Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 15:15:45 Player: Infomantis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (282) 1410 Value Destroyed (13357) 13357 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (5267) 5267 TOTAL SCORE: 30654 Bonus ------- High Alert Combat Kills 764 Follower Combat Kills 624 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Acquired SGEMP 2000 Friendly Fire -121 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 66/100 System Corruption 31% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- Mini Drone Bay (3/3) Fusion Bomb Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Wheel > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Target Analyzer Core Analyzer SHELL Armor Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor High-capacity Storage Unit Advanced Sensor Array Encrypted Comm Array Heavy Armor Plating Advanced Force Field Advanced Corruption Screen System Restoration Module Advanced Trap Extractor Mini Drone Bay Quantum Rifle Potential Cannon Railgun Fusion Bomb Launcher Advanced Datajack SGEMP Prototype [Rating: 185] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . 2 . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . 1 . . . 2 . 1 . . . . 1 . . . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 492 | 6 7 5 20 7 8 25 13 27 5 14 36 16 14 4 15 17 24 47 19 5 12 . 35 63 48 Power 41 | 1 2 . 3 . 1 5 . . 2 2 1 1 1 . . 3 1 5 . . 3 . . 6 4 Engine 19 | 1 2 . 3 . 1 3 . . 1 1 1 . . . . 2 1 1 . . . . . 2 . Core 11 | . . . . . . 2 . . 1 1 . 1 1 . . 1 . 1 . . 2 . . 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . 3 4 Propulsion 110 | 2 . 1 9 3 2 8 3 12 1 2 11 3 2 . 2 3 3 7 2 . . . 7 17 10 Treads 35 | 2 . . 1 . 1 8 1 9 . 2 . . . . . 2 2 3 . . . . . 2 2 Leg 46 | . . . 3 1 1 . . . . . 9 3 2 . 2 1 1 1 2 . . . 3 10 7 Wheel 28 | . . 1 5 2 . . 2 2 1 . 2 . . . . . . 3 . . . . 4 5 1 Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 2 2 2 1 2 3 4 3 5 2 5 9 8 7 4 9 5 10 23 6 2 4 . 22 20 13 Device 94 | 1 . 2 . 2 1 1 1 2 2 1 4 3 5 3 4 4 7 17 3 1 1 . 14 8 7 Storage 13 | 1 2 . . . 1 . . 1 . . . . . . . . . . . . . . 1 4 3 Processor 16 | . . . 1 . . . . 1 . 2 1 1 . . . . 2 2 1 . . . . 4 1 Hackware 8 | . . . . . . . . . . . 1 . . . . 1 1 1 . . . . 3 1 . Protection 42 | . . . . . 1 3 2 1 . 2 3 4 2 1 5 . . 3 2 1 3 . 4 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 1 3 2 7 2 2 8 7 10 . 5 15 4 4 . 4 6 10 12 11 3 5 . 6 20 21 Energy Gun 43 | 1 3 1 4 . . 1 1 3 . 3 7 . . . . 1 4 . 3 . 2 . 1 4 4 Energy Cannon 18 | . . . . . . . . 1 . . 1 1 2 . 1 1 . . . . . . . 7 4 Ballistic Gun 25 | . . . 2 2 2 3 3 3 . . . . . . . . . . . . . . . 3 7 Ballistic Cannon 27 | . . 1 . . . 1 . . . . 3 1 1 . 1 . . 9 2 . . . 3 2 3 Launcher 26 | . . . . . . 2 2 2 . 2 2 2 1 . 2 1 1 2 2 1 . . 1 1 2 Special Weapon 7 | . . . . . . . . . . . . . . . . . 2 1 1 . 2 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 1 1 . . . . . . . 2 2 . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . 2 2 1 . 1 2 . Special Melee Weapon 7 | . . . 1 . . . . . . . 2 . . . . 1 1 . 1 . . . . . 1 Unidentified Prototypes 33 | . . . 1 . . . 2 4 1 1 4 . 1 . . . 2 . 1 . 4 . 2 8 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Lost 137 | . . 5 7 1 . 6 . 3 . 11 5 1 . . 9 4 9 15 . . . . 4 20 37 Power 19 | . . . 2 . . . . . . 1 1 . . . 1 . 1 3 . . . . . 5 5 Propulsion 42 | . . 2 4 . . 1 . 2 . 3 2 . . . 3 2 1 3 . . . . 2 5 12 Utility 48 | . . 1 . 1 . 3 . 1 . 6 2 1 . . 4 1 3 5 . . . . 2 4 14 Weapon 28 | . . 2 1 . . 2 . . . 1 . . . . 1 1 4 4 . . . . . 6 6 Highest Loss Streak 22 | . . 3 4 1 . 3 . 1 . 6 2 1 . . 7 4 3 12 . . . . 2 11 22 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Average Slot Usage (%) 90 | . 99 95 94 98 88 92 100 99 89 79 84 96 99 97 95 53 74 85 92 94 88 100 99 88 65 Engine 3 | . 14 14 10 11 9 4 9 9 6 5 5 . . . . 1 3 1 . . . . . 1 . Core 2 | . . . . . . 4 . . . 1 . 5 6 6 5 . 5 3 . . 3 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 Treads 8 | . 28 13 3 . 6 34 30 31 15 12 . . . . . 4 12 14 . . . . . 1 1 Leg 12 | . . . 13 10 2 . . . . . 20 32 33 33 32 11 3 1 14 15 15 15 14 12 17 Wheel 7 | . . 10 14 22 18 . 5 3 7 7 5 . . . . . . 4 15 15 15 15 13 10 . Device 10 | . 14 13 11 20 18 8 11 14 21 9 8 6 12 12 5 3 11 9 11 10 10 10 9 5 5 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 5 6 Processor 10 | . . . 7 . . . . 3 7 9 12 19 20 20 19 11 16 11 14 15 15 15 9 15 11 Hackware 4 | . . . . . . . . . . . 3 . . . . . 3 7 5 5 5 5 18 14 4 Protection 4 | . . . . . 7 11 15 9 7 8 4 9 5 4 10 . . 3 2 4 5 5 3 2 2 Energy Gun 6 | . 27 17 10 11 3 3 1 3 7 12 6 . . . . . 6 . 6 10 . 10 9 4 2 Energy Cannon 1 | . . . . . . . . . . . 1 6 6 13 7 4 . . . . . . . 1 . Ballistic Gun 2 | . . . 7 11 14 9 7 9 7 1 . . . . . . . . . . . . . 1 3 Ballistic Cannon 2 | . . 10 3 . . 2 . . . . 3 5 5 . 3 . . 13 2 . . . 1 2 1 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 164 | 12 30 36 36 35 38 56 55 51 52 56 70 73 70 57 63 50 62 90 61 57 73 73 144 143 164 Greatest Support 196 | 40 40 40 26 40 40 80 80 62 28 28 100 100 100 96 96 55 178 196 61 61 61 61 73 128 172 Greatest Overweight (x) 5 | . . 2 3 1 . 1 4 4 1 1 2 . . . 1 1 . 4 . . 1 1 4 5 2 Average Overweight (x) . | . . 1 1 . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 24 25 19 Most Carried 25 | 8 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Carried 15 | 5 8 10 11 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 13 15 14 14 23 24 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Final Carried 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 25 25 24 Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Mutant 8% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 11139 | 217 113 142 302 281 242 733 227 448 . 244 275 568 271 . 639 267 1040 2007 350 130 230 69 416 938 990 Remotely 1149 | . . . . . . . . . . . . . . . . . . 1149 . . . . . . . Salvage Created 12955 | 25 581 159 510 209 373 595 372 937 . 417 648 402 143 . 354 533 1387 1856 247 64 230 40 212 1123 1538 Parts 663 | 7 40 17 35 14 23 34 19 60 . 22 22 16 14 . 21 19 38 95 8 2 12 2 15 60 68 Haulers Intercepted 9 | . . . . . 1 . . 5 . . 1 . . . . 1 . 1 . . . . . . . Recyclers Shooed 10 | 1 . . 1 1 . . . . . . . . . . . 3 . 2 . . . . . . 2 Parts Field Recycled 18 | . . . . . . . . . . . . . . . . . 13 5 . . . . . . . Retrieved Matter 467 | . . . . . . . . . . . . . . . . . 419 48 . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . . 12 12 . 25 . . . 5 . 8 2 . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 238 | . 11 8 11 7 8 14 5 17 . 19 11 13 8 . 13 4 13 28 4 3 . . 3 15 23 Melee 16 | . . . . . . . 5 5 . . . . . . . 1 2 . . . . . . 3 . Guns 83 | . 10 4 11 7 8 10 . 6 . 6 5 . . . . . 2 . 1 . . . 3 4 6 Cannons 62 | . . 4 . . . 3 . . . . 3 8 5 . 4 . . 25 . . . . . 5 5 AOE 68 | . . . . . . 1 . 6 . 12 2 5 3 . 9 3 4 3 3 3 . . . 3 11 Classes Destroyed 24 | 1 5 . 2 . 1 3 1 . . 4 2 1 . . . . . 2 . . . . . 2 . Worker 10 | . . . 2 . . . . 2 . . 1 . . . . 2 . 1 . . . . . . 2 Builder 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 1 . . 5 . . 1 . . . . 1 . 1 . . . . . . . Recycler 11 | . 1 . 1 . . . 3 . . . . . . . . 1 . 2 . . . . . 1 2 Minesweeper 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Operator 7 | . 2 . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 1 Watcher 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Swarmer 66 | . 3 6 3 3 3 2 3 3 . 3 . 7 7 . 9 . . 4 . . . . . 3 7 Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 72 | . 8 2 6 4 3 5 . 9 . 1 6 3 . . 2 4 3 9 3 2 . . . 1 1 Brawler 5 | . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . Duelist 4 | . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 26 | . . . 2 . 2 4 1 4 . . 2 1 . . 1 . 2 4 . . . . 1 . 2 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 17 | . . . . . . . 1 . . 1 2 . . . . . 3 1 . . . . . 4 5 Programmer 25 | . . . . . . . . . . . 1 1 1 . . . 2 7 . . . . 2 5 6 Behemoth 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 1 3 3 4 4 4 3 3 8 . 14 4 3 4 . 5 4 4 9 4 3 . 1 2 5 10 Combat Bots Only 14 | . 3 3 4 4 4 3 3 6 . 14 3 3 4 . 5 3 4 6 4 3 . . 2 4 9 Max Kills in Single Turn 7 | 1 2 1 1 1 1 1 1 4 . 7 1 2 2 . 4 3 2 3 2 3 . 1 1 3 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 1 . 3 . 7 1 2 2 . 4 3 2 3 2 3 . . . 2 3 Melee 1 | . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 30569 | . 406 312 919 144 449 1255 248 851 . 2274 1335 778 217 . 1452 597 1618 3491 67 122 . 89 519 5831 7595 Core 4098 | . 62 54 183 9 . 132 30 139 . 345 144 32 . . 289 52 135 260 . 10 . . 70 679 1473 Absorbed by Shields 284 | . . . . . . . . . . . . . . . . . . . . . . . . . 284 Regen/Repaired (Parts) 760 | . . . . . . . 272 . . . . . . . . . . . . . . . . 188 300 Core Remaining (%) 59 | 100 . 53 . 52 . . . 45 . 50 . . . . 45 . 81 . . . . 76 . 35 . Volleys Fired 732 | 9 47 25 53 14 28 67 2 35 . 33 41 32 11 . 17 3 98 59 6 2 6 . 22 58 64 Largest 3 | 1 2 2 2 2 2 2 1 2 . 2 2 2 2 . 2 1 2 3 2 1 1 . 3 3 3 Hottest 265 | 40 80 113 88 88 88 71 39 89 . 122 134 134 134 . 180 90 130 198 188 50 20 . 253 261 265 Shots Fired 1299 | 9 94 45 102 28 56 119 2 40 . 63 73 59 18 . 31 3 104 167 9 2 6 1 39 98 131 Gun 802 | 9 94 28 102 28 56 84 . 37 . 59 55 . . . . . 93 . 6 . . 1 23 46 81 Cannon 436 | . . 17 . . . 30 . . . . 14 54 15 . 28 2 . 163 . . . . 16 50 47 Launcher 45 | . . . . . . 5 2 3 . 4 4 5 3 . 3 1 3 2 3 2 . . . 2 3 Special 16 | . . . . . . . . . . . . . . . . . 8 2 . . 6 . . . . Kinetic 627 | . . 17 54 14 54 94 . 30 . 7 8 27 7 . 7 . . 163 . . . . 16 41 88 Thermal 467 | 9 15 7 48 14 2 . . 7 . 52 61 27 8 . 21 2 66 2 6 . 6 1 23 50 40 Explosive 45 | . . . . . . 5 2 3 . 4 4 5 3 . 3 1 3 2 3 2 . . . 2 3 Electromagnetic 152 | . 79 21 . . . 20 . . . . . . . . . . 27 . . . . . . 5 . Robot Hit Streak 35 | 2 7 6 12 9 11 22 23 28 . 13 13 19 2 . 9 2 35 11 2 . 3 . 12 15 12 Robot Miss Streak 10 | 2 4 4 3 4 2 2 . 1 . 4 2 10 2 . 1 1 2 4 3 . 2 . 2 6 4 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Secondary Targets 8 | . 1 . 1 1 1 1 . . . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 886 | 5 55 23 74 16 42 78 16 49 . 45 52 39 6 . 24 17 102 76 7 . 4 1 16 66 73 Core Hits 525 | 3 20 11 26 10 17 32 8 36 . 29 33 24 10 . 20 12 46 49 22 20 3 1 7 37 49 Critical Kills 41 | . . 1 1 . . 1 . . . . . . . . . . . 28 . . . . . 2 8 Critical Parts Destroyed 38 | . . . . . . 1 . . . . . . . . . . . 26 . . . . . . 11 Critical Strikes 120 | . 1 2 5 1 . 4 1 4 . 7 4 . 1 . . . 6 56 . . . . . 8 20 Burn 20 | . . 1 3 1 . . . 1 . 7 4 . . . . . 3 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 82 | . . 1 2 . . 4 . . . . . . . . . . . 54 . . . . . 3 18 Blast 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 1 Corrupt 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Sever 5 | . . . . . . . 1 3 . . . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 123 | . . . . . . 3 22 31 . . 1 . . . . 19 12 . 2 . . 1 9 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . 3 22 31 . . . . . . . 15 9 . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . 2 . . 1 9 23 . Sneak Attacks 24 | . . . . . . . 4 4 . . 1 . . . . 8 3 . 2 . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31232 | 56 808 441 1038 217 649 1616 656 2016 . 2076 1867 1771 501 . 1492 852 2703 2224 814 474 66 57 547 3882 4409 Guns 10879 | 56 750 218 1038 217 649 980 . 532 . 858 800 . . . . . 1890 . 118 . . . 387 776 1610 Cannons 7567 | . . 223 . . . 381 . . . . 304 1282 224 . 808 35 . 1842 . . . . 160 1216 1092 Explosions 9315 | . 58 . . . . 255 86 616 . 1218 763 489 277 . 678 242 568 370 529 474 . . . 1126 1566 Melee 3144 | . . . . . . . 570 868 . . . . . . . 575 245 . 167 . . 57 . 662 . Ramming 261 | . . . . . . . . . . . . . . . 6 . . 12 . . . . . 102 141 Kinetic 7984 | . . 223 558 75 623 1127 . 492 . 78 221 459 80 . 217 . . 1842 . . . . 160 497 1332 Thermal 10865 | 56 169 81 480 142 26 . . 40 . 780 883 823 144 . 591 35 1659 . 118 . 66 . 387 2296 2089 Explosive 7226 | . . . . . . 255 86 616 . 1218 605 489 277 . 678 242 388 370 529 474 . . . 152 847 Electromagnetic 1752 | . 639 137 . . . 234 . . . . 158 . . . . . 411 . . . . . . 173 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2258 | . . . . . . . 570 868 . . . . . . . 575 245 . . . . . . . . Piercing 886 | . . . . . . . . . . . . . . . . . . . 167 . . 57 . 662 . Highest Corruption 31 | . . . 1 1 . 4 4 5 . 2 1 1 . . 11 . 6 4 4 4 4 4 1 7 31 Average Corruption 4 | . . . 1 1 . 4 4 4 . 2 1 1 . . 10 . 3 2 4 4 4 4 1 2 16 Corruption Purged 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Corruption Blocked 75 | . . . . . . . . . . . . . . . . . . . . . . . 30 45 . Effects 243 | . . . 3 7 . 29 14 24 . 2 1 . . . 16 . 13 5 24 16 5 27 3 16 38 Message Errors 57 | . . . . 2 . 8 6 11 . 1 . . . . 1 . 1 1 6 4 1 4 . 6 5 Matter Fused 55 | . . . 2 4 . 4 1 5 . 1 . . . . 6 . 3 . 4 4 1 6 2 3 9 Heat Flow Errors 28 | . . . . . . 2 2 2 . . . . . . 1 . 1 . 3 2 2 8 . 1 4 Energy Discharges 31 | . . . . . . 6 3 1 . . . . . . 3 . 4 1 6 1 . 1 . 1 4 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 26 | . . . . . . 3 2 4 . . . . . . 3 . 1 . 3 1 . 5 1 1 2 Data Loss (major) 11 | . . . . 1 . . . . . . . . . . . . 2 1 2 . . 1 . 1 3 Misfires 9 | . . . 1 . . 3 . 1 . . . . . . . . . . . . . 1 . 2 1 Alerts 13 | . . . . . . 1 . . . . 1 . . . 2 . . 1 . 4 1 1 . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1298 | . . . . . . . 69 5 . 146 53 136 . . 3 16 24 45 . . . . . 259 542 Projectiles 570 | . . . . . . . . . . . 53 62 . . . . . 9 . . . . . 106 340 Explosions 583 | . . . . . . . . 5 . 146 . 74 . . 3 . 24 36 . . . . . 93 202 Melee 145 | . . . . . . . 69 . . . . . . . . 16 . . . . . . . 60 . Knockbacks 44 | . . 2 . . . 3 . . . . 2 3 1 . . . . 16 . . . . . 9 8 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 42 | . . 2 . . . 3 . . . . 2 3 1 . . . . 16 . . . . . 7 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 740 | . 37 . . . . . . 18 . 94 43 72 . . . . 122 6 . 124 . . . . 224 Shots 18 | . 1 . . . . . . 1 . 3 1 3 . . . . 3 . . 4 . . . . 2 Rammed 23 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 21 Targets Rammed 41 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 5 33 Kicked 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 12 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 234 255 155 175 6 256 140 95 . 20 385 246 60 . 230 58 209 327 243 246 220 209 377 296 187 Average Temperature 75 | . 63 85 32 55 5 82 75 27 . 8 103 90 29 . 95 23 48 81 83 127 101 91 141 120 87 Received Heat Transfer 4364 | . 168 75 351 57 216 513 36 351 . 182 423 78 . . 258 171 261 414 36 . . . 72 468 234 Effects 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 11 | . 6 . . . . 1 . . . . . . . . . . 4 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Parts Melted 25 | . . 1 4 1 . . . . . . 11 . . . 2 . 2 . . . . . 1 3 . Heat Transferred 15170 | 125 350 259 1376 407 74 . . 148 . 1961 1850 814 148 . 629 37 2629 . 148 . 148 . 444 1800 1823 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 977 | 10 347 207 210 273 238 977 685 639 239 336 287 . . . . 138 412 748 . . . . 97 455 917 Initial 475 | . 6 85 . 81 11 154 475 204 239 170 176 . . . . . 61 216 . . . . . 44 243 Average 255 | 5 181 62 64 141 80 535 545 456 239 244 182 . . . . 38 241 410 . . . . 38 159 462 Maximum Alert Level 3 | . 1 1 1 1 1 3 2 2 1 1 1 . . . . . 2 3 . . . . . 2 3 Low Security (%) 48 | 100 75 87 98 72 88 2 . . . 35 58 . . . . 100 41 . . . . . 100 62 16 Level 1 28 | . 24 12 1 27 11 40 . 37 100 64 41 . . . . . 43 53 . . . . . 29 33 Level 2 17 | . . . . . . 28 100 62 . . . . . . . . 15 42 . . . . . 8 24 Level 3 5 | . . . . . . 28 . . . . . . . . . . . 4 . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 61 | . 5 . 3 1 1 . 2 3 . 2 5 . . . 1 2 . 9 . . . . 4 15 8 Investigation 18 | . 3 . 1 1 . . . 2 . . 3 . . . . . . 4 . . . . 3 1 . Extermination 11 | . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 4 2 Reinforcement 20 | . 2 . 2 . . . 1 1 . 2 1 . . . . 1 . 1 . . . . . 6 3 Assault 7 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 3 Garrison 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 2 Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 12 | . 1 . 4 . . . . 1 . . . . . . . . . 1 . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 448 | . 20 10 24 9 13 16 9 24 . 43 13 13 8 . 28 11 13 59 4 3 . 1 7 44 76 Peak Tracking Total 17 | . 4 3 6 5 7 3 4 6 . 17 3 3 4 . 11 6 5 12 4 . . 1 2 11 13 Tactical Retreats 30 | . . 1 2 . . . 1 3 . 1 . . . . . . . 2 . . . 1 2 6 11 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 17 | . . . 2 . . 2 . 2 . 2 2 . . . . . 2 1 . . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 59 | . . . 7 . . . . . . . 52 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogrammed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Reused 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Traps Extracted 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Triggered 8 | . . . 1 . . . . . . . . 1 . . 3 . . . . . . . . 3 . Most Traps Carried 9 | . . . . . . . . . . . . . . . . . . . 8 9 9 7 7 7 6 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 31 | . 2 . 1 . 1 7 . 5 . 1 1 . 1 . . . 1 2 . . . . . 8 1 Max in Single Turn 2 | . 1 . 1 . 1 1 . 1 . 1 1 . 1 . . . 1 1 . . . . . 2 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Relay 7 | . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 70 | . 4 . 2 1 3 3 2 6 1 . 8 1 1 4 . 1 . 8 1 . 5 . 8 11 . Terminals 43 | . 3 . 2 . 1 3 1 6 1 . 5 . . . . . . 6 . . . . 6 9 . Fabricators 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . Total Hacks 210 | . 10 . 5 1 4 7 6 14 1 . 17 1 1 28 . 1 . 44 1 . 18 . 21 30 . Successful 136 | . 4 . 4 1 4 3 5 6 1 . 9 1 1 28 . 1 . 22 1 . 18 . 7 20 . Failed 74 | . 6 . 1 . . 4 1 8 . . 8 . . . . . . 22 . . . . 14 10 . Catastrophic 20 | . 1 . 1 . . 1 . 1 . . 3 . . . . . . 5 . . . . 6 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 4 . . . 1 . . 2 . . 4 . 1 . . . . 18 . . . . 12 3 . Terminals 119 | . 9 . 5 . 2 7 2 14 1 . 9 . . . . . . 31 . . . . 15 24 . Fabricators 17 | . . . . . . . . . . . 1 . . . . . . 13 . . . . . 3 . Repair Stations 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . . . . 6 . . . . . . . . . . . 4 . . Garrison Access 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . . Terminal Hacks 101 | . 3 . 4 1 1 3 1 4 1 . 2 1 1 28 . . . 14 1 . 18 . 4 14 . Record 18 | . . . . . . . . . . . . . . 11 . . . 1 . . 6 . . . . Part Schematic 18 | . . . . . . . . 1 . . . . . 10 . . . 1 . . 4 . 1 1 . Robot Schematic 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . 1 . . 4 . . . . Open Door 7 | . . . . 1 . 1 . 1 . . . 1 1 . . . . . 1 . . . . 1 . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Emergency Access Points 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 3 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . Network Status 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Repair 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 1 . . . . . 5 . . . . . . . . . . . 2 . . Insert Component 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . Analyze 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 1 . . . 1 . . 2 . . . . . . . . . 6 . . . . . 3 . Terminals 5 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . 1 . Botnet 5 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . 1 . Fabricators 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Fabnet 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . 1 . 2 3 1 6 . . 5 . . . . 1 . 7 . . . . 8 9 . Full Trace Events 10 | . 1 . . . . 1 . 1 . . 2 . . . . . . 3 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 1 . . 1 . . 10 . . . 1 . . 4 . 1 9 . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Time 118 | . . . . . . . 82 . . . . . . . . . . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 4 1 Non-combat 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 Robot Hacks Applied 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . find_chute 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Relay Couplers Released 30 | . . . . . . 26 . . . . . . . . . . 4 . . . . . . . . Machine Destruction 30 | . . . . . . 26 . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 6 6 6 2 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 Robots Rewired 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Total Allies 20 | . . . . 3 . 1 . . . . . . . . 1 1 3 1 . . . 1 1 7 1 Largest Group 3 | . . . . 3 . 1 . . . . . . . . 1 1 3 1 . . . . 1 2 1 Highest-Rated Group 164 | . . . . 40 . 25 . . . . . . . . 96 30 90 99 . . . . 82 164 53 Highest-Rated Ally 99 | . . . . 16 . 25 . . . . . . . . 96 30 30 99 . . . . 82 82 53 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ranger 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ghost 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 116 | . . . . 13 . 1 . . . . . . . . 16 3 5 21 . . . 1 8 46 2 Total Damage 3954 | . . . . 154 . 43 . . . . . . . . 515 98 246 1632 . . . 39 52 1083 92 Kills 25 | . . . . 4 . . . . . . . . . . 4 1 . 9 . . . . . 7 . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Allies Melted 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . 2 2 . 2 . . . 1 3 . . . . . Drone Launches 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 19995 | 147 740 999 606 825 273 1300 432 974 88 268 1188 1169 564 138 881 358 771 1187 983 769 298 1136 1156 1515 1230 Spaces Moved 12843 | 73 327 646 259 746 169 669 197 481 65 121 787 847 380 97 657 222 286 583 894 747 187 714 744 819 1126 Core 578 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 575 Treads 2192 | 70 327 121 3 . . 625 106 277 . . . . . . . 3 286 374 . . . . . . . Legs 5772 | . . . 132 . . . . . . . 299 847 380 97 657 219 . . 894 747 187 456 76 230 551 Wheels 4301 | . . 525 124 746 169 44 91 204 65 121 488 . . . . . . 209 . . . 258 668 589 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 95 95 95 95 150 150 115 115 90 120 120 120 120 120 160 90 100 100 100 110 100 98 50 Average Speed 124 | 155 160 135 146 98 95 157 156 156 115 115 115 120 120 120 120 122 161 146 100 100 132 156 126 131 80 Slowest Speed 260 | 160 160 160 260 100 95 163 162 240 115 115 260 120 120 120 190 190 165 170 100 100 183 183 183 190 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 6 57 99 27 98 20 77 19 73 2 83 18 89 77 70 76 5 34 14 87 82 60 80 23 55 34 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 13 | . 1 1 . 1 . . . . . . . 2 1 1 . . . . 1 2 3 . . . . Known Exits Taken 14 | . 1 . 1 1 1 . . . 1 . 1 . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . . . . 1 1 . . . 1 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . 1 . 3 . . . . . . . 4 3 . 1 . . . 3 1 . 2 . . . Spaces Dug 147 | . . . . . . 17 . 20 . . 3 . 13 . 35 . . . . 28 . . 12 5 14 Terrain Destroyed 827 | . 3 7 . . . 74 33 44 . 23 28 82 43 . 44 12 79 31 41 35 . 1 20 102 125 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Projectile 114 | . . 7 . . . 5 . . . 2 4 7 5 . 5 1 1 12 . . . 1 12 12 40 AOE 703 | . 3 . . . . 69 33 44 . 21 24 75 38 . 39 11 78 19 41 35 . . . 88 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac DSF Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Total 15483 | 95 454 724 390 815 229 793 286 617 78 184 994 936 471 119 714 274 480 777 966 761 228 730 912 1129 1327 Wait 666 | . 60 46 25 30 5 11 38 21 2 8 28 30 52 15 17 7 20 48 30 8 . 12 43 92 18 Move 12819 | 72 326 645 258 745 168 668 196 480 64 120 786 846 379 96 656 222 285 582 893 746 186 713 743 818 1126 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 8 6 3 14 7 8 7 5 3 4 6 16 5 2 . 1 3 7 18 6 . 5 1 22 22 12 Fast Attach 181 | 6 . 1 7 2 3 4 4 9 1 2 14 4 5 3 6 9 10 18 4 . 12 . 16 28 13 Attach 132 | . 1 3 7 1 1 4 3 2 3 7 9 1 3 1 3 3 11 13 7 . 1 . 6 22 20 Detach 52 | . . . 2 . . . 2 1 . 1 3 . 2 1 1 1 5 2 4 . 3 . 6 9 9 Swap 181 | . 6 1 6 4 4 17 6 16 1 5 13 11 6 . 6 5 3 16 8 5 . . 13 14 15 Drop 263 | . 8 . 11 12 12 12 8 19 3 2 23 7 11 3 6 1 8 19 6 . 15 1 24 37 15 Fire 732 | 9 47 25 53 14 28 67 2 35 . 33 41 32 11 . 17 3 98 59 6 2 6 . 22 58 64 Melee 123 | . . . . . . 3 22 31 . . 1 . . . . 19 12 . 2 . . 1 9 23 . Ram 24 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 22 Kick 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 12 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 8 . . . . . . . . . . . 8 . . Rewire 23 | . . . . . . . . . . . . . . . . 1 21 . . . . . . . 1 Trap 62 | . . . 7 . . . . . . . 52 . . . . . . . . . . 2 . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 148 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Discovered new exit (range 10) 836 | -10/Materials | Discovered new exit (range 10) 869 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Entered Mines 889 | -10/Mines | Assembled infested the area 922 | -10/Mines | Discovered new exit (range 10) 946 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1192 | -10/Mines | Lost 3 parts (1n2w) 1425 | -10/Mines | Learned 8 Materials zone layouts 1464 | -10/Mines | Learned location of Zion (-7) 1648 | -10/Mines | Discovered new exit (range 9) 1840 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1842 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Entered Materials 1887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -9/Materials | Identified exit to Mines 1888 | -9/Materials | Identified exit to Materials 2293 | -9/Materials | Lost 4 parts (1p2n1w) 2493 | -9/Materials | Entered Mines 2494 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2761 | -9/Mines | Build established: Scavenger-Mutant 2848 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2856 | -9/Mines | Found Prototype Device 2896 | -9/Mines | Learned Materials emergency access door positions 2976 | -9/Mines | Discovered exit to Materials (range 10) 3022 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3204 | -9/Mines | Learned location of Storage (-8) 3254 | -9/Mines | Discovered exit to Materials (range 5) 3281 | -9/Mines | Met a Derelict shopkeep closing up shop 3318 | -9/Mines | Entered Materials 3318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -8/Materials | Identified Exp. Sensor Array 3346 | -8/Materials | Discovered new exit (range 11) 3496 | -8/Materials | Garrison activated, responded to threat 3588 | -8/Materials | Identified exit to Garrison 3591 | -8/Materials | Entered Garrison 3628 | -8/Garrison | Garrison Relay disabled 3638 | -8/Garrison | Triggered checkpoint 3762 | -8/Garrison | Triggered checkpoint 3963 | -8/Garrison | Lost 3 parts (3u) 3969 | -8/Garrison | Discovered new exit (range 12) 4020 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Discovered new exit (range 5) 4128 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Discovered new exit (range 93) 4148 | -8/Garrison | Discovered new exit (range 59) 4148 | -8/Garrison | Discovered new exit (range 16) 4148 | -8/Garrison | Discovered new exit (range 37) 4153 | -8/Garrison | Garrison Relay disabled 4288 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Triggered checkpoint 4411 | -8/Garrison | Rescued a captive Derelict 4516 | -8/Garrison | Spotted B-75 Beast 4524 | -8/Garrison | Destroyed B-75 Beast 4634 | -8/Garrison | Triggered checkpoint 4649 | -8/Garrison | Garrison Relay disabled 4891 | -8/Garrison | Entered Materials 5047 | -8/Materials | Repaired Arm. Huge Wheel? 5123 | -8/Materials | Repaired Arm. Treads 5284 | -8/Materials | Discovered new exit (range 10) 5291 | -8/Materials | First assault squad dispatched 5323 | -8/Materials | Entered Storage 5748 | -8/Storage | Core integrity fell below 50% 5915 | -8/Storage | Discovered new exit (range 14) 6297 | -8/Storage | Entered Factory 6297 | -7/Factory | Evolved 2 slots: Utility x2 6385 | -7/Factory | Identified exit to DSF 6385 | -7/Factory | Entered DSF 6395 | -7/DSF | Assembled infested the area 6409 | -7/DSF | Additional patrols routed to DSF 6431 | -7/DSF | Build established: Mutant 6546 | -7/DSF | Found Prototype Device 6546 | -7/DSF | Identified Active Sensor Suite 6550 | -7/DSF | Destroyed 14 combat bots 6564 | -7/DSF | Lost 6 parts (2n4u) 6567 | -7/DSF | Discovered new exit (range 14) 6619 | -7/DSF | Sterilization system engaged 6632 | -7/DSF | Lost 4 parts (1p1n1u1w) 6639 | -7/DSF | Ambient heat levels rising (+10) 6653 | -7/DSF | Entered Factory 6653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7318 | -6/Factory | Found Prototype Launcher 7318 | -6/Factory | Identified Scatter Rocket Array 7539 | -6/Factory | Identified exit to Lower Caves 7841 | -6/Factory | Entered Lower Caves 7847 | -6/Lower Caves | Met a Warlord Commander 7848 | -6/Lower Caves | Learned location of Warlord (-5) 7853 | -6/Lower Caves | Found Encrypted Comm Array 7903 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8080 | -6/Lower Caves | Spotted B-75 Beast 8119 | -6/Lower Caves | Destroyed B-75 Beast 8619 | -6/Lower Caves | Discovered new exit (range 4) 8831 | -6/Lower Caves | Learned Factory emergency access door positions 9010 | -6/Lower Caves | Entered another Lower Caves area 9102 | -6/Lower Caves | Discovered new exit (range 39) 9130 | -6/Lower Caves | Learned 12 Factory zone layouts 9222 | -6/Lower Caves | Found Prototype Device 9251 | -6/Lower Caves | Discovered new exit (range 75) 9280 | -6/Lower Caves | Identified Heart of Steel 9523 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9537 | -6/Lower Caves | Found Prototype Special Weapon 9574 | -6/Lower Caves | Entered Data Miner 9574 | -6/Data Miner | Discovered new exit (range 6) 9597 | -6/Data Miner | Met Data Miner 9652 | -6/Data Miner | Learned location of Section 7 (-2) 9652 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9671 | -6/Data Miner | Received God Mode back door access code from Data Miner 9712 | -6/Data Miner | Entered Proximity Caves 9712 | -5/Proximity Caves | Accompanied by 1 ally 9728 | -5/Proximity Caves | Build established: Derelict-Mutant 9892 | -5/Proximity Caves | Escorted by Enhanced Grunt 10100 | -5/Proximity Caves | Spotted B-75 Beast 10113 | -5/Proximity Caves | Allies destroyed B-75 Beast 10141 | -5/Proximity Caves | System corruption reached 10% 10389 | -5/Proximity Caves | Discovered new exit (range 13) 10391 | -5/Proximity Caves | Learned Factory emergency access door positions 10393 | -5/Proximity Caves | Build established: Mutant 10424 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10459 | -5/Proximity Caves | Learned Factory security intel 10537 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10591 | -5/Proximity Caves | Core integrity fell below 50% 10593 | -5/Proximity Caves | Entered Factory 10593 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10594 | -5/Factory | Identified exit to Factory 10610 | -5/Factory | Lost 7 parts (1p3n2u1w) 10926 | -5/Factory | Garrison activated, responded to threat 10951 | -5/Factory | Identified exit to Garrison 10951 | -5/Factory | Entered Garrison 10972 | -5/Garrison | Triggered checkpoint 10974 | -5/Garrison | Identified Molecular Deconstructor 10975 | -5/Garrison | Lost 4 parts (2n1u1w) 11046 | -5/Garrison | Triggered checkpoint 11093 | -5/Garrison | Garrison Relay disabled 11417 | -5/Garrison | P-70 Sage assimilated allied Fighter 6b 11480 | -5/Garrison | Lost 3 parts (1n1u1w) 11508 | -5/Garrison | Build established: Scavenger-Mutant 11566 | -5/Garrison | Triggered checkpoint 11645 | -5/Garrison | Discovered exit to Factory (range 14) 11722 | -5/Garrison | Entered Factory 11722 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11919 | -4/Factory | Identified exit to Upper Caves 11919 | -4/Factory | Identified exit to Extension 11919 | -4/Factory | Identified exit to Armory 11939 | -4/Factory | Incoming investigation squad redirected 12062 | -4/Factory | Build established: Scavenger-Gunner 12176 | -4/Factory | Fabricated Centrium Wheel (x2) 12521 | -4/Factory | First assault squad dispatched 12554 | -4/Factory | Joined by Warlord Ghost squad 12575 | -4/Factory | Incoming investigation squad redirected 12704 | -4/Factory | Heart of Steel transformed into Warbot 12842 | -4/Factory | Spotted Striker 12843 | -4/Factory | Cargo convoy interrupted 12856 | -4/Factory | Destroyed Striker 12906 | -4/Factory | Lost 12 parts (2p3n4u3w) 12909 | -4/Factory | Entered Upper Caves 13139 | -4/Upper Caves | Encountered a Warlord checkpoint 13150 | -4/Upper Caves | Build established: Scavenger-Mutant 13416 | -4/Upper Caves | Spotted B-86 Titan 13821 | -4/Upper Caves | Discovered new exit (range 5) 13852 | -4/Upper Caves | Identified exit to Upper Caves 13892 | -4/Upper Caves | Entered another Upper Caves area 13942 | -4/Upper Caves | Discovered new exit (range 8) 13947 | -4/Upper Caves | Identified exit to Research 14250 | -4/Upper Caves | Learned location of Quarantine (-2) 14415 | -4/Upper Caves | Learned location of Armory (-4) 14439 | -4/Upper Caves | Learned 8 Research zone layouts 14607 | -4/Upper Caves | Discovered new exit (range 9) 14615 | -4/Upper Caves | Identified exit to Zhirov 14661 | -4/Upper Caves | Entered Zhirov 14661 | -4/Zhirov | Discovered new exit (range 3) 14682 | -4/Zhirov | Met Zhirov 14699 | -4/Zhirov | Learned location of Testing (-3) 14699 | -4/Zhirov | Learned location of Command (-1) 14708 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14731 | -4/Zhirov | Found Alien Artifact 14731 | -4/Zhirov | Identified Integrated Dissipator 14731 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14746 | -4/Zhirov | Found Alien Artifact 14944 | -4/Zhirov | Identified exit to Proximity Caves 14959 | -4/Zhirov | Entered Proximity Caves 15415 | -3/Proximity Caves | Spotted B-86 Titan 16030 | -3/Proximity Caves | Discovered exit to Research (range 5) 16095 | -3/Proximity Caves | Entered Research 16095 | -3/Research | Evolved 2 slots: Utility x2 16096 | -3/Research | Identified exit to Research 16389 | -3/Research | Identified Transdimensional Reconstructor 16391 | -3/Research | Build established: Hacker-Mutant 16582 | -3/Research | Found Fusion Bomb Launcher 16741 | -3/Research | Joined by Warlord Geek squad 17058 | -3/Research | Incoming investigation squad redirected 17101 | -3/Research | Identified exit to Testing 17157 | -3/Research | Joined by Warlord Ranger squad 17251 | -3/Research | Entered Testing 17342 | -3/Testing | Protovariant out of control (PX-LAU9Z0J273) 17342 | -3/Testing | Unleashed a protovariant (PX-LAU9Z0J273) 17363 | -3/Testing | Incoming assault squad redirected 17531 | -3/Testing | Build established: Hacker-Skirmisher 17583 | -3/Testing | Found Prototype Energy Cannon 17583 | -3/Testing | Identified Potential Cannon 17899 | -3/Testing | Lost 4 parts (1p1u2w) 18019 | -3/Testing | Repaired Hdn. Centrium Wheel 18051 | -3/Testing | P-80 Master assimilated hostile G-67 Veteran 18178 | -3/Testing | Found Prototype Protection 18183 | -3/Testing | Found Med. Regenerative Plating 18214 | -3/Testing | Warped through subspace 18248 | -3/Testing | Spotted Striker 18251 | -3/Testing | Spotted Striker 18267 | -3/Testing | Spotted Alpha 7 18330 | -3/Testing | Destroyed Alpha 7 18362 | -3/Testing | Destroyed Striker 18380 | -3/Testing | Lost 11 parts (1p4n3u3w) 18381 | -3/Testing | Found Prototype Processor 18381 | -3/Testing | Identified Exp. Targeting Computer 18465 | -3/Testing | Stole the SGEMP Prototype 18666 | -3/Testing | Core integrity fell below 50% 18674 | -3/Testing | Build established: Scavenger-Mutant 18699 | -3/Testing | Lost 3 parts (2p1w) 18766 | -3/Testing | Entered Research 18766 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19134 | -2/Research | Lost 3 parts (2n1u) 19171 | -2/Research | Joined by Warlord Ranger squad 19342 | -2/Research | P-80 Master assimilated allied KY-A6R(h) 19343 | -2/Research | Joined by Warlord Dakka squad 19348 | -2/Research | P-80 Master assimilated allied I8-C5I(s) 19403 | -2/Research | Destroyed 9 combat bots 19407 | -2/Research | Lost 5 parts (1p1n3u) 19459 | -2/Research | Spotted B-90 Cyclops 19516 | -2/Research | First assault squad dispatched 19529 | -2/Research | Identified SHELL Armor 19530 | -2/Research | Spotted B-90 Cyclops 19538 | -2/Research | Incoming assault squad redirected 19617 | -2/Research | Local machine network offline 19651 | -2/Research | System corruption reached 10% 19702 | -2/Research | Lost 22 parts (3p6n8u5w) 19739 | -2/Research | Spotted B-90 Cyclops 19808 | -2/Research | Core integrity fell below 50% 19821 | -2/Research | Build established: Mutant 19962 | -2/Research | System corruption reached 30% 19965 | -2/Research | Core integrity fell below 20% 19980 | -2/Research | Incoming assault squad redirected 19996 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19951_ L-61 Swordsman unfolds itself. 19951_ G-73 Enforcer unfolds itself. 19951_ M-36 Artificer unfolds itself. 19951_ Acquired 34 matter. 19952_ Slammed into G-73 Enforcer. 19960_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 19961_ Slug penetrates Wall. 19962_ Penetrated by Slug. 19964_ System corrupted: Energy discharge (-36). 19965_ Penetrated by Slug. 19966_ Adv. Heavy Siege Treads destroyed. 19966_ K-01 Serf destroyed. 19966_ Penetrated by Slug. 19968_ Slug penetrates Terminal. 19980_ ALERT: Higher priority target reported, redirecting assault. 19982_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19983_ YD/N7QG%0GO5WG7GFRI,PIWX|DGGCUHP