Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 09:46:04 Player: Boris Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (178) 890 Value Destroyed (6779) 6779 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3657) 3657 TOTAL SCORE: 14546 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2446 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -214 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 135/290 System Corruption 17% Temperature Cool (6) Movement Hovering (220) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Advanced Signal Interpreter ECM Suite Improved Light Armor Plating Relay Coupler [NC] (27) Relay Coupler [NC] (26) Relay Coupler [NC] (26) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (19) Relay Coupler [Behemoth] (10) System Backup Module Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Light Treads Combat Airjet Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Matter Pod Advanced Signal Interpreter ECM Suite Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] System Backup Module Particle Gun Autogun Flak Gun Shock Bomb Launcher Mini Grenade Launcher Heavy Mace [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon 1 | . . . 1 . . . . . Parts Attached 157 | 3 10 6 36 39 5 5 18 35 Power 11 | . 1 . 5 2 . . 1 2 Engine 11 | . 1 . 5 2 . . 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . 6 6 1 1 2 6 Treads 25 | 2 2 . 6 6 1 1 2 5 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 23 | . 5 . 4 3 . . 6 5 Device 6 | . . . 1 1 . . 2 2 Storage 8 | . 5 . 1 . . . 2 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . . . 2 2 . . 2 3 Artifact . | . . . . . . . . . Weapon 97 | 1 2 6 21 28 4 4 9 22 Energy Gun 35 | . . 1 11 6 3 2 3 9 Energy Cannon 11 | . . . 2 6 . . 1 2 Ballistic Gun 25 | 1 2 3 6 8 . . 2 3 Ballistic Cannon . | . . . . . . . . . Launcher 20 | . . 2 2 3 1 1 3 8 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 5 | . . . . 5 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 4 . . . . Parts Lost 32 | . . . 3 2 . . 9 18 Power 3 | . . . . . . . 1 2 Propulsion 7 | . . . 1 . . . 2 4 Utility 6 | . . . . . . . 3 3 Weapon 16 | . . . 2 2 . . 3 9 Highest Loss Streak 16 | . . . 1 2 . . 8 16 Average Slot Usage (%) 98 | . 98 100 97 99 100 99 94 95 Engine 10 | . 13 14 11 11 11 11 7 6 Treads 23 | . 28 28 20 22 22 22 22 21 Device 3 | . . . 2 7 . . 6 6 Storage 23 | . 26 28 22 22 22 22 22 23 Protection 7 | . . . 8 3 11 11 11 13 Energy Gun 13 | . . . 19 6 25 32 10 18 Energy Cannon 2 | . . . 1 9 2 . 2 . Ballistic Gun 12 | . 28 27 11 14 4 . 8 . Naked Turns . | . . . . . . . . . Heaviest Build 79 | 10 40 42 52 55 54 54 79 77 Greatest Support 62 | 40 40 40 40 40 40 40 60 62 Greatest Overweight (x) 24 | . . 1 2 1 1 1 1 24 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 22 22 Average Capacity 16 | 6 12 16 16 16 16 16 21 22 Most Carried 22 | 6 16 16 16 16 16 16 18 22 Average Carried 15 | 5 9 16 15 15 16 15 16 20 Final Capacity 22 | 6 16 16 16 16 16 16 22 22 Final Carried 16 | 4 16 16 16 16 16 16 12 15 Class Distribution -------------------- 27% | Mutant 24% | Tank 11% | Hauler-Tank 8% | Hauler-Mutant 7% | Gunner 7% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Tank | -9/Recycling Hauler-Tank | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Matter Collected 3057 | 230 213 226 558 538 139 164 293 696 Remotely . | . . . . . . . . . Salvage Created 6269 | . 431 196 1091 1014 300 453 707 2077 Parts 340 | . 28 9 79 61 21 28 38 76 Haulers Intercepted 5 | . 2 . 2 . . 1 . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 152 | . 9 8 26 26 8 8 22 45 Melee 1 | . . . 1 . . . . . Guns 65 | . 9 2 17 9 6 6 6 10 Cannons 18 | . . . 3 10 . 1 2 2 AOE 62 | . . 6 5 7 1 1 14 28 Classes Destroyed 17 | . 4 1 4 3 . 3 2 . Worker 4 | . . . . 2 . 1 1 . Builder 2 | . . . 1 . . . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 5 | . 2 . 2 . . 1 . . Recycler 3 | . . . . 1 . . 2 . Mechanic 3 | . . . . . . . 1 2 Operator 1 | . . . 1 . . . . . Drone 5 | . . . . . . 5 . . Watcher 5 | . 1 . 1 2 . . 1 . Swarmer 42 | . 3 6 6 8 4 . 7 8 Grunt 62 | . 6 2 14 9 . . 10 21 Brawler 13 | . . . 1 1 . 1 1 9 Duelist 6 | . . . . 1 . . 2 3 Sentry 20 | . . . 5 7 4 . . 4 Demolisher 1 | . . . . . . 1 . . Programmer 3 | . . . . . . 1 2 . Zionite 1 | . . 1 . . . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 22 | . 3 3 6 8 4 2 22 10 Combat Bots Only 15 | . 3 3 5 5 4 2 15 8 Max Kills in Single Turn 7 | . 1 4 3 4 2 2 7 5 Gunslinging 1 | . . . 1 . 1 . . . Exploded 6 | . . 3 2 2 1 1 6 5 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Damage Taken 7605 | . 213 233 1285 1277 226 65 1526 2780 Core 1160 | . 25 39 165 175 55 . 229 472 Absorbed by Shields 9 | . . . . . . 3 6 . Core Remaining (%) 58 | 100 . 74 . . . 1 . . Volleys Fired 326 | . 40 14 52 49 12 23 26 110 Largest 3 | . 2 2 3 3 3 3 3 3 Hottest 159 | . 40 40 135 146 135 135 118 159 Shots Fired 692 | . 80 23 138 126 34 49 66 176 Gun 530 | . 80 18 125 77 33 39 48 110 Cannon 68 | . . . 10 45 . . 8 5 Launcher 87 | . . 5 3 4 1 3 10 61 Special 7 | . . . . . . 7 . . Kinetic 253 | . 80 18 51 60 . . 36 8 Thermal 113 | . . . 45 35 . 7 15 11 Explosive 43 | . . 5 3 4 1 3 9 18 Electromagnetic 283 | . . . 39 27 33 39 6 139 Robot Hit Streak 23 | . 13 12 11 19 21 11 17 23 Robot Miss Streak 9 | . 3 4 4 2 4 9 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 1 6 . 3 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . Shots Hit Robots 417 | . 58 17 97 81 23 31 43 67 Core Hits 360 | . 25 15 53 46 13 32 56 120 Critical Hits 10 | . 2 . . 3 . 4 . 1 Critical Kills 3 | . 1 . . . . 2 . . Critical Parts Destroyed 5 | . 1 . . 2 . 1 . 1 Melee Attacks 17 | . . . . 17 . . . . Impact 17 | . . . . 17 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15779 | . 613 635 1620 2152 531 1155 3114 5959 Guns 3948 | . 582 142 1022 615 400 274 293 620 Cannons 1106 | . . . 194 679 . . 153 80 Explosions 10463 | . . 493 338 805 131 775 2662 5259 Melee 42 | . . . . 42 . . . . Ramming 145 | . 31 . 66 11 . 31 6 . Kinetic 1695 | . 582 142 266 429 . . 162 114 Thermal 2794 | . . . 622 690 131 685 247 419 Explosive 7125 | . . 493 239 659 . 165 2579 2990 Electromagnetic 3978 | . . . 427 321 400 274 120 2436 Impact 42 | . . . . 42 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . 3 3 3 3 . 17 Average Corruption 3 | . . . 3 3 3 3 . 3 Corruption Purged . | . . . . . . . . . Effects 96 | . . . 22 28 6 15 . 25 Message Errors 16 | . . . 3 5 2 2 . 4 Matter Fused 28 | . . . 4 9 2 6 . 7 Heat Flow Errors 14 | . . . 2 7 . 2 . 3 Energy Discharges 11 | . . . 3 4 . 2 . 2 Data Loss (minor) 12 | . . . 7 . . 2 . 3 Targeting Errors 14 | . . . 3 3 2 1 . 5 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 823 | . . 25 40 27 15 289 259 168 Projectiles 4 | . . . . . . 4 . . Explosions 807 | . . 25 40 15 15 285 259 168 Melee 12 | . . . . 12 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1278 | . . 45 7 144 34 56 550 442 Shots 37 | . . 3 1 4 1 1 9 18 Rammed 37 | . 8 . 20 2 . 5 1 1 Targets Rammed 39 | . 8 . 22 2 . 5 1 1 Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 430 | . 12 18 289 304 247 430 233 224 Average Temperature 89 | . 8 9 101 90 114 121 99 46 Received Heat Transfer 1873 | . 96 78 516 294 36 4 378 471 Effects 7 | . . . 4 2 . 1 . . Energy Bleed 2 | . . . 1 1 . . . . Interference 4 | . . . 3 1 . . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . 5 Combat Hostiles 6 | . . . . . 1 . . 5 Parts Fried 28 | . . . 5 3 4 . . 16 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 . 2 . 1 . Heat Transferred 4212 | . . . 1212 1112 200 659 481 548 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . 1 2 1 2 . 5 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Peak Influence 2234 | . 203 150 321 377 610 429 1494 2234 Initial 1046 | . . 10 58 95 245 274 1046 1045 Average 480 | . 60 51 197 173 434 320 1078 1604 Maximum Alert Level 5 | . 1 . 1 1 2 2 4 5 Low Security (%) 45 | 100 92 100 58 61 . . . . Level 1 27 | . 7 . 41 38 45 94 . . Level 2 2 | . . . . . 54 5 . . Level 3 7 | . . . . . . . 89 5 Level 4 6 | . . . . . . . 10 32 Level 5 8 | . . . . . . . . 48 High Security 2 | . . . . . . . . 13 Max Security . | . . . . . . . . . Squads Dispatched 24 | . 1 . 3 3 . 1 8 8 Investigation 5 | . 1 . 2 1 . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . . . 1 2 . 1 2 . Assault 9 | . . . . . . . 1 8 Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Distress Signals 10 | . 1 . 6 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 220 | . 23 8 38 39 7 22 27 56 Peak Tracking Total 11 | . 5 3 6 5 6 4 10 11 Tactical Retreats 18 | . 4 . 5 4 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Traps Triggered 18 | . 2 . 1 1 2 . 1 11 Indirectly 6 | . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Disabled 25 | . . 1 . 5 3 1 6 9 Max in Single Turn 2 | . . 1 . 1 2 . 2 2 Garrison Relay 5 | . . . . . 1 . . 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Accessed 32 | . 9 . 6 7 . 6 4 . Terminals 26 | . 8 . 5 5 . 6 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 84 | . 25 . 19 15 . 15 10 . Successful 46 | . 16 . 9 9 . 7 5 . Failed 37 | . 8 . 10 6 . 8 5 . Catastrophic 8 | . 2 . 3 . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 49 | . 14 . 13 9 . 12 1 . Terminals 74 | . 24 . 17 11 . 15 7 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 3 . . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 20 | . 10 . 3 2 . 3 2 . Robot Analysis 5 | . 2 . . . . 1 2 . Branch Access Points 3 | . 1 . 1 . . 1 . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 4 | . 2 . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . 2 . Scan Component 2 | . . . . 1 . . 1 . Repair 2 | . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 18 | . 6 . 4 4 . 4 . . Terminals 17 | . 5 . 4 4 . 4 . . Track 4 | . 2 . 2 . . . . . Assimilate 1 | . . . . 1 . . . . Botnet 10 | . 2 . 2 2 . 4 . . Operators 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 8 . 5 6 . 6 3 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . Time 45 | . . . . 19 . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 20 | . . . . . 5 . . 15 Machine Destruction 20 | . . . . . 5 . . 15 Robots Rewired 12 | . . . . . . 12 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total Allies 15 | . . 2 . 1 . 12 . . Largest Group 11 | . . 2 . 1 . 11 2 . Highest-Rated Group 156 | . . 50 . 10 . 156 32 . Highest-Rated Ally 31 | . . 31 . 10 . 24 24 . Total Orders 1 | . . . . 1 . . . . STAY 1 | . . . . 1 . . . . Ally Attacks 88 | . . 3 . . . 84 1 . Total Damage 660 | . . . . . . 648 12 . Kills 18 | . . . . . . 18 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Robot Analysis Total 5 | . 2 . . . . 1 2 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Turns Passed 8656 | 9 1377 781 1697 1465 370 881 627 1449 Spaces Moved 3951 | 3 742 456 768 595 168 342 269 608 Core 1 | . . . . . . . . 1 Treads 3949 | 3 742 456 768 595 168 342 269 606 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 160 | 160 160 160 180 180 180 180 172 172 Average Speed 173 | 160 160 160 182 180 180 180 179 176 Slowest Speed 1250 | 160 160 180 200 180 180 180 180 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 59 | 1 87 95 67 73 35 78 7 90 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 16 | . . 9 . 7 . . . . Terrain Destroyed 271 | . . 32 30 51 3 44 40 71 Melee 7 | . . . . 7 . . . . Projectile . | . . . . . . . . . AOE 264 | . . 32 30 44 3 44 40 71 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total 5104 | 7 857 486 954 856 209 556 359 820 Wait 325 | . 30 5 35 126 21 51 37 20 Move 3942 | 2 741 455 767 594 166 341 268 608 Hop . | . . . . . . . . . Pick Up 63 | . 18 2 12 7 . 1 7 16 Fast Attach 30 | . 4 1 8 8 . 2 2 5 Attach 28 | . 1 . 5 2 . . 11 9 Detach 2 | . . . . 1 . . 1 . Swap 99 | 3 5 5 23 29 5 3 5 21 Drop 83 | 2 10 4 30 21 1 3 1 11 Fire 326 | . 40 14 52 49 12 23 26 110 Melee 17 | . . . . 17 . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 38 | . 8 . 22 2 . 5 1 . Escape Stasis 23 | . . . . . 4 . . 19 Rewire 127 | . . . . . . 127 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 9) 774 | -10/Materials | Central database locked down 981 | -10/Materials | Discovered new exit (range 16) 1387 | -10/Materials | Entered Mines 1416 | -10/Mines | Met a Derelict bent on vengeance 1879 | -10/Mines | Learned Materials garrison access intel 1901 | -10/Mines | Discovered new exit (range 15) 2157 | -10/Mines | Discovered new exit (range 5) 2168 | -10/Mines | Entered Materials 2168 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2693 | -9/Materials | Discovered new exit (range 13) 2965 | -9/Materials | Discovered new exit (range 16) 3141 | -9/Materials | Build established: Tank 3241 | -9/Materials | Discovered new exit (range 8) 3421 | -9/Materials | Identified exit to Mines 3421 | -9/Materials | Identified exit to Storage 3770 | -9/Materials | Build established: Scavenger-Gunner 3865 | -9/Materials | Entered Storage 4115 | -9/Storage | Core integrity fell below 50% 4637 | -9/Storage | Build established: Gunner 4700 | -9/Storage | Repaired Imp. Heat Sink 5215 | -9/Storage | Core integrity fell below 20% 5329 | -9/Storage | Identified exit to Garrison 5330 | -9/Storage | Entered Garrison 5403 | -9/Garrison | Triggered checkpoint 5501 | -9/Garrison | Triggered checkpoint 5528 | -9/Garrison | Garrison Relay disabled 5604 | -9/Garrison | Build established: Tank 5665 | -9/Garrison | Discovered new exit (range 8) 5691 | -9/Garrison | Installed Relay Interface Framework 5700 | -9/Garrison | Entered Recycling 5733 | -9/Recycling | Spotter reported a threat 5752 | -9/Recycling | Spotter reported a threat 5756 | -9/Recycling | Spotter reported a threat 5764 | -9/Recycling | Spotter reported a threat 5765 | -9/Recycling | Spotter reported a threat 5786 | -9/Recycling | Spotter reported a threat 5809 | -9/Recycling | Spotter reported a threat 5822 | -9/Recycling | Spotter reported a threat 5889 | -9/Recycling | Spotter reported a threat 5938 | -9/Recycling | Spotter reported a threat 5991 | -9/Recycling | Spotter reported a threat 6075 | -9/Recycling | Spotter reported a threat 6157 | -9/Recycling | Spotter reported a threat 6185 | -9/Recycling | Spotter reported a threat 6200 | -9/Recycling | Spotter reported a threat 6210 | -9/Recycling | Spotter reported a threat 6227 | -9/Recycling | Spotter reported a threat 6253 | -9/Recycling | Spotter reported a threat 6253 | -9/Recycling | Spotter reported a threat 6280 | -9/Recycling | Spotter reported a threat 6306 | -9/Recycling | Spotter reported a threat 6336 | -9/Recycling | Spotter reported a threat 6336 | -9/Recycling | Spotter reported a threat 6352 | -9/Recycling | Spotter reported a threat 6357 | -9/Recycling | Spotter reported a threat 6387 | -9/Recycling | Spotter reported a threat 6389 | -9/Recycling | Spotter reported a threat 6405 | -9/Recycling | Spotter reported a threat 6440 | -9/Recycling | Spotter reported a threat 6440 | -9/Recycling | Spotter reported a threat 6487 | -9/Recycling | Spotter reported a threat 6493 | -9/Recycling | Spotter reported a threat 6497 | -9/Recycling | Spotter reported a threat 6505 | -9/Recycling | Discovered new exit (range 16) 6529 | -9/Recycling | Spotter reported a threat 6529 | -9/Recycling | Spotter reported a threat 6529 | -9/Recycling | Spotter reported a threat 6540 | -9/Recycling | Spotter reported a threat 6580 | -9/Recycling | Spotter reported a threat 6580 | -9/Recycling | Spotter reported a threat 6580 | -9/Recycling | Spotter reported a threat 6581 | -9/Recycling | Entered Factory 6581 | -7/Factory | Accompanied by 2 allies 6581 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6675 | -7/Factory | Repaired Lrg. Storage Unit 6974 | -7/Factory | Build established: Hauler-Tank 6981 | -7/Factory | First assault squad dispatched 7041 | -7/Factory | Garrison activated, responded to threat 7199 | -7/Factory | Destroyed 15 combat bots 7205 | -7/Factory | Lost 8 parts (1p2n3u2w) 7206 | -7/Factory | Identified exit to Garrison 7208 | -7/Factory | Entered Garrison 7251 | -7/Garrison | Triggered checkpoint 7294 | -7/Garrison | Garrison Relay disabled 7408 | -7/Garrison | Triggered checkpoint 7453 | -7/Garrison | Triggered checkpoint 7511 | -7/Garrison | Destroyed 7 combat bots 7516 | -7/Garrison | Triggered checkpoint 7607 | -7/Garrison | Discovered new exit (range 9) 7669 | -7/Garrison | Triggered checkpoint 7758 | -7/Garrison | Garrison Relay disabled 8014 | -7/Garrison | Discovered new exit (range 14) 8072 | -7/Garrison | Triggered checkpoint 8151 | -7/Garrison | Garrison Relay disabled 8325 | -7/Garrison | Triggered checkpoint 8443 | -7/Garrison | Triggered checkpoint 8457 | -7/Garrison | High security lockdown imminent 8537 | -7/Garrison | High security lockdown engaged 8610 | -7/Garrison | Core integrity fell below 50% 8611 | -7/Garrison | Destroyed 8 combat bots 8616 | -7/Garrison | System corruption reached 10% 8647 | -7/Garrison | Crushed by falling debris 8647 | -7/Garrison | Core integrity fell below 20% 8653 | -7/Garrison | Destroyed 7 combat bots 8657 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08625_ Imp. Heat Sink destroyed. 08628_ The unstable cave ceiling collapses. 08629_ B-48 Gladiator destroyed. 08630_ The unstable cave ceiling collapses. 08630_ Knocked back. 08632_ B-48 Gladiator destroyed. 08633_ The unstable cave ceiling collapses. 08644_ Rnf. Deuterium Engine destroyed. 08645_ The unstable cave ceiling collapses. 08647_ System corrupted: Matter fused (-9). 08647_ The unstable cave ceiling collapses. 08647_ Crushed by falling debris. 08647_ Hvy. Ion Cannon destroyed. 08647_ System corrupted by crushing effect (+5). 08648_ The unstable cave ceiling collapses. 08651_ Flak Gun destroyed. 08652_ The unstable cave ceiling collapses. 08656_ Slammed into Y-54 Guardian. 08657_ The unstable cave ceiling collapses. 08657_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | ???# #???????#[ [= # #??# #"#?????????????? | | ???# #######?#=######## #??######?????????????? | | ???# ## #?#=#??????# #?????????????????????? | | ??## ## ###%######## #?????????????????????? | | ### [== #?????????????????????? | | * * #?????????????????????? | | #?????????????????????? | | ### %# ###########?????????????????????? | | ### ## # ###?????????????????????????????? | | # #?????????????????????????????? | | # =#######???????????????????????? | | # =%" #???????????????????????? | | # =%/ ^ ^ ##### #???????????????????????? | | ###% ## ^^^## ###???# #???????????????????????? | | ### =## # #######;##??????????????????????? | | %* #??????????????????????? | | = = #??????????????????????? | | ### = ####### #??????????????????????? | | ??# ##= # ##?# ### ####???????????????????? | | ??# ## ## #??# # #???????????????????? | | ### #### ### ???? %% ###??????????????????? | | " #??# #?# ?????# #% # #??????????????????? | | ### #??#?#?# ????## # % # #??????????????????? | | ??# #??????# ????# # # ##?????????????????? | | ??# #??????# ????# Y # # #?????????????????? | | ### #??????# ###### # @# ##########???????????? | | #??????# ! %% #?????????? | | #??????# =%= %%" #?????????? | | #??????######### # !# ####### #?????????? | | #######??????????????## =#####??????????????????? | | ?????????????????????###% ## #???????????????????? | | ### #????????????????# = #???????????????????? | | #????????????????# ! #???????????????????? | | #####????????????????# !! #???????????????????? | | ?????????????????????### ##!#???????????????????? | | ???????????????????????#^ #?##???????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????####????# #??????????????????????? | | ???????????????#!!###### #??????????????????????? | | ???????????????# [ / #??????????????????????? | | ???????????????#] #########??????????????????????? | | ???????????????#]]#??????????????????????????????? | | ???????????????#]]#??????????????????????????????? | | ???????????????#]]#??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentAutogunTrap Manual? 0 Play Time 01:17:32 Cumulative 76.1 hours Start 2020.10.14 @ 08:26:53 End 2020.10.14 @ 09:46:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 12 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98c6dce4-8e18-4c7f-9a98-d38856f2d996