Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 10:52:02 Player: star Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (694) 694 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1444 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 6/300 Energy 200/200 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Machine Gun Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Makeshift Flight Unit Makeshift Hacking Suite Subdweller Machine Gun Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Makeshift Flight Unit Makeshift Hacking Suite Subdweller Machine Gun Subdweller Machine Gun Mining Laser [Rating: 17] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Scrap Shield Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Makeshift Shrapnel Gun Energy Gun Subdweller Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 11 17 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 2 | . 2 . . Leg . | . . . . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 17 | 2 6 9 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 4 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 2 1 . Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 4 . 2 Power 1 | . 1 . . Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 4 | . 4 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 82 85 80 Engine 8 | . 4 9 14 Treads 16 | . 18 15 . Wheel 11 | . 8 12 23 Storage 1 | . 6 . . Processor 5 | . 7 5 . Protection 12 | . 8 14 14 Energy Gun 8 | . 14 6 . Ballistic Gun 13 | . 12 13 28 Ballistic Cannon 4 | . . 5 . Launcher 1 | . . 1 . Peak Build Rating 17 | 6 6 17 17 Average Rating 11 | 4 5 12 15 On Entrance 7 | . 6 6 17 Naked Turns . | . . . . Heaviest Build 33 | 11 15 33 29 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 9 | . . 9 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 7 | . 7 5 5 Average Carried 4 | . 4 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 59% | Mutant 40% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 984 | 235 124 625 . Remotely . | . . . . Salvage Created 649 | . 342 307 . Parts 57 | . 28 29 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 24 | . 11 13 . Guns 18 | . 6 12 . AOE 6 | . 5 1 . Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Builder 3 | . 3 . . Hauler 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 7 | . 5 2 . Subdweller 8 | . . 8 . Best Kill Streak 9 | . 9 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 155 | . 49 56 50 Missed 54 | . 12 20 22 Damage Taken 1491 | . 473 786 232 Core 256 | . 130 70 56 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . . 29 . Core Remaining (%) 100 | 100 . . . Volleys Fired 96 | . 32 61 3 Largest 2 | . 2 2 2 Hottest 160 | . 80 160 54 Shots Fired 177 | . 63 109 5 Gun 143 | . 54 84 5 Cannon 11 | . . 11 . Launcher 19 | . 9 10 . Special 4 | . . 4 . Kinetic 95 | . 22 68 5 Thermal 73 | . 32 41 . Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 9 4 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 35 46 4 Core Hits 58 | . 33 24 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 6 1 . Burn 6 | . 6 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1975 | . 872 1034 69 Guns 1254 | . 358 827 69 Cannons 86 | . . 86 . Explosions 635 | . 514 121 . Melee . | . . . . Ramming . | . . . . Kinetic 872 | . 108 695 69 Thermal 589 | . 250 339 . Explosive 514 | . 514 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 56 | . 6 49 1 Message Errors 12 | . 2 9 1 Matter Fused 24 | . 2 22 . Heat Flow Errors 7 | . . 7 . Energy Discharges 6 | . 1 5 . Data Loss (minor) 4 | . 1 3 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . 46 . . Projectiles . | . . . . Explosions 46 | . 46 . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary 1 | . . 1 . Self-Inflicted Damage 145 | . 81 64 . Shots 7 | . 3 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 205 | . 152 205 10 Average Temperature 54 | . 47 83 7 Received Heat Transfer 381 | . 147 192 42 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 1609 | . 1184 425 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 382 | . 382 . 51 Initial 51 | . . . 51 Average 178 | . 197 . 44 Maximum Alert Level 1 | . 1 . . Low Security (%) 69 | 100 65 . 100 Level 1 30 | . 34 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 21 23 2 Peak Tracking Total 8 | . 8 3 2 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 3 | . . 3 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2805 | 47 643 2085 30 Spaces Moved 1739 | 49 315 1357 18 Core 5 | 2 . 3 . Treads 817 | . 179 638 . Legs . | . . . . Wheels 917 | 47 136 716 18 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 131 | 78 125 135 112 Slowest Speed 500 | 80 160 500 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 82 69 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . 4 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . . 11 . Terrain Destroyed 143 | . 45 98 . Melee . | . . . . Projectile . | . . . . AOE 143 | . 45 98 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2066 | 54 500 1490 22 Wait 167 | . 136 30 1 Move 1736 | 48 314 1356 18 Hop . | . . . . Pick Up 15 | . 7 8 . Fast Attach 7 | 6 1 . . Attach 6 | . 3 3 . Detach . | . . . . Swap 21 | . 7 14 . Drop 11 | . . 11 . Fire 96 | . 32 61 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous 6 | . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 170 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Lost 4 parts (1p2n1w) 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Core integrity fell below 50% 422 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Discovered new exit (range 8) 691 | -10/Materials | Entered Subcaves 757 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 794 | -10/Subcaves | Learned location of Zion (-7) 794 | -10/Subcaves | Met a Zionite searching for "candidates" 796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1475 | -10/Subcaves | Visited Clippyterm 1480 | -10/Subcaves | Learned location of Section 7 (-2) 1527 | -10/Subcaves | Learned location of Storage (-7) 1574 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1580 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1614 | -10/Subcaves | Learned Materials non-interactive machine intel 1626 | -10/Subcaves | Discovered new exit (range 11) 1898 | -10/Subcaves | Discovered new exit (range 11) 1964 | -10/Subcaves | Build established: Subdweller-Mutant 2177 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2185 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2597 | -10/Subcaves | Ambushed by Subdweller buried in earth 2641 | -10/Subcaves | Discovered new exit (range 8) 2776 | -10/Subcaves | Entered Recycling 2794 | -7/Recycling | Core integrity fell below 20% 2806 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02579_ System corrupted: Component data lost. 02598_ 2J-SGV(R): "NAT20!" 02603_ 2J-SGV(R) destroyed. 02608_ Acquired 23 matter. 02625_ Machine disabled. 02641_ EXIT=FOUND 02699_ Attempting to rewire 3T-SIC(R). 02699_ 3T-SIC(R) is broken beyond repair. 02702_ Scrap Shield Fragment affixed to Scrap Shield (+44). 02704_ System corrupted: Matter fused (-6). 02711_ Dropped Sub. Shrapnel Launcher. 02713_ Acquired Sub. Shrapnel Launcher. 02729_ System corrupted: Component data lost. 02745_ System corrupted: Matter fused (-5). LOCATION=UNKNOWN GOAL=ESCAPE 02789_ Y-54 Guardian springs to life. 02790_ Sub. Monowheel destroyed. 02795_ EF/AC,0%V9S8>9DG XCIYRY 02803_ Scrap Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ????????????????????????#####?###### #?????????? | | ????????????????????????#[[[#?# ==## #?????????? | | ?????????????????###"Y"##[ [###== ## #?????????? | | ?????????? @ #?????????? | | ?????????? #?????????? | | ?????????? p Y #?????????? | | ??????????? ######### # ############?????????? | | ???????????#????????????# ###????????????????????? | | ????????????????????????# "??????????????????????? | | ????????????????????????# Y??????????????????????? | | ????????????????????????# "??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableProjectionLegs Manual? 0 Play Time 00:17:32 Cumulative 113.5 hours Start 2024.10.12 @ 10:30:09 End 2024.10.12 @ 10:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 712eeddb-e928-42eb-9cca-dbfdc69cd207