Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 07:36:41 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1051) 1051 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 3987 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 20/250 System Corruption 0% Temperature Cool (11) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Targeting Computer PSU Rigger > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- High-capacity Storage Unit Structural Scanner Structural Scanner Seismic Detector Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Improved Heat Sink Structural Scanner Structural Scanner Seismic Detector Targeting Computer PSU Rigger Beam Rifle Grenade Launcher Grenade Launcher Makeshift Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 48 | 1 7 8 2 3 27 Power 4 | . 1 1 . . 2 Engine 3 | . 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | . 2 3 . . 7 Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | . 2 3 . . 7 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 2 . 1 9 Device 9 | 1 . 2 . . 6 Storage 1 | . 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 17 | . 2 2 2 2 9 Energy Gun 3 | . . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 1 1 2 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 4 . 2 21 Power 3 | . . 1 . . 2 Propulsion 9 | . . 1 . . 8 Utility 7 | . . 1 . . 6 Weapon 8 | . . 1 . 2 5 Highest Loss Streak 17 | . . 2 . 2 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 99 73 100 95 Engine 10 | . 14 14 14 14 2 Core 1 | . . . . . 6 Leg 2 | . 8 . . . . Wheel 26 | . 19 27 28 28 34 Device 11 | . 12 9 14 . 12 Storage 12 | . 14 14 14 14 8 Processor 1 | . . . . . 6 Protection 4 | . 1 4 . 13 6 Energy Gun 2 | . . 11 1 . 1 Ballistic Gun 19 | . 27 16 1 27 16 Naked Turns . | . . . . . . Heaviest Build 56 | 12 54 54 52 54 56 Greatest Support 52 | 20 20 26 20 20 52 Greatest Overweight (x) 2 | . 2 2 2 2 2 Average Overweight (x) 1 | . 1 1 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 16 20 20 20 19 Most Carried 20 | 8 20 20 20 20 19 Average Carried 16 | 6 14 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1089 | 214 214 166 . 213 282 Remotely . | . . . . . . Salvage Created 1155 | 117 286 112 . 173 467 Parts 75 | 6 23 4 . 14 28 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 3 7 . 3 13 Guns 20 | . 3 7 . 3 7 AOE 6 | . . . . . 6 Classes Destroyed 10 | 2 3 2 . 1 2 Worker 2 | . . . . 1 1 Builder 3 | . . 1 . . 2 Tunneler 2 | 1 1 . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 2 | . 2 . . . . Grunt 14 | . 3 . . 3 8 Duelist 2 | . . . . . 2 Sentry 3 | . . . . . 3 Assembled 7 | . . 7 . . . Best Kill Streak 9 | 2 2 3 . 3 9 Combat Bots Only 7 | . 2 3 . 3 7 Max Kills in Single Turn 3 | 1 1 2 . 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 223 | . 14 40 . 34 135 Missed 60 | . 6 5 . 7 42 Damage Taken 2698 | . 97 532 . 355 1714 Core 733 | . 22 75 . 82 554 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . . . 2 Core Remaining (%) 64 | 100 . . . 28 . Volleys Fired 101 | 4 26 23 . 12 36 Largest 2 | 2 2 2 . 2 2 Hottest 79 | 70 46 79 . 79 79 Shots Fired 201 | 8 52 45 1 25 70 Gun 189 | 8 52 45 1 25 58 Cannon . | . . . . . . Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 145 | 4 52 27 1 23 38 Thermal 44 | 4 . 18 . 2 20 Explosive 12 | . . . . . 12 Electromagnetic . | . . . . . . Robot Hit Streak 25 | 5 11 6 . 5 25 Robot Miss Streak 7 | 1 3 7 1 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 118 | 5 32 19 . 14 48 Core Hits 78 | 3 12 12 . 7 44 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 . . . 1 2 Burn 2 | 1 . . . . 1 Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3026 | 55 494 296 . 222 1959 Guns 1775 | 55 494 296 . 222 708 Cannons . | . . . . . . Explosions 1251 | . . . . . 1251 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1345 | 18 494 179 . 208 446 Thermal 583 | 37 . 117 . 14 415 Explosive 1098 | . . . . . 1098 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 4 4 4 . Average Corruption 2 | . 1 3 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . 7 18 12 8 . Message Errors 10 | . . 5 3 2 . Matter Fused 12 | . 2 4 5 1 . Heat Flow Errors 7 | . 2 1 1 3 . Energy Discharges 6 | . 1 5 . . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . 1 2 2 . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 36 | . . . . . 36 Projectiles . | . . . . . . Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . . . . 80 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | 60 239 257 152 360 37 Average Temperature 121 | 30 67 87 82 236 14 Received Heat Transfer 1073 | . 51 140 . 198 684 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1408 | 185 . 296 . 37 890 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 361 | 10 121 5 . 75 361 Initial 29 | . 6 . . . 29 Average 58 | 8 27 . . 65 135 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 84 Level 1 4 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 11 9 . 3 20 Peak Tracking Total 9 | . 3 3 . 3 9 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 3 . . . 2 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 4 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 13 . 1 . . Successful 6 | . 5 . 1 . . Failed 8 | . 8 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 14 | . 13 . 1 . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Terminal Index 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 3 3 3 Highest-Rated Group 73 | . . 73 73 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders 7 | . . . . . 7 STAY 2 | . . . . . 2 ROAM 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 GUARD 3 | . . . . . 3 Ally Attacks 22 | . . 4 . . 18 Total Damage 310 | . . 85 . . 225 Kills 3 | . . 2 . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3929 | 46 1227 721 519 379 1037 Spaces Moved 2398 | 24 763 523 465 295 328 Core . | . . . . . . Treads . | . . . . . . Legs 241 | 24 217 . . . . Wheels 2157 | . 546 523 465 295 328 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 80 105 110 110 80 Average Speed 109 | 120 112 107 110 110 102 Slowest Speed 120 | 120 120 120 110 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 80 95 86 45 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 17 | . . . . . 17 Terrain Destroyed 59 | . . . . . 59 Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . . . . . 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3510 | 34 1084 637 473 326 956 Wait 910 | . 261 74 3 11 561 Move 2393 | 23 762 522 464 294 328 Hop . | . . . . . . Pick Up 36 | 4 17 7 1 4 3 Fast Attach 8 | 1 2 1 2 . 2 Attach 24 | . . 4 . 2 18 Detach 1 | . 1 . . . . Swap 16 | . 5 3 . 1 7 Drop 21 | 2 10 3 3 2 1 Fire 101 | 4 26 23 . 12 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 921 | -10/Materials | Discovered new exit (range 16) 1236 | -10/Materials | Discovered new exit (range 7) 1274 | -10/Materials | Entered Mines 1302 | -10/Mines | Discovered new exit (range 15) 1340 | -10/Mines | Assembled infested the area 1781 | -10/Mines | Received a Mining Laser from a helpful Derelict 1888 | -10/Mines | Learned Materials garrison access intel 1934 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1982 | -10/Mines | Discovered new exit (range 5) 1995 | -10/Mines | Entered Exiles 1995 | -10/Exiles | Accompanied by 3 allies 2022 | -10/Exiles | Met 8R-AWN 2025 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2042 | -10/Exiles | Met EX-HEX 2071 | -10/Exiles | Met EX-BIN 2089 | -10/Exiles | Aligned with FarCom system 2090 | -10/Exiles | Given EX-Vault access code 2116 | -10/Exiles | Opened EX-Vault 2126 | -10/Exiles | Found PSU Rigger 2150 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2183 | -10/Exiles | Met EX-DEC 2222 | -10/Exiles | Visited The Gauntlet 2374 | -10/Exiles | Discovered new exit (range 15) 2499 | -10/Exiles | Discovered new exit (range 15) 2514 | -10/Exiles | Left Exiles lab with PSU Rigger 2514 | -10/Exiles | Entered Mines 2544 | -9/Mines | Core integrity fell below 50% 2595 | -9/Mines | Learned 4 Materials zone layouts 2616 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2793 | -9/Mines | Discovered new exit (range 12) 2796 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2812 | -9/Mines | Learned location of Storage (-8) 2822 | -9/Mines | Found a hidden stash of uninstalled traps 2836 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2893 | -9/Mines | Entered Materials 2893 | -8/Materials | Accompanied by 3 allies 2893 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2894 | -8/Materials | Identified exit to Storage 2894 | -8/Materials | Identified exit to Factory 2895 | -8/Materials | Loaded intel: 1 garrison access location 3172 | -8/Materials | Lost 3 parts (1p2n) 3183 | -8/Materials | Lost 3 allies 3185 | -8/Materials | Destroyed 7 combat bots 3919 | -8/Materials | Core integrity fell below 50% 3925 | -8/Materials | Core integrity fell below 20% 3930 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03914_ Heat Sink melted. 03914_ Y-45 Defender destroyed. 03916_ Wheel destroyed. 03917_ Grenade Launcher destroyed. 03917_ Destroyed Grenade Launcher. 03917_ Grenade Launcher destroyed. 03917_ Destroyed Grenade Launcher. 03918_ Targeting Computer destroyed. 03921_ U-05 Engineer lays Concrete. 03921_ G-50 Soldier suffers critical hit (Burn). 03922_ U-05 Engineer lays Concrete. 03924_ U-05 Engineer builds a Wall. 03926_ The unstable cave ceiling collapses. 03926_ Dropped Hcp. Storage Unit. 03927_ Acquired Hcp. Storage Unit. 03928_ Critical hit (Burn: +37). 03928_ U-05 Engineer builds a Door. 03928_ Imp. Heat Sink destroyed. 03929_ Acquired Core Shielding. 03930_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????""""##### | | ?????????????????????????????????????## # | | ???????????????????????????????????###" " # | | ????????############################# # | | ????????############################## # | | ????????## = # ! # | | ????????## ! = + # | | ????????## % # # | | ????????############+############# = ### | | ????????########### ######### [%* #?# | | ?????????????????## = g [ # ##? !# ##### | | ?????????????????## @ g [ + ##?### | | ?????????????????## g # ##???# | | ?????????????????## gY= # ? ##???# T | | ?????????????????## #+#### ???????# | | ?????????????????## # ### ??????## | | ?????????????????## = ##%#?????????? | | ?????????????????## g % ????????? | | ?????????????????## =!# %[ % ??????? | | ?????????????????## uu # ?????#######+ | | ?????????????????##### # #?#+#????#### | | ?????????????????########### #???????? ## " | | ???????????????????????????## ##???????? ## " | | ????????????????????????????# #?????????" ## " | | ????????????????????????????# #?????????" ## | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressFactorySink Manual? 0 Play Time 00:37:41 Cumulative 222.0 hours Start 2024.07.01 @ 18:00:27 End 2024.07.02 @ 07:36:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 153 Adventurer 4 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3f5c8fe-e5d3-47d1-b04e-470eb0d63884