Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 17:42:25 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1418 Bonus ------- None Cogmind --------- Core Integrity 252/400 Matter 300/300 Energy 261/265 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Disposable Heat Sink Small Storage Unit Sensor Array > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (8) ---- Ion Engine Ion Engine Light Ion Engine Visual Processing Unit Improved Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Sensor Array > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Flight Unit Visual Processing Unit Field Laser Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 6 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 3 | . 2 1 Wheel 2 | 2 . . Hover . | . . . Flight 2 | . . 2 Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 84 Engine 12 | . 14 11 Leg 16 | . 16 15 Wheel 7 | . 11 . Flight 1 | . . 2 Device 15 | . 11 21 Storage 14 | . 15 11 Energy Gun 6 | . . 18 Ballistic Gun 18 | . 27 3 Peak Build Rating 15 | 6 7 15 Average Rating 8 | 4 6 13 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 20 | 14 16 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | 1 5 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 581 | 245 257 79 Remotely . | . . . Salvage Created 491 | . 256 235 Parts 38 | . 26 12 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 10 5 Guns 13 | . 10 3 Classes Destroyed 4 | . 3 1 Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 4 3 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 111 | . 68 43 Missed 37 | . 25 12 Damage Taken 894 | . 448 446 Core 247 | . 99 148 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 52 | . 33 19 Largest 2 | . 2 2 Hottest 126 | . 40 126 Shots Fired 100 | . 64 36 Gun 100 | . 64 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | . 64 . Thermal 36 | . . 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 35 26 Core Hits 21 | . 15 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 910 | . 455 455 Guns 906 | . 455 451 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 455 | . 455 . Thermal 451 | . . 451 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . . 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 198 | . . 198 Average Temperature 92 | . . 92 Received Heat Transfer 315 | . 108 207 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 4 | . . 4 Heat Transferred 1073 | . . 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 151 | . 151 102 Initial 22 | . . 22 Average 58 | . 67 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 9 | . 6 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1712 | 49 1061 602 Spaces Moved 1262 | 49 911 302 Core 4 | 4 . . Treads . | . . . Legs 724 | . 459 265 Wheels 497 | 45 452 . Hover . | . . . Flight 37 | . . 37 Fastest Speed 50 | 50 80 120 Average Speed 116 | 78 100 168 Slowest Speed 207 | 95 190 207 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 89 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1401 | 56 989 356 Wait 48 | . 31 17 Move 1259 | 48 910 301 Hop . | . . . Pick Up 9 | 2 5 2 Fast Attach 14 | 6 4 4 Attach 4 | . . 4 Detach 1 | . 1 . Swap 3 | . 2 1 Drop 8 | . 3 5 Fire 52 | . 33 19 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 689 | -10/Materials | Discovered new exit (range 9) 818 | -10/Materials | Discovered new exit (range 10) 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -9/Materials | Discovered new exit (range 14) 1663 | -9/Materials | Discovered new exit (range 4) 1713 | -9/Materials | Self-destructed Last Messages --------------- 01580_ Kicked R-06 Scavenger. 01585_ Field Laser destroyed. 01595_ Processing Tank disabled. 01601_ G-47 Trooper destroyed. 01604_ G-34 Mercenary destroyed. 01608_ K-01 Serf collects debris. 01613_ Acquired 10 matter. 01614_ R-06 Scavenger collects Sml. Laser. 01615_ K-01 Serf collects debris. 01616_ Destroyed Hover Unit. 01622_ K-01 Serf collects debris. 01663_ EXIT=FOUND 01688_ Acquired Imp. Targeting Computer. 01702_ Connecting with Scanalyzer... >>Insert(Visual Processing Unit) Scanning Visual Processing Unit... Ready to analyze. >>Scanalyze Scanning: Visual Processing Unit... Schematic downloaded. 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""" " | | ?????????########???????????#" """ " | | ????????????????????????????#T """ " | | ????????????????????????????#" """ " | | ????????????????????????????# | | ????????????????????????????########### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingActuatorBallwheel Manual? 0 Play Time 00:15:44 Cumulative 14.5 hours Start 2024.11.16 @ 13:59:57 End 2024.11.16 @ 17:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 26 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 854ea0dd-c0db-4868-98a5-54f49e89cdfc