Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 01:02:13 Player: monistgf Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (249) 1245 Value Destroyed (11373) 11373 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2692) 2692 TOTAL SCORE: 20970 Bonus ------- High Alert Combat Kills 864 Follower Combat Kills 1201 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -373 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 170/170 System Corruption 34% Temperature Cool (66) Movement Treading (320) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Improved Treads > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Relay Coupler [Swarmer] (34) > --- WEAPON (3) ------- Phase Gun KE Penetrator > --- INVENTORY (20) --- Micro Fission Core Advanced Thermal Generator High-capacity Storage Unit Matter Compressor (250) Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Long-range Tractor Beam Improved Remote Datajack Improved Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Heavy Siege Treads Heavy Siege Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Wave Gun Dispersion Rifle KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Matter Compressor Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite Relay Coupler [Swarmer] Long-range Tractor Beam High-powered Shock Rifle Field Laser Plasma Rifle Variable Charge Gun Autogun Autogun Improved Remote Datajack Improved Remote Datajack Great Axe [Rating: 109] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . . 1 . . . 1 . 1 1 Utility 5 | . . . . . . 1 . . 2 1 . 1 . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 373 | . 16 17 14 . . 19 13 22 28 23 27 76 118 Power 32 | . 3 2 . . . 4 . 2 1 . 3 4 13 Engine 9 | . 3 1 . . . 1 . . 1 . . 1 2 Core 18 | . . 1 . . . 3 . 2 . . 3 3 6 Reactor 5 | . . . . . . . . . . . . . 5 Propulsion 91 | . 7 4 2 . . 5 1 6 9 8 . 18 31 Treads 20 | . . . . . . . . . 1 8 . 4 7 Leg 49 | . 7 4 2 . . 5 1 6 . . . 10 14 Wheel 15 | . . . . . . . . . 6 . . 3 6 Hover 3 | . . . . . . . . . 1 . . . 2 Flight 4 | . . . . . . . . . 1 . . 1 2 Utility 88 | . 1 2 4 . . 7 1 5 5 9 9 19 26 Device 43 | . 1 . 2 . . 1 . 1 1 6 5 11 15 Storage 3 | . . . . . . 2 . 1 . . . . . Processor 8 | . . 1 . . . 1 . . 1 1 . 1 3 Hackware 8 | . . . . . . . . 1 . 1 3 . 3 Protection 26 | . . 1 2 . . 3 1 2 3 1 1 7 5 Artifact . | . . . . . . . . . . . . . . Weapon 162 | . 5 9 8 . . 3 11 9 13 6 15 35 48 Energy Gun 14 | . . 1 . . . . . . . . . . 13 Energy Cannon 17 | . . . . . . . . . . . . 8 9 Ballistic Gun 60 | . 4 7 4 . . 2 6 5 6 1 2 8 15 Ballistic Cannon 16 | . . . . . . . . . 1 1 6 8 . Launcher 10 | . 1 1 4 . . 1 . . . 1 . 1 1 Special Weapon 12 | . . . . . . . . . . 1 6 2 3 Impact Weapon 7 | . . . . . . . 5 2 . . . . . Slashing Weapon 23 | . . . . . . . . . 5 2 1 8 7 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Corrupted Parts 5 | . . . . . . . . . . . . . 5 System Corruption 32 | . . . . . . . . . . . . . 32 Parts Lost 111 | . 2 . 1 . . 3 2 4 2 3 . 19 75 Power 10 | . . . . . . 1 . . . . . . 9 Propulsion 46 | . 1 . 1 . . . . 4 2 2 . 11 25 Utility 23 | . . . . . . . 1 . . 1 . 4 17 Weapon 32 | . 1 . . . . 2 1 . . . . 4 24 Highest Loss Streak 26 | . 2 . 1 . . 2 1 2 1 3 . 4 26 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 99 100 100 99 100 98 89 99 100 97 90 Engine 1 | . 14 2 . . . 1 . . . 6 . . . Core 5 | . . 8 11 11 11 7 9 9 6 . 5 4 6 Treads 10 | . . . . . . . . . . 19 33 22 8 Leg 17 | . 27 33 32 33 33 36 36 34 8 . . 8 14 Wheel 2 | . . . . . . . . . 9 12 . . 4 Device 6 | . 9 8 4 11 11 2 . . 3 6 3 10 7 Storage 7 | . 14 11 11 11 11 9 9 9 7 6 6 5 5 Processor 11 | . . 1 . . . 9 9 9 11 13 13 15 15 Hackware 2 | . . . . . . . . 2 7 6 9 1 2 Protection 5 | . . 1 6 . . 6 9 6 7 6 5 5 3 Energy Cannon 2 | . . . . . . . . . . . . 5 4 Ballistic Gun 14 | . 25 30 31 33 33 26 21 25 17 9 9 4 5 Ballistic Cannon 1 | . . . . . . . . . 2 3 8 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 14 15 22 22 20 20 41 42 60 68 82 80 89 102 Greatest Support 186 | 20 20 45 45 45 45 60 57 57 58 118 118 140 186 Greatest Overweight (x) 15 | . 1 . . . . . . 2 6 1 . 7 15 Average Overweight (x) . | . . . . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | . 8 8 8 8 8 15 15 20 20 20 20 20 20 Average Capacity 17 | . 8 8 8 8 8 8 15 19 20 20 20 20 20 Most Carried 20 | . 8 8 8 8 8 10 15 20 20 20 20 20 20 Average Carried 16 | . 7 7 7 8 8 7 14 18 19 19 19 19 16 Final Capacity 20 | 8 8 8 8 8 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 8 8 8 8 8 10 15 20 20 20 20 20 11 Class Distribution -------------------- 18% | Bothacker-Skirmisher 16% | Scavenger-Gunner 15% | Skirmisher 12% | Scavenger-Mutant 8% | Mutant 6% | Bothacker-Assassin 6% | Bothacker-Mutant 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Assassin | -6/Factory Bothacker-Skirmisher | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Matter Collected 8524 | 200 408 384 323 . . 586 445 331 570 574 1309 1515 1879 Remotely 774 | . . . . . . . . . . 282 421 71 . Salvage Created 10937 | . 442 525 263 . . 970 559 375 630 345 813 1881 4134 Parts 596 | . 38 48 25 . . 49 34 23 42 17 31 102 187 Haulers Intercepted 5 | . 1 1 . . . 2 . . 1 . . . . Recyclers Shooed 3 | . . . . . . 1 . . 1 . . . 1 Parts Field Recycled 9 | . . . . . . . . . . 9 . . . Retrieved Matter 85 | . . . . . . . . . . 85 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 200 | . 13 13 13 . . 18 15 9 10 9 12 31 57 Melee 1 | . . . . . . . . . . . . 1 . Guns 130 | . 11 12 6 . . 15 15 9 8 7 4 10 33 Cannons 41 | . . . . . . . . . 2 . 8 17 14 AOE 22 | . 2 1 7 . . 3 . . . 2 . 3 4 Classes Destroyed 16 | . 4 3 2 . . 3 . . 1 1 1 . 1 Worker 9 | . . 2 1 . . 1 . . 1 . . 1 3 Builder 15 | . . . . . . 1 . . 1 1 4 4 4 Hauler 5 | . 1 1 . . . 2 . . 1 . . . . Recycler 8 | . . . . . . 1 . . 2 . 2 1 2 Mechanic 3 | . . . . . . . . . . 2 . . 1 Operator 2 | . . 1 . . . . . . . . . 1 . Watcher 7 | . 1 2 . . . 1 . . 1 . . 1 1 Swarmer 41 | . 3 4 8 . . 4 6 2 3 1 . 1 9 Grunt 72 | . 10 5 3 . . 10 4 4 . 7 6 8 15 Brawler 4 | . . . 1 . . . 2 . . . . . 1 Duelist 2 | . . . 1 . . . . . . . 1 . . Sentry 27 | . . 4 . . . 2 2 3 2 . 4 2 8 Hunter 19 | . . . . . . 2 1 . 1 . . 4 11 Programmer 33 | . . . . . . . . . 4 1 . 16 12 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 7 4 . . 7 3 3 6 6 7 4 10 Combat Bots Only 10 | . 4 3 4 . . 6 3 3 2 4 5 3 10 Max Kills in Single Turn 4 | . 2 2 3 . . 2 1 1 2 4 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . 2 1 3 . . 2 . . . 1 . 1 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Damage Taken 21041 | . 682 262 470 . . 802 578 427 663 861 1200 3162 11934 Core 2053 | . 91 41 29 . . 68 69 76 81 97 83 247 1171 Absorbed by Shields 117 | . . . . . . . . . . . 5 . 112 Reduced by Siege Mode 680 | . . . . . . . . . . . . . 680 Regen/Repaired (Parts) 815 | . . . . . . . . . 176 . 314 . 325 Core Remaining (%) 78 | 100 63 . . . 82 . . 61 88 . 78 75 . Volleys Fired 631 | . 54 24 19 . . 52 41 23 28 18 80 97 195 Largest 3 | . 2 3 3 . . 3 3 3 3 3 3 3 3 Hottest 245 | . 40 80 76 . . 69 74 74 100 104 129 215 245 Shots Fired 1504 | . 86 70 37 . . 150 111 64 84 38 152 257 455 Gun 1068 | . 83 69 31 . . 147 111 64 69 22 53 118 301 Cannon 371 | . . . . . . . . . 15 12 61 135 148 Launcher 18 | . 3 1 6 . . 3 . . . 2 . 2 1 Special 47 | . . . . . . . . . . 2 38 2 5 Kinetic 1088 | . 83 65 31 . . 147 111 64 84 34 114 165 190 Thermal 163 | . . . . . . . . . . . . 47 116 Explosive 18 | . 3 1 6 . . 3 . . . 2 . 2 1 Electromagnetic 188 | . . 4 . . . . . . . . . 41 143 Robot Hit Streak 36 | . 13 7 9 . . 29 24 9 15 8 28 36 32 Robot Miss Streak 11 | . 4 11 2 . . 4 4 4 5 3 5 4 5 Penetration Max 1 | . . . . . . . 1 . 1 1 1 1 1 Secondary Targets 20 | . 2 . . . . . 4 2 2 . . . 10 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . . . 1 Shots Hit Robots 1070 | . 56 38 21 . . 115 61 43 67 29 120 183 337 Core Hits 504 | . 26 29 19 . . 47 27 17 38 36 36 83 146 Critical Kills 18 | . . 1 . . . 1 1 . 1 . . 5 9 Critical Parts Destroyed 21 | . . . . . . 1 . . 1 . 1 7 11 Critical Strikes 57 | . . 3 . . . 2 1 . 2 1 3 13 32 Burn 6 | . . . . . . . . . . . . . 6 Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 38 | . . 2 . . . 2 1 . 2 . 1 12 18 Blast 4 | . . . . . . . . . . 1 2 1 . Corrupt 7 | . . 1 . . . . . . . . . . 6 Melee Attacks 119 | . . . . . . . 33 13 21 11 6 25 10 Impact 39 | . . . . . . . 33 6 . . . . . Slashing 72 | . . . . . . . . . 20 11 6 25 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 4 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24688 | . 842 768 718 . . 1860 990 648 1370 1590 2023 4932 8947 Guns 14032 | . 685 680 293 . . 1589 990 628 905 396 816 1721 5329 Cannons 7127 | . . . . . . . . . 310 106 1207 2725 2779 Explosions 3184 | . 146 88 425 . . 271 . . . 1010 . 448 796 Melee 271 | . . . . . . . . . 155 78 . 38 . Ramming 74 | . 11 . . . . . . 20 . . . . 43 Kinetic 14393 | . 685 643 293 . . 1589 990 628 1215 502 2023 2821 3004 Thermal 4651 | . . . . . . . . . . 590 . 1001 3060 Explosive 2180 | . 146 88 425 . . 271 . . . 420 . 448 382 Electromagnetic 3119 | . . 37 . . . . . . . . . 624 2458 Impact . | . . . . . . . . . . . . . . Slashing 271 | . . . . . . . . . 155 78 . 38 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . 2 1 5 7 34 Average Corruption 5 | . . . . . . . . . 1 1 2 2 11 Corruption Purged 24 | . . . . . . . . . . . . 7 17 Corruption Blocked . | . . . . . . . . . . . . . . Effects 208 | . . . . . . . . . 9 1 18 39 141 Message Errors 37 | . . . . . . . . . 4 . 4 7 22 Matter Fused 47 | . . . . . . . . . 2 1 4 5 35 Heat Flow Errors 23 | . . . . . . . . . 1 . 1 8 13 Energy Discharges 35 | . . . . . . . . . 1 . 4 7 23 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . . . . . 4 Data Loss (minor) 29 | . . . . . . . . . . . 2 7 20 Data Loss (major) 9 | . . . . . . . . . 1 . 1 2 5 Misfires 8 | . . . . . . . . . . . . 1 7 Alerts 4 | . . . . . . . . . . . 2 1 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . 1 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 533 | . . . 23 . . . . 47 66 56 33 91 217 Projectiles 157 | . . . . . . . . . . . 33 91 33 Explosions 310 | . . . 23 . . . . 47 . 56 . . 184 Melee 66 | . . . . . . . . . 66 . . . . Knockbacks 23 | . . . . . . . . . 5 2 8 8 . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . 5 2 7 8 . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 634 | . . . 67 . . . . 49 . 88 . . 430 Shots 11 | . . . 3 . . . . 1 . 2 . . 5 Rammed . | . . . . . . . . . . . . . . Targets Rammed 13 | . 4 . . . . . . 1 . . . . 8 Kicked 13 | . 4 . . . . . . 1 . . . . 8 Crushed . | . . . . . . . . . . . . . . Highest Temperature 461 | . 12 66 30 . . 57 75 63 255 114 276 265 461 Average Temperature 75 | . 4 19 13 . . 15 17 18 39 33 97 50 131 Received Heat Transfer 3317 | . 372 51 18 . . 261 171 180 36 312 330 423 1163 Effects 5 | . . . . . . . . . 2 . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . 2 . . . 2 Siege Activations 4 | . . . . . . . . . . . . . 4 Total Turns 169 | . . . . . . . . . . . . . 169 Longest Duration 95 | . . . . . . . . . . . . . 95 Robots Corrupted 4 | . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Fried 17 | . . . . . . . . . . . . 4 13 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 14 | . . . . . . . . . . 1 1 5 7 Heat Transferred 6389 | . . . . . . . . . . 350 . 1800 4239 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Peak Influence 1007 | . 243 402 455 . . 395 1007 634 345 382 534 632 734 Initial 490 | . . 102 108 . . . 206 490 194 58 177 242 300 Average 296 | . 131 215 273 . . 168 552 472 184 145 292 282 351 Maximum Alert Level 3 | . 1 2 2 . . 1 3 2 1 1 2 2 3 Low Security (%) 32 | . 68 37 2 . 100 58 . . 59 64 44 39 7 Level 1 41 | . 31 54 93 . . 41 24 26 40 35 20 31 66 Level 2 23 | . . 7 4 . . . 43 73 . . 35 29 24 Level 3 2 | . . . . . . . 31 . . . . . 1 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 2 . . . 4 . 3 5 2 7 12 14 Investigation 14 | . 2 . . . . 2 . 2 . . 7 1 . Extermination 18 | . . . . . . . . . 4 1 . 7 6 Reinforcement 15 | . 1 2 . . . 1 . 1 1 1 . 4 4 Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Distress Signals 14 | . 2 3 . . . 4 . 2 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 326 | . 23 25 13 . . 33 17 24 18 17 29 51 76 Peak Tracking Total 9 | . 4 6 4 . . 6 4 4 3 4 4 5 9 Tactical Retreats 19 | . 3 2 . . . 3 . . 1 . . 5 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Traps Triggered 13 | . 1 . . . . . 1 3 2 3 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Machines Disabled 35 | . . . . . . 2 7 4 4 3 1 8 6 Max in Single Turn 4 | . . . . . . 1 2 1 3 3 . 4 2 Garrison Access 2 | . . . . . . . . . 1 . . . 1 Garrison Relay 3 | . . . . . . . 3 . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Machines Accessed 51 | . 4 2 . . . 7 3 8 3 3 10 7 4 Terminals 48 | . 4 2 . . . 6 3 8 2 3 10 7 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . 1 Total Hacks 126 | . 14 6 . . . 20 4 22 4 9 24 14 9 Successful 37 | . 2 2 . . . 10 2 4 1 4 6 1 5 Failed 89 | . 12 4 . . . 10 2 18 3 5 18 13 4 Catastrophic 18 | . 3 1 . . . 2 1 6 . 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 64 | . 11 6 . 1 . 8 . 10 3 8 . 10 7 Terminals 123 | . 14 6 . . . 19 4 22 3 9 24 14 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . 1 Terminal Hacks 24 | . 1 2 . . . 7 2 2 . 2 6 1 1 Record 1 | . . . . . . 1 . . . . . . . Robot Analysis 4 | . 1 1 . . . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 7 | . . . . . . . . . . 1 6 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . 2 . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . 2 . 1 . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . 1 Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . 1 Unauthorized Hacks 10 | . 1 . . . . 2 . 2 . 2 . . 3 Terminals 10 | . 1 . . . . 2 . 2 . 2 . . 3 Assimilate 3 | . 1 . . . . 1 . . . . . . 1 Botnet 7 | . . . . . . 1 . 2 . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 4 1 . . . 6 2 8 2 2 9 7 3 Full Trace Events 14 | . 2 . . . . 3 . 2 . . 6 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked 16 | . . . . . . . . 5 1 1 5 1 3 Non-combat 9 | . . . . . . . . 5 1 . 1 . 2 Combat 7 | . . . . . . . . . . 1 4 1 1 Robot Hacks Applied 16 | . . . . . . . . 5 1 1 5 1 3 parse_system 1 | . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . 2 . . . . . drop_inventory 1 | . . . . . . . . 1 . . . . . scatter_targeting 2 | . . . . . . . . . . . 1 1 . overload_power 1 | . . . . . . . . 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . 1 . . formatsys_low 4 | . . . . . . . . . 1 . 1 . 2 formatsys_high 3 | . . . . . . . . . . 1 2 . . Relay Couplers Released 12 | . . . . . . . 12 . . . . . . Machine Destruction 12 | . . . . . . . 12 . . . . . . Attached 8 | . . . . . . . . 1 . 1 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . 19 . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Total Allies 49 | . . . . . . 1 . . 13 4 29 . 2 Largest Group 8 | . . . . . . 1 . . 4 3 8 7 1 Highest-Rated Group 220 | . . . . . . 10 . . 96 93 220 208 23 Highest-Rated Ally 39 | . . . . . . 10 . . 31 31 39 39 23 Total Orders 4 | . . . . . . . . . 1 . 1 . 2 AID 4 | . . . . . . . . . 1 . 1 . 2 Ally Attacks 246 | . . . . . . . . . 17 36 166 27 . Total Damage 4885 | . . . . . . . . . 127 682 3640 436 . Kills 42 | . . . . . . . . . 3 9 27 3 . Allies Corrupted 2 | . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Robot Analysis Total 4 | . 1 1 . . . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Turns Passed 17863 | . 702 613 476 239 106 1349 1208 1352 1609 934 1755 3640 3880 Spaces Moved 8092 | 1 391 323 332 200 40 566 650 545 617 486 939 1806 1196 Core 1 | . . . . . . . . . . . . . 1 Treads 2792 | . . . . . . . . . . 259 939 1255 339 Legs 4432 | 1 391 323 332 200 40 566 650 545 254 . . 482 648 Wheels 859 | . . . . . . . . . 363 227 . 69 200 Hover 8 | . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 120 120 120 120 112 112 112 101 110 148 120 112 Average Speed 148 | 120 120 120 120 120 120 115 112 169 199 132 148 149 183 Slowest Speed 800 | 120 190 120 120 120 120 120 112 260 540 235 148 385 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 56 44 68 61 11 42 73 54 22 15 92 39 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 69 | . . . . . . . 6 5 16 9 . 23 10 Terrain Destroyed 540 | . 14 7 54 . . 10 151 13 16 63 7 77 128 Melee 69 | . . . . . . . 6 5 16 9 . 23 10 Projectile 37 | . . . . . . . . . . 5 7 11 14 AOE 434 | . 14 7 54 . . 10 145 8 . 49 . 43 104 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Fac Ext Fac Fac Total 12542 | . 542 502 369 199 98 1150 986 908 908 719 1187 2501 2473 Wait 2952 | . 52 112 1 . 59 493 227 287 172 166 57 440 886 Move 8080 | . 390 322 331 199 39 566 649 544 616 485 938 1805 1196 Hop . | . . . . . . . . . . . . . . Pick Up 146 | . 10 9 3 . . 9 14 10 13 8 10 27 33 Fast Attach 93 | . 2 5 1 . . . . 6 7 3 3 19 47 Attach 64 | . 1 2 1 . . 5 2 1 2 3 . 12 35 Detach 6 | . . . . . . . . . . . . 1 5 Swap 216 | . 13 10 12 . . 14 11 15 19 17 24 45 36 Drop 157 | . 16 18 1 . . 11 9 8 21 8 13 30 22 Fire 631 | . 54 24 19 . . 52 41 23 28 18 80 97 195 Melee 119 | . . . . . . . 33 13 21 11 6 25 10 Ram . | . . . . . . . . . . . . . . Kick 13 | . 4 . . . . . . 1 . . . . 8 Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . Rewire 57 | . . . . . . . . . 1 . 56 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 4) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 753 | -9/Materials | Discovered new exit (range 13) 1071 | -9/Materials | Discovered new exit (range 11) 1117 | -9/Materials | Build established: Skirmisher 1138 | -9/Materials | Discovered new exit (range 13) 1249 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Entered Mines 1374 | -9/Mines | Learned Materials trap positions 1632 | -9/Mines | Discovered new exit (range 9) 1774 | -9/Mines | Discovered new exit (range 6) 1787 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1787 | -9/Mines | Discovered new exit (range 5) 1792 | -9/Mines | Entered Exiles 1821 | -9/Exiles | Met 8R-AWN 1843 | -9/Exiles | Met EX-HEX 1878 | -9/Exiles | Met EX-BIN 1891 | -9/Exiles | Aligned with FarCom system 1892 | -9/Exiles | Given EX-Vault access code 1922 | -9/Exiles | Opened EX-Vault 1942 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1974 | -9/Exiles | Met EX-DEC 2017 | -9/Exiles | Discovered new exit (range 14) 2031 | -9/Exiles | Entered Mines 2128 | -8/Mines | Discovered new exit (range 7) 2137 | -8/Mines | Entered Materials 2137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -8/Materials | Loaded intel: 15 trap records 3113 | -8/Materials | Garrison activated, responded to threat 3165 | -8/Materials | Discovered new exit (range 8) 3486 | -8/Materials | Identified exit to Garrison 3486 | -8/Materials | Entered Garrison 3580 | -8/Garrison | Triggered checkpoint 3605 | -8/Garrison | Garrison Relay disabled 3671 | -8/Garrison | Learned Materials security intel 3783 | -8/Garrison | Phase Generator disabled 3830 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | Discovered new exit (range 13) 4175 | -8/Garrison | Build established: Mutant 4310 | -8/Garrison | Garrison Relay disabled 4332 | -8/Garrison | Triggered checkpoint 4398 | -8/Garrison | Triggered checkpoint 4528 | -8/Garrison | Garrison Relay disabled 4565 | -8/Garrison | Discovered new exit (range 11) 4635 | -8/Garrison | Installed Relay Interface Framework 4646 | -8/Garrison | Triggered checkpoint 4694 | -8/Garrison | Entered Materials 4992 | -8/Materials | Build established: Scavenger-Skirmisher 5451 | -8/Materials | Build established: Bothacker-Skirmisher 5968 | -8/Materials | Discovered new exit (range 7) 6046 | -8/Materials | Entered Factory 6046 | -7/Factory | Evolved 2 slots: Utility x2 7557 | -7/Factory | Discovered new exit (range 20) 7655 | -7/Factory | Entered another Factory area 7655 | -6/Factory | Accompanied by 1 ally 7655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8157 | -6/Factory | Lost 3 parts (2n1u) 8356 | -6/Factory | Allied Derelicts emerged from ambush trap array 8583 | -6/Factory | Discovered new exit (range 6) 8589 | -6/Factory | Entered Extension 9038 | -6/Extension | Rescued a captive Derelict 9125 | -6/Extension | Rescued a captive Derelict 9334 | -6/Extension | Spotted B-75 Beast 9358 | -6/Extension | Destroyed B-75 Beast 9373 | -6/Extension | Spotted B-75 Beast 9411 | -6/Extension | Allies destroyed B-75 Beast 9504 | -6/Extension | Discovered new exit (range 3) 9560 | -6/Extension | Rescued a captive Derelict 9561 | -6/Extension | Rescued a captive Derelict 9578 | -6/Extension | Rescued a captive Derelict 9578 | -6/Extension | Rescued a captive Derelict 9599 | -6/Extension | Rescued a captive Derelict 9855 | -6/Extension | Discovered new exit (range 10) 9856 | -6/Extension | Discovered new exit (range 6) 10344 | -6/Extension | Entered Factory 10344 | -5/Factory | Accompanied by 7 allies 10344 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10461 | -5/Factory | Build established: Commander-Mutant 10836 | -5/Factory | Discovered new exit (range 11) 11218 | -5/Factory | Build established: Bothacker-Assassin 11317 | -5/Factory | Lost 3 parts (2u1w) 11771 | -5/Factory | Discovered new exit (range 11) 12028 | -5/Factory | Build established: Assassin 12499 | -5/Factory | Lost 3 parts (2n1w) 12956 | -5/Factory | Lost 4 parts (3n1u) 13300 | -5/Factory | Spotted B-75 Beast 13434 | -5/Factory | Build established: Scavenger-Gunner 13618 | -5/Factory | Discovered new exit (range 13) 13621 | -5/Factory | Identified exit to Upper Caves 13984 | -5/Factory | Entered another Factory area 13984 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14327 | -4/Factory | Discovered new exit (range 11) 14487 | -4/Factory | System corruption reached 10% 14489 | -4/Factory | Core integrity fell below 50% 14502 | -4/Factory | Lost 26 parts (4p8n8u6w) 14887 | -4/Factory | Build established: Scavenger-Skirmisher 15253 | -4/Factory | Build established: Scavenger-Mutant 15623 | -4/Factory | Lost 3 parts (2n1w) 16008 | -4/Factory | Lost 3 parts (2n1w) 16359 | -4/Factory | Lost 5 parts (2n1u2w) 16461 | -4/Factory | Discovered new exit (range 22) 16506 | -4/Factory | Lost 3 parts (1p2w) 17084 | -4/Factory | Lost 6 parts (1p3n1u1w) 17142 | -4/Factory | Build established: Scavenger-Gunner 17484 | -4/Factory | First assault squad dispatched 17752 | -4/Factory | Core integrity fell below 20% 17795 | -4/Factory | Destroyed 10 combat bots 17855 | -4/Factory | System corruption reached 30% 17864 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 17847_ System corrupted: Component data lost. 17847_ Penetrated by Slug. 17850_ Acquired Corrupted Phase Gun. 17850_ Integrated Corrupted Phase Gun (+5). 17851_ Slug penetrates Wall. 17851_ Penetrated by Slug. 17851_ Adv. Heat Sink destroyed. 17852_ Slug penetrates Wall. 17854_ Acquired Corrupted KE Penetrator. 17854_ Integrated Corrupted KE Penetrator (+10). 17854_ Penetrated by Slug. 17854_ Slug penetrates Wall. 17855_ Slug penetrates H-77 Assassin. 17855_ Flexi-carbon Leg destroyed. 17855_ Penetrated by Slug. 17858_ Critical hit (Burn: +37). 17858_ Penetrated by Slug. 17858_ Slug penetrates Wall. 17861_ System corrupted: KE Penetrator jammed. 17861_ H-77 Assassin suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""????????????? | | ??????????????????????????????????? ????????????? | | ????????????????????????????###?+##+#????????????? | | ???????????????????????????? #? #?????#??????? | | ????????????????????????????# #? ##### #??????? | | ?????????????????????######## #? #??????? | | ?????????????????????# #"## #??????? | | ?????????????????????# ![=#=! #??????? | | ?????????????????????# [[Y%!= +??????? | | ?????????????????????# %u=h#%!% #######??????? | | ????????????????????## @!*#!!* #????????????? | | ???????????????????# ; [ #!* #????????????? | | ???????????????????###;######%% #????????????? | | ?????????????????????#???# ########### | | ?????????????????????????# !%[ | | ?????????????????????????## "* ! | | ??????????????????????????### | | ??????????# !! G######### ! | | ???????? / ""#[%%*!%=*%|% | | ??????????# ] ""#=########""# ######### | | ?????????????????????????# # #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# """ # #??????????? | | ?????????????????????????# """ #? #??????????? | | ?????????????????????????# """ #? #??????????? | | ?????????????????????????# #? #??????????? | | ????????????????????????####+####?? #??????????? | | ????????????????????????# = =!#??? #??????????? | | ????????????????????????# = [ #??? #??????????? | | ????????????????#####+### ] #????????????????? | | ????????????##### ## #????????????????? | | ????????????# # !!! #######+## #??????????? | | ????????????# #!! + #??????????? | | ????????????# +!! ! ############ ###??????????? | | ????????????# !# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 9 Recoil Reduction 6 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridDecoyTorch Manual? 0 Play Time 02:53:12 Cumulative 68.9 hours Start 2023.09.29 @ 14:45:25 End 2023.09.30 @ 01:02:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d48faa1a-484a-4824-8880-ca597bfe69d5