Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 23:47:04 Player: albenzo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (559) 559 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2539 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Structural Scanner Visual Processing Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array Advanced Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Structural Scanner Visual Processing Unit Terrain Scan Processor [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 25 | 6 1 . 6 12 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 1 7 Treads . | . . . . . Leg 5 | 2 . . 1 2 Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 4 | . 1 . 2 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . . 3 4 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . 3 17 Power 1 | . . . . 1 Propulsion 7 | . . . 1 6 Utility 3 | . . . . 3 Weapon 9 | . . . 2 7 Highest Loss Streak 12 | . . . 3 12 Average Slot Usage (%) 87 | . 97 100 96 64 Engine 9 | . 14 14 11 4 Leg 17 | . 28 28 21 1 Hover 4 | . . . . 16 Device 16 | . 11 14 20 15 Storage 11 | . 14 14 11 9 Ballistic Gun 23 | . 28 28 26 15 Launcher 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 19 | 13 14 14 18 19 Greatest Support 24 | 20 20 20 20 24 Greatest Overweight (x) 6 | 2 . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 3 6 6 6 6 Average Carried 5 | 1 4 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 3 6 6 5 4 Class Distribution -------------------- 49% | Mutant 38% | Skirmisher 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 525 | 252 42 81 99 51 Remotely . | . . . . . Salvage Created 615 | . 101 53 261 200 Parts 53 | . 7 5 29 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 2 3 11 6 Guns 16 | . 2 3 5 6 AOE 6 | . . . 6 . Classes Destroyed 6 | . 2 1 2 1 Worker 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 13 | . . 3 7 3 Grunt 4 | . 2 . . 2 Duelist 1 | . . . . 1 Sentry 4 | . . . 4 . Best Kill Streak 9 | . 3 3 9 3 Combat Bots Only 9 | . 2 3 9 3 Max Kills in Single Turn 6 | . 2 1 6 1 Gunslinging . | . . . . . Exploded 5 | . . . 5 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2155 | . 59 48 525 1523 Core 650 | . . . 94 556 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 100 76 . Volleys Fired 56 | . 4 6 17 29 Largest 3 | . 2 2 3 3 Hottest 80 | . 40 40 70 80 Shots Fired 115 | . 8 12 45 50 Gun 108 | . 8 12 38 50 Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 96 | . 8 12 38 38 Thermal 12 | . . . . 12 Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 5 2 9 17 Robot Miss Streak 4 | . 1 3 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 76 | . 6 5 24 41 Core Hits 44 | . 4 3 20 17 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1125 | . 96 35 588 406 Guns 817 | . 96 35 290 396 Cannons . | . . . . . Explosions 298 | . . . 298 . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 725 | . 96 35 290 304 Thermal 92 | . . . . 92 Explosive 298 | . . . 298 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . 92 4 Shots 4 | . . . 4 . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 2 . 18 18 Average Temperature 7 | . 2 . 6 10 Received Heat Transfer 465 | . 33 . 99 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 224 | . . . . 224 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 394 | . 90 104 394 211 Initial 81 | . . 34 40 81 Average 123 | . 31 89 191 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 82 | 100 100 100 58 92 Level 1 17 | . . . 41 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 3 13 21 Peak Tracking Total 10 | . 2 3 10 9 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 19 | . 10 . 8 1 Successful 14 | . 9 . 5 . Failed 5 | . 1 . 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 18 | . 10 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . 9 . 5 . Record 8 | . 6 . 2 . Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . 1 . . . Assault Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1217 | 58 197 168 447 347 Spaces Moved 853 | 45 98 112 297 301 Core 37 | 13 . . . 24 Treads . | . . . . . Legs 573 | 32 98 112 297 34 Wheels . | . . . . . Hover 243 | . . . . 243 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 52 Average Speed 101 | 103 120 120 120 69 Slowest Speed 350 | 150 120 120 150 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 26 22 37 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 38 . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1104 | 53 170 134 352 395 Wait 138 | . 61 15 22 40 Move 849 | 44 97 111 296 301 Hop . | . . . . . Pick Up 18 | 3 5 1 7 2 Fast Attach 16 | 6 1 . . 9 Attach 9 | . . . 6 3 Detach 3 | . . . 1 2 Swap . | . . . . . Drop 9 | . 2 1 3 3 Fire 56 | . 4 6 17 29 Melee . | . . . . . Ram 3 | . . . . 3 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Entered Mines 274 | -10/Mines | Discovered new exit (range 14) 308 | -10/Mines | Build established: Mutant 378 | -10/Mines | Learned location of Mines (-9) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 695 | -9/Materials | Destroyed 9 combat bots 700 | -9/Materials | Lost 3 parts (1n2w) 758 | -9/Materials | Build established: Skirmisher 853 | -9/Materials | Discovered new exit (range 4) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -8/Materials | Lost 12 parts (1p4n3u4w) 1167 | -8/Materials | Core integrity fell below 50% 1213 | -8/Materials | Core integrity fell below 20% 1218 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01177_ Imp. Hover Unit destroyed. 01179_ S-10 Pest destroyed. 01185_ Acquired Lgt. Assault Rifle. 01185_ Slug penetrates Wall. 01187_ Acquired Lgt. Assault Rifle. 01188_ Slug penetrates Door. 01191_ Sml. Laser destroyed. 01194_ Penetrated by Slug. 01200_ Imp. Hover Unit destroyed. 01203_ Penetrated by Slug. 01203_ Lgt. Assault Rifle destroyed. 01206_ U-05 Engineer builds a Door. 01206_ Penetrated by Slug. 01209_ K-01 Serf collects debris. 01212_ Penetrated by Slug. 01212_ Lgt. Assault Rifle destroyed. 01212_ K-01 Serf collects debris. 01212_ Slammed into Y-45 Defender. 01213_ Destabilizing: Core damaged (-11). 01215_ Slug penetrates Wall. 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[ #???#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed NeutrinoHardcellLoader Manual? 0 Play Time 00:42:52 Cumulative 8.3 hours Start 2020.10.03 @ 17:40:39 End 2020.10.03 @ 23:47:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f086727a-c7e7-4b77-af61-3b36e98ad9ce