Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 20:30:14 Player: User Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (5365) 5365 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 12236 Bonus ------- High Alert Combat Kills 781 Friendly Fire -135 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Launcher Guidance Computer Point Defense Array Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Melee Analysis Suite Improved Launcher Guidance Computer Launcher Loader Improved Transmission Jammer Improved ECM Suite Improved Core Shielding System Backup Module > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Ion Engine Light Fission Core Armored Leg Advanced Weight Redist. System Smartbomb Launcher Powered Hammer [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Missile Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . . . Utility 9 | . . 2 . 1 2 . . 1 2 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 154 | . 7 11 4 27 17 1 6 12 46 23 Power 16 | . . 1 1 5 2 . . . 7 . Engine 9 | . . 1 1 4 2 . . . 1 . Core 7 | . . . . 1 . . . . 6 . Reactor . | . . . . . . . . . . . Propulsion 36 | . 4 3 . 9 2 . 3 3 7 5 Treads 13 | . 2 3 . 1 . . . 3 . 4 Leg 16 | . 2 . . 7 2 . . . 4 1 Wheel . | . . . . . . . . . . . Hover 7 | . . . . 1 . . 3 . 3 . Flight . | . . . . . . . . . . . Utility 51 | . 2 3 2 6 9 1 1 4 14 9 Device 20 | . 1 . 1 . 3 . 1 2 7 5 Storage 4 | . 1 . . . 1 . . . 1 1 Processor 13 | . . 3 1 2 5 . . 1 1 . Hackware 3 | . . . . 1 . . . . . 2 Protection 11 | . . . . 3 . 1 . 1 5 1 Artifact . | . . . . . . . . . . . Weapon 51 | . 1 4 1 7 4 . 2 5 18 9 Energy Gun 9 | . 1 . . 1 . . . . 3 4 Energy Cannon 2 | . . 1 . . . . . 1 . . Ballistic Gun 3 | . . . . 2 . . . . 1 . Ballistic Cannon 11 | . . . 1 1 1 . . 1 5 2 Launcher 11 | . . 2 . 1 1 . 1 . 6 . Special Weapon 3 | . . 1 . . . . . . . 2 Impact Weapon 6 | . . . . . . . . 3 3 . Slashing Weapon 4 | . . . . 1 1 . 1 . . 1 Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . 1 . 2 . Parts Lost 90 | . 1 6 . 15 3 2 5 4 36 18 Power 13 | . . 1 . 4 1 1 . . 6 . Propulsion 22 | . . . . 6 . 1 2 2 7 4 Utility 27 | . . 1 . 2 1 . 1 . 16 6 Weapon 28 | . 1 4 . 3 1 . 2 2 7 8 Highest Loss Streak 10 | . 1 5 . 3 2 1 2 4 10 9 Average Slot Usage (%) 86 | . 97 91 89 94 95 96 86 87 83 37 Engine 4 | . 14 6 11 6 6 5 . 3 2 . Core 1 | . . . . 1 . . . . 5 . Treads 4 | . 13 6 22 4 . . . 9 . 4 Leg 12 | . 14 15 . 20 23 21 4 . 11 . Hover 2 | . . . . . . . 13 8 2 . Device 10 | . 10 9 . . 7 15 14 19 18 4 Storage 7 | . 15 11 11 9 11 7 7 6 4 3 Processor 18 | . . 21 23 18 22 23 23 20 16 10 Hackware 1 | . . . . 3 5 . . . . 5 Protection 5 | . . . . 13 . 6 7 5 7 . Energy Gun 1 | . 13 6 . . . . . . . 2 Ballistic Gun 1 | . 14 6 . 2 . . . . . . Ballistic Cannon 2 | . . . 1 6 4 . . 1 1 2 Launcher 3 | . . 4 11 4 2 7 4 2 1 . Impact Weapon 1 | . . . . . . . . 3 3 . Slashing Weapon 1 | . . . . 2 6 . 3 2 . . Piercing Weapon 1 | . . . . . . 7 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 11 43 47 46 71 56 56 47 56 83 20 Greatest Support 70 | 20 40 40 40 60 44 44 34 66 66 70 Greatest Overweight (x) 15 | . 1 2 1 13 1 1 13 5 15 2 Average Overweight (x) . | . . . 1 . 1 1 1 1 . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 4 Average Capacity 10 | 6 11 12 12 12 12 12 12 12 9 4 Most Carried 12 | 6 8 8 12 12 12 12 12 12 12 4 Average Carried 9 | 6 7 5 9 11 11 11 9 10 7 2 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 6 7 4 12 11 12 12 10 12 3 . Class Distribution -------------------- 80% | Mutant 9% | Scavenger-Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Matter Collected 4061 | 200 104 132 308 1034 358 212 40 115 1240 318 Remotely . | . . . . . . . . . . . Salvage Created 5694 | . 145 396 53 1390 446 287 286 115 2461 115 Parts 274 | . 7 23 8 90 18 12 21 4 89 2 Haulers Intercepted 9 | . . 1 . 5 1 . . . 2 . Recyclers Shooed 15 | . . . . . 1 . . . 13 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 6 18 . . . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 121 | . 4 11 7 28 8 11 8 2 40 2 Melee 17 | . . . . 5 1 3 4 1 3 . Guns 8 | . 4 2 . 2 . . . . . . Cannons 28 | . . 1 2 13 6 . . 1 3 2 AOE 63 | . . 8 5 7 1 8 4 . 30 . Classes Destroyed 15 | . 1 7 . 1 1 3 . . 2 . Worker 19 | . . 2 . 5 1 . . . 11 . Builder 11 | . . 2 . 4 . . . . 5 . Tunneler 1 | . . . . . 1 . . . . . Hauler 9 | . . 1 . 5 1 . . . 2 . Recycler 14 | . . 2 . 2 1 . . . 9 . Operator 2 | . . . . 1 . . . . 1 . Watcher 11 | . . 2 . 4 1 . . 1 3 . Swarmer 46 | . . 3 7 9 . 4 3 . 20 . Grunt 49 | . 4 6 . 16 6 4 4 . 7 2 Brawler 1 | . . . . . . 1 . . . . Duelist 6 | . . . . . . 1 1 . 4 . Protector 1 | . . . . . . . . . 1 . Sentry 11 | . . 2 . 3 2 . . 2 2 . Programmer 6 | . . . . . . . . . 6 . Thug 1 | . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 14 | . 2 9 4 14 4 4 4 1 11 1 Combat Bots Only 9 | . 2 5 4 7 2 4 4 1 9 1 Max Kills in Single Turn 4 | . 1 2 3 3 1 3 3 1 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 2 2 1 3 3 . 4 . Melee 1 | . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Damage Taken 14513 | . 160 681 182 1785 486 587 559 422 5662 3989 Core 2963 | . 64 154 10 176 56 162 141 61 984 1155 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 74 . 59 68 . . 48 92 1 . Volleys Fired 370 | . 13 35 5 113 40 12 1 13 100 38 Largest 3 | . 2 2 2 2 1 1 1 1 1 3 Hottest 160 | . 60 101 101 84 44 36 36 98 80 160 Shots Fired 414 | . 24 54 10 116 40 12 1 13 101 43 Gun 108 | . 24 30 . 15 . . . . 20 19 Cannon 215 | . . 4 5 89 38 . . 10 47 22 Launcher 89 | . . 20 5 12 2 12 1 3 34 . Special 2 | . . . . . . . . . . 2 Kinetic 242 | . 13 15 . 101 38 . . 4 49 22 Thermal 72 | . . 19 5 3 . . . 6 18 21 Explosive 82 | . . 20 5 5 2 12 1 3 34 . Electromagnetic 18 | . 11 . . 7 . . . . . . Robot Hit Streak 17 | . 9 7 4 13 8 8 4 10 17 5 Robot Miss Streak 14 | . 3 5 4 8 10 2 . 3 14 3 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 393 | . 17 31 5 85 43 17 13 16 140 26 Core Hits 342 | . 6 32 9 70 46 19 10 4 134 12 Critical Hits 6 | . . . . 3 . . . 1 1 1 Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . 1 1 1 Melee Attacks 124 | . . . . 21 7 9 12 6 65 4 Thermal 4 | . . . . . . . . . . 4 Impact 71 | . . . . . . . . 6 65 . Slashing 28 | . . . . 21 7 . . . . . Piercing 21 | . . . . . . 9 12 . . . Sneak Attacks 16 | . . . . 2 2 . . . 12 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20208 | . 228 1503 414 4060 1113 1243 534 434 9856 823 Guns 1487 | . 228 172 . 340 . . . . 425 322 Cannons 4655 | . . 61 81 1859 658 . . 245 1293 458 Explosions 9836 | . . 1270 333 1191 67 1024 198 63 5690 . Melee 4187 | . . . . 670 388 219 336 126 2448 . Ramming 12 | . . . . . . . . . . 12 Kinetic 4927 | . 132 74 . 2165 658 . . 106 1334 458 Thermal 1491 | . . 159 128 34 . . . 139 678 353 Explosive 8747 | . . 1270 286 443 67 1024 198 63 5396 . Electromagnetic 844 | . 96 . . 748 . . . . . . Impact 2574 | . . . . . . . . 126 2448 . Slashing 1058 | . . . . 670 388 . . . . . Piercing 555 | . . . . . . 219 336 . . . Highest Corruption 17 | . . . . 3 . . . . 17 . Average Corruption 8 | . . . . 2 . . . . 10 . Corruption Purged 4 | . . . . . . . . . 4 . Effects 74 | . . . . 8 . . . . 66 . Message Errors 21 | . . . . 5 . . . . 16 . Matter Fused 14 | . . . . . . . . . 14 . Heat Flow Errors 3 | . . . . 1 . . . . 2 . Energy Discharges 9 | . . . . 1 . . . . 8 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 7 | . . . . 1 . . . . 6 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . 7 . Targeting Errors 7 | . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1542 | . . 54 41 192 157 23 12 13 1015 35 Projectiles 103 | . . . . 58 . . . . 10 35 Explosions 679 | . . 54 41 99 71 10 . . 404 . Melee 760 | . . . . 35 86 13 12 13 601 . Knockbacks 38 | . . . . 7 5 . . . 22 4 Impact 13 | . . . . . . . . . 13 . Kinetic 23 | . . . . 7 5 . . . 7 4 Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 952 | . . 148 87 60 178 174 . . 304 1 Shots 30 | . . 8 3 2 2 6 . . 9 . Rammed 15 | . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 232 | . 54 60 90 230 12 . . 96 232 105 Average Temperature 64 | . 26 18 43 86 4 . . 38 55 56 Received Heat Transfer 3171 | . 90 204 . 711 123 36 129 78 795 1005 Effects 4 | . . . . 4 . . . . . . Interference 4 | . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 19 | . . . . 2 . . . 3 14 . Impact Corruptions 31 | . . . . . . . . 1 30 . Robots Melted 2 | . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 6 | . . . . 1 . . . . 5 . Heat Transferred 2488 | . . 336 198 74 . . . 148 1075 657 Parts Sabotaged 3 | . . . . . . . . . 1 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Peak Influence 1298 | . 86 411 350 482 323 . . 85 1298 708 Initial 615 | . . 35 160 58 192 . . 56 41 615 Average 358 | . 15 178 269 200 265 . . 45 724 572 Maximum Alert Level 4 | . . 2 1 2 1 . . . 4 3 Low Security (%) 38 | 100 100 61 20 59 20 . . 100 5 . Level 1 25 | . . 36 79 28 79 . . . 7 6 Level 2 23 | . . 2 . 12 . . . . 43 85 Level 3 5 | . . . . . . . . . 18 7 Level 4 6 | . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 1 . 6 2 . . . 10 4 Investigation 6 | . 1 . . 3 . . . . 1 1 Extermination 4 | . . . . . 1 . . . 2 1 Reinforcement 11 | . . 1 . 3 1 . . . 5 1 Assault 3 | . . . . . . . . . 2 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . 1 . 1 . . . . 2 1 Haulers Reinforced 2 | . . . . . 1 . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Distress Signals 4 | . . 1 . 1 1 . . . 1 . Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 202 | . 4 18 7 43 12 10 10 4 80 14 Peak Tracking Total 11 | . 2 6 4 6 3 4 5 1 11 5 Tactical Retreats 19 | . . 1 . 2 . . 3 . 12 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Traps Triggered 6 | . 1 . 2 2 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Machines Disabled 24 | . . 2 2 3 4 1 . . 10 2 Max in Single Turn 2 | . . 1 1 1 2 1 . . 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Machines Accessed 18 | . 1 . 1 9 . . 1 3 2 1 Terminals 10 | . 1 . . 8 . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . 2 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 61 | . 3 . 1 36 . . 1 10 7 3 Successful 38 | . 2 . 1 24 . . 1 6 3 1 Failed 23 | . 1 . . 12 . . . 4 4 2 Catastrophic 4 | . . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 9 | . 1 . . 8 . . . . . . Terminals 40 | . 3 . . 34 . . . 3 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 10 | . . . . . . . . . 7 3 Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 1 . 1 18 . . 1 1 . . Record 2 | . . . . 1 . . . 1 . . Prototype ID Bank 5 | . . . . 5 . . . . . . Open Door 2 | . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 8 | . . . . 8 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . . . 3 1 Report Inventory 2 | . . . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . . . 2 . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 4 . . . . . . Terminals 5 | . 1 . . 4 . . . . . . Track 1 | . . . . 1 . . . . . . Assimilate 2 | . . . . 2 . . . . . . Operators 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . 7 . . . 3 2 1 Full Trace Events 5 | . . . . 3 . . . . 1 1 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . Matter 212 | . . . . . . . . 212 . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . 12 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 38 | . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . 15 . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 4 | . . . . . . . . 4 . . EXPLORE 4 | . . . . . . . . 4 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . Drone Launches 4 | . . . . . . . . 4 . . Drone Recoveries 3 | . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Turns Passed 8515 | 8 330 307 452 1551 773 1301 719 731 1678 665 Spaces Moved 4302 | 7 164 119 226 686 408 789 433 296 879 295 Core 128 | . . . . 2 . . 3 . 89 34 Treads 923 | . 92 36 226 122 . . . 176 10 261 Legs 2714 | 7 72 83 . 562 408 789 146 . 647 . Wheels . | . . . . . . . . . . . Hover 537 | . . . . . . . 284 120 133 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 150 180 150 150 156 108 145 50 50 Average Speed 154 | 120 151 160 180 156 150 157 155 166 136 165 Slowest Speed 800 | 120 180 180 180 700 156 160 700 350 800 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 29 15 38 54 11 87 48 17 24 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . Scrap Searched 6 | . . . . . . 5 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 696 | . . 98 70 67 47 95 5 14 292 8 Melee . | . . . . . . . . . . . Projectile 38 | . . . . 26 . . . . 4 8 AOE 658 | . . 98 70 41 47 95 5 14 288 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Total 5601 | 6 222 180 262 1020 519 829 461 514 1180 408 Wait 397 | . 30 6 14 126 11 8 6 164 23 9 Move 4292 | 6 163 118 225 685 407 788 432 295 878 295 Hop . | . . . . . . . . . . . Pick Up 170 | . 6 6 12 33 23 6 4 16 42 22 Fast Attach . | . . . . . . . . . . . Attach 104 | . 3 6 3 18 6 . 6 7 32 23 Detach 5 | . . . . 1 . . . . 4 . Swap 50 | . 4 5 1 9 11 1 . 5 14 . Drop 72 | . 3 2 2 14 14 5 . 8 22 2 Fire 370 | . 13 35 5 113 40 12 1 13 100 38 Melee 124 | . . . . 21 7 9 12 6 65 4 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 14 | . . . . . . . . . . 14 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 11) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 575 | -9/Materials | Lost 5 parts (1p4w) 603 | -9/Materials | Discovered new exit (range 14) 645 | -9/Materials | Identified exit to Mines 646 | -9/Materials | Entered Mines 693 | -9/Mines | Met a Derelict bent on vengeance 752 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1036 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1082 | -9/Mines | Discovered new exit (range 4) 1096 | -9/Mines | Identified exit to Materials 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -8/Materials | Lost 3 parts (1p1n1w) 1437 | -8/Materials | Identified exit to Storage 2075 | -8/Materials | Destroyed 7 combat bots 2323 | -8/Materials | Lost 3 parts (3n) 2603 | -8/Materials | Build established: Scavenger-Mutant 2625 | -8/Materials | Discovered new exit (range 13) 2648 | -8/Materials | Identified exit to Factory 2649 | -8/Materials | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Utility x2 3031 | -7/Factory | Build established: Mutant 3330 | -7/Factory | Discovered new exit (range 14) 3413 | -7/Factory | Identified exit to Lower Caves 3422 | -7/Factory | Entered Lower Caves 4553 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4648 | -7/Lower Caves | Learned 4 Factory zone layouts 4696 | -7/Lower Caves | Discovered new exit (range 8) 4723 | -7/Lower Caves | Entered another Lower Caves area 5052 | -7/Lower Caves | Learned location of 2 exits from Factory 5207 | -7/Lower Caves | Spotted B-75 Beast 5324 | -7/Lower Caves | Core integrity fell below 50% 5403 | -7/Lower Caves | Discovered new exit (range 10) 5442 | -7/Lower Caves | Entered Factory 5442 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5443 | -6/Factory | Identified exit to Factory 5579 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 5785 | -6/Factory | Lost 4 parts (2n2w) 6040 | -6/Factory | Repaired Imp. Utility Shielding 6173 | -6/Factory | Entered another Factory area 6173 | -5/Factory | Evolved 2 slots: Utility x2 6510 | -5/Factory | Lost 10 parts (2p3n4u1w) 7067 | -5/Factory | Destroyed 9 combat bots 7075 | -5/Factory | Lost 3 parts (3u) 7201 | -5/Factory | Found Launcher Loader 7336 | -5/Factory | System corruption reached 10% 7348 | -5/Factory | Lost 3 parts (1p1u1w) 7356 | -5/Factory | Build established: Infiltrator-Mutant 7643 | -5/Factory | Core integrity fell below 50% 7673 | -5/Factory | First assault squad dispatched 7695 | -5/Factory | Lost 8 parts (2p2n1u3w) 7804 | -5/Factory | Core integrity fell below 20% 7843 | -5/Factory | Discovered new exit (range 15) 7850 | -5/Factory | Identified exit to Factory 7851 | -5/Factory | Entered another Factory area 7851 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7861 | -4/Factory | Lost 10 parts (1p1n7u1w) 8089 | -4/Factory | Build established: Mutant 8101 | -4/Factory | First assault squad dispatched 8398 | -4/Factory | Core integrity fell below 50% 8435 | -4/Factory | Lost 6 parts (1n2u3w) 8453 | -4/Factory | Core integrity fell below 20% 8516 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08456_ Adv. Cryofiber Web destroyed. 08458_ Acquired Plasma Rifle. 08459_ Acquired 15 matter. 08462_ Acquired 10 matter. 08469_ Propulsion Shielding destroyed. 08475_ Adv. Heat Sink destroyed. 08476_ ALERT: Rogue bot located, Programmers report to Factory Zone 1I. 08484_ Plasma Rifle destroyed. 08489_ Segregator destroyed. 08490_ Slammed into G-73 Enforcer. 08500_ R-10 Processor collects Terrain Scanner. 08501_ Slammed into G-73 Enforcer. 08504_ R-10 Processor collects Flexi-carbon Leg. 08504_ Slammed into G-73 Enforcer. 08507_ Hvy. Siege Treads destroyed. 08508_ Slammed into G-73 Enforcer. 08511_ U-05 Engineer lays Concrete. 08513_ Acquired Flexi-carbon Leg. 08514_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #### ###########?????? | | #??????? | | #??????? | | #??????? | | """"""" #??????? | | """"""" #??????? | | """"""" ##"####"# #########? | | """"""" ####??### # # | | #???????# # # | | """"""" ######### + "" # | | """"""" # # # "" # | | """"""" # """ # # """ # | | """"""" # """ # # """ ?? | | # """ # # """ ?? | | """"" # # # ??? | | """"" # """ # # ??? | | """ # """ # #;######?? | | + """ # # # ; #?? | | # # ;;;;;;;### | | # """ # u ; # | | ####### # """ # ; # | | # # """ # ; # | | ??# + R # ; # | | " "???+ # """ # %% # | | " "???# # """ %%%% # | | " "???# # """%%# % @; = # | | ###???# # g%/g%% ; = # | | #########+################;== # | | # """ #?????########### | | # ""R" """" """ #???????????????? | | + "" " """" """ ??????????????????? | | # """" """ ??????????????????? | | # """" ???????????????????? | | # """" ??????????????????? | | # """" ??????????????????? | | # ???????????????????? | | ###############?#??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 31 Energy Capacity 520 Matter Stores 426 Matter Capacity 450 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 50 Melee Accuracy 10 Launcher Accuracy 30 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer True Hacker Challenges ------------ None Game ------ Seed QuantumBottomlessActivator Manual? 0 Play Time 02:03:29 Cumulative 30.0 hours Start 2021.09.30 @ 21:29:41 End 2021.10.01 @ 20:30:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3bd17df-4a8e-4bd4-9077-2a9e4f2090e2