Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 12:48:55 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (47) 235 Value Destroyed (681) 681 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8870) 8870 TOTAL SCORE: 17706 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 5570 Cogmind --------- Core Integrity 1600/1600 Matter 190/300 Energy 136/200 System Corruption 2% Temperature Cool (-191) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Cloaking Device Improved Light Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (10) --- Light Antimatter Reactor Light Antimatter Reactor Cooled Nuclear Pulse Thruster Impulse Thruster Array Enhanced Nova Cannon Grenade Launcher Faulty Hellfire Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Light Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Cooled Nuclear Pulse Thruster Impulse Thruster Array Matter Neutralizer Grenade Launcher Hellfire Missile Launcher Plasma Cutter Force Lance [Rating: 142] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 2 . . . . . 1 2 . . 1 2 Utility 9 | . . . . . . . 2 2 . . 2 2 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 61 | 3 6 1 3 . . 2 3 4 9 4 9 3 5 9 Power 8 | . 1 . . . . . . . 2 . 3 . . 2 Engine 2 | . 1 . . . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . 1 . 2 . . 2 Propulsion 16 | 2 2 . 2 . . . . . 1 3 3 1 1 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . 2 . 2 . . . . . 1 3 3 1 1 1 Utility 28 | . 2 1 1 . . . 2 4 5 1 3 2 2 5 Device 12 | . 2 1 . . . . 1 1 2 . 1 2 . 2 Storage 2 | . . . 1 . . . . . . . . . . 1 Processor 2 | . . . . . . . . 1 . . 1 . . . Hackware 10 | . . . . . . . . 2 2 1 1 . 2 2 Protection 2 | . . . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 1 1 . . . . 2 1 . 1 . . . 2 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 . . 1 . . Parts Lost 1 | . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 3 4 5 4 7 9 10 9 8 9 9 9 9 7 7 Power . | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Propulsion 1 | . 1 2 . . . . . 1 1 1 2 2 1 1 Utility 2 | . . . . 2 3 4 3 2 5 4 3 2 2 1 Weapon 2 | 1 2 2 2 4 4 4 4 3 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 . . . . . 3 1 3 5 5 2 1 5 Power 3 | . 1 . . . . . . . . . 1 . . 1 Propulsion 9 | . . . . . . . . 1 . 2 3 2 . 1 Utility 7 | . . . . . . . 1 . 3 2 . . . 1 Weapon 6 | . 1 . . . . . 1 . . 1 1 . 1 1 Tool/Special 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 92 | . 74 85 86 88 88 88 81 84 93 99 99 94 97 91 Engine 6 | . 8 14 11 11 11 11 9 7 12 11 4 . . . Reactor 2 | . . . . . . . . . . . 1 9 8 8 Flight 35 | . 21 28 42 44 44 44 36 30 32 40 36 28 32 36 Device 10 | . 22 28 15 11 11 11 10 7 6 5 9 13 13 13 Storage 5 | . . . 6 11 11 11 9 7 6 5 5 4 4 4 Processor 5 | . . . . . . . . 6 6 5 10 9 8 6 Hackware 11 | . . . . . . . . 8 13 17 15 14 16 15 Protection 2 | . . . . . . . 7 7 5 . . 3 4 4 Energy Gun 1 | . 12 14 11 11 11 3 . . . . . . . . Slashing Weapon 5 | . . . . . . . 6 7 8 11 10 9 7 . Peak Build Rating 142 | 3 9 8 13 13 14 14 23 34 43 59 95 117 123 142 Average Rating 67 | 2 7 8 12 13 13 14 19 29 39 57 85 110 117 136 On Entrance 36 | . 3 8 8 13 13 14 14 19 34 43 59 95 111 120 Avg Prop Armor Cover (%) 4 | 35 32 . . . . . . . 4 7 3 . 1 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 2 7 7 16 16 16 16 20 20 25 22 42 46 47 47 Greatest Support 70 | 3 8 8 20 20 20 20 20 20 25 37 44 54 55 70 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 5 5 7 9 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 4 5 4 8 9 9 9 8 9 9 9 9 8 8 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 5 5 7 9 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 66% | Hacker-Scout 26% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 928 | 89 . 27 11 44 . 167 11 126 153 40 60 80 80 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1877 | 172 . 27 . . . 167 11 126 415 234 312 120 142 151 Parts 88 | 15 . 4 . . . 4 2 10 18 4 13 7 6 5 Haulers Intercepted 7 | . . . . . . . . 1 1 2 1 1 . 1 Recyclers Shooed 2 | . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 4 | . . . . . . 3 . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . Classes Destroyed 10 | 2 . . . . . 2 . 2 3 . 1 . . . Worker 3 | . . . . . . . . . . . 1 . 1 1 Builder 6 | . . . . . . 1 1 1 2 . . . . 1 Tunneler 12 | 5 . 2 . . . 4 . . . . . . . 1 Hauler 7 | . . . . . . . . 1 1 2 1 1 . 1 Recycler 4 | 1 . . . . . 1 . . 1 . 1 . . . Mechanic 2 | . . . . . . . . . 1 . . . 1 . Operator 6 | . . . . . . . . . 2 2 1 1 . . Watcher 3 | . . . . . . . . . 1 . 1 . 1 . Swarmer 3 | . . . . . . 3 . . . . . . . . Grunt 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 4 | 4 . 2 . . . 4 1 2 1 2 2 2 1 1 Combat Bots Only 3 | . . . . . . 3 . 1 . . . . . . Max Kills in Single Turn 2 | 1 . 1 . . . 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 47 | . 1 3 12 . . 14 4 . 3 . . . 2 8 Missed 26 | . . 2 5 . . 9 4 . 2 . . . 1 3 Hits 21 | . 1 1 7 . . 5 . . 1 . . . 1 5 Projectile 21 | . 1 1 7 . . 5 . . 1 . . . 1 5 Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 344 | . 11 7 90 . . 88 . . 17 . . . 22 109 Core 94 | . 11 . 36 . . 47 . . . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . . . . . . . . 49 . Core Remaining (%) 97 | 100 . 95 . . . 79 100 100 100 100 100 100 100 100 Volleys Fired 28 | 15 3 2 . . . 3 . . . . . . . 5 Largest 1 | 1 1 1 . . . 1 . . . . . . . 1 Hottest 120 | 50 33 50 . . . 30 . . . . . . . 120 Shots Fired 28 | 15 3 2 . . . 3 . . . . . . . 5 Gun 17 | 15 . 2 . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . 5 Launcher 6 | . 3 . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 22 | 15 . 2 . . . . . . . . . . . 5 Explosive 6 | . 3 . . . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | 6 . 3 . . . . . . . . . . . . Robot Miss Streak 3 | 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 89 | 10 . 2 . . . 8 1 4 12 19 17 5 3 8 Core Hits 44 | 7 . 2 . . . 5 1 2 7 5 6 3 2 4 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . Critical Strikes 9 | . . . . . . 3 . . . 1 2 . . 3 Smash 3 | . . . . . . 3 . . . . . . . . Sever 3 | . . . . . . . . . . 1 2 . . . Impale 3 | . . . . . . . . . . . . . . 3 Melee Attacks 218 | . . . . . . 14 10 14 41 39 35 16 15 34 Impact 14 | . . . . . . 14 . . . . . . . . Slashing 169 | . . . . . . . 10 14 41 39 35 16 14 . Piercing 35 | . . . . . . . . . . . . . 1 34 Sneak Attacks 36 | . . . . . . 6 1 2 8 5 4 2 3 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 3 3 1 . . Damage Inflicted 4954 | 125 . 25 . . . 742 65 241 814 932 817 249 271 673 Guns 150 | 125 . 25 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 148 | . . . . . . 148 . . . . . . . . Melee 4656 | . . . . . . 594 65 241 814 932 817 249 271 673 Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 150 | 125 . 25 . . . . . . . . . . . . Explosive 148 | . . . . . . 148 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 594 | . . . . . . 594 . . . . . . . . Slashing 3264 | . . . . . . . 65 241 814 932 817 249 146 . Piercing 798 | . . . . . . . . . . . . . 125 673 Highest Corruption 2 | . . . . . . . . . 1 . . . . 2 Average Corruption 1 | . . . . . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . . . . . Matter Fused 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1291 | . . . . . . 384 . 36 182 206 136 . 47 300 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1291 | . . . . . . 384 . 36 182 206 136 . 47 300 Knockbacks 1 | . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . 29 . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 88 | 25 . 28 16 . . 2 . . 21 88 . . . 69 Average Temperature 11 | 25 . 16 8 . . 2 . . 6 35 . . . 28 Received Heat Transfer 96 | . 6 . 54 . . 9 . . 9 . . . . 18 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 10 . . . . . . . . Impact Corruptions 12 | . . . . . . 12 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 444 | 370 . 74 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 69 Level 1 5 | . . . . . . . . . . . . . . 30 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 228 | 15 12 10 30 12 . 100 49 29 177 75 35 52 35 228 Initial 73 | . 9 . . 7 . . 35 21 9 73 . 9 18 12 Average 54 | 2 5 6 14 7 . 75 29 17 80 43 8 29 21 127 Influence Increases 1675 | 30 20 10 60 5 . 170 74 68 359 96 120 144 83 436 Destroy 0b10 Robot/C 80 | . . . . . . 60 . 20 . . . . . . Destroy 0b10 Robot/NC 215 | 30 . 10 . . . 30 5 10 40 20 25 10 15 20 Destroy Leader 30 | . . . . . . 10 . 2 4 4 4 2 2 2 Successful Hack 243 | . 8 . . 5 . . . 12 109 4 3 30 24 48 Disable Machine 75 | . . . . . . . . . 30 . 15 15 . 15 Destroy Structure 327 | . 12 . . . . 25 9 9 26 38 28 12 27 141 Partial Spotted 345 | . . . 60 . . . 45 15 45 15 30 15 . 120 Lose Combat Pursuer 360 | . . . . . . 45 15 . 105 15 15 60 15 90 Influence Decreases 1464 | 15 33 12 40 23 2 80 115 98 227 247 102 128 96 246 Entered New Map 228 | . 6 2 . 13 2 . 55 28 10 78 . 9 16 9 Time Decay 1216 | 15 27 10 40 10 . 80 60 70 217 169 102 109 80 227 Lost Part 10 | . . . . . . . . . . . . . . 10 Lost Ally 10 | . . . . . . . . . . . . 10 . . Squads Dispatched 27 | . . . 1 . . . . 1 3 5 3 3 1 10 Investigation 9 | . . . 1 . . . . 1 1 1 2 1 . 2 Extermination 8 | . . . . . . . . . 1 1 1 1 1 3 Reinforcement 9 | . . . . . . . . . 1 3 . . . 5 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 1 . . . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . 1 . . . 1 1 1 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 86 | . 1 3 12 . . 10 4 2 10 5 7 11 3 18 Peak Tracking Total 14 | . . 3 14 . . 7 3 2 7 2 2 8 2 11 Tactical Retreats 15 | . . . . . . 2 1 . 3 1 1 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . . . . 2 . 1 1 . 1 Max in Single Turn 1 | . . . . . . . . . 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 72 | . 2 . 3 1 2 . 3 5 13 7 11 6 5 14 Terminals 34 | . 1 . 2 1 . . 3 2 7 2 4 3 1 8 Fabricators 3 | . . . . . . . . . . 1 1 . . 1 Repair Stations 3 | . . . . . . . . . 1 . . . 2 . Recycling Units 14 | . 1 . . . . . . 2 2 3 4 1 . 1 Scanalyzers 11 | . . . 1 . . . . 1 2 1 2 1 1 2 Garrison Access 5 | . . . . . . . . . 1 . . 1 1 2 Total Hacks 170 | . 4 . 9 1 2 . 4 13 37 21 29 12 13 25 Successful 84 | . 2 . 3 1 2 . 1 4 11 13 22 7 6 12 Failed 86 | . 2 . 6 . . . 3 9 26 8 7 5 7 13 Catastrophic 16 | . . . 2 . . . 1 4 5 . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 57 | . 2 . 7 1 1 . 4 1 11 6 8 4 3 9 Terminals 78 | . 2 . 7 1 . . 4 4 20 8 11 7 3 11 Fabricators 9 | . . . . . . . . . . 3 2 . . 4 Repair Stations 10 | . . . . . . . . . 4 . . . 6 . Recycling Units 22 | . 2 . . . . . . 6 3 3 5 2 . 1 Scanalyzers 39 | . . . 2 . . . . 3 9 7 11 1 1 5 Garrison Access 10 | . . . . . . . . . 1 . . 2 3 4 Terminal Hacks 22 | . 1 . . 1 2 . 1 2 4 2 2 3 . 4 Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . Open Door 4 | . . . . . . . . . . . . . . 4 Level Access Points 4 | . . . . . . . . . 1 1 1 1 . . Branch Access Points 3 | . 1 . . . . . . 1 . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . 1 . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . 1 . . 1 . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 1 . . 2 Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . 1 1 . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . . 2 . . . 3 . Scan Component 3 | . . . . . . . . . 1 . . . 2 . Repair 2 | . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 11 | . 1 . . . . . . 1 . 3 4 1 . 1 Retrieve Components 11 | . 1 . . . . . . 1 . 3 4 1 . 1 Scanalyzer 24 | . . . 2 . . . . 1 3 3 11 1 1 2 Insert Component 5 | . . . . . . . . . 2 . 2 . 1 . Analyze 3 | . . . . . . . . . 1 . 2 . . . Retrieve Study 16 | . . . 2 . . . . 1 . 3 7 1 . 2 Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . 1 1 Unauthorized Hacks 15 | . . . 1 . . . . . 2 3 4 2 1 2 Terminals 12 | . . . 1 . . . . . 2 2 3 2 1 1 Assimilate 6 | . . . 1 . . . . . 1 . 3 1 . . Botnet 5 | . . . . . . . . . 1 1 . 1 1 1 Operators 1 | . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . 1 1 . . 1 Prioritize 1 | . . . . . . . . . . . . . . 1 Recompile 2 | . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 2 1 1 1 . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 41 | . 2 . 2 . . . 2 5 12 1 2 3 3 9 Full Trace Events 6 | . . . 1 . . . . 1 1 . 1 . . 2 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 Corruption 1 | . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . 56 Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 Part Studies Acquired 16 | . . . 2 . . . . 1 . 3 7 1 . 2 Parts Repaired 2 | . . . . . . . . . 1 . . . 1 . Time 51 | . . . . . . . . . 29 . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . 3 5 2 . 3 Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . Parts Damaged 2 | . . . . . . . . . 1 . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 2 . . . . . . 1 . . . Largest Group 2 | . . . . 2 . . . . . . 1 1 . . Highest-Rated Group 38 | . . . . 38 . . . . . . 10 10 . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 10 10 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2710 | . 62 29 93 34 56 166 134 126 449 341 333 232 166 489 Optics 1220 | . . . . . . . . . . . 333 232 166 489 Sensors 78 | . 43 29 6 . . . . . . . . . . . Structural 1914 | . . . . . . . . . 353 341 333 232 166 489 Seismic 657 | . 62 29 93 34 56 166 134 83 . . . . . . T.N.C. 1912 | . . . . . . . . 93 449 341 333 232 166 298 Cloaking 1 | . . . . . . . . . . . . . . 1 Jamming 33 | . . . . . . . . 31 2 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2837 | 77 62 29 93 34 56 166 134 143 482 341 333 232 166 489 Spaces Moved 7738 | 38 121 74 291 124 209 469 368 358 1393 888 848 548 564 1445 Core 44 | 38 6 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7694 | . 115 74 291 124 209 469 368 358 1393 888 848 548 564 1445 Fastest Speed 7 | 50 32 32 26 26 26 26 26 26 23 17 19 19 17 7 Average Speed 22 | 50 32 32 26 26 26 26 26 26 24 22 20 22 18 16 Slowest Speed 102 | 50 50 32 26 26 26 26 26 26 102 94 22 23 24 17 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 60 | . 2 8 10 . . 6 5 3 . 1 2 7 3 13 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 32 25 29 27 60 75 46 14 35 35 25 27 18 44 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 122 | . . . . . . 4 9 9 26 19 14 6 9 26 Terrain Destroyed 189 | . 26 . . . . 27 9 9 26 19 14 6 9 44 Melee 122 | . . . . . . 4 9 9 26 19 14 6 9 26 Projectile 2 | . . . . . . . . . . . . . . 2 AOE 65 | . 26 . . . . 23 . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8390 | 79 136 69 297 125 209 482 387 380 1474 971 958 626 598 1599 Wait 267 | 19 . . 10 . . . . . 9 31 53 35 7 103 Move 7608 | 37 117 58 270 123 208 458 357 352 1392 885 843 533 557 1418 Hop 55 | . 1 7 10 . . 4 5 2 . 1 2 7 3 13 Pick Up 62 | 5 4 . 3 2 1 . 5 3 11 8 8 3 4 5 Fast Attach 21 | 3 3 . 1 . . . 3 2 3 . . 2 1 3 Attach 24 | . 2 . 2 . . 1 . 3 2 2 2 3 4 3 Detach 7 | . . . 1 . . 1 . 2 . . . 2 . 1 Swap 31 | . 2 1 . . . 1 . . 6 2 7 . 3 9 Drop 55 | . 4 1 . . . . 7 2 11 6 11 4 4 5 Fire 28 | 15 3 2 . . . 3 . . . . . . . 5 Melee 210 | . . . . . . 14 10 14 40 36 32 15 15 34 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . 22 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -1/Access (discovered 2 exits: [*Sur] / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Entered Mines 147 | -10/Mines | Met a Derelict bent on vengeance 168 | -10/Mines | Discovered new exit (range 4) 169 | -10/Mines | Learned location of Storage (-7) 169 | -10/Mines | Entered Materials 169 | -9/Materials | Evolved 2 slots: Propulsion x2 257 | -9/Materials | Discovered new exit (range 12) 262 | -9/Materials | Entered Mines 295 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 295 | -9/Mines | Discovered new exit (range 5) 296 | -9/Mines | Entered Exiles 303 | -9/Exiles | Met 8R-AWN 307 | -9/Exiles | Met EX-HEX 314 | -9/Exiles | Met EX-BIN 317 | -9/Exiles | Build established: Sprinter 318 | -9/Exiles | Aligned with FarCom system 318 | -9/Exiles | Given EX-Vault access code 324 | -9/Exiles | Opened EX-Vault 326 | -9/Exiles | Found Modified TNC 332 | -9/Exiles | Warned to stay clear of 0b10 Research branches 339 | -9/Exiles | Met EX-DEC 341 | -9/Exiles | Learned location of Zion (-7) 350 | -9/Exiles | Discovered new exit (range 10) 352 | -9/Exiles | Left Exiles lab with Modified TNC 352 | -9/Exiles | Entered Mines 516 | -8/Mines | Discovered new exit (range 9) 518 | -8/Mines | Entered Materials 518 | -8/Materials | Evolved 2 slots: Utility x2 624 | -8/Materials | Discovered new exit (range 13) 652 | -8/Materials | Entered Factory 652 | -7/Factory | Evolved 2 slots: Utility x2 770 | -7/Factory | Discovered new exit (range 16) 780 | -7/Factory | Identified exit to Storage 780 | -7/Factory | Identified exit to Lower Caves 795 | -7/Factory | Entered another Factory area 795 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1086 | -6/Factory | Identified exit to Factory 1191 | -6/Factory | Repaired Broken Cld. VTOL Module 1277 | -6/Factory | Entered another Factory area 1277 | -5/Factory | Evolved 2 slots: Propulsion x2 1299 | -5/Factory | Build established: Hacker-Scout 1581 | -5/Factory | Identified exit to Factory 1582 | -5/Factory | Discovered new exit (range 9) 1618 | -5/Factory | Entered another Factory area 1618 | -4/Factory | Evolved 2 slots: Utility x2 1673 | -4/Factory | Discovered new exit (range 7) 1852 | -4/Factory | Spotted B-86 Titan 1876 | -4/Factory | Identified exit to Research 1951 | -4/Factory | Entered Research 1951 | -3/Research | Accompanied by 1 ally 1951 | -3/Research | Evolved 2 slots: Utility x2 1990 | -3/Research | Identified exit to Testing 2038 | -3/Research | Garrison activated, responded to threat 2116 | -3/Research | Identified exit to Research 2183 | -3/Research | Entered another Research area 2183 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2222 | -2/Research | Spotted B-90 Cyclops 2270 | -2/Research | Repaired Impulse Thruster Array+ 2325 | -2/Research | Discovered new exit (range 19) 2349 | -2/Research | Entered Access 2349 | -1/Access | Evolved 2 slots: Propulsion x2 2547 | -1/Access | Discovered new exit (range 7) 2580 | -1/Access | Found Prototype Launcher 2609 | -1/Access | Spotted B-99 Colossus 2643 | -1/Access | Watched by a mysterious "MATRIX" hacker 2671 | -1/Access | Fabricated Cld. Nuclear Pulse Thruster (x1) 2689 | -1/Access | Energy Cycler disabled 2745 | -1/Access | Adv. System Shield fried by hacking feedback 2835 | -1/Access | Discovered new exit (range 6) 2838 | *** | Escaped! Last Messages --------------- >>Retrieve(Components) Retrieving 3 components... Particle Reactor Corrupted Authchip [R/Combat] Adv. Remote Force Field 02814_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8O. 02815_ Connecting with Terminal... 02828_ C-30 ARC bursts open, deploying its payload. 02828_ H-88 Terminator unfolds itself. 02828_ W-44 Eye sends out distress signal. 02829_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 02834_ Connecting with Terminal... 02835_ The Access Shell folds into the floor. 02835_ EXIT=FOUND 02836_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ????????######???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????##k "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## u ""?????????????????? | | ?????????## ####### ###########?????????????????? | | """ ## ###################?????????????????? | | ########### ##???#####??????????????????????????? | | # # ##??????????????????????????????????? | | # # ##?########### ?????????????????????? | | # " + ##?########### ?????????????????????? | | # """ # # ? # ?????????????????????? | | # """ # # ? = # ?????????????????????? | | # " # # # ?????????????????????? | | # # # !! =# ?????????????????????? | | # ! # # !! # ?????????????????????? | | ########### # !! # ?????????????????????? | | ########### + # ?????????????????????? | | ?????????## # # ?????????????????????? | | ########### # """ """ # ?????????????????????? | | ########### # """S""" # ?????????????????????? | | # # # ?????????????????????? | | # # * # ?????????????????????? | | """"" # ####### ####????????????????????????? | | """"" # ############## ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 39 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 67 Offensive Hacking 38 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -1/Access | Authchip Repaired ---------- Cld. VTOL Module | 99% | -6/Factory | Broken Impulse Thruster Array | 65% | -2/Research Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Axe | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Scythe | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Grenade Launcher | -4/Factory | Hacked Plasma Cutter | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Force Lance | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetActiveBefriender Manual? 0 Play Time 00:59:53 Cumulative 356.8 hours Start 2026.07.24 @ 11:44:34 End 2026.07.24 @ 12:48:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 218 Adventurer 4 Explorer 0 Win Type 0 Total 106 Types 85/0/12/3/1/1/1/0/0/3 Lore% 91 Gallery% 74 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b59a694-2795-487b-904f-4098200c22bc