype Device 8366 | -7/Zion | Identified Hacking Drone Bay 8516 | -7/Zion | Found Prototype Processor 8516 | -7/Zion | Identified Exp. Targeting Computer 8519 | -7/Zion | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 8534 | -7/Zion | Found Prototype Processor 8585 | -7/Zion | Entered Proximity Caves 8697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8764 | -6/Proximity Caves | Spotted B-75 Beast 8790 | -6/Proximity Caves | Destroyed B-75 Beast 9023 | -6/Proximity Caves | Build established: Scavenger-Gunner 9032 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9051 | -6/Proximity Caves | Learned 8 Factory zone layouts 9093 | -6/Proximity Caves | Entered Factory 9093 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9094 | -6/Factory | Identified exit to Factory 9094 | -6/Factory | Identified exit to Lower Caves 9631 | -6/Factory | Lost 3 parts (2n1u) 9640 | -6/Factory | Destroyed 13 combat bots 9657 | -6/Factory | Cargo convoy interrupted 9664 | -6/Factory | Identified Exp. Target Analyzer 9682 | -6/Factory | System corruption reached 10% 9707 | -6/Factory | Core integrity fell below 50% 9740 | -6/Factory | Core integrity fell below 20% 9749 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09728_ R-10 Processor collects Wheel. 09729_ System corrupted: Heat flow error (+196). 09729_ K-01 Serf collects debris. 09730_ U-05 Engineer destroyed. 09730_ G-50 Soldier knocked back. 09732_ R-10 Processor collects Shock Rifle. 09733_ K-01 Serf collects debris. 09734_ Overheating: Energy bleed (-8). 09736_ K-01 Serf collects debris. 09737_ G-50 Soldier knocked back. 09737_ G-50 Soldier destroyed. 09738_ Magnetic Acceleration Cannon destroyed. 09740_ K-01 Serf collects debris. 09742_ Imp. Light Armor Plating destroyed. 09743_ K-01 Serf collects debris. 09745_ U-05 Engineer builds a Wall. 09746_ System corrupted: Matter fused (-8). 09746_ S-27 Virus destroyed. 09746_ K-01 Serf collects debris. 09748_ K-01 Serf destroyed. 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""""?""""?""""?""""?" | | ????"""?????????????????? """"?""""?""""?""""?" | | ????????????????????????? ??""""?""""?""""?""""?" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 1010 Armor Coverage 800 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Hacked Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepChainFirepult Manual? 0 Play Time 01:17:43 Cumulative 347.7 hours Start 2024.03.19 @ 21:45:06 End 2024.03.20 @ 21:45:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 16 Types 5/2/5/1/1/0/1/1/0 Lore% 84 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ba5bd8-c446-4ba7-81b3-d430525542df