Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 20:38:07 Player: Olga Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (12) 60 Value Destroyed (166) 166 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1710) 1710 TOTAL SCORE: 9396 Bonus ------- Pacifist 200 High Alert Combat Kills 10 Entered DSFs 1500 Cogmind --------- Core Integrity 503/1450 Matter 165/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Structural Scanner Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Advanced Datajack Spear Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Structural Scanner Advanced Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Flight Unit Advanced Sensor Array Improved Terrain Scanner Advanced Datajack Spear [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Propulsion Shielding Device Structural Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Spear Launcher Rocket Launcher Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . 2 2 2 . 2 . . . . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . 2 . . . . . Utility 12 | . . . 1 1 2 . 2 . . . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 44 | . 2 . 10 4 2 5 1 . 2 . . 1 4 3 2 5 3 Power 8 | . . . 2 . 1 1 . . . . . 1 1 . 1 . 1 Engine 5 | . . . 2 . 1 1 . . . . . . 1 . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 15 | . . . 5 1 . 3 . . . . . . 1 . 1 3 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . 5 1 . 3 . . . . . . 1 . 1 3 1 Utility 14 | . 2 . 1 2 1 1 . . 1 . . . 2 1 . 2 1 Device 4 | . . . . 1 1 . . . . . . . . 1 . 1 . Storage . | . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . 1 Hackware 4 | . . . . 1 . . . . 1 . . . 2 . . . . Protection 5 | . 2 . 1 . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 7 | . . . 2 1 . . 1 . 1 . . . . 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 1 . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . . . . . 1 . . Parts Lost 23 | . . . 1 1 . 3 . . . . . . 2 5 . 2 9 Power 2 | . . . 1 . . . . . . . . . . 1 . . . Propulsion 12 | . . . . . . 3 . . . . . . 1 1 . 1 6 Utility 7 | . . . . . . . . . . . . . 1 2 . 1 3 Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . Highest Loss Streak 16 | . . . 1 1 . 3 . . . . . . 2 5 . 7 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 23 28 68 85 76 73 77 73 77 86 86 76 76 71 57 61 31 Engine 4 | . . . 7 9 7 4 6 6 6 6 6 . 2 3 . . . Flight 21 | . . . 25 36 30 25 26 26 26 26 26 23 21 20 19 21 5 Device 7 | . . . . 6 15 15 13 13 13 13 13 11 7 10 9 9 5 Hackware 9 | . . . . 2 7 7 6 6 8 13 13 11 17 21 19 19 14 Protection 18 | . 23 28 30 24 15 20 20 20 20 20 20 17 17 12 4 5 1 Launcher 1 | . . . 4 6 . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 2 6 6 5 5 . . . . Naked Turns 8 | . 8 . . . . . . . . . . . . . . . . Heaviest Build 30 | . 2 2 10 11 11 11 10 10 11 11 11 18 18 13 22 30 30 Greatest Support 39 | 3 3 3 13 18 18 21 16 16 16 16 16 21 28 28 29 39 30 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 2 5 5 5 5 4 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 2 1 2 4 4 4 4 3 4 3 5 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 5 5 4 3 5 5 5 5 5 4 5 4 4 5 Class Distribution -------------------- 36% | Mutant 28% | Hacker-Sprinter 22% | Hacker-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Matter Collected 469 | 200 . . 20 . 218 4 . . . 24 . . 3 . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 48 | . . . 48 . . . . . . . . . . . . . . Parts 21 | . . . 21 . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 11 | . . . 11 . . . . . . . . . . . . . . AOE 11 | . . . 11 . . . . . . . . . . . . . . Classes Destroyed 2 | . . . 2 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Swarmer 11 | . . . 11 . . . . . . . . . . . . . . Best Kill Streak 8 | . . . 8 . . . . . . . . . . . . . . Combat Bots Only 7 | . . . 7 . . . . . . . . . . . . . . Max Kills in Single Turn 4 | . . . 4 . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Damage Taken 3107 | . 149 . 268 146 . 256 . . . 12 . . 308 391 . 241 1336 Core 1791 | . 149 . 74 103 . 126 . . . . . . 115 163 . 114 947 Absorbed by Shields 99 | . . . . . . . . . . . . . 99 . . . . Redirected to Shielding 207 | . . . 7 5 . 44 . . . 1 . . 65 68 . 5 12 Core Remaining (%) 83 | 100 . 40 81 81 . 82 . . . . 100 . 88 85 . 91 . Volleys Fired 8 | . . . 8 . . . . . . . . . . . . . . Largest 1 | . . . 1 . . . . . . . . . . . . . . Hottest 33 | . . . 33 . . . . . . . . . . . . . . Shots Fired 8 | . . . 8 . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 8 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 8 | . . . 8 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . 1 . . . . . . . . . . . . . . Robot Miss Streak 3 | . . . 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . 1 . . . 1 . . . . . . . . . . Core Hits 11 | . . . 11 . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 1 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . 2 . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 672 | . 11 . 661 . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 661 | . . . 661 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 11 | . 11 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 661 | . . . 661 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 49 | . . . 49 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 49 | . . . 49 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . 5 . 97 . . . . . . . . . . . . . . Shots 3 | . . . 3 . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 4 | . . . 4 3 . . . . . . . . . . . . . Average Temperature 2 | . . . 3 2 . . . . . . . . . . . . . Received Heat Transfer 309 | . . . 48 63 . . . . . . . . . 18 . 9 171 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Peak Influence 662 | . 20 7 662 294 128 92 32 26 68 . . 50 35 90 42 31 90 Initial 279 | . . 7 2 279 128 92 32 11 4 . . 35 35 15 42 31 6 Average 96 | . 4 7 265 282 128 70 32 16 26 . . 48 25 19 42 18 30 Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . Low Security (%) 77 | 100 100 100 16 . 100 100 100 100 100 . . 100 100 100 100 100 100 Level 1 17 | . . . 60 100 . . . . . . . . . . . . . Level 2 4 | . . . 22 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 2 . . . . . . . 1 1 1 . . 2 Investigation 1 | . . . . . . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 2 . . . . . . . . 1 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Distress Signals 3 | . . . 3 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 93 | . 7 . 30 7 . 1 . 3 1 5 . 1 2 14 . 3 19 Peak Tracking Total 13 | . 6 . 11 10 . 1 . 3 1 5 . 1 2 12 . 3 13 Tactical Retreats 12 | . . . 5 . . . . . 1 1 . . 1 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Traps Triggered 8 | . . . . . . 1 1 . . . . 1 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Machines Disabled 4 | . . . 3 . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Machines Accessed 11 | . 1 . 3 . 1 . . . 1 1 . 2 . 1 1 . . Terminals 11 | . 1 . 3 . 1 . . . 1 1 . 2 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 24 | . 4 . 9 . 1 . . . 2 1 . 4 . 2 1 . . Successful 9 | . 1 . 2 . 1 . . . 1 1 . 1 . 1 1 . . Failed 15 | . 3 . 7 . . . . . 1 . . 3 . 1 . . . Catastrophic 2 | . 1 . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . 4 . 9 . . . . . 2 . . . . . . . . Terminals 24 | . 4 . 9 . 1 . . . 2 1 . 4 . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . 1 . . . 1 1 . 1 . 1 1 . . Record 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . 1 . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 3 . . . . . 1 . . 1 . 1 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . . . . . Total Damage 82 | . . . . . . . . 82 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Turns Passed 987 | 3 61 13 192 42 54 30 29 31 58 84 14 68 62 89 11 30 116 Spaces Moved 2405 | 1 110 27 418 109 178 67 70 83 142 247 40 168 106 275 24 81 259 Core 340 | 1 110 27 56 . . . . . . . . . . . . . 146 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2065 | . . . 362 109 178 67 70 83 142 247 40 168 106 275 24 81 113 Fastest Speed 27 | 50 50 50 34 29 29 29 34 34 34 34 34 29 29 29 29 27 27 Average Speed 34 | 50 50 50 36 29 29 31 34 34 34 34 34 29 30 29 31 28 40 Slowest Speed 120 | 50 50 50 120 34 29 34 34 34 34 34 34 29 32 40 35 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 2 . . . . . . . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 26 10 53 13 8 87 4 70 5 54 7 6 83 13 1 84 14 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . . . Terrain Destroyed 66 | . . . 65 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 65 | . . . 65 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Total 2529 | 5 114 26 445 116 179 73 74 85 148 246 39 186 133 282 26 85 267 Wait 7 | . . . 2 . . 1 . 1 . . . . . . . . 3 Move 2380 | . 109 26 415 105 177 66 70 82 141 246 39 167 105 273 24 80 255 Hop 5 | . . . 1 1 . . . . . . . . . 1 . . 2 Pick Up 16 | . 2 . 6 2 . . . 1 2 . . . . 3 . . . Fast Attach 26 | . 2 . 4 4 . 4 . . 1 . . . 3 1 1 3 3 Attach 12 | . . . 4 . 1 1 1 . 1 . . . 1 1 1 1 . Detach 3 | . . . 1 . . . . 1 . . . . . . . . 1 Swap 6 | . . . 2 . 1 . . . . . . 1 . 1 . 1 . Drop 19 | 5 . . 2 4 . 1 . . 1 . . . 1 2 . . 3 Fire 8 | . . . 8 . . . . . . . . . . . . . . Melee 3 | . . . . . . . 1 . 2 . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . 18 23 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Core integrity fell below 50% 62 | -10/Materials | Discovered new exit (range 7) 65 | -10/Materials | Entered Mines 75 | -10/Mines | Discovered new exit (range 9) 78 | -10/Mines | Entered Materials 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -9/Materials | Discovered new exit (range 9) 264 | -9/Materials | Destroyed 7 combat bots 264 | -9/Materials | Discovered new exit (range 15) 270 | -9/Materials | Entered another Materials area 270 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -8/Materials | Discovered new exit (range 15) 312 | -8/Materials | Entered Factory 312 | -7/Factory | Evolved 2 slots: Utility x2 366 | -7/Factory | Identified exit to DSF 366 | -7/Factory | Entered DSF 385 | -7/DSF | Additional patrols routed to DSF 391 | -7/DSF | Discovered new exit (range 16) 396 | -7/DSF | Entered Factory 396 | -6/Factory | Evolved 2 slots: Utility x2 412 | -6/Factory | Lost 3 parts (3n) 425 | -6/Factory | Manually triggered Chute Trap 425 | -6/Factory | Sucked down chute 425 | -6/Factory | Entered Waste 426 | -6/Waste | Met a frightened Derelict 432 | -6/Waste | Spotted C-40 Crusher 445 | -6/Waste | Spotted C-40 Crusher 445 | -6/Waste | Spotted C-40 Crusher 448 | -6/Waste | Discovered new exit (range 16) 456 | -6/Waste | Entered Factory 505 | -6/Factory | Discovered new exit (range 13) 514 | -6/Factory | Entered Lower Caves 558 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 567 | -6/Lower Caves | Learned location of 1 exit from Factory 596 | -6/Lower Caves | Discovered new exit (range 5) 598 | -6/Lower Caves | Entered another Lower Caves area 610 | -6/Lower Caves | Discovered new exit (range 5) 612 | -6/Lower Caves | Entered Factory 612 | -5/Factory | Evolved 2 slots: Propulsion x2 613 | -5/Factory | Identified exit to Upper Caves 680 | -5/Factory | Identified exit to DSF 680 | -5/Factory | Entered DSF 697 | -5/DSF | Additional patrols routed to DSF 728 | -5/DSF | Discovered new exit (range 15) 742 | -5/DSF | Entered Factory 742 | -4/Factory | Evolved 2 slots: Utility x2 789 | -4/Factory | Identified exit to Research 831 | -4/Factory | Entered Research 831 | -3/Research | Evolved 2 slots: Utility x2 842 | -3/Research | Identified exit to DSF 842 | -3/Research | Entered DSF 866 | -3/DSF | Additional patrols routed to DSF 868 | -3/DSF | Discovered new exit (range 15) 872 | -3/DSF | Entered Research 872 | -2/Research | Evolved 2 slots: Utility x2 953 | -2/Research | Spotted B-90 Cyclops 974 | -2/Research | Core integrity fell below 50% 977 | -2/Research | Spotted B-90 Cyclops 988 | -2/Research | Self-destructed Last Messages --------------- 00936_ Dropped Lgt. Quantum Reactor. 00937_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00939_ Penetrated by Slug. 00939_ Hacking Suite destroyed. 00939_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00944_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 00945_ Slug penetrates Wall. 00948_ P-80 Master resets Y-72 Warden, system corruption cleaned. 00960_ Slug penetrates Graviton Restrictor. 00960_ Slug penetrates K-01 Serf. 00960_ K-01 Serf destroyed. 00960_ Graviton Restrictor disabled. 00961_ K-01 Serf collects debris. 00967_ Penetrated by Slug. 00967_ Hacking Suite destroyed. 00970_ B-90 Cyclops activates siege mode. 00977_ Penetrated by Slug. 00980_ Terminal disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????#######???#??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ! ! #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# "" #??????????????????? | | ??????????????????# T" #??????????????????? | | ??????????????????# "" #??????????????????? | | ??????????????????? ???????????????????? | | ????????????????????? ?????????????????????? | | ????????????###########@##?????????????????????? | | ????????????# # #?????????????????# #?? | | ????????????# + #########+#+??????# ?? | | ????????????# # #?????# ?? | | ????????????# # +?????# ## | | ????????????# ?# #?????# | | ????????????# ?#=! ]] #####??????# | | ????????????# ??#=! ]] ##########?# | | ????????????# ??# # #?# ! | | ????????????#! ???# t # #?# ! | | ????????????#####+#### # ### ! | | ?????????????# # # | | ?????????????# # # | | ?????????????# ^ #|*/ + | | ?????????????# "" #|*/ # [ | | ?????????????# "" #?// ] | | ?????????????# "T #??? | | ?????????????# " """ ######+### | | ?????????????# " """ # | | ?????????????+ """ # | | ?????????????# # | | ?????????????# # | | ?????????????# # | | ?????????????## # #####+#############+### # | | ??????????????# # ??????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed IntegratedGyrokineticDevice Manual? 0 Play Time 00:23:25 Cumulative 250.3 hours Start 2022.05.12 @ 20:14:54 End 2022.05.12 @ 20:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 349 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef839116-5eb3-4d55-8085-820612907ae2