Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.19 @ 18:01:57 Player: birb Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (125) 625 Value Destroyed (5145) 5145 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1480) 1480 TOTAL SCORE: 15570 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 90/350 System Corruption 21% Temperature Cool (0) Movement Treading (170) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Armored Medium Treads > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Shield Leg Shield Leg Shield Leg Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Tesla Rifle Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Improved Arc Projector Cooled Particle Cannon Matter Neutralizer Tiamat Missile Launcher [Rating: 130] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Armored Medium Treads Leg Shield Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Coil Gun Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Plasma Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 . . . 1 . . . . . . . . 1 . Utility 8 | . . . 1 1 . . . . . . . . . 2 . . 1 1 2 Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 157 | 6 8 1 10 14 14 1 2 6 18 12 . . . 10 3 8 2 11 31 Power 30 | 1 3 . 1 2 3 . . 2 1 6 . . . 1 . 2 . 2 6 Engine 12 | 1 3 . 1 1 3 . . 1 1 . . . . . . 1 . . . Core 9 | . . . . 1 . . . 1 . 6 . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 1 . 2 6 Propulsion 40 | 2 3 . 2 5 3 1 . 1 8 3 . . . . . . . 5 7 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . . . . . . . . . . . 3 . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 13 | . 3 . 1 5 . . . . 3 . . . . . . . . . 1 Flight 21 | . . . 1 . 3 1 . 1 5 3 . . . . . . . 2 5 Utility 44 | 1 . . 5 3 2 . 1 1 7 1 . . . 5 . 3 2 3 10 Device 21 | . . . 1 1 2 . 1 1 4 1 . . . 3 . 1 1 1 4 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . . . Processor 14 | . . . 4 . . . . . 1 . . . . 1 . 1 1 1 5 Hackware 5 | . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 Protection 2 | . . . . . . . . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 1 2 4 6 . 1 2 2 2 . . . 4 3 3 . 1 8 Energy Gun 16 | . . . 2 2 1 . . . 1 1 . . . 1 1 3 . 1 3 Energy Cannon 6 | . . . . . 2 . 1 . 1 . . . . . . . . . 2 Ballistic Gun 10 | 2 2 . . . 3 . . 2 . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Launcher 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 17 | . 1 . 2 1 2 . . . 2 . . . . 1 1 1 1 2 3 Parts Lost 68 | . 1 . 2 3 . 1 . 3 . 1 . . . 8 . 2 1 17 29 Power 9 | . . . . . . . . . . . . . . 1 . . 1 1 6 Propulsion 22 | . 1 . 1 1 . 1 . 1 . . . . . 3 . . . 8 6 Utility 19 | . . . . . . . . 2 . . . . . 3 . 1 . 6 7 Weapon 18 | . . . 1 2 . . . . . 1 . . . 1 . 1 . 2 10 Highest Loss Streak 16 | . 1 . 1 2 . 1 . 3 . 1 . . . 5 . 1 1 16 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Backups 4 | . 5 5 4 8 5 5 3 4 4 5 5 5 5 4 4 4 3 3 2 Power . | . . . . . 1 1 1 . . . . . . . . . . . . Propulsion . | . 1 1 . 2 . . . . . . 1 1 1 . . . . . . Utility . | . . 1 . . 1 2 1 1 1 2 2 2 2 . . . . . . Weapon 2 | . 2 2 2 2 2 2 1 2 2 2 2 2 2 3 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . 3 . 5 . . 1 2 . . . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . . . . . Weapon 7 | . 1 . 3 . 1 . . 1 1 . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 77 71 84 95 96 67 63 60 67 97 100 100 100 93 76 80 66 83 43 Engine 5 | . 14 14 11 6 12 7 7 6 7 5 . . . . . . . . . Core 3 | . . . . 2 . . . 4 . 7 13 13 13 10 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 6 4 Wheel 1 | . 10 . . . . . . . . . . . . . . . . . . Hover 7 | . 17 28 23 32 16 5 . . 5 . . . . . . . . . . Flight 15 | . . . . . 21 20 15 14 11 37 40 40 40 32 23 23 21 17 4 Device 9 | . . . 10 9 13 7 12 8 11 13 13 13 13 10 11 13 11 12 6 Storage 1 | . 6 . . 7 . . . . . . . . . . . . . . . Processor 8 | . . . 18 10 7 7 7 1 5 6 6 6 6 10 5 7 5 5 16 Hackware 5 | . . . . 8 7 7 7 7 6 6 6 6 6 9 11 11 10 8 2 Energy Gun 5 | . . . 11 15 1 . . . 4 5 . . . 3 . 3 15 16 1 Energy Cannon 3 | . . . . . 2 11 12 13 8 6 6 6 6 5 5 3 . . 2 Ballistic Gun 6 | . 28 20 4 . 10 . . . 3 7 13 13 13 5 2 . . . . Peak Build Rating 130 | 6 12 10 21 43 48 48 42 43 71 79 79 79 79 89 70 75 77 130 76 Average Rating 53 | 4 10 8 17 38 45 38 41 31 47 73 79 79 79 81 67 71 68 108 48 On Entrance 45 | . 6 10 8 20 42 43 35 42 30 71 79 79 79 79 60 69 69 72 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 18 9 15 40 27 24 25 25 33 32 32 32 32 35 24 28 23 74 51 Greatest Support 75 | 26 26 12 18 36 24 37 27 27 60 36 36 36 51 45 24 24 24 75 33 Greatest Overweight (x) 14 | . 2 . 1 4 1 . . 1 1 . . . . 1 . 1 5 2 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 8 5 5 15 14 5 5 5 5 5 5 5 5 5 5 5 3 5 5 Average Carried 4 | . 5 5 4 7 5 5 3 4 4 4 5 5 5 4 4 4 3 3 2 Final Capacity 15 | 8 5 5 5 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | . 5 5 5 15 5 5 3 5 5 5 5 5 5 5 5 3 3 5 . Class Distribution -------------------- 33% | Hacker-Sprinter 20% | Hacker-Mutant 17% | Mutant 11% | Hacker-Skirmisher 9% | Scavenger-Mutant 3% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Scout | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Matter Collected 2726 | 260 132 82 207 253 170 . . 205 174 435 24 . 11 135 85 103 35 121 294 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5170 | . 177 48 610 785 217 . . 245 110 830 82 . 20 236 151 375 72 516 696 Parts 271 | . 16 3 40 35 18 . . 16 9 44 3 . 3 11 3 14 2 25 29 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 36 3 . 3 . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Combat Hostiles Destroyed 99 | . 5 3 10 16 2 . . 6 1 21 1 . 2 3 . 3 1 12 13 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Guns 53 | . 5 3 7 10 2 . . . 1 10 1 . 1 1 . . 1 7 4 Cannons 24 | . . . . . . . . 6 . 10 . . 1 2 . . . . 5 AOE 12 | . . . 3 5 . . . . . . . . . . . . . 3 1 Classes Destroyed 19 | . 3 . 2 6 2 . . 2 1 . 1 . 1 . . . . 1 . Worker 6 | . . . . 3 1 . . . . . . . . 1 . 1 . . . Builder 2 | . . . . 2 . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . 1 . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 10 | . 2 . 1 1 2 . . . 1 . . . . 2 . 1 . . . Swarmer 29 | . 3 3 . . . . . . . 14 . . . . . . . 5 4 Cutter 4 | . . . . . . . . 2 . . . . . . . . . 2 . Grunt 35 | . 2 . 5 12 . . . 2 . 6 1 . . . . 1 . 3 3 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . 5 1 . . . . 1 1 . . . . . . 1 . . Hunter 2 | . . . . 1 . . . . . . . . . . . 1 . . . Programmer 13 | . . . . . 2 . . 1 . . . . . 3 . 1 . . 6 Heavy 2 | . . . . . . . . 1 . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 2 3 8 14 2 . . 2 1 4 2 . 2 2 . 3 1 5 6 Combat Bots Only 10 | . 2 3 5 10 1 . . 2 1 4 1 . 2 2 . 1 1 5 6 Max Kills in Single Turn 3 | . 1 1 3 3 2 . . 1 1 1 1 . 1 2 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Hostile Shots Fired 784 | . 30 3 26 76 11 1 . 26 18 74 1 . 1 57 . 24 8 160 268 Missed 260 | . 8 1 8 26 6 . . 9 8 31 1 . . 26 . 7 3 47 79 Deflected 17 | . . . . . . . . . . . . . . . . . . 17 . Hits 524 | . 22 2 18 50 5 1 . 17 10 43 . . 1 31 . 17 5 113 189 Melee 6 | . . . . 2 . 1 . 1 . . . . . . . . . . 2 Projectile 518 | . 22 2 18 48 5 . . 16 10 43 . . 1 31 . 17 5 113 187 AOE 5 | . . . . . . . . 1 . . . . . 3 . . . 1 . Critical Strikes 27 | . . . 1 1 1 . . 1 . 1 . . . 3 . 1 . 4 14 Part Disruptions 4 | . . . . . . . . . . . . . . 2 . . . . 2 Damage Taken 8859 | . 164 12 209 668 57 44 . 388 78 525 . . 12 737 . 249 89 2172 3455 Core 2509 | . 39 . 79 63 . . . 41 4 113 . . . 214 . 69 20 417 1450 Absorbed by Shields 42 | . . . . . . . . . . . . . . 42 . . . . . Ignored by Resistances 2391 | . 53 4 58 193 17 11 . 108 26 154 . . 3 217 . 70 25 517 935 Regen/Repaired (Parts) 35 | . . . . . . . . . . . . . . 35 . . . . . Core Remaining (%) 85 | 100 . 84 80 88 . . . 94 . . . . 86 . . 71 98 67 . Volleys Fired 309 | . 20 4 25 38 15 . . 22 6 41 3 . 4 19 10 16 6 28 52 Largest 4 | . 2 2 2 2 2 . . 2 3 3 3 . 3 3 1 3 3 4 3 Hottest 233 | . 46 46 106 113 75 . . 120 120 120 95 . 95 130 35 72 72 142 233 Shots Fired 640 | . 40 8 34 65 28 . . 40 17 122 9 . 12 44 9 28 15 94 75 Gun 446 | . 40 8 28 57 28 . . . 10 81 6 . 8 30 . 20 15 79 36 Cannon 175 | . . . . . . . . 40 7 41 3 . 4 14 9 8 . 10 39 Launcher 19 | . . . 6 8 . . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 185 | . 40 8 14 . 27 . . . 7 47 6 . 8 18 . . . . 10 Thermal 339 | . . . 11 17 . . . 40 7 46 3 . 4 14 9 28 15 83 62 Explosive 19 | . . . 6 8 . . . . . . . . . . . . . 5 . Electromagnetic 97 | . . . 3 40 1 . . . 3 29 . . . 12 . . . 6 3 Robot Hit Streak 34 | . 7 8 27 34 10 . . 18 28 30 4 . 2 12 . 8 10 26 19 Robot Miss Streak 4 | . 4 . 1 3 1 . . 2 . 3 1 . 4 4 . 1 2 3 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 464 | . 24 5 31 55 21 . . 30 10 79 6 . 2 27 7 29 9 68 61 Core Hits 228 | . 10 3 26 47 10 . . 8 4 34 4 . 2 13 2 7 4 32 22 Critical Kills 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 . . . . . . . . Critical Strikes 22 | . . . 1 . . . . . . 2 1 . . . . 5 1 4 8 Burn 12 | . . . . . . . . . . 1 . . . . . 2 1 4 4 Meltdown 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 Destroy 2 | . . . 1 . . . . . . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 39 | . . . . . . . . . . . . . . 1 24 14 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . 1 24 14 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14004 | . 371 80 716 2161 411 . . 826 308 1709 152 . 52 894 566 1171 216 2293 2078 Guns 6616 | . 371 80 434 969 411 . . . 199 854 87 . 18 315 . 381 216 1419 862 Cannons 3795 | . . . . . . . . 826 109 855 65 . 34 343 . 189 . 159 1215 Explosions 2387 | . . . 282 1192 . . . . . . . . . 198 . . . 715 . Melee 1205 | . . . . . . . . . . . . . . 38 566 601 . . . Ramming 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 2772 | . 371 80 213 . 399 . . . 159 668 87 . 18 288 . . . . 489 Thermal 7021 | . . . 146 561 . . . 826 109 872 65 . 34 541 . 570 216 1501 1580 Explosive 1816 | . . . 282 819 . . . . . . . . . . . . . 715 . Electromagnetic 1189 | . . . 75 781 12 . . . 40 169 . . . 27 . . . 77 8 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1205 | . . . . . . . . . . . . . . 38 566 601 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 3 9 9 9 . . . . . 6 6 6 . 7 21 Average Corruption 5 | . . . . . 2 7 9 9 . . . . . 3 6 5 . 7 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . 1 1 1 12 . . . . . 3 7 8 . 2 13 Message Errors 7 | . . . . . . . 1 1 . . . . . . 2 1 . . 2 Matter Fused 17 | . . . . . 1 . . 6 . . . . . 2 2 1 . . 5 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Energy Discharges 7 | . . . . . . 1 . . . . . . . . . 4 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 2 . . . . . . . 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . 2 . . . . . . 1 . . 1 1 Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 374 | . . . . 28 . . . 28 . 12 . . . 98 97 37 . . 74 Projectiles 155 | . . . . . . . . 28 . 12 . . . 41 . . . . 74 Explosions 85 | . . . . 28 . . . . . . . . . 57 . . . . . Melee 134 | . . . . . . . . . . . . . . . 97 37 . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . 7 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 265 | . . . 11 44 . . . . . . . . . 210 . . . . . Shots 6 | . . . 1 2 . . . . . . . . . 3 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 18 . 3 13 . . . . 54 280 16 . 4 69 . 172 . 322 449 Average Temperature 98 | . 9 . 2 5 . . . . 19 104 12 . 4 21 . 101 . 149 154 Received Heat Transfer 1429 | . 60 . 87 351 . . . 90 18 120 . . . 63 . 9 18 136 477 Effects 8 | . . . . . . . . . . . . . . . . . . 2 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . . . 1 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . 3 . Total Turns 64 | . . . . . . . . . . . . . . . . . . 64 . Longest Duration 25 | . . . . . . . . . . . . . . . . . . 25 . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 1 . . . . . 2 . 2 3 Combat Hostiles 8 | . . . . . . . . . . 1 . . . . . 2 . 2 3 Parts Melted 33 | . . . . . . . . . . 9 . . . 1 . 5 2 11 5 Heat Transferred 12066 | . . . 370 844 . . . 1110 148 1461 100 . 50 550 . 1200 550 3422 2261 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Maximum Alert Level 1 | . . . . 1 . . . . . . . . . 1 1 . . 1 . Low Security (%) 92 | 100 100 100 100 47 100 100 100 100 100 . . . . 81 77 100 100 99 100 Level 1 7 | . . . . 52 . . . . . . . . . 18 22 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 344 | . 110 103 188 344 164 33 1 136 106 . . . . 300 232 164 105 202 96 Initial 300 | . . 33 17 60 118 33 1 . 61 . . . . 300 105 105 68 33 57 Average 71 | . 10 70 124 177 128 16 . 81 32 . . . . 72 166 106 89 44 19 Influence Increases 4094 | . 198 70 318 504 116 . . 166 84 740 25 . 10 677 127 209 67 398 385 Destroy 0b10 Robot/C 1940 | . 100 60 200 320 40 . . 120 20 420 20 . . 60 . 60 20 240 260 Destroy 0b10 Robot/NC 145 | . 10 . 15 35 20 . . . 5 . 5 . 10 15 10 20 . . . Destroy Leader 444 | . 24 10 72 62 26 . . 30 12 50 . . . 24 . 24 10 50 50 Successful Hack 78 | . 4 . 2 . . . . . 20 . . . . 4 . 24 24 . . Select Force Hacks 60 | . 30 . . 30 . . . . . . . . . . . . . . . Disable Machine 117 | . . . . 18 . . . . 9 . . . . 81 . . 9 . . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 . . . . Destroy Structure 315 | . . . 29 39 . . . 1 3 . . . . 58 52 6 4 108 15 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 165 | . . . . . 30 . . . 15 . . . . 75 15 15 . . 15 Lose Combat Pursuer 480 | . 30 . . . . . . 15 . 270 . . . 60 . 60 . . 45 Influence Decreases 4094 | . 98 117 203 368 306 111 3 30 216 333 205 231 10 505 67 277 156 355 503 Entered New Map 1297 | . . 67 36 108 186 81 2 . 75 3 115 231 . . 67 127 96 42 61 Time Decay 1933 | . 88 50 157 230 120 20 1 . 141 320 90 . 10 125 . 130 50 143 258 Lost Part 564 | . 10 . 10 30 . 10 . 30 . 10 . . . 80 . 20 10 170 184 Purge Threat 300 | . . . . . . . . . . . . . . 300 . . . . . Squads Dispatched 27 | . 1 . 1 2 1 . . 2 2 . . . . 2 . 3 . 4 9 Investigation 6 | . 1 . . 1 1 . . . . . . . . 1 . . . . 2 Extermination 8 | . . . . . . . . . 2 . . . . 1 . 1 . 1 3 Reinforcement 10 | . . . 1 1 . . . 2 . . . . . . . 2 . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Distress Signals 8 | . . . 2 1 1 . . . . . . . . 1 . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 9 3 12 20 9 6 . 7 9 37 2 . 7 17 . 14 1 15 23 Peak Tracking Total 9 | . 3 3 6 5 5 6 . 2 3 7 4 . 5 9 . 9 1 6 7 Tactical Retreats 15 | . 1 . . . . . . 1 . 8 . . . 2 . 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Traps Triggered 8 | . . . . . 2 . . 2 2 . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Machines Disabled 14 | . . . . 2 . . . . 1 . . . . 9 1 . 1 . . Max in Single Turn 8 | . . . . 1 . . . . 1 . . . . 8 1 . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Machines Accessed 39 | . 4 . 2 2 2 . 2 . 6 1 . 4 . 7 1 4 1 1 2 Terminals 24 | . 3 . 1 1 1 . 1 . 5 . . . . 5 1 3 1 1 1 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Total Hacks 114 | . 10 . 2 3 3 . 3 . 15 1 . 32 . 18 1 15 4 2 5 Successful 78 | . 7 . 1 3 1 . 1 . 8 1 . 32 . 9 1 9 2 1 2 Failed 36 | . 3 . 1 . 2 . 2 . 7 . . . . 9 . 6 2 1 3 Catastrophic 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 31 | . 7 . 1 2 . . . . 4 . . . . 9 . 6 2 . . Terminals 63 | . 9 . 1 1 2 . 1 . 12 . . . . 14 1 13 4 2 3 Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . Recycling Units 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 3 . . . . . . 2 . . . Garrison Access 3 | . . . . . . . 2 . . . . . . 1 . . . . . Terminal Hacks 54 | . 3 . . . . . 1 . 4 1 . 32 . 3 1 6 2 1 . Record 14 | . . . . . . . . . . . . 11 . . . 1 1 1 . Part Schematic 13 | . . . . . . . . . 1 . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . . . 2 Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 1 . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . 1 . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 14 | . 4 . 1 2 . . . . 3 . . . . 3 . 1 . . . Terminals 11 | . 3 . . 1 . . . . 3 . . . . 3 . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 10 | . 3 . . 1 . . . . 2 . . . . 3 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 24 | . 1 . 1 1 1 . 1 . 6 . . . . 5 . 4 1 1 2 Full Trace Events 5 | . 1 . . . 1 . . . . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 1 . . 12 . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 80 | . . . . . . . . . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Total Allies 13 | . . . . . . . . . 1 . . . . 12 . . . . . Largest Group 4 | . . . . . . . . . 1 . . . . 4 . . . . . Highest-Rated Group 90 | . . . . . . . . . 10 . . . . 90 . . . . . Highest-Rated Ally 31 | . . . . . . . . . 10 . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Active Infowar (turns) 2579 | . . . . . . . . . 373 646 186 18 65 314 157 273 112 435 . Optics 109 | . . . . . . . . . . . . . . . . 109 . . . Sensors 2392 | . . . . . . . . . 373 646 186 18 65 128 157 272 112 435 . Decoding 289 | . . . . . . . . . . . . . . 289 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . 9 . . . . . Items 6 | . . . . . . . . . . . . . . 6 . . . . . Machines 2 | . . . . . . . . . . . . . . 2 . . . . . Guards 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Turns Passed 5542 | 44 544 110 325 464 248 53 22 258 412 646 186 18 65 314 157 273 112 446 845 Spaces Moved 7686 | 41 412 107 237 380 559 146 59 225 653 1538 774 86 263 564 257 543 120 224 498 Core 113 | 1 . . . . . . . . . . . . . . . . 2 . 110 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 153 | . . . . . . . . . . . . . . . . . . 153 . Wheels 227 | 40 187 . . . . . . . . . . . . . . . . . . Hover 1147 | . 225 107 237 380 . . . . 155 . . . . . . . . . 43 Flight 6046 | . . . . . 559 146 59 225 498 1538 774 86 263 564 257 543 118 71 345 Fastest Speed 5 | 50 56 56 52 38 29 27 34 32 23 20 20 20 5 12 27 27 27 37 29 Average Speed 45 | 86 100 56 99 68 29 32 34 55 48 22 20 20 19 20 27 29 64 132 103 Slowest Speed 750 | 90 180 56 116 290 99 34 34 105 109 23 20 20 20 27 27 107 300 210 750 Overloaded Moves 33 | . . . . . . . . . . . . . 8 25 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 4 2 . . . 1 . 3 . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 6 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 53 22 27 29 21 80 3 97 25 95 90 71 48 22 36 20 4 9 13 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . 1 . . . . . . . 1 1 . . . . . . Known Exits Taken 11 | . . . 1 1 . . 1 . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . 1 . . . . . . . 5 4 . 1 . . . . . . Spaces Dug 19 | . . . . . . . . 1 1 . . . . 1 12 2 . . 2 Terrain Destroyed 217 | . . . 29 60 . . . 1 1 13 1 . 4 30 12 3 . 58 5 Melee 8 | . . . . . . . . . . . . . . . 6 2 . . . Projectile 35 | . . . . . . . . 1 1 13 1 . 4 3 6 1 . . 5 AOE 174 | . . . 29 60 . . . . . . . . . 27 . . . 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Total 9092 | 46 505 148 291 515 624 151 60 316 729 1742 797 85 266 719 298 611 141 305 743 Wait 674 | . 50 37 9 60 9 3 . 16 27 141 21 . . 102 4 23 13 10 149 Move 7651 | 40 411 106 236 379 559 145 58 224 645 1534 773 85 262 562 256 536 119 223 498 Hop 8 | . . . . . . . . . 3 1 . . . 1 . 3 . . . Pick Up 61 | . 8 . 5 12 6 . . 2 8 2 . . . 4 1 2 . 5 6 Fast Attach 86 | 6 2 . 5 6 1 1 . 4 11 2 . . . 7 . 6 2 10 23 Attach 39 | . 1 . 2 4 4 . 2 4 3 . . . . 2 1 3 . 2 11 Detach 14 | . . . . 1 . . . 5 3 . . . . 1 . 1 . 2 1 Swap 59 | . 5 1 3 9 11 . . 1 7 11 . . . 4 4 1 . 2 . Drop 89 | . 8 . 6 6 19 2 . 2 14 10 . . . 6 . 8 1 5 2 Fire 309 | . 20 4 25 38 15 . . 22 6 41 3 . 4 19 10 16 6 28 52 Melee 35 | . . . . . . . . . . . . . . 1 22 12 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . 36 2 . . . . 10 . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Discovered new exit (range 6) 589 | -10/Materials | Entered Mines 591 | -10/Mines | Discovered new exit (range 4) 638 | -10/Mines | Assembled infested the area 643 | -10/Mines | Assisted by a Guerilla fighting off Assembled 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -9/Materials | Discovered new exit (range 14) 1009 | -9/Materials | Identified exit to Materials 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -8/Materials | Destroyed 10 combat bots 1328 | -8/Materials | Build established: Hacker-Mutant 1422 | -8/Materials | Discovered new exit (range 14) 1486 | -8/Materials | Identified exit to Factory 1488 | -8/Materials | Entered Factory 1488 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1736 | -7/Factory | Sucked down chute 1736 | -7/Factory | Entered Waste 1745 | -7/Waste | Spotted C-40 Crusher 1747 | -7/Waste | Spotted C-40 Crusher 1751 | -7/Waste | EMP discharged 1752 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1758 | -7/Waste | Spotted C-40 Crusher 1764 | -7/Waste | Spotted C-40 Crusher 1770 | -7/Waste | Spotted C-40 Crusher 1782 | -7/Waste | Spotted C-40 Crusher 1786 | -7/Waste | Discovered new exit (range 10) 1789 | -7/Waste | Identified exit to Factory 1789 | -7/Waste | Entered Factory 1809 | -7/Factory | Identified exit to DSF 1811 | -7/Factory | Entered DSF 1843 | -7/DSF | Additional patrols routed to DSF 1892 | -7/DSF | Lost 3 parts (1n2u) 1970 | -7/DSF | Discovered new exit (range 13) 2069 | -7/DSF | Entered Factory 2069 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2479 | -6/Factory | Discovered new exit (range 7) 2480 | -6/Factory | Identified exit to Lower Caves 2481 | -6/Factory | Entered Lower Caves 2575 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2700 | -6/Lower Caves | Encountered a Warlord checkpoint 2705 | -6/Lower Caves | Build established: Hacker-Sprinter 2804 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2814 | -6/Lower Caves | Identified exit to Lower Caves 3127 | -6/Lower Caves | Entered another Lower Caves area 3145 | -6/Lower Caves | Discovered new exit (range 12) 3147 | -6/Lower Caves | Identified exit to Factory 3224 | -6/Lower Caves | Encountered a Warlord checkpoint 3254 | -6/Lower Caves | Learned Factory security intel 3257 | -6/Lower Caves | Learned 12 Factory zone layouts 3311 | -6/Lower Caves | Discovered new exit (range 11) 3313 | -6/Lower Caves | Identified exit to Data Miner 3313 | -6/Lower Caves | Entered Data Miner 3313 | -6/Data Miner | Discovered new exit (range 6) 3316 | -6/Data Miner | Identified exit to Proximity Caves 3318 | -6/Data Miner | Met Data Miner 3323 | -6/Data Miner | Learned location of Section 7 (-2) 3323 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3326 | -6/Data Miner | Received God Mode back door access code from Data Miner 3331 | -6/Data Miner | Entered Proximity Caves 3333 | -5/Proximity Caves | Spotter reported a threat 3334 | -5/Proximity Caves | Spotter reported a threat 3395 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3396 | -5/Proximity Caves | Entered Factory 3396 | -5/Factory | Evolved 2 slots: Utility x2 3605 | -5/Factory | Repaired Cld. Cesium-ion Thruster 3686 | -5/Factory | Incoming investigation squad redirected 3710 | -5/Factory | Identified exit to Garrison 3710 | -5/Factory | Entered Garrison 3728 | -5/Garrison | Spotted B-75 Beast 3735 | -5/Garrison | Lost 5 parts (1p2n1u1w) 3831 | -5/Garrison | Garrison Relay disabled 3848 | -5/Garrison | Discovered new exit (range 15) 3854 | -5/Garrison | Installed Relay Interface Framework 3860 | -5/Garrison | Identified exit to Factory 3867 | -5/Garrison | Entered Factory 4010 | -5/Factory | Identified exit to Factory 4140 | -5/Factory | Entered another Factory area 4140 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4150 | -4/Factory | Identified exit to Upper Caves 4245 | -4/Factory | Discovered new exit (range 7) 4250 | -4/Factory | Identified exit to Research 4252 | -4/Factory | Entered Research 4252 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4342 | -3/Research | Spotted B-86 Titan 4426 | -3/Research | Destroyed B-86 Titan 4470 | -3/Research | Build established: Hacker-Skirmisher 4666 | -3/Research | Crushed by falling debris 4688 | -3/Research | Discovered new exit (range 15) 4698 | -3/Research | Entered another Research area 4698 | -2/Research | Evolved 2 slots: Utility x2 4722 | -2/Research | Lost 16 parts (1p8n5u2w) 4807 | -2/Research | Incoming investigation squad redirected 4826 | -2/Research | Incoming investigation squad redirected 4953 | -2/Research | Fabricated Cld. Cesium-ion Thruster? 5169 | -2/Research | Garrison activated, responded to threat 5187 | -2/Research | Lost 5 parts (1p1n1u2w) 5277 | -2/Research | Core integrity fell below 50% 5308 | -2/Research | Lost 12 parts (1p3n4u4w) 5326 | -2/Research | System corruption reached 10% 5528 | -2/Research | Core integrity fell below 20% 5543 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05535_ Adv. Heat Sink destroyed. 05535_ Imp. Targeting Computer destroyed. 05535_ System corrupted by crushing effect (+3). 05535_ System corrupted by crushing effect (+4). 05535_ Knocked back. 05535_ Slug penetrates Wall. 05535_ Adv. Remote Datajack destroyed. 05535_ Slug penetrates Wall. 05535_ Mic. Antimatter Reactor destroyed. 05536_ Slug penetrates G-73 Enforcer. 05536_ Slug penetrates Wall. 05538_ P-80 Master heat damages Gamma Rifle. 05538_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05538_ Acquired Quantum Reactor. 05540_ Critical hit (Burn: +37). 05541_ Acquired Arm. Medium Treads. 05542_ System corrupted: Matter fused (-10). 05543_ Slug penetrates Wall. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????#####??###?????????????????? | | ?????????# ! #?????????????????? | | ?????????# #?????????????????? | | ?????????# """ #?????????????????? | | ?????????# """ #?? ?????????????? | | ?????????# """ +?" ?????????????? | | ?????????#! #? ?????????????? | | ?????????# #? ?????????????? | | ?????????# #? #?????????????? | | ?????????# @ #? #?????????????? | | ?????????##;#######? #?????????????? | | ??????????# ! ! #? #?????????????? | | ??????????# ! ## #######/##????? | | ??????????# |% %# ????? | | ??????????# = # ???? | | ??????????###/##+## ???? | | ????????????# % = ???? | | ????????????#+## #####??????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# ############???? | | ???????????????# +???? | | ???????????????# #???? | | ???????????????# ########### #???? | | ??????????###### #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 46 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Dispersion Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -2/Research Repaired ---------- Cld. Cesium-ion Thruster | 22% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Speed Demon Supersonic Tester Challenges ------------ None Game ------ Seed DroneStasisCrosscalibrator Manual? 0 Play Time 02:00:34 Cumulative 69.9 hours Start 2025.05.19 @ 14:54:10 End 2025.05.19 @ 18:01:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257eabf6-55dd-49e7-addf-d5a64c5c3a1c