Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 15:08:21 Player: Some Pennies Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (114) 570 Value Destroyed (3743) 3743 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3004) 3004 TOTAL SCORE: 15077 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 808 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 55/300 Energy 55/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector Experimental Coolant Injector Enhanced Optical Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Enhanced Biometal Leg SHELL Armor Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Coolant Injector Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer SHELL Armor > --- WEAPON ----------- Nova Cannon Nova Cannon > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Array Chronowheel Hypervelocity Multirail Linear Accelerator Long-range Missile Launcher Remote Datajack Power Sword [Rating: 165] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Transport Network Coupler Device Experimental Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Slots Evolved 14 | . . . . . 4 . 2 2 2 . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . 1 . . . Utility 10 | . . . . . 2 . 1 2 2 . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 200 | 9 7 3 1 11 19 25 16 20 5 4 1 13 13 1 17 35 Power 18 | 1 1 . . 1 1 3 1 1 1 . . 1 1 1 2 3 Engine 7 | 1 1 . . 1 1 3 . . . . . . . . . . Core 5 | . . . . . . . 1 1 1 . . 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . 1 . 2 3 Propulsion 40 | 3 1 1 . 1 10 3 5 4 . . . 5 1 . 2 4 Treads 14 | 1 1 . . 1 8 3 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . 2 Wheel 3 | 2 . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 2 . 5 4 . . . 5 1 . 2 2 Utility 70 | 2 2 . 1 . 2 9 6 8 4 4 1 3 6 . 7 15 Device 31 | 1 . . . . 1 6 1 3 1 . 1 . 2 . 4 11 Storage 7 | 1 1 . 1 . 1 . 1 1 . . . . 1 . . . Processor 8 | . 1 . . . . 2 1 1 . . . . 2 . 1 . Hackware 14 | . . . . . . 1 2 . 2 2 . 3 1 . 2 1 Protection 10 | . . . . . . . 1 3 1 2 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 3 3 2 . 9 6 10 4 7 . . . 4 5 . 6 13 Energy Gun 4 | . . . . . 1 . . . . . . . . . . 3 Energy Cannon 10 | . . . . . . 5 . . . . . . . . 1 4 Ballistic Gun 20 | 3 2 2 . 5 4 2 . . . . . . . . . 2 Ballistic Cannon 10 | . . . . . . 1 . 3 . . . 2 1 . 2 1 Launcher 8 | . . . . 4 1 1 1 . . . . . 1 . . . Special Weapon 4 | . 1 . . . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 1 2 . . . 1 2 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 2 2 . . . 1 1 . . . Unidentified Prototypes 23 | . . . . . 4 6 . 2 . . 1 . 2 . 2 6 Parts Lost 29 | . . . . . 2 1 . 1 . 1 . 1 1 3 . 19 Power 5 | . . . . . 1 . . 1 . . . . . 1 . 2 Propulsion 7 | . . . . . . . . . . . . 1 . . . 6 Utility 10 | . . . . . . 1 . . . 1 . . . 2 . 6 Weapon 7 | . . . . . 1 . . . . . . . 1 . . 5 Highest Loss Streak 11 | . . . . . 2 1 . 1 . 1 . 1 1 3 . 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 100 100 100 100 89 98 99 99 98 99 94 96 84 75 81 68 Engine 7 | . 14 14 14 14 8 9 . . . . . . . . . . Core 1 | . . . . . . . 6 5 5 5 5 5 1 1 . . Treads 18 | . 25 15 14 16 35 36 . . . . . . . . . . Wheel 2 | . 2 12 14 11 . . . . . . . . . . . . Flight 7 | . . . . . . . 37 33 29 29 26 22 14 14 14 11 Device 7 | . 4 . . . 9 9 6 7 12 5 10 7 10 14 16 18 Storage 8 | . 14 14 14 14 9 9 7 6 5 5 5 5 4 4 4 3 Processor 11 | . 9 14 14 14 9 8 7 12 11 11 10 10 15 19 19 14 Hackware 6 | . . . . . . 6 14 12 12 18 21 28 21 14 15 4 Protection 1 | . . . . . . . . 6 5 8 5 5 1 . . 1 Energy Cannon 3 | . . . . . . 13 . . . . . . . . . 1 Ballistic Gun 10 | . 28 28 28 26 17 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 5 5 5 5 4 3 4 3 1 Special Melee Weapon 1 | . . . . . . . 5 5 5 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 30 30 49 49 103 106 24 35 28 29 27 28 40 32 42 78 Greatest Support 89 | 16 40 40 16 40 89 89 25 29 29 29 29 37 48 48 48 50 Greatest Overweight (x) 5 | . . 1 3 3 1 1 . 1 . . . 1 . . . 5 Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 6 11 15 17 20 24 25 11 10 10 10 10 10 10 10 10 9 Most Carried 25 | 8 14 15 18 20 25 25 25 10 10 10 10 10 10 10 10 10 Average Carried 16 | 3 9 14 15 18 22 24 10 9 9 9 10 9 9 9 9 9 Final Capacity 25 | 8 15 15 20 20 25 25 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 8 14 15 18 20 25 25 10 10 9 10 10 10 10 9 10 5 Class Distribution -------------------- 50% | Mutant 10% | Scavenger-Sprinter 9% | Scavenger-Mutant 8% | Commander-Mutant 7% | Scout 5% | Hacker-Scout 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Commander-Sprinter | -5/Garrison Commander-Sprinter | -4/Factory Commander-Sprinter | -4/DSF Hacker-Scout | -3/Research Scout | -3/Garrison Scout | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Matter Collected 3522 | 297 147 178 58 246 518 751 154 232 . 190 . 207 60 2 317 165 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4634 | 101 221 140 . 172 830 1470 108 562 . 207 . . 149 . 316 358 Parts 291 | 9 17 18 . 26 41 82 14 22 . 6 . . 8 . 21 27 Haulers Intercepted 11 | . 1 . . . 4 5 . . . . . . 1 . . . Recyclers Shooed 8 | . . . . . 5 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Combat Hostiles Destroyed 63 | . 6 9 . 13 10 12 3 . . . . . 2 . 3 5 Guns 35 | . 6 9 . 4 9 4 . . . . . . . . . 3 Cannons 13 | . . . . . . 8 . . . . . . . . 3 2 AOE 15 | . . . . 9 1 . 3 . . . . . 2 . . . Classes Destroyed 14 | 2 3 . . 1 2 4 . . . . . . . . 1 1 Worker 5 | . . . . . . 4 . 1 . . . . . . . . Builder 3 | . . . . 1 1 . . 1 . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . 2 . Hauler 11 | . 1 . . . 4 5 . . . . . . 1 . . . Recycler 16 | 1 . . . . 4 7 . 3 . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 7 | . . . . . . 1 1 3 . 1 . . . . 1 . Watcher 4 | . . . . . . 1 2 . . . . . . . 1 . Swarmer 30 | . 3 9 . 10 3 . 3 . . . . . 2 . . . Cutter 3 | . . . . . . . . . . . . . . . 3 . Grunt 15 | . 3 . . 3 4 4 . . . . . . . . . 1 Sentry 10 | . . . . . 2 8 . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak 7 | 3 3 3 . 4 7 5 3 3 . 1 . . 2 . 3 4 Combat Bots Only 4 | . 3 3 . 4 3 2 3 . . . . . 2 . 3 4 Max Kills in Single Turn 3 | 1 1 1 . 3 2 2 2 1 . 1 . . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . 2 . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Hostile Shots Fired 800 | . 28 47 . 24 89 65 28 17 3 . . 30 27 51 35 356 Missed 305 | . 8 12 . 9 32 13 18 7 . . . 11 13 37 24 121 Damage Taken 7789 | . 173 284 . 143 804 840 159 156 53 54 . 267 322 320 272 3942 Core 1900 | . 39 44 . 60 126 147 61 53 18 18 . 11 98 109 26 1090 Absorbed by Shields 96 | . . . . . . . . . . . . 74 . . 22 . Regen/Repaired (Parts) 346 | . . . . . 35 61 . 16 . . . . . . . 234 Core Remaining (%) 81 | 100 . . . 42 . 50 91 93 . 96 . 99 . . . . Volleys Fired 281 | 4 27 25 . 18 65 85 4 8 . . . 6 5 . 12 22 Largest 2 | 2 2 2 . 2 2 2 2 2 . . . 2 1 . 2 2 Hottest 226 | 40 100 43 . 53 53 136 108 96 . . . 96 48 . 179 226 Shots Fired 536 | 8 53 51 1 36 131 170 5 11 . . . 12 5 . 16 37 Gun 339 | 8 52 51 1 24 130 64 . . . . . . . . . 9 Cannon 173 | . . . . . . 106 2 11 . . . 12 2 . 12 28 Launcher 19 | . . . . 12 1 . 3 . . . . . 3 . . . Special 5 | . 1 . . . . . . . . . . . . . 4 . Kinetic 388 | 8 52 51 1 24 130 75 1 11 . . . 12 2 . 8 13 Thermal 124 | . 1 . . . . 95 1 . . . . . . . 4 23 Explosive 19 | . . . . 12 1 . 3 . . . . . 3 . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 18 | 5 7 4 . 7 12 18 1 2 . . . 2 1 . 5 8 Robot Miss Streak 6 | . 3 3 . 2 6 4 3 2 . . . 4 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . 2 . . 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 359 | 5 27 25 . 14 78 109 6 17 2 28 . 5 7 . 15 21 Core Hits 170 | 5 12 10 . 22 35 42 11 6 . 4 . 1 5 . 7 10 Critical Kills 8 | . 1 1 . . . 3 . . . . . . . . . 3 Critical Parts Destroyed 6 | . . . . . 1 1 . . . . . 1 . . . 3 Critical Strikes 16 | . 1 1 . . 1 4 . . . 2 . 1 . . . 6 Destroy 14 | . 1 1 . . 1 4 . . . . . 1 . . . 6 Sever 2 | . . . . . . . . . . 2 . . . . . . Melee Attacks 145 | . . . . . . 1 17 29 5 39 . 2 21 5 19 7 Impact . | . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . 1 16 27 3 23 . 2 14 5 19 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . . . 1 8 2 15 . . 4 . 6 . Combat Hostiles 10 | . . . . . . . . . . 10 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9082 | 79 275 401 . 687 1146 2218 467 875 . 918 . 90 370 . 900 656 Guns 2736 | 79 275 401 . 113 1109 693 . . . . . . . . . 66 Cannons 2499 | . . . . . . 1525 34 63 . . . 90 . . 197 590 Explosions 1108 | . . . . 574 37 . 264 . . . . . 233 . . . Melee 2739 | . . . . . . . 169 812 . 918 . . 137 . 703 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3163 | 79 275 401 . 113 1109 893 34 63 . . . 90 . . 40 66 Thermal 2072 | . . . . . . 1325 . . . . . . . . 157 590 Explosive 1088 | . . . . 574 37 . 244 . . . . . 233 . . . Electromagnetic 20 | . . . . . . . 20 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2739 | . . . . . . . 169 812 . 918 . . 137 . 703 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 1 1 . . . . . 1 1 1 9 Average Corruption 1 | . 1 1 1 1 1 1 1 . . . . . 1 1 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 Effects 45 | . . 4 7 5 6 14 . . . . . . . 1 3 5 Message Errors 8 | . . . . 1 1 1 . . . . . . . 1 2 2 Matter Fused 11 | . . 1 1 2 . 7 . . . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . Energy Discharges 5 | . . . 1 1 1 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 4 . 1 3 . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 5 | . . 1 1 1 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . . . . 5 15 266 . 141 . . . . 179 . Projectiles 5 | . . . . . . 5 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 601 | . . . . . . . 15 266 . 141 . . . . 179 . Knockbacks 6 | . . . . . . . . 2 . . . 3 . . 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 2 . . . 3 . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . 9 . . . . . . . . 22 . . . Shots 2 | . . . . 1 . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 209 | . 20 4 . 35 209 45 14 45 . . . . . 5 190 153 Average Temperature 25 | . 8 1 . 9 42 12 5 20 . . . . . 5 75 66 Received Heat Transfer 1243 | . 36 . . 21 333 477 9 9 . . . . . 39 . 319 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 3 . . . . . . . . . 1 Heat Transferred 2960 | . . . . . . 2257 . . . . . . . . 148 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Peak Influence 634 | 15 237 332 . 295 220 386 634 422 71 460 241 329 605 609 421 330 Initial 446 | . 9 92 . . 72 8 116 310 71 55 241 168 184 446 342 163 Average 212 | 5 128 202 . 131 88 201 365 312 65 332 241 186 397 483 266 225 Maximum Alert Level 2 | . 1 1 . 1 1 1 2 2 . 2 1 1 2 2 2 1 Low Security (%) 45 | 100 68 54 . 68 93 40 . 20 100 10 . 84 5 . 35 21 Level 1 44 | . 31 45 . 31 6 59 59 58 . 49 100 15 25 . 62 78 Level 2 9 | . . . . . . . 39 22 . 40 . . 68 100 1 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 5 4 1 5 . . . 1 3 . 3 2 Investigation 10 | . 2 . . . . 3 1 4 . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 1 . 1 1 Reinforcement 10 | . . . . . 2 1 . 1 . . . 1 2 . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Distress Signals 14 | . 1 . . . 3 5 2 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 219 | . 14 9 . 11 26 35 38 17 1 1 . 6 17 15 15 14 Peak Tracking Total 16 | . 4 3 . 4 6 5 16 14 1 . . 4 8 15 8 10 Tactical Retreats 16 | . . 1 . . . 1 6 2 . . . . 2 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Traps Triggered 7 | . 1 . . . 1 1 1 . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . . . 13 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Machines Disabled 31 | . . 1 . 1 1 7 8 1 . 8 . . 1 . . 3 Max in Single Turn 6 | . . 1 . 1 1 1 6 1 . 1 . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . Garrison Relay 5 | . . . . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Machines Accessed 61 | . 3 . 2 1 2 10 6 14 4 2 1 . 5 1 8 2 Terminals 34 | . 3 . . . 1 7 3 8 . 2 1 . 3 1 4 1 Fabricators 7 | . . . . . . . 2 2 1 . . . 1 . 1 . Repair Stations 5 | . . . . . 1 1 . 1 . . . . . . 1 1 Recycling Units 7 | . . . . . . 2 . 2 2 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 1 1 . . . 1 . . . Total Hacks 162 | . 14 . 2 1 12 43 10 37 10 3 1 . 9 1 15 4 Successful 80 | . 3 . 2 1 6 18 5 23 6 2 1 . 4 1 7 1 Failed 82 | . 11 . . . 6 25 5 14 4 1 . . 5 . 8 3 Catastrophic 10 | . 2 . . . . 3 1 1 . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 63 | . 5 . 1 . 7 16 6 24 3 . . . . . 1 . Terminals 101 | . 14 . . . 7 26 6 22 . 3 1 . 7 1 11 3 Fabricators 8 | . . . . . . . 2 3 1 . . . 1 . 1 . Repair Stations 20 | . . . . . 5 11 . 2 . . . . . . 1 1 Recycling Units 23 | . . . . . . 6 . 9 7 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . 2 1 2 . . . 1 . . . Terminal Hacks 31 | . 3 . 2 1 1 7 . 5 . 2 1 . 2 1 5 1 Record 2 | . . . 1 . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . Robot Analysis 4 | . 2 . . . . . . . . . . . . . 2 . Prototype ID Bank 3 | . 1 . . . . 1 . 1 . . . . . . . . Open Door 5 | . . . . 1 . 2 . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . . . 1 2 . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 2 1 . . . 1 . . . Network Status 4 | . . . . . . . 1 1 1 . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 14 | . . . . . 4 8 . 2 . . . . . . . . Scan Component 7 | . . . . . 2 4 . 1 . . . . . . . . Repair 7 | . . . . . 2 4 . 1 . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 2 . 2 2 . . . . . 1 . Retrieve Components 7 | . . . . . . 2 . 2 2 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . . 1 . . . Unlock Access 2 | . . . . . . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 19 | . . . . . 1 1 3 11 2 . . . . . 1 . Terminals 12 | . . . . . 1 . 3 7 . . . . . . 1 . Track 1 | . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . Botnet 6 | . . . . . 1 . 2 2 . . . . . . 1 . Disrupt 1 | . . . . . . . . 1 . . . . . . . . Operators 2 | . . . . . . . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . 3 2 . . . . . . . Recyclers 3 | . . . . . . 1 . 1 1 . . . . . . . Mask 3 | . . . . . . . . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . . . 1 9 5 10 3 1 . . 4 1 8 2 Full Trace Events 11 | . 3 . . . . 4 1 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 2 4 . 1 . . . . . . . . Time 396 | . . . . . 102 234 . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . 14 . . 5 . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Used RIF Installer 2 | . . . . . . . . . . 1 . . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked 9 | . . . . . . . 1 1 1 1 . . 4 . 1 . Non-combat 8 | . . . . . . . 1 1 1 . . . 4 . 1 . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 9 | . . . . . . . 1 1 1 1 . . 4 . 1 . parse_system 1 | . . . . . . . . . . 1 . . . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . randomize_corridors 1 | . . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . . map_route 2 | . . . . . . . . . . . . . 1 . 1 . Relay Couplers Released 23 | . . . . . . . . . . 23 . . . . . . Machine Destruction 23 | . . . . . . . . . . 23 . . . . . . Attached 4 | . . . . . . . . . . 2 . 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Total Allies 21 | . . . . 1 . 10 . . . 10 . . . . . . Largest Group 10 | . . . . 1 1 10 . . . 10 10 10 5 . . . Highest-Rated Group 466 | . . . . 31 31 173 . . . 466 466 466 272 . . . Highest-Rated Ally 95 | . . . . 31 31 29 . . . 95 95 95 95 . . . Total Orders 6 | . . . . . 2 . 1 2 1 . . . . . . . EXPLORE 6 | . . . . . 2 . 1 2 1 . . . . . . . Ally Attacks 194 | . . . . . 23 106 . . . . . 32 33 . . . Total Damage 3534 | . . . . . 106 1262 . . . . . 969 1197 . . . Kills 31 | . . . . . 1 14 . . . . . 8 8 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Robot Analysis Total 4 | . 2 . . . . . . . . . . . . . 2 . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . Drone Launches 20 | . . . . . 16 . 1 2 1 . . . . . . . Drone Recoveries 4 | . . . . . 1 . 1 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Turns Passed 8834 | 97 375 553 800 636 1048 2254 302 500 102 393 64 135 370 89 675 441 Spaces Moved 8928 | 66 188 396 630 375 304 727 717 1345 276 951 126 248 709 164 1248 458 Core 17 | 4 . . . . . . . . . . . . . . . 13 Treads 1258 | . 146 38 . 43 304 727 . . . . . . . . . . Legs 36 | . . . . . . . . . . . . . . . . 36 Wheels 1424 | 62 42 358 630 332 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6193 | . . . . . . . 717 1345 276 951 126 248 709 164 1248 409 Fastest Speed 23 | 50 100 115 115 130 160 160 25 23 23 23 23 23 39 39 39 39 Average Speed 73 | 90 146 119 126 147 230 240 25 23 23 23 23 27 39 39 39 57 Slowest Speed 300 | 100 160 160 145 240 242 242 25 101 23 23 23 112 39 39 39 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 12 9 3 2 . . . 5 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 5 32 76 65 73 37 82 19 83 41 97 5 98 24 28 29 39 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 59 | . 1 . . . . . 7 11 3 . . 1 11 3 13 9 Terrain Destroyed 224 | . 1 . . 83 4 3 34 13 3 . . 4 48 3 16 12 Melee 45 | . . . . . . . 7 9 3 . . 1 10 3 9 3 Projectile 27 | . 1 . . . . 3 . 4 . . . 3 1 . 7 8 AOE 151 | . . . . 83 4 . 27 . . . . . 37 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac DSF Res Gar Res Tes Total 10498 | 95 238 432 637 423 549 1077 798 1459 308 1091 159 300 776 175 1395 586 Wait 649 | . . 5 1 15 122 183 25 42 17 64 33 12 10 11 72 37 Move 8851 | 65 187 395 629 374 303 726 694 1326 270 946 125 247 709 154 1245 456 Hop 30 | . . . . . . . 10 9 3 2 . . . 4 1 1 Pick Up 143 | 16 10 3 4 3 26 24 2 11 4 11 . 4 7 . 12 6 Fast Attach 58 | . 1 . . . 2 11 2 5 . 3 1 5 5 . 7 16 Attach 53 | 7 . . . . 9 4 2 4 4 2 . 2 2 1 7 9 Detach 12 | . . . . . . . . 1 1 . . 2 . . 2 6 Swap 91 | 2 6 3 1 11 8 10 12 12 1 . . 6 6 . 3 10 Drop 151 | 1 7 1 2 2 14 31 15 12 3 11 . 10 11 . 15 16 Fire 281 | 4 27 25 . 18 65 85 4 8 . . . 6 5 . 12 22 Melee 145 | . . . . . . 1 17 29 5 39 . 2 21 5 19 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 2 15 . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 13 | . . . . . . . . . . 13 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res / Tes x2 / Gar) -3/Garrison -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered Mines 547 | -10/Mines | Learned location of Storage (-8) 557 | -10/Mines | Learned location of 1 exit from Materials 772 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 777 | -10/Mines | Found Prototype Device 801 | -10/Mines | Learned location of 1 exit from Materials 822 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 822 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Discovered new exit (range 6) 1026 | -10/Mines | Entered Exiles 1054 | -10/Exiles | Met 8R-AWN 1075 | -10/Exiles | Met EX-HEX 1106 | -10/Exiles | Met EX-BIN 1125 | -10/Exiles | Learned location of Zion (-6) 1251 | -10/Exiles | Met EX-DEC 1630 | -10/Exiles | Aligned with FarCom system 1632 | -10/Exiles | Given EX-Vault access code 1667 | -10/Exiles | Opened EX-Vault 1677 | -10/Exiles | Found Chronowheel 1685 | -10/Exiles | Found Modified TNC 1690 | -10/Exiles | Found Supersonic Drone Bay 1719 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1809 | -10/Exiles | Discovered new exit (range 14) 1826 | -10/Exiles | Stole three prototypes: Modified TNC, Supersonic Drone Bay, Chronowheel 1826 | -10/Exiles | Entered Mines 2028 | -9/Mines | Core integrity fell below 50% 2319 | -9/Mines | Found the Drone Emporium 2325 | -9/Mines | Found Prototype Device 2387 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2429 | -9/Mines | Discovered new exit (range 13) 2435 | -9/Mines | Escorted by a lone wolf Derelict 2462 | -9/Mines | Entered Materials 2462 | -8/Materials | Accompanied by 1 ally 2462 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2463 | -8/Materials | Identified exit to Factory 2463 | -8/Materials | Identified exit to Storage 2464 | -8/Materials | Identified Bomb Drone Bay 2731 | -8/Materials | Build established: Scavenger-Mutant 3107 | -8/Materials | Lost 3 allies 3139 | -8/Materials | Garrison activated, responded to threat 3207 | -8/Materials | Discovered exit to Factory (range 25) 3241 | -8/Materials | Lost 4 allies 3341 | -8/Materials | Repaired Imp. Flight Unit 3393 | -8/Materials | Repaired Imp. Flight Unit 3467 | -8/Materials | Lost 5 allies 3486 | -8/Materials | Build established: Mutant 3510 | -8/Materials | Entered Storage 3985 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4279 | -8/Storage | Build established: Commander-Mutant 4742 | -8/Storage | Lost 3 allies 5002 | -8/Storage | Build established: Mutant 5436 | -8/Storage | Discovered exit to Factory (range 14) 5533 | -8/Storage | Repaired Lgt. Nuclear Core 5572 | -8/Storage | Repaired Lgt. Nuclear Core 5623 | -8/Storage | Repaired Lgt. Angular Momentum Engine 5624 | -8/Storage | Identified Exp. Sensor Array 5735 | -8/Storage | Repaired Exp. Sensor Array 5764 | -8/Storage | Entered Factory 5764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5766 | -7/Factory | FarCom data flow suspended 5799 | -7/Factory | Discovered new exit (range 84) 6066 | -7/Factory | Entered another Factory area 6066 | -6/Factory | Evolved 2 slots: Utility x2 6075 | -6/Factory | Discovered new exit (range 101) 6086 | -6/Factory | Identified exit to Lower Caves 6086 | -6/Factory | Identified exit to Extension 6092 | -6/Factory | Discovered new exit (range 182) 6094 | -6/Factory | Discovered new exit (range 162) 6287 | -6/Factory | Discovered new exit (range 18) 6350 | -6/Factory | Repaired Imp. VTOL Module 6415 | -6/Factory | Build established: Scavenger-Sprinter 6416 | -6/Factory | Search patrols dispatched 6566 | -6/Factory | Entered another Factory area 6566 | -5/Factory | Evolved 2 slots: Utility x2 6580 | -5/Factory | Discovered new exit (range 173) 6584 | -5/Factory | Discovered new exit (range 153) 6587 | -5/Factory | Discovered new exit (range 99) 6617 | -5/Factory | Found Quantum Capacitor 6668 | -5/Factory | Identified exit to Garrison 6668 | -5/Factory | Entered Garrison 6668 | -5/Garrison | Discovered recently destroyed garrison 6670 | -5/Garrison | Garrison Relay disabled 6738 | -5/Garrison | Garrison Relay disabled 6749 | -5/Garrison | Discovered new exit (range 21) 6792 | -5/Garrison | Discovered new exit (range 10) 6805 | -5/Garrison | Garrison Relay disabled 6841 | -5/Garrison | Discovered new exit (range 11) 6848 | -5/Garrison | Found embedded Infiltrators 6855 | -5/Garrison | Garrison Relay disabled 6868 | -5/Garrison | Installed Relay Interface Framework 6901 | -5/Garrison | Garrison Relay disabled 6990 | -5/Garrison | H-XX Assembler disabled 7061 | -5/Garrison | Entered Factory 7061 | -4/Factory | Accompanied by 10 allies 7061 | -4/Factory | Evolved 2 slots: Utility x2 7092 | -4/Factory | Identified exit to DSF 7125 | -4/Factory | Entered DSF 7125 | -4/DSF | Accompanied by 10 allies 7149 | -4/DSF | Discovered new exit (range 16) 7151 | -4/DSF | Additional patrols routed to DSF 7160 | -4/DSF | Build established: Commander-Sprinter 7209 | -4/DSF | Lost 5 allies 7260 | -4/DSF | Entered Research 7260 | -3/Research | Accompanied by 5 allies 7260 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7427 | -3/Research | Found Prototype Device 7427 | -3/Research | Identified Exp. Terrain Scanner 7466 | -3/Research | Lost 4 allies 7487 | -3/Research | Identified exit to Testing 7578 | -3/Research | Discovered new exit (range 10) 7630 | -3/Research | Identified exit to Garrison 7630 | -3/Research | Entered Garrison 7682 | -3/Garrison | Spotted B-86 Titan 7682 | -3/Garrison | Triggered checkpoint 7698 | -3/Garrison | Discovered new exit (range 21) 7714 | -3/Garrison | Expanded RIF knowledge: Hotswap 7718 | -3/Garrison | Identified exit to Research 7719 | -3/Garrison | Entered Research 7720 | -3/Research | Lost 3 parts (1p2u) 7789 | -3/Research | Discovered exit to Testing (range 26) 7797 | -3/Research | Found Prototype Processor 7797 | -3/Research | Identified Exp. Targeting Computer 7935 | -3/Research | Discovered new exit (range 22) 8045 | -3/Research | Identified exit to Research 8319 | -3/Research | Build established: Scout 8394 | -3/Research | Entered Testing 8421 | -3/Testing | Found Prototype Ballistic Gun 8421 | -3/Testing | Identified Hyp. Multirail 8536 | -3/Testing | Found Prototype Protection 8536 | -3/Testing | Identified Hvy. Regenerative Plating 8538 | -3/Testing | Found Prototype Protection 8538 | -3/Testing | Identified SHELL Armor 8615 | -3/Testing | Spotted Alpha 7 8665 | -3/Testing | Found Prototype Device 8666 | -3/Testing | Identified System Purifier 8677 | -3/Testing | Activated Chronowheel 8677 | -3/Testing | Spacetime reconverged on an earlier point 8782 | -3/Testing | Core integrity fell below 50% 8787 | -3/Testing | Lost 6 parts (1p3n2u) 8816 | -3/Testing | Core integrity fell below 20% 8835 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08817_ K-01 Serf collects debris. 08820_ Acquired Gamma Rifle. 08820_ K-01 Serf collects debris. 08822_ Acquired Gamma Rifle. 08823_ K-01 Serf collects debris. 08823_ Dropped Gamma Rifle. 08824_ System corrupted: FCS attempts to trigger Gamma Rifle. 08824_ System corrupted: Gamma Rifle misfires. 08824_ Dropped Gamma Rifle. 08825_ Slug penetrates Biostasis Chamber. 08827_ K-01 Serf collects debris. 08828_ Slug penetrates Biostasis Chamber. 08828_ Penetrated by Slug. 08830_ K-01 Serf collects debris. 08831_ Slug penetrates Biostasis Chamber. 08833_ K-01 Serf collects debris. 08835_ Slug penetrates Biostasis Chamber. 08835_ Penetrated by Slug. [Achievement: Collector] Map ----- +----------------------------------------------------+ | #?########?#####?####?#??????????????????????????? | | ?#?##?#?####??##?#??#?#??????????????????????????? | | ############??####???#???????????????????????????? | | ?###########?###?###?##??????????????????????????? | | ######?####?#?######?#?????#?#???????????????????? | | ##?#?#####?####?#?#???##??##?????????????????????? | | ##############?#######?#?????????????????????????? | | ##?###?##############?#####???#??????????????????? | | ##################?#####?????????????????????????? | | #######################?#??#?????????????????????? | | ########?#############?##????????????????????????? | | ##?#######?###########?#???##????????????????????? | | ########?######?########?##??????????????????????? | | ##?############?#??#?##? ?????????????????? | | ] #############?####?#?#????????????????????? | | #############?######???#?##???????????????? | | """ #?###########??######?????????????????????? | | """ ########?##?###?##?####???#???????????????? | | """ ###?#####?###########??????#??????????????? | | """ #?########### #?#??????#?????????????? | | """ ############# """ #?#????????????????????? | | """ ############# """ #?#??????#?????????????? | | """ ! ############# """ #??#???????????????????? | | ############# [mh ###??????#?????????????? | | #############!!"""g#?###??????????????????? | | #+##############?###* "" @#####################??? | | ########?##?#####=! ""7# ?? | | ############## ;!*|*gh; ^ ?? | | = ######?##########[%k "!# ?? | | * #########?####!="""!+ ?? | | ! ##############!!"""!# #######???????????? | | ""#?#####"" ? # ! # #?????????????????? | | [ ""######?""" ######## #?????????????????? | | | ""#######"""" # #?????????????????? | | T#######""" # #?????????????????? | | ""##?####"" ? ?# #?????????????????? | | ! ""#######"" ? + ##????????????????? | | ""############?# ########?????????????????? | | ###########?## #? ??????????????????????? | | [* ############## #?""?""??????????????????? | | # ???????????????????????? | | ^ #??????"?????????????????? | | +????? ??????????????????? | | #?"??????????????????????? | | ###############?""?"???????????????????? | | ##?#??###?##??# ???????????????????????? | | """ = ##?###?###?????????????????????????????? | | """ ##??######??#???? ????????????????????? | | """ #####???##????????##???????????????????? | | """ #?#?#?#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 240 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 60 Armor Coverage 900 Evasion (%) 75 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 96 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Array | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed GuidedHoverDoublenader Manual? 0 Play Time 02:40:44 Cumulative 150.4 hours Start 2024.06.11 @ 01:51:44 End 2024.06.11 @ 15:08:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 117 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65dd6429-e65a-479d-bc80-13dcf19d44c5