Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 03:26:08 Player: azie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (494) 494 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 2974 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Terrain Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Targeting Computer Shield Generator > --- WEAPON ----------- Medium Laser Field Laser Advanced Beam Cannon > --- INVENTORY -------- Structural Scanner Improved Signal Interpreter Terrain Scanner [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 32 | 5 3 8 2 3 11 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 . 2 1 Treads . | . . . . . . Leg 8 | 2 . 3 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 1 2 . 5 Device 7 | . 2 1 1 . 3 Storage 1 | . 1 . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . 3 . 1 4 Energy Gun 6 | 2 . 1 . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 1 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . . . . 13 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 80 100 100 100 69 Engine 12 | . 14 14 14 14 6 Leg 25 | . 28 28 28 28 16 Device 18 | . 9 28 25 14 7 Processor 5 | . . . 2 14 16 Energy Gun 13 | . 28 13 14 12 5 Energy Cannon 1 | . . . . . 7 Ballistic Gun 8 | . . 9 14 14 4 Special Weapon 2 | . . 5 . 1 4 Peak Build Rating 19 | 5 7 7 7 8 19 Average Rating 8 | 3 5 6 7 7 15 On Entrance 5 | . 5 7 7 7 8 Naked Turns . | . . . . . . Heaviest Build 20 | 9 11 11 10 9 20 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 2 5 2 4 5 Average Carried 2 | . . 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | . 2 2 2 3 2 Class Distribution -------------------- 73% | Mutant 13% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 507 | 137 . 237 . 61 72 Remotely 280 | . . 173 . 61 46 Salvage Created 625 | . . 168 . 87 370 Parts 41 | . . 18 . 6 17 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . . 8 . 2 9 Guns 11 | . . 7 . 2 2 Cannons 7 | . . 1 . . 6 Classes Destroyed 6 | . . 3 . . 3 Worker 2 | . . 1 . . 1 Hauler 1 | . . . . . 1 Swarmer 10 | . . 6 . . 4 Grunt 6 | . . 2 . 2 2 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 7 | . . 3 . 2 7 Combat Bots Only 6 | . . 3 . 2 6 Max Kills in Single Turn 2 | . . 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 219 | . 2 57 . 18 142 Missed 52 | . 1 16 . 7 28 Damage Taken 1919 | . 11 363 . 159 1386 Core 672 | . . 52 . 66 554 Absorbed by Shields 16 | . . . . . 16 Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 66 | . . 24 . 8 34 Largest 3 | . . 2 . 2 3 Hottest 181 | . . 120 . 70 181 Shots Fired 122 | . . 40 . 16 66 Gun 81 | . . 39 . 16 26 Cannon 32 | . . . . . 32 Launcher . | . . . . . . Special 9 | . . 1 . . 8 Kinetic 38 | . . 17 . 8 13 Thermal 77 | . . 16 . 8 53 Explosive . | . . . . . . Electromagnetic 7 | . . 7 . . . Robot Hit Streak 10 | . . 3 . 6 10 Robot Miss Streak 4 | . . 4 . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 70 | . . 21 . 11 38 Core Hits 35 | . . 12 . 6 17 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Meltdown 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1047 | . . 241 . 128 678 Guns 500 | . . 217 . 128 155 Cannons 469 | . . . . . 469 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 201 | . . 86 . 51 64 Thermal 790 | . . 99 . 77 614 Explosive . | . . . . . . Electromagnetic 56 | . . 56 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 350 | . . 210 . 218 350 Average Temperature 97 | . . 76 . 103 106 Received Heat Transfer 531 | . 6 66 . 105 354 Effects 2 | . . . . . 2 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . . . 7 Heat Transferred 1752 | . . 272 . 222 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 202 | . 34 127 . 72 202 Initial 13 | . . 13 . . . Average 50 | . 10 48 . 67 73 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 80 Level 1 4 | . . . . . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 5 12 . 6 24 Peak Tracking Total 12 | . 3 4 . 3 12 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 3 . 4 1 2 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 61 | . 7 . 49 3 2 Successful 59 | . 5 . 49 3 2 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 54 | . 1 . 49 3 1 Record 52 | . . . 49 2 1 Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 8 | . 8 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 55 | . . 55 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 134 | . . 134 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2763 | 70 354 837 571 410 521 Spaces Moved 1781 | 64 207 501 452 313 244 Core 44 | 25 . . . . 19 Treads . | . . . . . . Legs 1737 | 39 207 501 452 313 225 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 92 120 120 120 120 137 Slowest Speed 300 | 120 120 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 39 81 91 71 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2255 | 74 313 698 479 333 358 Wait 341 | 1 98 155 26 3 58 Move 1776 | 63 206 500 451 312 244 Hop . | . . . . . . Pick Up 27 | 5 5 5 . 4 8 Fast Attach . | . . . . . . Attach 18 | 5 3 1 . . 9 Detach . | . . . . . . Swap 14 | . . 7 2 3 2 Drop 10 | . 1 6 . 3 . Fire 66 | . . 24 . 8 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered Mines 433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 501 | -10/Mines | Learned location of Storage (-7) 528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 528 | -10/Mines | Discovered new exit (range 5) 579 | -10/Mines | Excavation squad dispatched 579 | -10/Mines | A large section of the Mines collapsed 740 | -10/Mines | Received a Mining Laser from a helpful Derelict 829 | -10/Mines | Excavation squad dispatched 1262 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Discovered new exit (range 14) 1326 | -10/Exiles | Met 8R-AWN 1343 | -10/Exiles | Met EX-HEX 1416 | -10/Exiles | Met EX-DEC 1439 | -10/Exiles | Visited The Gauntlet 1576 | -10/Exiles | Learned location of Zion (-7) 1599 | -10/Exiles | Met EX-BIN 1645 | -10/Exiles | Aligned with FarCom system 1646 | -10/Exiles | Given EX-Vault access code 1817 | -10/Exiles | Discovered new exit (range 14) 1833 | -10/Exiles | Entered Mines 2078 | -9/Mines | Discovered new exit (range 10) 2118 | -9/Mines | Learned location of 1 exit from Materials 2162 | -9/Mines | Build established: Scavenger-Mutant 2204 | -9/Mines | Discovered new exit (range 13) 2243 | -9/Mines | Entered Materials 2243 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2244 | -8/Materials | Identified exit to Factory 2568 | -8/Materials | Lost 5 parts (2n1u2w) 2667 | -8/Materials | Identified exit to Garrison 2716 | -8/Materials | Core integrity fell below 50% 2748 | -8/Materials | Lost 5 parts (1p1n3w) 2750 | -8/Materials | Core integrity fell below 20% 2764 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf cleans the Pressure Siphon. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON K-01 Serf cleans the Pressure Siphon. Shield Generator severed. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Med. Laser destroyed. Adv. Beam Cannon destroyed. K-01 Serf destroyed. Field Laser destroyed. W-25 Informer sends out distress signal. Overheating: System interference. Targeting Computer temporarily disabled. Adv. Visual Processing Unit broken. Overheating: Short circuit. Deuterium Engine destroyed. Targeting Computer destroyed. 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