Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 14:24:51 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (841) 841 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3891 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 208/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (156) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Nuclear Core Humpback Large Matter Pod (150) Large Matter Pod (150) Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Humpback Large Matter Pod Large Matter Pod Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Improved Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 Utility 3 | . . 1 . . . 1 1 Weapon . | . . . . . . . . Parts Attached 26 | 6 . 8 1 1 . 4 6 Power 3 | 1 . 1 . . . 1 . Engine 2 | 1 . 1 . . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 5 | 2 . 1 . . . 1 1 Treads 5 | 2 . 1 . . . 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 . 3 . 1 . 2 5 Device 1 | . . . . . . . 1 Storage 3 | 1 . 1 . 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . 2 . . . 2 4 Artifact . | . . . . . . . . Weapon 6 | 2 . 3 1 . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 5 | . . 1 . . . 3 1 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . . 3 . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . 1 . . . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 85 89 100 100 100 95 97 Engine 7 | . 14 10 11 11 11 . . Core 2 | . . . . . . 8 7 Treads 33 | . 28 31 33 33 33 33 38 Device 1 | . . . . . . . 7 Storage 10 | . 14 11 11 11 11 9 7 Protection 19 | . . 13 22 22 22 24 20 Ballistic Gun 20 | . 28 20 22 22 22 18 15 Naked Turns . | . . . . . . . . Heaviest Build 78 | 10 10 41 43 63 63 74 78 Greatest Support 102 | 40 40 60 60 60 60 82 102 Greatest Overweight (x) 1 | . . . . 1 1 1 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 Average Capacity 16 | 6 8 12 15 17 20 20 20 Most Carried 18 | 1 4 5 7 10 10 16 18 Average Carried 8 | . 3 3 5 7 10 13 16 Final Capacity 20 | 8 8 15 15 20 20 20 20 Final Carried 18 | 1 4 5 6 10 10 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 994 | 205 78 102 129 198 72 210 . Remotely . | . . . . . . . . Salvage Created 968 | . 78 218 81 . 100 486 5 Parts 52 | . 8 15 3 . 3 22 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 26 | . 2 9 2 . 2 11 . Guns 22 | . 2 5 2 . 2 11 . AOE 4 | . . 4 . . . . . Classes Destroyed 6 | . 1 3 1 . 1 . . Worker 3 | . . 1 . . . 1 1 Recycler 1 | . . . . . 1 . . Swarmer 9 | . . 4 . . 2 3 . Grunt 14 | . 2 4 1 . . 7 . Brawler 1 | . . . 1 . . . . Sentry 2 | . . 1 . . . 1 . Best Kill Streak 6 | . 1 6 2 . 3 3 1 Combat Bots Only 5 | . 1 5 2 . 2 3 . Max Kills in Single Turn 2 | . 1 2 1 . 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 117 | . 13 43 4 . 6 51 . Missed 35 | . 4 14 2 . 3 12 . Damage Taken 1254 | . 117 397 24 . 24 538 154 Core 61 | . 10 35 . . . 16 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 96 . . . 91 97 . Volleys Fired 88 | . 15 27 5 . 4 36 1 Largest 2 | . 2 2 2 . 2 2 2 Hottest 50 | . 40 50 43 . 46 46 46 Shots Fired 176 | . 30 54 10 . 8 72 2 Gun 167 | . 30 45 10 . 8 72 2 Cannon . | . . . . . . . . Launcher 9 | . . 9 . . . . . Special . | . . . . . . . . Kinetic 167 | . 30 45 10 . 8 72 2 Thermal . | . . . . . . . . Explosive 9 | . . 9 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 6 9 2 . 2 9 1 Robot Miss Streak 4 | . 2 2 2 . 1 4 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 97 | . 18 24 6 . 4 44 1 Core Hits 56 | . 7 18 3 . 3 24 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1647 | . 153 589 73 . 61 708 63 Guns 1269 | . 153 257 73 . 61 708 17 Cannons . | . . . . . . . . Explosions 378 | . . 332 . . . . 46 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1269 | . 153 257 73 . 61 708 17 Thermal . | . . . . . . . . Explosive 378 | . . 332 . . . . 46 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 . . . . . . Average Corruption 2 | . 2 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . 1 . . . . . . Data Loss (major) 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . . . . 43 Projectiles . | . . . . . . . . Explosions 43 | . . . . . . . 43 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 179 | . . 23 . . . . 156 Shots 3 | . . 1 . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 126 | . 12 51 22 . . 126 9 Average Temperature 29 | . 8 17 10 . . 45 5 Received Heat Transfer 477 | . 66 147 12 . . 252 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 305 | . 50 305 168 . 70 217 60 Initial 118 | . . 20 118 . . 27 45 Average 83 | . 15 190 89 . 46 76 45 Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 91 | 100 100 39 100 . 100 98 100 Level 1 8 | . . 60 . . . 1 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 2 . . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 2 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 4 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 6 17 2 . 3 15 1 Peak Tracking Total 7 | . 4 7 2 . 3 4 1 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 3 | . . . . 1 . 1 1 Terminals 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . . . 1 . 6 1 Successful 4 | . . . . 1 . 3 . Failed 4 | . . . . . . 3 1 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . . . . 6 . Terminals 7 | . . . . . . 6 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 1 . 2 . Record 1 | . . . . 1 . . . Part Schematic 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 2549 | 66 166 300 717 398 58 485 359 Spaces Moved 1304 | 39 74 123 433 206 20 192 217 Core 5 | 5 . . . . . . . Treads 1299 | 34 74 123 433 206 20 192 217 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 156 157 Average Speed 168 | 145 160 160 160 192 240 179 157 Slowest Speed 240 | 160 160 160 160 240 240 240 157 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 21 23 85 58 11 24 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 38 | . . 24 . . . . 14 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 38 | . . 24 . . . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 1492 | 45 98 177 448 208 23 261 232 Wait 52 | . 7 15 8 . . 22 . Move 1297 | 38 73 122 432 205 19 191 217 Hop . | . . . . . . . . Pick Up 23 | 1 3 3 1 2 . 7 6 Fast Attach 14 | 6 . 3 . . . 1 4 Attach 6 | . . 2 . . . 2 2 Detach . | . . . . . . . . Swap 6 | . . 3 1 1 . 1 . Drop 6 | . . 2 1 . . 1 2 Fire 88 | . 15 27 5 . 4 36 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 6) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 6) 533 | -9/Materials | Entered Mines 601 | -9/Mines | Learned location of Storage (-7) 671 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 850 | -9/Mines | Discovered new exit (range 3) 1008 | -9/Mines | Learned Materials trap positions 1242 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -9/Mines | Discovered new exit (range 5) 1250 | -9/Mines | Entered Exiles 1287 | -9/Exiles | Met 8R-AWN 1313 | -9/Exiles | Met EX-HEX 1380 | -9/Exiles | Met EX-DEC 1388 | -9/Exiles | Learned location of Zion (-6) 1622 | -9/Exiles | Discovered new exit (range 14) 1648 | -9/Exiles | Entered Mines 1684 | -8/Mines | Discovered new exit (range 10) 1706 | -8/Mines | Entered Materials 1706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -8/Materials | Loaded intel: 12 trap records 2113 | -8/Materials | Discovered new exit (range 8) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -7/Factory | Self-destructed Last Messages --------------- 02302_ Hrd. Medium Armor Plating severed. 02304_ Acquired Hrd. Medium Armor Plating. 02309_ Acquired Imp. Terrain Scanner. 02333_ K-01 Serf cleans the Construction Platform. 02338_ Acquired Adv. Terrain Scan Processor. 02340_ K-01 Serf cleans the Construction Platform. 02378_ Acquired Hpw. Tractor Beam. 02385_ Connecting with Terminal... 02385_ Current location identified: Factory 02497_ K-01 Serf cleans the Nuclear Reactor. 02542_ ALERT: All DSF locations entering lockdown mode. 02550_ Nuclear Reactor explodes. 02550_ Lgt. Treads destroyed. 02550_ Destroyed Lgt. Treads. 02550_ Nuclear Reactor explodes. 02550_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????????? #????????????? | | ?????????????????""" """ #????????????? | | ???????????????? """ """ #????????????? | | ???????????? """ """ #????????????? | | ?????????? #????????????? | | ??????????????"" """ """ #????????????? | | ???????????????? """ """ #????????????? | | ??????????????"" 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""" """ ????????????? | | ????????? #????????????? | | ????????# = #????????????? | | ????????# ##????????????? | | ????????# ####?????????????? | | ???????????############ #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ?????????????????????##+###########??????? | | ???????# ?????????# #??????? | | ???????# #### " " " #??????? | | ?????? + " " " ?#??????? | | ?????????????######### " " " #??????? | | ?????????????????????# " " " #??????? | | ?????????????????????# " " " #??????? | | ?????????????######### " " " #??????? | | ???????????? # + " " " #??????? | | ???????????"""" # ## " " " #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverHeartMegatreads Manual? 0 Play Time 00:13:35 Cumulative 115.8 hours Start 2024.04.27 @ 14:16:52 End 2024.04.28 @ 14:24:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ce2f53c-43af-4c66-86a5-0167645d7362