Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 12:12:48 Player: Gabe+Kate4EVR Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (153) 765 Value Destroyed (4132) 4132 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 8111 Bonus ------- High Alert Combat Kills 94 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 100/100 System Corruption 3% Temperature Cool (34) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Matter Compressor (0) Phase Shifter Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Analyzer Matter Filter Weapon Cycler Backup Plating VII > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Matter Compressor Target Analyzer Transmission Jammer Advanced ECM Suite Thermal Shield Gauss Rifle Precision Assault Rifle Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Mace [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Backup Plating VII Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 2 1 . Weapon 1 | . . . . 1 . Parts Attached 163 | 6 35 31 29 35 27 Power 19 | 1 6 3 3 4 2 Engine 18 | 1 6 3 3 4 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 55 | 2 12 14 7 7 13 Treads 11 | . . 9 2 . . Leg 44 | 2 12 5 5 7 13 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 1 6 7 6 14 1 Device 13 | . 2 3 . 7 1 Storage 8 | 1 2 3 2 . . Processor 3 | . . 1 . 2 . Hackware 4 | . 2 . 1 1 . Protection 7 | . . . 3 4 . Artifact . | . . . . . . Weapon 54 | 2 11 7 13 10 11 Energy Gun 11 | 1 10 . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 22 | 1 1 5 4 8 3 Ballistic Cannon 14 | . . . 7 2 5 Launcher 4 | . . . 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 2 1 1 Parts Lost 21 | . . 3 1 3 14 Power 2 | . . . . . 2 Propulsion 8 | . . 2 . . 6 Utility 8 | . . 1 1 3 3 Weapon 3 | . . . . . 3 Highest Loss Streak 11 | . . 1 1 2 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 98 99 99 95 Engine 9 | . 14 11 8 7 6 Treads 6 | . . 15 14 . . Leg 21 | . 27 15 12 23 24 Device 8 | . 1 10 8 12 11 Storage 9 | . 14 11 8 7 5 Processor 7 | . . 10 9 8 12 Hackware 4 | . 10 . 8 2 . Protection 4 | . . . 9 13 5 Energy Gun 6 | . 23 1 . . . Energy Cannon 1 | . . 6 . . . Ballistic Gun 9 | . 4 14 7 11 11 Ballistic Cannon 4 | . . . 9 10 4 Naked Turns . | . . . . . . Heaviest Build 59 | 10 21 36 48 56 59 Greatest Support 74 | 20 20 60 60 54 74 Greatest Overweight (x) 3 | . 1 2 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 6 8 11 14 15 14 Most Carried 15 | 6 10 15 15 15 15 Average Carried 11 | 3 8 10 14 14 14 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 6 10 15 15 15 4 Class Distribution -------------------- 36% | Mutant 31% | Gunner 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4090 | 260 625 705 719 1237 544 Remotely . | . . . . . . Salvage Created 4789 | . 883 1437 806 1064 599 Parts 299 | . 61 86 60 48 44 Haulers Intercepted 15 | . 2 5 5 3 . Recyclers Shooed 9 | . 3 3 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 98 | . 19 24 22 18 15 Melee 3 | . . . . . 3 Guns 66 | . 19 14 16 12 5 Cannons 24 | . . 9 5 6 4 AOE 4 | . . . 1 . 3 Classes Destroyed 15 | . 7 2 1 2 3 Worker 11 | . 2 2 1 3 3 Builder 2 | . . . 1 . 1 Hauler 15 | . 2 5 5 3 . Recycler 11 | . 1 5 . 5 . Mechanic 2 | . . . . . 2 Operator 7 | . 2 1 2 1 1 Watcher 7 | . 3 3 . . 1 Swarmer 33 | . 6 8 9 7 3 Saboteur 1 | . . . . . 1 Grunt 38 | . 13 8 10 3 4 Brawler 3 | . . 1 . . 2 Duelist 3 | . . . . . 3 Sentry 12 | . . 7 3 2 . Hunter 3 | . . . . 3 . Programmer 5 | . . . . 3 2 Best Kill Streak 9 | . 4 9 7 5 7 Combat Bots Only 8 | . 3 8 7 5 5 Max Kills in Single Turn 3 | . 2 2 1 1 3 Gunslinging 1 | . 1 . . . 1 Exploded 1 | . . . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 786 | . 111 134 113 204 224 Missed 214 | . 25 39 28 59 63 Damage Taken 7160 | . 868 1081 790 1679 2742 Core 1429 | . 205 143 103 124 854 Absorbed by Shields 326 | . . 16 310 . . Redirected to Shielding 217 | . . . 43 174 . Regen/Repaired (Parts) 169 | . 35 . 92 . 42 Core Remaining (%) 69 | 100 18 64 81 82 . Volleys Fired 367 | . 104 85 76 73 29 Largest 3 | . 2 2 2 3 3 Hottest 136 | . 130 136 88 132 109 Shots Fired 806 | . 207 164 146 220 69 Gun 517 | . 207 92 93 103 22 Cannon 282 | . . 72 51 117 42 Launcher 7 | . . . 2 . 5 Special . | . . . . . . Kinetic 557 | . 44 85 144 220 64 Thermal 242 | . 163 79 . . . Explosive 5 | . . . . . 5 Electromagnetic 2 | . . . 2 . . Robot Hit Streak 19 | . 19 11 10 9 18 Robot Miss Streak 9 | . 5 6 5 9 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 541 | . 129 110 109 131 62 Core Hits 246 | . 49 56 48 47 46 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 1 1 2 3 2 Burn 1 | . 1 . . . . Meltdown 1 | . . 1 . . . Destroy 1 | . . . 1 . . Blast 5 | . . . 1 3 1 Impale 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12116 | . 1526 2251 2508 3019 2812 Guns 6091 | . 1526 1376 1457 1371 361 Cannons 4303 | . . 875 825 1635 968 Explosions 1443 | . . . 226 . 1217 Melee 265 | . . . . . 265 Ramming 14 | . . . . 13 1 Kinetic 8109 | . 212 1280 2282 3006 1329 Thermal 2776 | . 1314 971 . . 491 Explosive 848 | . . . 122 . 726 Electromagnetic 104 | . . . 104 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 265 | . . . . . 265 Highest Corruption 3 | . . . . 3 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 5 8 Message Errors 4 | . . . . 1 3 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 206 | . . 10 66 31 99 Projectiles 79 | . . 10 30 31 8 Explosions 127 | . . . 36 . 91 Melee . | . . . . . . Knockbacks 24 | . . . 4 8 12 Impact . | . . . . . . Kinetic 23 | . . . 4 7 12 Secondary 1 | . . . . 1 . Self-Inflicted Damage 220 | . . . 68 . 152 Shots 4 | . . . 1 . 3 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . 1 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 588 | . 573 588 75 295 417 Average Temperature 117 | . 121 188 14 100 143 Received Heat Transfer 1616 | . 342 315 276 252 431 Effects 30 | . 14 6 . 3 7 Shutdowns 5 | . 1 1 . . 3 Energy Bleed 7 | . 1 2 . 3 1 Interference 5 | . 4 1 . . . Matter Decay 2 | . 2 . . . . Short Circuit 6 | . 3 1 . . 2 Damage (minor) 4 | . 2 1 . . 1 Damage (major) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 13 | . 8 5 . . . Heat Transferred 5242 | . 3129 1813 . . 300 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 540 | . 244 257 369 344 540 Initial 140 | . . . 27 25 140 Average 136 | . 82 130 187 126 198 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 72 | 100 91 77 53 75 50 Level 1 23 | . 8 22 46 24 28 Level 2 3 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 4 1 3 6 6 Investigation 4 | . 2 . 2 . . Extermination 5 | . . . . 3 2 Reinforcement 7 | . 2 1 1 3 . Assault 3 | . . . . . 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 3 1 3 2 . Communications Jammed 12 | . . . . 12 . Distress Signals 12 | . . . . 12 . Times Spotted 163 | . 32 40 37 28 26 Peak Tracking Total 9 | . 3 9 6 5 6 Tactical Retreats 13 | . 4 2 3 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 2 2 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 24 | . . 2 1 1 20 Max in Single Turn 15 | . . 1 1 1 15 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 30 | . 7 5 5 7 6 Terminals 22 | . 5 5 4 5 3 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 1 2 1 Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 15 10 12 12 10 Successful 24 | . 6 5 5 3 5 Failed 35 | . 9 5 7 9 5 Catastrophic 6 | . 2 . 3 . 1 Database Lockouts . | . . . . . . Manual 33 | . 9 7 9 5 3 Terminals 42 | . 11 10 9 8 4 Fabricators . | . . . . . . Repair Stations 11 | . 2 . 3 4 2 Recycling Units 6 | . 2 . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 3 5 3 1 3 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Alert Level 5 | . 1 3 1 . . Unreport Threat 8 | . 2 2 2 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 2 2 2 Scan Component 5 | . 1 . 1 2 1 Repair 3 | . 1 . 1 . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used 1 | . . . . . 1 Hacking Detections 21 | . 4 3 3 7 4 Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 1 . 1 Time 77 | . 32 . 26 . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7545 | 97 1915 1720 1209 1315 1289 Spaces Moved 3937 | 73 1142 812 586 628 696 Core 33 | 9 . . . . 24 Treads 664 | . . 418 246 . . Legs 3240 | 64 1142 394 340 628 672 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 130 100 Average Speed 139 | 111 126 152 142 161 127 Slowest Speed 260 | 120 190 260 240 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 96 63 30 20 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 122 | . . . 31 2 89 Melee 1 | . . . . . 1 Projectile 13 | . . . 6 2 5 AOE 108 | . . . 25 . 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5280 | 85 1429 1140 816 793 1017 Wait 564 | 1 86 162 78 8 229 Move 3932 | 72 1141 811 585 627 696 Hop . | . . . . . . Pick Up 94 | 6 22 18 22 18 8 Fast Attach 53 | 6 8 14 12 9 4 Attach 23 | . 2 3 5 4 9 Detach 7 | . . 4 1 2 . Swap 87 | . 25 14 12 22 14 Drop 137 | . 41 29 25 29 13 Fire 367 | . 104 85 76 73 29 Melee 14 | . . . . . 14 Ram 1 | . . . . . 1 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 718 | -10/Materials | Build established: Scavenger-Mutant 866 | -10/Materials | Repaired Particle Gun 938 | -10/Materials | Discovered new exit (range 5) 1109 | -10/Materials | Core integrity fell below 50% 1148 | -10/Materials | Discovered new exit (range 8) 1301 | -10/Materials | Discovered new exit (range 3) 1349 | -10/Materials | Core integrity fell below 20% 1442 | -10/Materials | Build established: Mutant 2013 | -10/Materials | Entered another Materials area 2013 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -9/Materials | Build established: Scavenger-Mutant 2702 | -9/Materials | Discovered new exit (range 6) 2884 | -9/Materials | Destroyed 8 combat bots 3530 | -9/Materials | Build established: Mutant 3668 | -9/Materials | Discovered new exit (range 15) 3733 | -9/Materials | Entered another Materials area 3733 | -8/Materials | Evolved 2 slots: Utility x2 3790 | -8/Materials | Repaired Lrg. Storage Unit 3956 | -8/Materials | Destroyed 7 combat bots 4044 | -8/Materials | Build established: Scavenger-Mutant 4707 | -8/Materials | Build established: Mutant 4851 | -8/Materials | Discovered new exit (range 10) 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5032 | -7/Factory | Identified exit to Factory 5305 | -7/Factory | Build established: Gunner 6257 | -7/Factory | Entered another Factory area 6257 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7238 | -6/Factory | Repaired Titanium Leg 7307 | -6/Factory | First assault squad dispatched 7449 | -6/Factory | Garrison activated, responded to threat 7481 | -6/Factory | Core integrity fell below 50% 7525 | -6/Factory | Lost 11 parts (2p6n2u1w) 7526 | -6/Factory | Core integrity fell below 20% 7546 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07496_ Mni. Assault Cannon broken. 07496_ Overheating: Short circuit. 07496_ Acquired 44 matter. 07497_ Acquired 31 matter. 07500_ Acquired 3 matter. 07502_ Dropped Broken Mni. Assault Cannon. 07516_ Acquired Gauss Rifle. 07519_ Acquired Prc. Assault Rifle. 07521_ Slug penetrates Door. 07521_ K-01 Serf collects debris. 07528_ Slammed into K-01 Serf. 07534_ K-01 Serf cleans the Nuclear Reactor. 07534_ Prc. Assault Rifle destroyed. 07536_ Gauss Rifle destroyed. 07538_ L-41 Fighter knocked back. 07541_ Destroyed Microactuators. 07541_ L-41 Fighter knocked back. 07542_ Acquired 4 matter. 07545_ L-41 Fighter destroyed. 07546_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????#! 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" ????????????????????? | | ?????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDirtyAutohacker Manual? 0 Play Time 00:55:41 Cumulative 171.3 hours Start 2024.06.08 @ 10:41:33 End 2024.06.08 @ 12:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4013a510-d4f3-4c8e-90ed-9b4eea96020c