Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:24:50 Player: meetlok Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2054) 2054 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 4203 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 85/100 System Corruption 21% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Medium Matter Pod (100) Visual Processing Unit Terrain Scan Processor Trap Extractor (0/4) Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Structural Scanner Transport Network Coupler Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Minigun > --- INVENTORY -------- Ion Engine Improved Ion Engine Wheel Armored Wheel Huge Storage Unit Medium Matter Pod Visual Processing Unit Terrain Scan Processor Long-range Tractor Beam Trap Extractor Small Laser Light EM Pulse Cannon Datajack Mining Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 81 | 7 12 40 22 Power 9 | 1 3 3 2 Engine 7 | 1 2 3 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 21 | 3 3 12 3 Treads . | . . . . Leg 5 | 1 . 3 1 Wheel 16 | 2 3 9 2 Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 6 6 Device 8 | . 1 3 4 Storage 4 | 1 2 . 1 Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 35 | 2 3 19 11 Energy Gun 20 | . 1 14 5 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon 2 | . . . 2 Launcher 4 | . . 4 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 9 | . . . 9 Parts Lost 33 | . 3 13 17 Power 4 | . 1 2 1 Propulsion 7 | . 1 4 2 Utility 8 | . . 2 6 Weapon 14 | . 1 5 8 Highest Loss Streak 12 | . 3 7 12 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 95 90 Engine 7 | . 5 9 7 Core 2 | . 8 . . Leg 1 | . . 1 1 Wheel 20 | . 27 18 14 Device 15 | . 14 11 22 Storage 11 | . 14 11 8 Processor 6 | . . 9 8 Hackware 6 | . . 11 9 Energy Gun 10 | . 2 19 9 Ballistic Gun 9 | . 24 1 3 Naked Turns . | . . . . Heaviest Build 93 | 12 93 35 39 Greatest Support 32 | 32 32 26 24 Greatest Overweight (x) 4 | . 4 3 3 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 14 15 14 Most Carried 15 | 5 13 15 15 Average Carried 11 | 1 9 12 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 5 12 14 8 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1693 | 278 529 518 368 Remotely 42 | . . . 42 Salvage Created 2701 | 37 645 955 1064 Parts 158 | 8 43 63 44 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 11 23 15 Guns 36 | . 11 15 10 Cannons 5 | . . . 5 AOE 8 | . . 8 . Classes Destroyed 13 | 1 6 2 4 Worker 2 | . 1 . 1 Builder 5 | . 1 4 . Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Recycler 5 | . 1 1 3 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 36 | . 11 14 11 Duelist 1 | . . . 1 Sentry 7 | . . 6 1 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 4 6 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . . . 1 Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 398 | . 72 127 199 Missed 105 | . 21 29 55 Damage Taken 4108 | . 609 1366 2133 Core 997 | . 186 255 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 178 | . . 16 162 Core Remaining (%) 53 | 100 25 36 . Volleys Fired 196 | 2 64 68 62 Largest 2 | 2 2 2 2 Hottest 121 | 40 120 121 112 Shots Fired 367 | 4 128 126 109 Gun 320 | 4 126 116 74 Cannon 35 | . . . 35 Launcher 10 | . . 10 . Special 2 | . 2 . . Kinetic 176 | 4 116 2 54 Thermal 163 | . 12 114 37 Explosive 10 | . . 10 . Electromagnetic 18 | . . . 18 Robot Hit Streak 19 | 2 8 14 19 Robot Miss Streak 5 | 1 5 4 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 249 | 3 77 90 79 Core Hits 125 | 2 33 52 38 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 9 | . 2 5 2 Burn 7 | . . 5 2 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4588 | 36 1015 1891 1646 Guns 3210 | 36 1015 1240 919 Cannons 662 | . . . 662 Explosions 715 | . . 651 64 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1812 | 36 929 10 837 Thermal 1778 | . 86 1230 462 Explosive 651 | . . 651 . Electromagnetic 346 | . . . 346 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 21 | . . . 21 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . . 21 Message Errors 5 | . . . 5 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Alerts 2 | . . . 2 Weapon Failures 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 93 | . . 77 16 Projectiles . | . . . . Explosions 93 | . . 77 16 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 125 | . . 80 45 Shots 3 | . . 2 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 542 | . 334 542 222 Average Temperature 133 | . 107 150 39 Received Heat Transfer 1497 | . 336 558 603 Effects 11 | . 1 10 . Shutdowns 2 | . 1 1 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 1 6 1 Heat Transferred 4711 | . 222 3241 1248 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 587 | 10 204 587 352 Initial 187 | . 6 49 187 Average 222 | 2 89 349 227 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 49 | 100 96 26 25 Level 1 32 | . 3 23 74 Level 2 17 | . . 50 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 5 4 Investigation 5 | . . 4 1 Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 19 32 24 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 6 8 3 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 73 | . 13 38 22 Successful 53 | . 9 30 14 Failed 20 | . 4 8 8 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 9 | . 3 5 1 Terminals 36 | . 11 19 6 Fabricators . | . . . . Repair Stations 19 | . . 3 16 Recycling Units 2 | . 2 . . Scanalyzers 16 | . . 16 . Garrison Access . | . . . . Terminal Hacks 22 | . 7 13 2 Record 1 | . 1 . . Prototype ID Bank 3 | . . 2 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 3 | . 2 1 . Dispatch Records 3 | . . 2 1 Patrol Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Assault Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 14 | . . 2 12 Scan Component 7 | . . 1 6 Repair 7 | . . 1 6 Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer 15 | . . 15 . Insert Component 7 | . . 7 . Analyze 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 8 2 Full Trace Events 8 | . 1 6 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . . 1 6 Time 193 | . . 13 180 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 7 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2348 | 73 704 831 740 Spaces Moved 1194 | 52 416 476 250 Core 4 | 4 . . . Treads . | . . . . Legs 68 | 2 . 16 50 Wheels 1122 | 46 416 460 200 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 105 Average Speed 110 | 96 103 103 137 Slowest Speed 330 | 120 140 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 56 36 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 114 | . 2 107 5 Melee . | . . . . Projectile 3 | . 2 . 1 AOE 111 | . . 107 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1854 | 67 559 690 538 Wait 272 | . 34 61 177 Move 1191 | 51 415 475 250 Hop . | . . . . Pick Up 69 | 6 21 22 20 Fast Attach 19 | 6 . 8 5 Attach 30 | . 4 13 13 Detach 7 | . . 6 1 Swap 32 | 1 8 19 4 Drop 37 | 1 13 18 5 Fire 196 | 2 64 68 62 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 586 | -10/Materials | Core integrity fell below 50% 687 | -10/Materials | Discovered new exit (range 11) 710 | -10/Materials | Lost 3 parts (1p1n1w) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Build established: Scavenger-Mutant 935 | -9/Materials | Identified exit to Materials 1177 | -9/Materials | Lost 4 parts (1p1n2w) 1259 | -9/Materials | Core integrity fell below 50% 1285 | -9/Materials | Lost 7 parts (1p3n1u2w) 1480 | -9/Materials | Repaired Structural Scanner 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Utility x2 1655 | -8/Materials | Repaired Lrg. Storage Unit 1680 | -8/Materials | Repaired Beam Rifle 1712 | -8/Materials | Repaired Imp. Ion Engine 1760 | -8/Materials | Repaired Beam Rifle 1788 | -8/Materials | Repaired Datajack 1821 | -8/Materials | Repaired Visual Processing Unit 2302 | -8/Materials | Core integrity fell below 50% 2310 | -8/Materials | System corruption reached 10% 2330 | -8/Materials | Core integrity fell below 20% 2349 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-47 Trooper destroyed. Acquired 5 matter. Lrn. Tractor Beam destroyed. Lgt. EM Pulse Cannon destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+5). Knocked back. System corrupted: Imp. Light Cannon jammed. Imp. Heat Sink destroyed. System corrupted: Energy discharge (-11). Knocked back. M-13 Machinist repairs X-57 Shotgunner. X-57 Shotgunner knocked back. B-36 Bruiser destroyed. X-57 Shotgunner destroyed. M-13 Machinist destroyed. System corrupted: Assault Cannon jammed. Assault Cannon destroyed. AQ05IL9S/W,%DJU5SYYUPYP9QR>IR U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #????????## ## " # ##???????????????????????? | | ?????????## ## # ##???????????????????????? | | ####?????## ## # ##???????????????????????? | | #######?### ######### #####????????????????????? | | ######### #########%#####????????????????????? | | ######## #######% ##????????????????????? | | # ##????????????????????? | | =+ T ##????????????????????? | | =#% ##????????????????????? | | =### #### ###+### ##????????????????????? | | ### #### ###### ## ###????????????????????? | | ### #### ######??? ## ###????????????????????? | | #####+#### ##????????## ##?????????????????????? | | ## ## ##????????## ##?????????????????????? | | ???? ""?## ##??????? ## ##?????????????????????? | | ???? Y"?## ##??????? ## ##?????????????????????? | | ???? 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Wheel | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassShadeExtractor Manual? 0 Play Time 01:14:51 Cumulative 25.3 hours Start 2024.04.09 @ 23:01:28 End 2024.04.10 @ 00:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca676d64-d0c2-47e3-9b18-b01b24957685