Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 17:19:20 Player: nebulaeandstars Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1414) 1414 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4979 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 454/700 Matter 20/300 Energy 158/160 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Pulse Rifle Improved Assault Rifle High-powered Shotgun Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Weight Redist. System Maneuvering Thrusters > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Compact Matter Pod Improved Light Armor Plating Hardlight Generator Pulse Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Datajack Longsword +1 [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . . . . 2 Weapon . | . . . . . . . . Parts Attached 78 | 6 8 10 6 4 . 29 15 Power 13 | 1 . 1 1 . . 8 2 Engine 7 | 1 . 1 1 . . 4 . Core 6 | . . . . . . 4 2 Reactor . | . . . . . . . . Propulsion 30 | 2 3 5 3 . . 11 6 Treads . | . . . . . . . . Leg 10 | . 3 1 . . . 6 . Wheel 2 | 2 . . . . . . . Hover 1 | . . 1 . . . . . Flight 17 | . . 3 3 . . 5 6 Utility 12 | 1 2 1 . 3 . 4 1 Device 5 | . . . . 1 . 3 1 Storage 4 | 1 1 . . 2 . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . 1 . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 3 3 2 1 . 6 6 Energy Gun 6 | 2 1 1 1 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . 2 . 1 . . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 2 . . . 3 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . 1 . Parts Lost 19 | . 1 3 . . . 8 7 Power 4 | . . . . . . 2 2 Propulsion 9 | . . 1 . . . 4 4 Utility 3 | . . 1 . . . 1 1 Weapon 3 | . 1 1 . . . 1 . Highest Loss Streak 3 | . 1 3 . . . 3 3 Average Slot Usage (%) 82 | . 97 85 88 79 77 80 65 Engine 11 | . 14 11 11 11 11 12 4 Core 2 | . . . . . . 3 8 Leg 9 | . 12 14 . . . 9 11 Wheel 3 | . 15 . . . . . . Flight 16 | . . 10 33 33 33 23 10 Device 5 | . . . . . . 10 9 Storage 10 | . 14 11 11 11 11 9 6 Processor 6 | . 11 11 11 11 11 2 . Energy Gun 4 | . 14 8 9 1 . . . Ballistic Gun 7 | . 12 11 11 2 . 4 11 Slashing Weapon 3 | . . . . 8 11 5 . Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 16 24 17 22 22 36 37 Greatest Support 46 | 26 26 30 18 18 18 46 46 Greatest Overweight (x) 3 | . 1 3 . 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 14 | 6 8 8 8 14 10 10 10 Average Capacity 8 | 5 6 8 8 8 10 10 9 Most Carried 10 | 4 6 8 7 9 9 10 10 Average Carried 7 | 2 5 7 6 7 9 9 8 Final Capacity 10 | 6 8 8 8 10 10 10 4 Final Carried 10 | 4 5 7 6 9 9 10 4 Class Distribution -------------------- 58% | Mutant 20% | Sprinter 15% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1352 | 207 119 64 217 36 10 609 90 Remotely . | . . . . . . . . Salvage Created 1615 | . 159 250 106 . 86 852 162 Parts 93 | . 11 16 5 . . 52 9 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | . 4 7 . . . 17 6 Melee 2 | . . . . . . 2 . Guns 10 | . 4 2 . . . 2 2 AOE 22 | . . 5 . . . 13 4 Classes Destroyed 10 | . 4 3 2 . . 1 . Worker 3 | . . . 1 . . 2 . Builder 3 | . . 1 . . . 2 . Hauler 2 | . 1 1 . . . . . Recycler 4 | . . . 1 . 1 2 . Operator 2 | . . . . . . 2 . Watcher 5 | . 1 1 . . . 3 . Swarmer 11 | . 3 1 . . . 4 3 Grunt 15 | . 1 3 . . . 8 3 Duelist 1 | . . 1 . . . . . Sentry 7 | . . 2 . . . 5 . Best Kill Streak 13 | . 3 6 2 . 1 13 3 Combat Bots Only 10 | . 3 5 . . . 10 3 Max Kills in Single Turn 3 | . 1 3 1 . 1 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . . 3 3 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 2059 | . 177 615 . . . 606 661 Core 463 | . 7 133 . . . 77 246 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 97 . . . 66 86 . Volleys Fired 81 | . 16 15 10 . . 26 14 Largest 2 | . 2 2 2 . . 2 2 Hottest 100 | . 100 66 70 . . 50 63 Shots Fired 143 | . 27 30 20 . . 38 28 Gun 116 | . 27 24 20 . . 23 22 Cannon . | . . . . . . . . Launcher 27 | . . 6 . . . 15 6 Special . | . . . . . . . . Kinetic 73 | . 6 12 10 . . 23 22 Thermal 31 | . 21 . 10 . . . . Explosive 27 | . . 6 . . . 15 6 Electromagnetic 12 | . . 12 . . . . . Robot Hit Streak 12 | . 6 12 9 . . 5 6 Robot Miss Streak 9 | . 3 3 1 . . 9 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 107 | . 19 20 14 . 2 33 19 Core Hits 85 | . 8 18 4 . 1 41 13 Critical Hits 2 | . . . . . . 2 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 36 | . . . . . 2 34 . Impact . | . . . . . . . . Slashing 36 | . . . . . 2 34 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 1 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4805 | . 226 1045 184 . 193 2543 614 Guns 1086 | . 226 245 184 . . 227 204 Cannons . | . . . . . . . . Explosions 2211 | . . 800 . . . 1001 410 Melee 1508 | . . . . . 193 1315 . Ramming . | . . . . . . . . Kinetic 601 | . 40 59 71 . . 227 204 Thermal 818 | . 186 519 113 . . . . Explosive 1692 | . . 281 . . . 1001 410 Electromagnetic 186 | . . 186 . . . . . Impact . | . . . . . . . . Slashing 1508 | . . . . . 193 1315 . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 . Average Corruption 6 | . . . . . . 6 . Corruption Purged . | . . . . . . . . Effects 30 | . . . . . . 30 . Message Errors 5 | . . . . . . 5 . Matter Fused 7 | . . . . . . 7 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Targeting Errors 6 | . . . . . . 6 . Overload Shots . | . . . . . . . . Overflow Damage 556 | . . 11 . . 109 436 . Projectiles . | . . . . . . . . Explosions 16 | . . 11 . . . 5 . Melee 540 | . . . . . 109 431 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 347 | . . 278 . . . 69 . Shots 9 | . . 6 . . . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 234 36 60 . . 279 39 Average Temperature 53 | . 75 15 25 . . 81 21 Received Heat Transfer 597 | . 36 111 . . . 180 270 Effects 2 | . 1 . . . . 1 . Energy Bleed 2 | . 1 . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1288 | . 555 400 333 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 387 | . 131 267 113 . 5 387 108 Initial 103 | . . . 103 . . 1 9 Average 74 | . 32 67 106 . 1 101 72 Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 92 | 100 100 97 100 . 100 84 100 Level 1 7 | . . 2 . . . 15 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . . . 1 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . . 1 . . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 5 18 . . . 35 9 Peak Tracking Total 7 | . 3 7 . . . 7 4 Tactical Retreats 4 | . . . . . . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 6 | . . 4 . . . 2 . Max in Single Turn 3 | . . 3 . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 11 | . 3 2 . . . 5 1 Terminals 6 | . 3 1 . . . 2 . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . 2 . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 30 | . 5 3 . . . 19 3 Successful 21 | . 3 2 . . . 13 3 Failed 9 | . 2 1 . . . 6 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 8 | . 3 2 . 2 . 1 . Terminals 16 | . 5 2 . . . 9 . Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . . . . . . 5 . Recycling Units 1 | . . 1 . . . . . Scanalyzers 5 | . . . . . . 5 . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 1 . . . 6 . Robot Analysis 2 | . 1 . . . . 1 . Branch Access Points 2 | . 1 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . . . . . . 3 . Locate Traps 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 2 | . . . . . . 2 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 9 | . 2 1 . . . 5 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 4 | . . . . . . . 4 Matter 292 | . . . . . . . 292 Time 146 | . . . . . . . 146 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 2 | . . . . . . 2 . Time 64 | . . . . . . 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 3030 | 54 601 377 81 269 53 1271 324 Spaces Moved 2800 | 47 491 252 125 449 44 1139 253 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 662 | . 186 161 . . . 241 74 Wheels 350 | 45 305 . . . . . . Hover 1 | . . 1 . . . . . Flight 1785 | . . 90 125 449 44 898 179 Fastest Speed 28 | 50 90 34 32 32 108 28 37 Average Speed 73 | 88 101 116 32 53 108 59 89 Slowest Speed 280 | 90 150 280 32 109 108 150 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . 1 . . 1 1 Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 30 | 4 47 26 28 77 19 43 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 19 | . . . . . . 19 . Terrain Destroyed 214 | . . 98 . . . 99 17 Melee 19 | . . . . . . 19 . Projectile . | . . . . . . . . AOE 195 | . . 98 . . . 80 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 3574 | 56 567 310 142 476 47 1657 319 Wait 499 | . 43 8 . 18 2 399 29 Move 2786 | 46 490 251 122 448 43 1135 251 Hop 3 | . . . 1 . . 1 1 Pick Up 28 | 4 5 10 1 . . 8 . Fast Attach 49 | 6 4 7 . 4 . 20 8 Attach 14 | . 3 1 1 . . 8 1 Detach 22 | . . 4 . 4 . 12 2 Swap 15 | . 1 2 5 . . 1 6 Drop 40 | . 5 12 2 2 . 12 7 Fire 81 | . 16 15 10 . . 26 14 Melee 36 | . . . . . 2 34 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 437 | -10/Materials | Identified exit to Mines 561 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -9/Materials | Identified exit to Mines 1033 | -9/Materials | Entered Mines 1056 | -9/Mines | Lost 3 parts (1n1u1w) 1102 | -9/Mines | Discovered new exit (range 6) 1112 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1112 | -9/Mines | Discovered new exit (range 5) 1114 | -9/Mines | Entered Exiles 1119 | -9/Exiles | Discovered new exit (range 15) 1124 | -9/Exiles | Met 8R-AWN 1129 | -9/Exiles | Met EX-HEX 1139 | -9/Exiles | Met EX-BIN 1145 | -9/Exiles | Aligned with FarCom system 1145 | -9/Exiles | Given EX-Vault access code 1153 | -9/Exiles | Opened EX-Vault 1155 | -9/Exiles | Found Prototype Device 1155 | -9/Exiles | Identified PSU Rigger 1161 | -9/Exiles | Found Prototype Slashing Weapon 1161 | -9/Exiles | Identified Longsword +1 1187 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1216 | -9/Exiles | Met EX-DEC 1242 | -9/Exiles | Discovered new exit (range 14) 1263 | -9/Exiles | Visited The Gauntlet 1383 | -9/Exiles | Left Exiles lab with Longsword +1 1383 | -9/Exiles | Entered Mines 1432 | -8/Mines | Discovered new exit (range 4) 1436 | -8/Mines | Entered Materials 1436 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1583 | -8/Materials | Repaired Cesium-ion Thruster 1876 | -8/Materials | Build established: Sprinter 1951 | -8/Materials | Crushed by falling debris 2239 | -8/Materials | Lost 3 parts (1p1n1u) 2323 | -8/Materials | Destroyed 10 combat bots 2590 | -8/Materials | Repaired Aluminum Leg 2649 | -8/Materials | Build established: Scavenger-Mutant 2702 | -8/Materials | Discovered new exit (range 5) 2707 | -8/Materials | Entered Factory 2707 | -7/Factory | Evolved 2 slots: Utility x2 2800 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 2911 | -7/Factory | Lost 3 parts (2n1u) 2986 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 3031 | -7/Factory | Self-destructed Last Messages --------------- 02913_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 02932_ U-05 Engineer lays Concrete. 02984_ G-47 Trooper destroyed. 02984_ Cesium-ion Thruster destroyed. 02986_ Fabricator completes Cesium-ion Thruster. 02989_ Dropped Rocket Launcher. 02990_ Dropped Lrg. Storage Unit. 02991_ U-05 Engineer lays Concrete. 02993_ Lgt. Nuclear Core destroyed. 02993_ U-05 Engineer lays Concrete. 02993_ Penetrated by Slug. 02995_ Acquired Cesium-ion Thruster. 03017_ Cesium-ion Thruster destroyed. 03017_ U-05 Engineer builds a Wall. 03018_ U-05 Engineer lays Concrete. 03021_ Acquired 18 matter. 03022_ U-05 Engineer lays Concrete. 03027_ Acquired Cesium-ion Thruster. 03031_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????#############+######????????? | | ?????#= = # ?????????? | | ?????# # #???????????? | | ?????# "" """ # #???????????? | | ?????# "" """ + #???????????? | | ?????# """ """ # #???????????? | | ?????# """ # ###########?? | | ?????# """ # # #?? | | ?????# | # # #?? | | ?????########### # #?? | | ???????????????# # #?? | | ???????????????# + #?? | | ?????????####### # #?? | | ?????????#""""## # #?? | | ????????##"F "## # !#?? | | ????????# = g ###########?? | | ????????# h #???????????? | | ????????# g #???????????? | | ????????# #???????????? | | ?######## """ """ ###########?? | | ?# """ """ # """ """ #?? | | ?# @ """ """ # """ """ #?? | | ?# "" "" # """ """ #?? | | ?# "" "" ]# #?? | | ?# # #?? | | ?# / u # #?? | | ?# !]] u* #] #?? | | ?#########+## ## ![=#* #?? | | ?????# !!![ # =###+######### | | ?????# """""" # = [% | | ?????# """""" # = [ | | ?????# """""" # | | ?????# """""" # | | ?????# # | | ?????# # ############# | | ?????# # #???????????? | | ?????########### #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# ????????????? | | ???????????????? ????????????? | | ?????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 340 Matter Stores 354 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed SigixPhasingReactor Manual? 0 Play Time 01:08:33 Cumulative 11.5 hours Start 2021.04.13 @ 16:11:00 End 2021.04.13 @ 17:19:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2e8f5df4-f202-4c81-b3c3-7ec3704f2dbc