Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 23:55:53 Player: ywiktor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (103) 515 Value Destroyed (4217) 4217 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1096) 1096 TOTAL SCORE: 13508 Bonus ------- Follower Combat Kills 994 Aligned with FarCom 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Biometal Leg Antigrav System > --- UTILITY (10) ----- Improved Coolant Injector Advanced Targeting Computer Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Point Defense Array Nova Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Lightpack 2.0 Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Kinecellerator Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Phase Gun Mass Driver > --- INVENTORY -------- Backup Power III Improved Deuterium Engine Light Antimatter Reactor Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Biometal Leg Improved Cryofiber Web Improved Heat Sink Advanced Coolant Injector Large Matter Pod Compact Matter Pod Advanced Weight Redist. System Experimental Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Recoil Nullifier Launcher Loader Phase Shifter Improved Light Armor Plating Force Field Hacking Suite Makeshift Hacking Suite Dynamic Insulation System High-powered Shock Rifle Plasma Rifle Variable Charge Gun Enhanced Quantum Rifle Missile Launcher Great Maul Lance [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Weight Redist. System Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Utility Shielding Weapon Shotgun Energy Gun High-powered Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 Utility 8 | . . . 1 . . . . 2 1 . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 7 5 . 10 11 3 1 5 15 9 8 5 6 . 6 2 . 17 3 15 62 Power 29 | 1 1 . 3 . . . 1 2 1 2 3 . . . 1 . 2 . 3 9 Engine 16 | 1 1 . 3 . . . . 1 1 1 2 . . . . . 1 . 3 2 Core 6 | . . . . . . . 1 1 . 1 1 . . . 1 . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 7 Propulsion 73 | 3 . . 4 6 . . 2 8 3 1 2 2 . 3 . . 6 3 6 24 Treads 3 | 1 . . . . . . . . . . . . . . . . . . . 2 Leg 26 | 2 . . 3 6 . . 2 . . . . . . . . . 1 2 . 10 Wheel 2 | . . . . . . . . . . . . . . . . . . . . 2 Hover 5 | . . . . . . . . . . . . . . . . . . . . 5 Flight 37 | . . . 1 . . . . 8 3 1 2 2 . 3 . . 5 1 6 5 Utility 30 | 1 3 . 1 1 1 . . 2 1 2 . 2 . 1 . . 1 . 4 10 Device 14 | . 1 . 1 1 . . . 2 . 1 . . . . . . . . 1 7 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . 1 Processor 6 | . . . . . . . . . 1 1 . 2 . . . . . . 1 1 Hackware 5 | . . . . . . . . . . . . . . 1 . . 1 . 2 1 Protection 1 | . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 . 2 4 2 1 2 3 4 3 . 2 . 2 1 . 8 . 2 19 Energy Gun 26 | 1 . . . 3 1 . 1 3 2 2 . 1 . 1 . . 2 . 1 8 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 . 2 . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 1 . . 1 . . . . 2 . . 4 Launcher 11 | . . . . 1 . 1 . . 1 1 . . . . 1 . 4 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . 1 . . . . . 5 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 2 . . 2 . . . . . . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 70 | . . . 2 1 . . 1 1 1 4 3 1 . 1 1 . 14 . 1 39 Power 17 | . . . 1 . . . . 1 1 2 1 . . . 1 . 3 . . 7 Propulsion 30 | . . . 1 . . . . . . 1 2 1 . . . . 7 . 1 17 Utility 10 | . . . . . . . . . . . . . . . . . 2 . . 8 Weapon 13 | . . . . 1 . . 1 . . 1 . . . 1 . . 2 . . 7 Highest Loss Streak 14 | . . . 1 1 . . 1 1 1 3 3 1 . 1 1 . 14 . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 86 85 95 99 75 76 71 82 85 85 78 80 88 87 87 88 82 69 73 65 Engine 6 | . 14 14 10 11 11 11 9 7 9 10 6 5 5 5 3 . . 7 5 1 Core 2 | . . . . . . . 8 7 2 1 1 5 5 5 6 11 9 . . . Leg 13 | . 28 28 32 33 33 33 30 . . . . . . . . . . 14 5 10 Flight 13 | . . . . . . . . 29 33 33 30 28 29 29 29 29 25 10 16 5 Device 9 | . 6 14 18 22 6 . . 14 13 13 13 11 11 8 5 5 4 . 4 6 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 5 5 5 5 5 2 Processor 7 | . . . . . . . . . 5 6 6 9 17 17 17 17 15 15 15 13 Hackware 3 | . . . . . . . . . . . . . . 1 5 5 9 5 9 9 Energy Gun 5 | . 1 . . 10 3 . 8 13 10 8 6 8 5 5 . . 1 9 7 3 Ballistic Gun 5 | . 15 14 21 11 10 11 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . 10 4 . . . 6 2 . . 4 5 4 . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 18 17 26 27 28 20 25 22 31 31 29 30 30 32 30 27 32 16 33 43 Greatest Support 116 | 20 20 20 30 33 33 33 43 26 32 32 29 32 32 39 39 39 41 28 34 116 Greatest Overweight (x) 6 | . . . 6 2 . . . . . . 1 . . . . . 1 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 28 | 6 9 10 10 10 30 40 40 40 40 40 40 40 40 40 40 40 40 40 40 22 Most Carried 40 | 4 10 10 10 10 14 17 20 31 35 36 32 40 40 40 40 40 40 35 40 39 Average Carried 23 | 2 9 10 8 9 12 15 18 22 32 34 30 36 38 39 39 39 39 32 37 18 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 4 10 10 10 10 14 16 20 30 35 32 31 40 38 40 40 39 35 34 40 2 Class Distribution -------------------- 41% | Hauler-Sprinter 20% | Hauler-Mutant 19% | Mutant 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Waste Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Matter Collected 3533 | 224 108 . 186 249 . 25 151 75 8 330 195 25 . . 496 14 222 108 96 1021 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4438 | . 78 . 219 169 . 45 70 247 100 283 182 81 . . 810 . 169 216 69 1700 Parts 196 | . 7 . 18 13 . 6 3 10 6 12 9 1 . . 32 . 11 2 3 63 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 6 1 . . . 2 . . . . . Prevented 18 | . . . . . . . . . . 3 . . . . 15 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 92 | . 4 . 13 6 . 4 2 4 3 7 7 2 . . 14 . 4 . 1 21 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 39 | . 4 . 13 4 . . 2 4 1 2 . . . . . . 2 . . 7 Cannons 7 | . . . . . . . . . . . . 1 . . . . 1 . . 5 AOE 33 | . . . . 2 . 4 . . 2 5 7 . . . 12 . 1 . . . Classes Destroyed 13 | . 2 . 1 1 . . . . 3 1 1 . . . 1 . . . . 3 Worker 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Builder 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Swarmer 34 | . 3 . 12 2 . 4 . . . 3 4 . . . 5 . 1 . . . Grunt 27 | . 1 . . 3 . 1 2 2 2 1 3 . . . 3 . . . 1 8 Brawler 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . . 1 . . . . 2 . 1 . 1 . . 1 . 1 . . . Hunter 4 | . . . . . . . . . . 2 . . . . . . . . . 2 Programmer 13 | . . . . . . . . . 1 . . 1 . . . . 2 . . 9 Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Savage 3 | . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 7 | . 3 . 4 2 . 2 1 3 4 3 7 1 . . 6 . 2 . 1 4 Combat Bots Only 7 | . 3 . 4 2 . 2 1 3 2 3 7 1 . . 6 . 2 . 1 3 Max Kills in Single Turn 3 | . 1 . 1 2 . 2 1 1 1 3 3 1 . . 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . . 1 3 2 . . . 2 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Hostile Shots Fired 772 | . 21 . 70 45 . 12 11 61 28 52 13 22 . 10 21 . 84 . 8 314 Missed 259 | . 3 . 12 18 . 3 1 33 11 17 3 10 . 4 12 . 32 . 5 95 Damage Taken 9348 | . 166 . 504 358 . 79 157 248 355 600 191 270 . 216 196 . 1147 . 105 4756 Core 2195 | . 6 . 119 15 . 22 . 52 14 138 74 69 . 34 42 . 291 . . 1319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 177 | . . . . . . . . . . . . . . . . . 74 68 3 32 Core Remaining (%) 85 | 100 . 97 . . . 61 100 92 . . 73 . . . . 85 . . 74 . Volleys Fired 262 | . 12 . 38 11 . 5 8 14 22 15 8 11 . . 22 . 9 5 6 76 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 2 2 . . 1 . 2 1 1 2 Hottest 148 | . 60 . 46 88 . 56 86 130 133 130 102 123 . . 43 . 132 40 88 148 Shots Fired 380 | . 17 . 58 21 . 7 15 23 32 25 9 22 . 1 22 . 16 5 7 100 Gun 274 | . 17 . 58 20 . 2 15 23 17 24 1 16 . 1 . . 7 5 4 64 Cannon 50 | . . . . . . . . . 10 . . 6 . . . . 7 . . 27 Launcher 56 | . . . . 1 . 5 . . 5 1 8 . . . 22 . 2 . 3 9 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . 12 . 58 15 . 2 7 . 10 . . 6 . . . . 7 . . 27 Thermal 116 | . 5 . . 5 . . 8 9 12 10 1 11 . . . . 7 5 4 39 Explosive 26 | . . . . 1 . 5 . . 5 1 8 . . . . . . . . 6 Electromagnetic 94 | . . . . . . . . 14 5 14 . 5 . 1 22 . 2 . 3 28 Robot Hit Streak 31 | . 3 . 15 9 . . 4 8 9 8 4 16 . . 15 . 29 31 2 13 Robot Miss Streak 8 | . 2 . 5 1 . 3 1 3 8 3 1 1 . . 1 . . 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 304 | . 9 . 38 14 . . 14 20 22 23 5 22 . . 17 . 14 4 3 99 Core Hits 212 | . 5 . 17 13 . 6 7 15 14 19 13 9 . . 26 . 10 3 7 48 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 16 | . . . . . . . . . . . . 3 . . . . . . . 13 Burn 6 | . . . . . . . . . . . . 3 . . . . . . . 3 Blast 3 | . . . . . . . . . . . . . . . . . . . . 3 Smash 7 | . . . . . . . . . . . . . . . . . . . . 7 Melee Attacks 38 | . . . . . . . . . . . . . . 1 . . 1 . . 36 Impact 38 | . . . . . . . . . . . . . . 1 . . 1 . . 36 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10894 | . 81 . 431 305 . 247 209 417 738 835 951 528 . . 1250 . 522 53 345 3982 Guns 3902 | . 81 . 431 223 . . 209 417 96 431 . 314 . . . . 146 53 38 1463 Cannons 1468 | . . . . . . . . . 154 . . 214 . . . . 190 . . 910 Explosions 4368 | . . . . 82 . 247 . . 488 404 951 . . . 1250 . 186 . 307 453 Melee 1144 | . . . . . . . . . . . . . . . . . . . . 1144 Ramming 12 | . . . . . . . . . . . . . . . . . . . . 12 Kinetic 2202 | . 36 . 431 177 . . 90 . 154 . . 214 . . . . 190 . . 910 Thermal 2309 | . 45 . . 46 . . 119 171 13 363 . 213 . . 97 . 146 53 38 1005 Explosive 2143 | . . . . 82 . 247 . . 488 203 951 . . . . . . . . 172 Electromagnetic 3084 | . . . . . . . . 246 83 269 . 101 . . 1153 . 186 . 307 739 Impact 1144 | . . . . . . . . . . . . . . . . . . . . 1144 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . . 2 2 2 2 2 2 3 3 4 4 4 45 Average Corruption 8 | . . . . . . . . . 1 2 2 1 2 2 2 3 3 4 4 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . . . . . 2 3 2 . 2 10 7 . 8 4 8 64 Message Errors 26 | . . . . . . . . . . 1 1 . 1 4 1 . 4 2 2 10 Matter Fused 32 | . . . . . . . . . 1 1 . . . 3 5 . 1 2 2 17 Heat Flow Errors 12 | . . . . . . . . . . 1 1 . . . . . 3 . . 7 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . 2 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . 1 . . . . 2 1 . . . 1 10 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . 1 . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 708 | . . . . . . 30 . . 22 31 55 1 . . . . . . . 569 Projectiles 47 | . . . . . . . . . . . . 1 . . . . . . . 46 Explosions 147 | . . . . . . 30 . . 22 31 55 . . . . . . . . 9 Melee 514 | . . . . . . . . . . . . . . . . . . . . 514 Knockbacks 47 | . . . . . . . . . 10 . . 12 . . . . 2 . . 23 Impact 14 | . . . . . . . . . . . . . . . . . . . . 14 Kinetic 32 | . . . . . . . . . 10 . . 12 . . . . 2 . . 8 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 173 | . . . . . . 8 . . 83 . 7 . . . 32 . . . . 43 Shots 8 | . . . . . . 1 . . 2 . 2 . . . 2 . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 20 . 13 . . . 248 250 278 309 237 84 . 25 15 3 243 . 72 497 Average Temperature 105 | . 12 . 11 . . . 123 119 138 123 120 30 . 15 4 2 112 . 31 137 Received Heat Transfer 1391 | . 54 . 45 138 . . 90 93 45 183 66 54 . 12 27 . 132 . 9 443 Effects 19 | . . . . . . . . 2 . 3 . . . . . . 1 . . 13 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . 8 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . 2 . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 1 . . 2 . . . 1 4 Combat Hostiles 8 | . . . . . . . . . . . . 1 . . 2 . . . 1 4 Parts Fried 26 | . . . . . . . . 2 . . . 3 . . 4 . . . 1 16 Impact Corruptions 20 | . . . . . . . . . . . . . . . . . . . . 20 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . . . . . . 1 . . 2 Heat Transferred 3917 | . 100 . . 90 . . 259 400 25 475 . 629 . . 50 . 222 148 74 1445 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Peak Influence 362 | . 101 13 180 139 . 228 253 289 277 . . 362 72 85 . . 200 7 298 344 Initial 277 | . . 13 4 . . . 88 114 141 . . 277 72 46 . . 175 7 4 156 Average 100 | . 49 13 68 67 . 157 184 160 149 . . 263 65 39 . . 77 7 113 97 Maximum Alert Level 1 | . . . . . . 1 1 1 1 . . 1 . . . . 1 . 1 1 Low Security (%) 87 | 100 100 100 100 100 . 48 49 69 88 . . 34 100 100 . . 97 100 69 93 Level 1 12 | . . . . . . 51 50 30 11 . . 65 . . . . 2 . 30 6 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . . . 5 1 6 . . . . 1 . . 4 . 3 8 Investigation 6 | . 1 . . . . . . . 2 . . . . 1 . . . . 2 . Extermination 8 | . . . . . . . . . 2 . . . . . . . 2 . . 4 Reinforcement 12 | . . . . . . . 4 1 2 . . . . . . . 2 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Distress Signals 8 | . . . 1 . . . 3 1 . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 7 . 16 11 . 7 6 8 6 15 5 3 4 1 20 . 18 . 14 49 Peak Tracking Total 12 | . 3 . 4 4 . 3 2 4 4 9 3 2 4 1 5 . 12 . 6 7 Tactical Retreats 26 | . 1 . 1 2 . . 1 . 2 5 . . . 1 5 . 2 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Traps Triggered 9 | . . . . . . . . . . . . 2 . 1 . . 5 . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Machines Disabled 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Machines Accessed 41 | . 5 . 4 1 . . . 3 8 . . 3 . 5 1 . 6 . 2 3 Terminals 26 | . 4 . 3 . . . . 2 6 . . 3 . 3 . . 3 . 1 1 Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . . 1 . 1 1 Total Hacks 96 | . 17 . 11 1 . . . 4 20 . . 5 . 13 1 . 15 . 5 4 Successful 50 | . 7 . 7 1 . . . 3 10 . . 1 . 9 1 . 6 . 3 2 Failed 45 | . 10 . 4 . . . . 1 9 . . 4 . 4 . . 9 . 2 2 Catastrophic 8 | . 3 . 1 . . . . . 1 . . 1 . 1 . . 1 . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . Manual 63 | . 16 . 9 . 1 . . 3 13 . . 5 . 6 . . 6 . 3 1 Terminals 64 | . 14 . 9 . . . . 3 16 . . 5 . 7 . . 6 . 3 1 Fabricators 9 | . . . . . . . . . 4 . . . . 4 . . . . . 1 Repair Stations 6 | . . . . . . . . . . . . . . . . . 6 . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . . 1 . . . . . 2 . . 2 . 2 2 Terminal Hacks 12 | . 1 . 2 1 . . . . 3 . . . . 3 1 . . . 1 . Record 3 | . . . . . . . . . 2 . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . 2 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Build 3 | . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . 1 . . 2 . 1 1 Seal Access 5 | . . . . . . . . 1 . . . . . 1 . . 1 . 1 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 5 . 3 . . . . 2 4 . . 1 . 3 . . 1 . 1 . Terminals 18 | . 3 . 3 . . . . 2 4 . . 1 . 3 . . 1 . 1 . Botnet 18 | . 3 . 3 . . . . 2 4 . . 1 . 3 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 3 . . . . 1 8 . . 2 . 2 . . 4 . 2 2 Full Trace Events 6 | . 1 . 1 . . . . . 2 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . 73 . . . . 36 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 3 . . . . 3 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Total Allies 26 | . . . . 3 . . . . 2 . . . 1 . . . . 20 . . Largest Group 20 | . . . . 3 3 3 2 . 2 . . . 1 . . . . 20 20 12 Highest-Rated Group 788 | . . . . 40 40 40 32 . 82 . . . 31 . . . . 788 787 516 Highest-Rated Ally 50 | . . . . 16 16 16 16 . 41 . . . 31 . . . . 50 50 46 Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . GUARD 2 | . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 182 | . . . . 10 . 12 21 . 14 . . . 8 . . . . . 70 47 Total Damage 4882 | . . . . 111 . 111 197 . 496 . . . 165 . . . . . 2543 1259 Kills 33 | . . . . 3 . 3 5 . 2 . . . . . . . . . 14 6 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . . 3 1 . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Turns Passed 11357 | 61 654 15 1209 1015 587 242 272 386 761 274 52 617 75 611 396 15 1113 219 564 2219 Spaces Moved 13685 | 44 454 13 692 701 476 184 156 684 1446 707 91 1189 270 1136 1032 38 1562 159 686 1965 Core 85 | 11 . . 1 . . . . . . . . . . . . . . . . 73 Treads 74 | . . . . . . . . . . . . . . . . . . . . 74 Legs 3327 | 33 454 13 691 701 476 184 156 . . . . . . . . . 1 153 . 465 Wheels 170 | . . . . . . . . . . . . . . . . . . . . 170 Hover 292 | . . . . . . . . . . . . . . . . . . . . 292 Flight 9737 | . . . . . . . . 684 1446 707 91 1189 270 1136 1032 38 1561 6 686 891 Fastest Speed 24 | 50 120 120 120 120 120 120 120 26 24 24 26 26 26 26 31 31 31 64 29 29 Average Speed 56 | 102 120 120 145 120 120 120 120 30 24 24 26 26 26 30 31 31 31 118 52 76 Slowest Speed 350 | 120 120 120 350 260 120 120 120 31 25 25 100 27 26 31 31 31 190 120 136 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . 2 5 . . 9 . 5 2 . 15 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 49 6 51 94 90 42 21 14 23 74 9 19 74 17 93 7 26 82 14 26 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . 1 . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 . 1 . . . 1 1 . . 1 . Scrap Searched 9 | . . . . 2 . 1 . . . 2 . . . . 3 1 . . . . Spaces Dug 15 | . . . . . . . . . . . . . . 1 . . 1 . . 13 Terrain Destroyed 276 | . . . . 13 . 36 . . 36 28 94 . . 1 13 . 4 . . 51 Melee 15 | . . . . . . . . . . . . . . 1 . . 1 . . 13 Projectile 8 | . . . . . . . . . . . . . . . . . 3 . . 5 AOE 253 | . . . . 13 . 36 . . 36 28 94 . . . 13 . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Res Total 16728 | 57 549 12 844 852 493 198 224 832 1810 776 108 1461 275 1403 1081 41 2149 185 887 2491 Wait 2365 | 2 63 . 88 120 . 6 52 103 326 46 2 234 3 236 14 2 560 17 165 326 Move 13575 | 43 453 12 691 700 475 183 155 679 1435 706 90 1171 269 1125 1027 37 1534 158 685 1947 Hop 44 | . . . . . . . . 2 5 . . 9 . 5 2 . 13 . . 8 Pick Up 132 | 4 9 . 9 2 9 3 4 14 12 1 2 12 1 15 8 1 7 . 6 13 Fast Attach 66 | 6 3 . 4 2 3 . 1 3 . . . 1 . 1 . . 6 . 5 31 Attach 64 | 1 . . 5 1 . 1 1 4 3 4 4 2 . 2 1 . 6 3 6 20 Detach 20 | 1 1 . . . . . . 1 . . 1 . . 1 . . 1 2 7 5 Swap 60 | . 2 . 1 8 . . 3 8 6 4 1 3 . 3 1 . 5 . 4 11 Drop 81 | . 6 . 8 8 6 . . 4 1 . . . 2 14 6 1 7 . 3 15 Fire 262 | . 12 . 38 11 . 5 8 14 22 15 8 11 . . 22 . 9 5 6 76 Melee 38 | . . . . . . . . . . . . . . 1 . . 1 . . 36 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Derelicts attacked the area 716 | -10/Materials | Entered Mines 718 | -10/Mines | Discovered new exit (range 7) 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -9/Materials | Identified exit to Mines 1697 | -9/Materials | Discovered new exit (range 6) 1940 | -9/Materials | Entered Mines 2093 | -9/Mines | Discovered new exit (range 12) 2256 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2259 | -9/Mines | Found Prototype Device 2259 | -9/Mines | Identified Exp. Sensor Array 2280 | -9/Mines | Build established: Scavenger-Mutant 2315 | -9/Mines | Learned location of Storage (-8) 2327 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2445 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2566 | -9/Mines | Learned location of 1 exit from Proximity Caves 2939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2941 | -9/Mines | Discovered new exit (range 5) 2955 | -9/Mines | Entered Exiles 2955 | -9/Exiles | Accompanied by 3 allies 2977 | -9/Exiles | Discovered new exit (range 14) 3007 | -9/Exiles | Met 8R-AWN 3027 | -9/Exiles | Met EX-HEX 3061 | -9/Exiles | Met EX-BIN 3078 | -9/Exiles | Aligned with FarCom system 3079 | -9/Exiles | Given EX-Vault access code 3113 | -9/Exiles | Opened EX-Vault 3122 | -9/Exiles | Found Prototype Energy Gun 3122 | -9/Exiles | Identified AWS/Thermal 3132 | -9/Exiles | Found Prototype Storage 3132 | -9/Exiles | Identified Lightpack 2.0 3194 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3277 | -9/Exiles | Met EX-DEC 3314 | -9/Exiles | Visited The Gauntlet 3406 | -9/Exiles | Build established: Hauler-Mutant 3531 | -9/Exiles | Discovered new exit (range 10) 3542 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3542 | -9/Exiles | Entered Mines 3542 | -8/Mines | Accompanied by 3 allies 3769 | -8/Mines | Discovered new exit (range 10) 3784 | -8/Mines | Entered Materials 3784 | -8/Materials | Accompanied by 2 allies 3784 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3850 | -8/Materials | Garrison activated, responded to threat 4016 | -8/Materials | Discovered new exit (range 13) 4056 | -8/Materials | Entered Factory 4056 | -7/Factory | Evolved 2 slots: Utility x2 4374 | -7/Factory | Discovered new exit (range 12) 4377 | -7/Factory | Build established: Hauler-Sprinter 4442 | -7/Factory | Entered another Factory area 4442 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4572 | -6/Factory | Fabricated H-66 Slayer (x2) 4845 | -6/Factory | Found Launcher Loader 4905 | -6/Factory | Central database locked down 5004 | -6/Factory | Fabricated Hacking Suite? 5150 | -6/Factory | Discovered new exit (range 4) 5203 | -6/Factory | Entered Lower Caves 5218 | -6/Lower Caves | Identified exit to Lower Caves 5238 | -6/Lower Caves | Learned Factory stockpile data 5295 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5360 | -6/Lower Caves | Encountered a Warlord checkpoint 5421 | -6/Lower Caves | Lost 3 parts (1p1n1w) 5470 | -6/Lower Caves | Learned Factory emergency access door positions 5477 | -6/Lower Caves | Entered another Lower Caves area 5509 | -6/Lower Caves | Discovered new exit (range 6) 5513 | -6/Lower Caves | Lost 3 parts (1p2n) 5529 | -6/Lower Caves | Entered Factory 5529 | -5/Factory | Evolved 2 slots: Utility x2 5531 | -5/Factory | Destroyed 7 combat bots 6146 | -5/Factory | Sucked down chute 6146 | -5/Factory | Entered Waste 6147 | -5/Waste | Met a frightened Derelict 6170 | -5/Waste | Spotted C-40 Crusher 6170 | -5/Waste | Spotted C-40 Crusher 6188 | -5/Waste | Spotted C-40 Crusher 6201 | -5/Waste | Spotted C-40 Crusher 6217 | -5/Waste | Spotted C-40 Crusher 6217 | -5/Waste | Discovered new exit (range 12) 6221 | -5/Waste | Entered Factory 6405 | -5/Factory | Identified exit to Upper Caves 6405 | -5/Factory | Identified exit to Extension 6515 | -5/Factory | Spotted B-75 Beast 6565 | -5/Factory | Fabricated Hacking Suite? 6832 | -5/Factory | Entered Upper Caves 6943 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7051 | -5/Upper Caves | Learned location of 1 exit from Factory 7103 | -5/Upper Caves | Spotted B-75 Beast 7112 | -5/Upper Caves | Ambushed by wild Derelicts 7169 | -5/Upper Caves | Learned location of Armory (-4) 7224 | -5/Upper Caves | Discovered new exit (range 8) 7228 | -5/Upper Caves | Entered another Upper Caves area 7234 | -5/Upper Caves | Learned Factory stockpile data 7241 | -5/Upper Caves | Discovered new exit (range 9) 7243 | -5/Upper Caves | Entered Factory 7243 | -4/Factory | Evolved 2 slots: Utility x2 7244 | -4/Factory | Identified exit to Armory 7322 | -4/Factory | Repaired Imp. Proton Missile Launcher 8356 | -4/Factory | Sucked down chute 8356 | -4/Factory | Entered Waste 8357 | -4/Waste | Joined by Warlord forces that had cleared the area 8385 | -4/Waste | Lost 14 parts (3p7n2u2w) 8546 | -4/Waste | Discovered new exit (range 12) 8575 | -4/Waste | Entered Factory 8575 | -4/Factory | Accompanied by 20 allies 8595 | -4/Factory | Build established: Hauler-Mutant 8852 | -4/Factory | Garrison activated, responded to threat 8894 | -4/Factory | Lost 6 allies 9083 | -4/Factory | Discovered new exit (range 4) 9139 | -4/Factory | Entered Research 9139 | -3/Research | Accompanied by 12 allies 9139 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9404 | -3/Research | Spotted B-86 Titan 9445 | -3/Research | Build established: Hauler-Sprinter 9506 | -3/Research | Garrison activated, responded to threat 9589 | -3/Research | Lost 11 allies 9605 | -3/Research | Found Prototype Device 9605 | -3/Research | Identified Adv. Kinecellerator 9670 | -3/Research | Lost 4 parts (1p3n) 9902 | -3/Research | Build established: Hauler-Mutant 10287 | -3/Research | Lost 3 parts (2n1u) 10570 | -3/Research | Build established: Scavenger-Mutant 10595 | -3/Research | System corruption reached 10% 10646 | -3/Research | Lost 8 parts (1p4n2u1w) 10722 | -3/Research | Lost 5 parts (1p2n2u) 10866 | -3/Research | System corruption reached 30% 10886 | -3/Research | Build established: Hacker-Mutant 10906 | -3/Research | Core integrity fell below 50% 10957 | -3/Research | Lost 5 parts (1p1u3w) 11173 | -3/Research | Core integrity fell below 20% 11210 | -3/Research | Lost 3 parts (1p2n) 11358 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11312_ U-05 Engineer builds a Door. 11315_ Acquired 43 matter. 11317_ Sneak attack on U-05 Engineer. 11317_ U-05 Engineer suffers critical hit (Smash). 11317_ Destroyed Terrain Scanner. 11317_ Destroyed Welding Torch. 11317_ Destroyed Terrain Scan Processor. 11317_ Destroyed Lgt. Ion Engine. 11317_ U-05 Engineer system corrupted by crushing effect. 11317_ U-05 Engineer knocked back. 11318_ U-05 Engineer system terminally corrupted. 11319_ R-10 Processor collects Corrupted Gamma Rifle. 11328_ System corrupted: Component data lost. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????? ????????????????????? | | ???????????? ????????????????????? | | ???????????? ????????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ############ #???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | ?? # #???????????????????? | | ? """ + #???????????????????? | | # """" # #???????????????????? | | # """" # ############ ??????? | | # """ # ??????? | | # p p ?????? | | # p# ?????? | | # """ # ??#### | | # """" ## ###########?????# | | # """" ## #???????????????# | | ? """ ## #???????????????# " | | # @## #???????????????# " | | # ## ##########??????# " | | ?############w # #??????# | | ??########### # #??????# ] | | # """S""" # # " #??????# | | # """ """ # # "" #??????###+ | | # # # "T ########## | | # # # "" + | | # #% # "" ########## | | # %+ + #????????# | | # #% # #????????# | | ???###+###### ##########????????# | | ??????????? ????????????????# | | ??????????# ???????????????# | | ????????? ??????????????# | | ???????? ""?????????????# | | ??????? ### """????????????# | | ??????#???# [ """????????????# | | ??????????## ????????????# | | ???????????# ????????????# | | ???????????# ????????????? | | ???????????+ ????????????? | | ???????????# ?????????????? | | ???????????# ##????????????????? | | ???????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 35 Energy Capacity 360 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Utility Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 11 Recoil Reduction 1 Kinecelleration 50 Offensive Hacking 33 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Below Everything Is Under Control Just Browsing My Command Is Your Wish Packrat Part-time Excavator The More The Merrier Universal Adapter We Are Legion root@ Challenges ------------ None Game ------ Seed MicroStealthWell Manual? 0 Play Time 02:46:11 Cumulative 20.1 hours Start 2024.04.24 @ 21:44:01 End 2024.04.25 @ 23:55:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3599ed2-edfe-4905-841a-d70058e15bc4