Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 20:56:28 Player: Olafz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1757) 1757 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6382 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 85/100 System Corruption 3% Temperature Cool (21) Movement Flying (40) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Scythe Scythe > --- INVENTORY (5) ---- Advanced Sensor Array Field Lobotomy Kit (5) Powered Hammer Powered Hammer Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Target Analyzer Microactuators Layered Medium Armor Plating System Shield > --- WEAPON ----------- Scythe Spear Heavy Pick > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Cesium-ion Thruster Nuclear Pulse Thruster Large Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Propulsion Shielding Field Lobotomy Kit Powered Hammer Powered Hammer Powered Hammer Scythe Scythe Power Sword [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 3 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 74 | 6 3 2 . 3 19 2 30 9 Power 9 | 1 . 1 . . 4 . 1 2 Engine 4 | 1 . 1 . . 2 . . . Core 5 | . . . . . 2 . 1 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 . 1 4 1 11 3 Treads 1 | . . . . . . . . 1 Leg 19 | 2 . 1 . 1 4 1 10 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 2 | . . . . . . . . 2 Utility 25 | 1 3 . . 1 6 1 11 2 Device 9 | . 2 . . . 2 . 4 1 Storage 2 | 1 1 . . . . . . . Processor 7 | . . . . 1 3 . 3 . Hackware 2 | . . . . . 1 . 1 . Protection 5 | . . . . . . 1 3 1 Artifact . | . . . . . . . . . Weapon 17 | 2 . . . 1 5 . 7 2 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 1 . . . . 3 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 2 2 Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 3 | . . . . . 3 . . . System Corruption 15 | . . . . . 15 . . . Parts Lost 44 | . 2 2 . 3 7 . 19 11 Power 6 | . . 1 . . 2 . 1 2 Propulsion 17 | . . 1 . 1 2 . 9 4 Utility 12 | . 1 . . . 2 . 5 4 Weapon 9 | . 1 . . 2 1 . 4 1 Highest Loss Streak 13 | . 2 1 . 3 3 . 13 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 88 70 71 78 78 93 90 82 Engine 5 | . 14 13 14 14 4 . . . Core 3 | . . . . . 4 7 5 6 Leg 21 | . 28 28 28 28 20 25 20 9 Device 7 | . 8 . . . 7 7 11 9 Storage 9 | . 14 14 14 14 9 7 6 5 Processor 9 | . . . . 11 16 15 13 13 Hackware 1 | . . . . . . 7 2 4 Protection 3 | . . . . . . 5 7 5 Energy Gun 1 | . 8 . . . 2 . . . Ballistic Gun 11 | . 14 14 14 4 13 15 11 . Slashing Weapon 1 | . . . . . . . 1 6 Piercing Weapon 2 | . . . . . . . 4 11 Peak Build Rating 58 | 6 7 5 6 8 26 29 58 58 Average Rating 24 | 4 6 4 5 6 19 28 40 50 On Entrance 15 | . 6 5 5 6 6 26 29 58 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 12 28 25 25 28 36 41 49 45 Greatest Support 65 | 20 20 20 20 20 30 40 65 35 Greatest Overweight (x) 9 | . 1 1 1 2 3 1 9 9 Average Overweight (x) . | . . 1 1 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 13 Most Carried 15 | 1 6 6 6 5 15 15 15 15 Average Carried 10 | . 4 5 5 4 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 6 5 6 4 15 14 15 5 Class Distribution -------------------- 53% | Mutant 19% | Scavenger-Skirmisher 13% | Scavenger-Gladiator 4% | Gladiator 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gladiator | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 1780 | 249 65 58 . 54 494 104 685 71 Remotely 65 | . 65 . . . . . . . Salvage Created 2243 | . 147 93 . 19 949 . 905 130 Parts 128 | . 5 2 . 5 65 . 47 4 Haulers Intercepted 4 | . . . . . 3 . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 39 | . 3 2 . 2 15 . 15 2 Melee 8 | . . . . . . . 6 2 Guns 30 | . 3 2 . 1 15 . 9 . AOE 1 | . . . . 1 . . . . Classes Destroyed 13 | . 1 . . 1 8 . 3 . Worker 4 | . . . . . 4 . . . Builder 2 | . . . . . 1 . 1 . Tunneler 1 | . . . . . 1 . . . Hauler 4 | . . . . . 3 . 1 . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . Swarmer 11 | . . . . 2 5 . 4 . Grunt 16 | . 3 2 . . 5 . 5 1 Sentry 6 | . . . . . 4 . 1 1 Specialist 4 | . . . . . . . 4 . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 6 | . 2 1 . 2 6 . 4 2 Combat Bots Only 4 | . 2 1 . 2 4 . 4 2 Max Kills in Single Turn 2 | . 1 1 . 2 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 599 | . 35 24 . 22 102 . 224 192 Missed 182 | . 8 2 . 3 27 . 70 72 Damage Taken 5949 | . 302 292 . 149 1015 74 2582 1535 Core 1292 | . 40 122 . 46 233 . 423 428 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 76 | . . . . . . . 56 20 Core Remaining (%) 68 | 100 . . . 16 57 100 . . Volleys Fired 171 | . 22 20 . 1 69 . 59 . Largest 3 | . 2 1 . 2 2 . 3 . Hottest 113 | . 60 20 . 50 113 . 84 . Shots Fired 299 | . 33 20 . 2 115 . 129 . Gun 294 | . 33 20 . 1 111 . 129 . Cannon 4 | . . . . . 4 . . . Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 261 | . 22 20 . 1 89 . 129 . Thermal . | . . . . . . . . . Explosive 1 | . . . . 1 . . . . Electromagnetic 37 | . 11 . . . 26 . . . Robot Hit Streak 9 | . 3 5 . . 9 . 9 . Robot Miss Streak 5 | . 5 1 . . 5 . 4 . Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 3 | . . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 205 | . 16 15 . . 70 . 97 7 Core Hits 94 | . 7 5 . 3 38 . 37 4 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 5 | . 1 . . . 1 . 3 . Destroy 2 | . . . . . 1 . 1 . Corrupt 1 | . 1 . . . . . . . Impale 2 | . . . . . . . 2 . Melee Attacks 37 | . . . . . . . 29 8 Impact 1 | . . . . . . . 1 . Slashing 7 | . . . . . . . 6 1 Piercing 29 | . . . . . . . 22 7 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 4 1 Damage Inflicted 4492 | . 213 179 . 119 1559 . 2211 211 Guns 3361 | . 213 179 . 11 1460 . 1498 . Cannons 96 | . . . . . 96 . . . Explosions 108 | . . . . 108 . . . . Melee 924 | . . . . . . . 713 211 Ramming 3 | . . . . . 3 . . . Kinetic 3068 | . 144 179 . 11 1236 . 1498 . Thermal . | . . . . . . . . . Explosive 108 | . . . . 108 . . . . Electromagnetic 389 | . 69 . . . 320 . . . Impact . | . . . . . . . . . Slashing 92 | . . . . . . . 92 . Piercing 832 | . . . . . . . 621 211 Highest Corruption 15 | . . . . . 15 . 3 3 Average Corruption 7 | . . . . . 13 . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . 36 . 6 7 Message Errors 14 | . . . . . 11 . 1 2 Matter Fused 9 | . . . . . 6 . 2 1 Heat Flow Errors 2 | . . . . . 1 . 1 . Energy Discharges 5 | . . . . . 3 . . 2 Parts Rejected 2 | . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . 6 . 2 1 Data Loss (major) 3 | . . . . . 3 . . . Misdirections 1 | . . . . . 1 . . . Weapon Failures 4 | . . . . . 4 . . . Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . . 3 . . . . Projectiles . | . . . . . . . . . Explosions 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 228 | . 36 . . . 171 . 228 . Average Temperature 20 | . 17 . . . 22 . 19 . Received Heat Transfer 1659 | . 138 168 . . 315 . 702 336 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 274 | . 121 91 . 39 274 74 225 . Initial 74 | . . 46 . . 7 74 35 . Average 85 | . 62 43 . 14 120 74 91 . Maximum Alert Level 1 | . . . . . 1 . 1 . Low Security (%) 91 | 100 100 100 . 100 76 100 96 . Level 1 8 | . . . . . 23 . 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 . 7 . Investigation 2 | . 1 . . . 1 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 1 . . . 1 . 6 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 13 3 . 3 27 . 24 15 Peak Tracking Total 7 | . 6 2 . 3 5 . 6 7 Tactical Retreats 9 | . 1 1 . . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 4 | . 1 . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 7 | . . . . . . . 7 . Max in Single Turn 5 | . . . . . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 2 | . . . 1 . . . 1 . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . 1 . . . 2 . Successful 2 | . . . 1 . . . 1 . Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 3985 | 44 285 484 486 62 904 191 1092 437 Spaces Moved 1853 | 33 137 225 255 29 343 100 445 286 Core 10 | 7 . . . . . . 2 1 Treads 1 | . . . . . . . . 1 Legs 1737 | 26 137 225 255 29 343 100 443 179 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 105 | . . . . . . . . 105 Fastest Speed 34 | 50 120 190 190 190 120 190 105 34 Average Speed 175 | 105 163 190 190 194 187 190 178 141 Slowest Speed 500 | 120 190 190 190 260 330 190 500 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 39 66 69 11 30 4 11 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 86 | . . . . 9 1 . 76 . Melee . | . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . AOE 83 | . . . . 9 . . 74 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 2245 | 39 165 262 257 32 486 101 589 314 Wait 55 | . . 15 . . 22 . 14 4 Move 1843 | 32 136 224 254 28 342 99 444 284 Hop 1 | . . . . . . . . 1 Pick Up 39 | 1 3 1 2 . 20 . 9 3 Fast Attach 42 | 6 2 . . 1 14 1 16 2 Attach 23 | . . 2 . 2 3 1 8 7 Detach 6 | . 1 . . . 2 . 3 . Swap 9 | . 1 . . . 2 . 6 . Drop 26 | . . . 1 . 11 . 7 7 Fire 171 | . 22 20 . 1 69 . 59 . Melee 29 | . . . . . . . 23 6 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 695 | -10/Mines | Core integrity fell below 50% 776 | -10/Mines | Discovered new exit (range 9) 806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Entered Exiles 862 | -10/Exiles | Met 8R-AWN 892 | -10/Exiles | Met EX-HEX 947 | -10/Exiles | Met EX-BIN 970 | -10/Exiles | Aligned with FarCom system 972 | -10/Exiles | Given EX-Vault access code 1018 | -10/Exiles | Opened EX-Vault 1031 | -10/Exiles | Found Field Lobotomy Kit 1072 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1201 | -10/Exiles | Met EX-DEC 1279 | -10/Exiles | Discovered new exit (range 11) 1300 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1300 | -10/Exiles | Entered Mines 1327 | -9/Mines | Discovered new exit (range 12) 1351 | -9/Mines | Core integrity fell below 20% 1362 | -9/Mines | Entered Materials 1362 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1371 | -8/Materials | Lost 3 parts (1n2w) 1649 | -8/Materials | System corruption reached 10% 1664 | -8/Materials | Lost 3 parts (2n1u) 2172 | -8/Materials | Discovered new exit (range 16) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -7/Factory | Discovered new exit (range 7) 2457 | -7/Factory | Entered another Factory area 2457 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2494 | -6/Factory | Build established: Scavenger-Skirmisher 2807 | -6/Factory | Lost 3 parts (1n1u1w) 3304 | -6/Factory | Lost 13 parts (1p6n3u3w) 3517 | -6/Factory | Discovered new exit (range 11) 3549 | -6/Factory | Entered Lower Caves 3641 | -6/Lower Caves | Spotted B-75 Beast 3678 | -6/Lower Caves | Build established: Scavenger-Gladiator 3805 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3805 | -6/Lower Caves | Core integrity fell below 50% 3855 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3931 | -6/Lower Caves | Core integrity fell below 20% 3961 | -6/Lower Caves | Lost 7 parts (1p2n3u1w) 3986 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). System corrupted: Med. Treads rejected. Lgt. Nuclear Core destroyed. Penetrated by Slug. Dropped Lrg. Storage Unit. Acquired Field Lobotomy Kit. Acquired Power Sword. Penetrated by Slug. Slug penetrates Wall. Dropped Imp. Propulsion Shielding. Dropped Adv. Sensor Array. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Cesium-ion Thruster destroyed. Dropped Scythe. Dropped Spear. Dropped Mic. Fission Core. Acquired Scythe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???# | | ???????????????????????????###???????????## #??## | | ??????????????????????????## #????????#### #??# | | ????????????????####??????# #???###?## #??## | | ????????????????# #????## ##?## ### #???? | | ????????????????# #??## ### ## ##### | | ?????????????????# ### s | | ??????????????????# ## ## | | ??????????????????## ### #????? | | ???????????????????### ### ##???? | | ?????????????????????## ##### ##??? | | ??????????????????????## #??# #??? | | ???????????????????????##@* "" #??## #### | | ????????????????????????#/ """"" #???### # | | ????????????????????????# """" #?????### | | ????????????????????????# " #???????# | | ????????????????????????# "" "" #?????# | | ??????????????????????? 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" " "" #???? ## | | ?????????????????????? #### #???# #? | | ?????????????????????# ???# #???## ? | | ?????????????????????#????# #### ##????## # | | ??????????????????????????# #??? #?????# ## | | ??????????????????????????# ???? ????? #? | | ??????????????????????????? g????? % ??? = ? | | ??????????????????????????? gg ????????? !%! ? | | ??????????????????????????? #???????? ? | | ???????????????????????????? #???????# ## #? | | ????????????????????????????# #???????# ?## #? | | ?????????????????????????????##???????# ???# ? | | ??????????????????????????????????????? ???# ? | | ??????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 15 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevMassPlatform Manual? 0 Play Time 00:38:15 Cumulative 237.1 hours Start 2024.08.21 @ 19:54:36 End 2024.08.21 @ 20:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 416 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98bcea14-fc48-459b-96cb-a143be98003d