Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:28:48 Player: Lunace Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (196) 980 Value Destroyed (7157) 7157 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1793) 1793 TOTAL SCORE: 15990 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 281 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 100/100 System Corruption 9% Temperature Warm (117) Movement Core (450) Ox8 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Experimental Optical Array Advanced Target Analyzer Makeshift Light Armor Plating Makeshift Hacking Suite Experimental System Shield Authchip [Processor] > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (15) --- 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Relay Coupler [Brawler] (27) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (25) Relay Coupler [Heavy] (12) Relay Coupler [Heavy] (12) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Hardened Heavy Armor Plating Force Field Improved System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Rocket Launcher Power Sword > --- INVENTORY -------- Cold Fusion Reactor Advanced Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] System Restoration Module Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Power Sword [Rating: 82] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 199 | 8 11 3 27 9 . 3 10 7 8 13 6 38 9 5 36 6 Power 17 | 2 1 . 4 1 . . . 1 . . . 4 1 . 2 1 Engine 12 | 2 1 . 4 1 . . . . . . . 1 1 . 1 1 Core . | . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . 1 . . . 3 . . 1 . Propulsion 46 | 2 2 1 7 2 . 2 1 3 1 5 . 9 . . 11 . Treads 3 | . . . . . . . . . . 1 . 2 . . . . Leg 34 | 2 2 1 7 1 . . . . . 3 . 7 . . 11 . Wheel 7 | . . . . 1 . 2 1 2 1 . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . Utility 67 | 2 2 . 7 4 . . 6 3 1 2 2 16 5 1 16 . Device 12 | 1 . . 1 . . . 1 1 . . . 5 1 . 2 . Storage 11 | 1 2 . 2 3 . . 1 . 1 . . 1 . . . . Processor 11 | . . . 1 . . . . 1 . . . 2 1 . 6 . Hackware 18 | . . . 2 . . . 2 1 . 2 2 4 1 1 3 . Protection 15 | . . . 1 1 . . 2 . . . . 4 2 . 5 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 6 2 9 2 . 1 3 . 6 6 4 9 3 4 7 5 Energy Gun 5 | 2 2 . 1 . . . . . . . . . . . . . Energy Cannon 4 | . 3 1 . . . . . . . . . . . . . . Ballistic Gun 6 | . . . 4 1 . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . Launcher 31 | . 1 1 2 1 . 1 1 . 4 3 3 5 . 2 3 4 Special Weapon 5 | . . . . . . . . . . . . 2 1 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 . 2 1 . 2 2 . 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 2 1 . . . . . Unidentified Prototypes 12 | . 1 . 2 . . . 1 1 . 1 . 1 . . 5 . Parts Lost 45 | . . . 4 4 . . 2 . 1 . 8 3 . . 14 9 Power 4 | . . . . 1 . . . . . . 1 . . . . 2 Propulsion 14 | . . . 1 2 . . 1 . 1 . 3 . . . 2 4 Utility 13 | . . . 1 . . . 1 . . . . 3 . . 8 . Weapon 14 | . . . 2 1 . . . . . . 4 . . . 4 3 Highest Loss Streak 8 | . . . 2 2 . . 2 . 1 . 6 3 . . 8 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 85 98 99 100 100 84 90 83 90 88 83 99 100 90 85 Engine 5 | . 14 14 11 10 11 11 9 3 . . . . 6 6 1 5 Reactor 3 | . . . . . . . . 3 7 7 6 5 . . 4 . Treads 1 | . . . . . . . . . . 1 . 6 . . . . Leg 17 | . 28 28 32 28 22 16 . . . 12 14 11 26 26 24 19 Wheel 4 | . . . . 3 11 16 22 22 14 7 6 . . . . . Device 4 | . 5 . 5 . . . 4 7 7 . . 9 7 6 . . Storage 8 | . 14 14 11 11 11 11 9 7 9 15 15 6 6 6 6 6 Processor 5 | . . . 1 . . . . 5 5 . . 7 7 13 10 13 Hackware 16 | . . . 6 20 11 11 18 22 23 28 30 17 20 20 18 20 Protection 4 | . . . 7 1 11 11 2 . . . . 4 9 6 7 6 Energy Cannon 2 | . 16 19 1 . . . . . . . . . . . . . Ballistic Gun 2 | . . . 8 20 22 11 . . . . . . . . . . Launcher 5 | . 2 8 7 . . 11 9 7 9 3 9 2 2 5 7 9 Slashing Weapon 3 | . . . . . . . 8 7 4 5 2 5 8 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 21 20 28 53 26 24 37 45 56 56 54 73 60 61 60 54 Greatest Support 150 | 20 20 20 33 30 10 42 48 60 60 44 40 150 76 76 80 80 Greatest Overweight (x) 12 | 1 1 . . 2 2 2 1 1 1 1 7 12 . . 2 . Average Overweight (x) . | . . . . . 2 1 . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 10 8 10 20 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 10 10 10 13 15 15 15 15 14 15 15 15 15 Most Carried 15 | 2 8 8 10 9 10 10 12 15 15 15 15 15 15 14 15 15 Average Carried 11 | 1 6 8 8 7 9 9 9 13 14 13 13 13 14 13 13 14 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 9 9 10 8 12 15 15 13 12 13 14 14 15 12 Class Distribution -------------------- 30% | Mutant 18% | Bothacker-Mutant 18% | Scavenger-Mutant 16% | Hacker-Mutant 7% | Bothacker-Assassin 7% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Assassin | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Matter Collected 5072 | 276 146 30 575 264 . 27 233 126 387 114 97 1025 115 220 1413 24 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7825 | 14 527 98 1448 229 . 98 158 2 1175 137 291 1345 63 255 1503 482 Parts 425 | 2 29 4 101 . . 7 9 3 46 7 12 55 5 11 104 30 Haulers Intercepted 8 | . 2 . 3 . . . . . . . . 3 . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . 3 7 . 16 Prevented 7 | . . . . . . . . . . . . . 1 . . 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 146 | . 8 2 25 13 . 3 2 . 20 3 12 19 1 13 9 16 Melee 13 | . . . . . . . . . . . 1 10 1 . . 1 Guns 13 | . 1 . 5 6 . 1 . . . . . . . . . . Cannons 8 | . 1 . 7 . . . . . . . . . . . . . AOE 102 | . 4 1 12 7 . 2 2 . 19 2 11 9 . 13 6 14 Classes Destroyed 22 | 1 5 . 3 2 . 1 . . 3 . 1 . 1 1 4 . Worker 10 | . 2 . 3 . . . . . . 1 . 4 . . . . Builder 6 | . . . 2 . . . 2 . . 1 . 1 . . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . Hauler 8 | . 2 . 3 . . . . . . . . 3 . . . . Recycler 4 | . . . 2 . . . 1 . . . . 1 . . . . Watcher 11 | . 3 . 4 . . . . 1 . . . 3 . . . . Swarmer 32 | . 3 . 4 . . . . . 3 . 3 2 . 7 . 10 Grunt 60 | . 5 2 13 . . 2 . . 14 2 7 9 . 3 . 3 Brawler 2 | . . . . . . 1 . . . . . . . 1 . . Duelist 7 | . . . . . . . . . 1 . . 1 . 1 1 3 Sentry 11 | . . . 8 . . . 2 . . . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 1 . 1 . . . . . Programmer 8 | . . . . . . . . . 1 1 . 6 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Zionite 45 | . . . . . . . . . . . . . . . 45 . Tinkerer 8 | . . . . . . . . . . . . . . . 8 . Thief 1 | . . . . . . . . . . . . . . 1 . . Assembled 12 | . . . . 12 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . . . . 6 . Best Kill Streak 12 | 1 6 2 11 8 . 3 4 1 7 3 9 6 1 7 11 12 Combat Bots Only 12 | . 4 2 7 8 . 3 2 . 7 2 9 4 1 7 2 12 Max Kills in Single Turn 5 | 1 2 1 4 2 . 1 2 1 3 2 2 4 1 5 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 3 2 . 1 1 . 3 1 2 2 . 5 1 2 Melee 1 | . . . . . . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 888 | . 40 9 69 22 . 8 17 . 20 17 223 197 9 31 153 73 Missed 309 | . 9 4 21 7 . 2 3 . 10 3 90 61 4 14 58 23 Damage Taken 8603 | . 347 110 797 382 . 97 204 . 201 241 1467 1379 20 172 2091 1095 Core 1634 | . 90 36 81 26 . . 43 . 68 70 358 372 10 30 270 180 Absorbed by Shields 693 | . . . . . . . . . . . . 488 24 132 49 . Regen/Repaired (Parts) 292 | . . . . . . . . . . 53 . 239 . . . . Core Remaining (%) 68 | 100 . 49 . . . 73 92 . . . 29 . . . . . Volleys Fired 463 | 3 34 4 98 33 . 9 12 2 29 10 12 38 1 24 135 19 Largest 2 | 2 2 2 2 2 . 1 1 1 2 1 2 1 1 1 2 2 Hottest 112 | 100 112 112 62 46 . 30 33 33 78 39 78 43 5 43 82 82 Shots Fired 541 | 6 50 8 117 50 . 9 12 2 37 10 21 38 1 24 136 20 Gun 140 | 6 12 . 79 39 . 4 . . . . . . . . . . Cannon 59 | . 30 8 21 . . . . . . . . . . . . . Launcher 320 | . 8 . 17 11 . 5 12 2 37 10 21 26 . 15 136 20 Special 22 | . . . . . . . . . . . . 12 1 9 . . Kinetic 128 | . . . 85 39 . 4 . . . . . . . . . . Thermal 18 | 6 12 . . . . . . . . . . . . . . . Explosive 122 | . . . 3 . . 5 12 2 14 5 15 20 . 15 22 9 Electromagnetic 251 | . 38 8 29 11 . . . . 23 5 6 6 . . 114 11 Robot Hit Streak 20 | 2 10 10 12 4 . 6 16 17 20 5 4 11 3 5 15 5 Robot Miss Streak 5 | 1 3 1 4 3 . . . . 1 1 1 3 . 2 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 392 | 3 32 6 77 22 . 3 11 1 19 15 12 76 3 9 90 13 Core Hits 353 | 1 13 2 55 26 . 6 10 2 35 6 18 42 2 24 77 34 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 14 | 1 . 1 3 . . . . . . . . 5 1 . 3 . Burn 1 | 1 . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . 5 1 . 3 . Melee Attacks 160 | . . . . . . . 12 3 7 10 9 80 2 . 35 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 151 | . . . . . . . 12 3 7 1 9 80 2 . 35 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 1 . . 6 . 11 . . 6 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22784 | 37 1079 204 2443 695 . 302 365 87 2097 563 1610 4451 80 1317 5767 1687 Guns 1262 | 37 84 . 740 337 . 64 . . . . . . . . . . Cannons 999 | . 564 135 300 . . . . . . . . . . . . . Explosions 16575 | . 431 69 1403 358 . 238 285 87 2097 537 1568 2028 . 1317 4532 1625 Melee 3914 | . . . . . . . 80 . . . 34 2423 80 . 1235 62 Ramming 34 | . . . . . . . . . . 26 8 . . . . . Kinetic 1158 | . . . 757 337 . 64 . . . . . . . . . . Thermal 1574 | 37 152 69 466 . . . . . 72 . 69 614 . . 95 . Explosive 8479 | . . . 413 . . 238 285 87 747 351 1268 990 . 1317 1961 822 Electromagnetic 7625 | . 927 135 807 358 . . . . 1278 186 231 424 . . 2476 803 Impact . | . . . . . . . . . . . . . . . . . Slashing 3914 | . . . . . . . 80 . . . 34 2423 80 . 1235 62 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . 3 2 . 12 9 Average Corruption 4 | . . . . . . . . . . . . 1 1 . 8 8 Corruption Purged 10 | . . . . . . . . . . . . 4 2 . 4 . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . Effects 67 | . . . . . . . . . . . . 16 3 . 42 6 Message Errors 14 | . . . . . . . . . . . . 3 1 . 10 . Matter Fused 13 | . . . . . . . . . . . . 3 2 . 7 1 Heat Flow Errors 9 | . . . . . . . . . . . . 3 . . 5 1 Energy Discharges 14 | . . . . . . . . . . . . 3 . . 9 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . . . . . . 3 . . 5 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 1 . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 980 | . 16 . 61 . . . . . 7 14 45 444 . 63 293 37 Projectiles 10 | . 10 . . . . . . . . . . . . . . . Explosions 507 | . 6 . 61 . . . . . 7 14 45 149 . 63 125 37 Melee 463 | . . . . . . . . . . . . 295 . . 168 . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 580 | . 13 38 119 . . 3 . . 51 32 12 . . 27 138 147 Shots 29 | . 2 1 5 . . 1 . . 4 1 2 . . 1 8 4 Rammed 3 | . . . . . . . . . . 3 . . . . . . Targets Rammed 7 | . . . . . . . . . . 3 4 . . . . . Kicked 4 | . . . . . . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 333 | 99 333 255 17 . . 8 21 . 6 . 27 277 . 9 270 272 Average Temperature 78 | 54 94 135 5 . . 3 8 . 2 . 10 100 . 6 91 183 Received Heat Transfer 1840 | . 168 42 267 . . 54 81 . 9 63 471 406 4 18 158 99 Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 3 1 1 . . . . . 4 1 . . . . 4 1 Combat Hostiles 10 | . 2 1 1 . . . . . 1 1 . . . . 3 1 Parts Fried 33 | . 10 2 6 . . . . . 5 . . . . . 7 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . 1 . Heat Transferred 1720 | 185 285 50 450 . . . . . 100 . 100 450 . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 1 5 . . . . . 4 . 1 1 . . 6 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Peak Influence 825 | 5 152 113 610 198 . 112 113 73 825 546 627 665 . . . . Initial 432 | . 3 58 . 198 . . 43 2 51 432 196 297 . . . . Average 197 | 2 69 47 321 104 . 109 43 26 450 379 430 196 . . . . Maximum Alert Level 3 | . . . 2 . . . . . 3 2 2 2 . . . . Low Security (%) 69 | 100 100 100 40 100 . 100 100 100 30 22 1 69 . . . . Level 1 11 | . . . 10 . . . . . 12 23 44 19 . . . . Level 2 16 | . . . 48 . . . . . 35 53 53 10 . . . . Level 3 1 | . . . . . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 . . . 1 . . 3 . 8 . 1 . 1 Investigation 1 | . . . . . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . . . . . . 5 . . . . Reinforcement 9 | . 1 . 2 . . . 1 . . 2 . 3 . . . . Assault 2 | . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Distress Signals 4 | . 1 . 2 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 293 | . 16 2 35 20 . 3 2 2 20 10 20 40 2 15 83 23 Peak Tracking Total 9 | . 3 2 7 9 . 3 2 4 4 4 7 8 1 9 5 7 Tactical Retreats 23 | . 1 . 1 2 . . . 1 . . 2 3 . . 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 6 | . . . . . . . 1 . 4 . 1 . . . . . Indirectly 2 | . . . . . . . . . 1 . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 30 | . 1 . 5 . . . . . 7 2 2 8 . 2 2 1 Max in Single Turn 6 | . 1 . 3 . . . . . 2 1 1 6 . 1 1 1 Garrison Relay 4 | . . . . . . . . . 3 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 52 | . 6 . 10 . 1 . 6 12 1 5 . 11 . . . . Terminals 36 | . 5 . 9 . . . 6 6 1 2 . 7 . . . . Fabricators 7 | . . . . . . . . 4 . 1 . 2 . . . . Repair Stations 4 | . 1 . . . . . . 1 . 1 . 1 . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . Total Hacks 177 | . 18 . 39 . 1 . 33 36 1 19 . 30 . . . . Successful 92 | . 7 . 23 . 1 . 19 15 1 12 . 14 . . . . Failed 84 | . 11 . 16 . . . 13 21 . 7 . 16 . . . . Catastrophic 18 | . 1 . 3 . . . 1 6 . 3 . 4 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 150 | . 15 . 35 . 1 . 32 23 . 15 . 25 . . 4 . Terminals 135 | . 14 . 36 . . . 33 18 1 12 . 21 . . . . Fabricators 20 | . . . . . . . . 14 . 1 . 5 . . . . Repair Stations 12 | . 4 . . . . . . 3 . 3 . 2 . . . . Recycling Units 5 | . . . 3 . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . . . . . Terminal Hacks 34 | . 2 . 11 . 1 . 12 3 1 3 . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 2 . 2 . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . Machine Index 2 | . . . 1 . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . Locate Traps 5 | . . . 2 . . . 2 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 2 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . 3 . . . . Network Status 3 | . . . . . . . . 1 . . . 2 . . . . Build 3 | . . . . . . . . 2 . . . 1 . . . . Repair Station Hacks 6 | . 1 . . . . . . 1 . 2 . 2 . . . . Scan Component 4 | . 1 . . . . . . 1 . 1 . 1 . . . . Repair 2 | . . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 42 | . 4 . 11 . . . 7 7 . 5 . 8 . . . . Terminals 31 | . 3 . 9 . . . 7 3 . 3 . 6 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . Botnet 25 | . 2 . 8 . . . 6 3 . 1 . 5 . . . . Operators 5 | . 1 . 1 . . . 1 . . 1 . 1 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . . . . . Mechanics 3 | . 1 . . . . . . 1 . 1 . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . 2 . . . . Monitor 2 | . . . 1 . . . . . . . . 1 . . . . Recyclers 2 | . . . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 9 . . . 6 9 1 5 . 11 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . 15 . Parts Built 6 | . . . . . . . . 4 . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 211 | . . . . . . . . 105 . . . 106 . . . . Total Part Build Rating 36 | . . . . . . . . 24 . . . 12 . . . . Parts Repaired 2 | . . . . . . . . . . 1 . 1 . . . . Time 35 | . . . . . . . . . . 22 . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 14 | . . . . . . . . . . 5 . 6 1 2 . . Non-combat 9 | . . . . . . . . . . 5 . 3 . 1 . . Combat 5 | . . . . . . . . . . . . 3 1 1 . . Robot Hacks Applied 17 | . . . . . . . . . . 6 . 8 1 2 . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . . 1 . . . . . . map_route 2 | . . . . . . . . . . 1 . 1 . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . link_fov 6 | . . . . . . . . . . 3 . 3 . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . formatsys_low 1 | . . . . . . . . . . . . . . 1 . . formatsys_high 4 | . . . . . . . . . . . . 2 1 1 . . Relay Couplers Released 15 | . . . . . . . . . 12 . 3 . . . . . Machine Destruction 15 | . . . . . . . . . 12 . 3 . . . . . Attached 8 | . . . . . . . . . . 2 2 2 1 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 1 Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Total Allies 9 | . . . . . . . . . . 1 . 3 1 4 . . Largest Group 4 | . . . . . . . . . . 1 1 1 1 4 3 . Highest-Rated Group 126 | . . . . . . . . . . 26 26 32 32 126 103 . Highest-Rated Ally 41 | . . . . . . . . . . 26 26 32 32 41 41 . Total Orders 10 | . . . . . . . . . . . 2 7 . 1 . . STAY 6 | . . . . . . . . . . . 1 4 . 1 . . FOLLOW 4 | . . . . . . . . . . . 1 3 . . . . Ally Attacks 80 | . . . . . . . . . . . . 8 2 3 67 . Total Damage 2879 | . . . . . . . . . . . . 237 127 151 2364 . Kills 29 | . . . . . . . . . . . . 1 . 2 26 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Turns Passed 13422 | 89 654 844 1182 748 280 339 546 696 779 595 360 3329 357 579 1849 196 Spaces Moved 8402 | 57 395 654 717 498 254 304 241 642 553 403 203 1656 259 431 1033 102 Core 38 | 6 . . . . . . . . . . 4 28 . . . . Treads 740 | . . . . . . . . . . . . 740 . . . . Legs 4846 | 51 395 654 717 302 . . . . . . 14 888 259 431 1033 102 Wheels 2778 | . . . . 196 254 304 241 642 553 403 185 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 93 93 100 100 115 115 120 120 120 120 136 Average Speed 123 | 116 121 120 120 118 110 104 100 100 109 115 124 148 120 120 128 136 Slowest Speed 650 | 120 190 120 120 190 110 110 115 115 115 115 400 650 120 120 260 137 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 62 100 69 94 68 88 27 13 63 11 37 38 41 72 90 33 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 3 . 1 . . . . . . 3 4 . 1 Spaces Dug 102 | . . . . . . . 11 3 39 1 . 26 . 22 . . Terrain Destroyed 795 | . 2 5 60 . . 42 55 19 89 26 38 195 . 124 69 71 Melee 33 | . . . . . . . 11 3 2 1 . 16 . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 762 | . 2 5 60 . . 42 44 16 87 25 38 179 . 124 69 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Total 10696 | 70 524 705 921 606 254 317 520 692 675 515 276 2376 300 471 1340 134 Wait 1220 | 1 53 39 52 59 . . 231 19 39 67 40 512 24 4 75 5 Move 8387 | 56 394 653 716 497 253 303 240 642 552 402 202 1655 258 430 1032 102 Hop . | . . . . . . . . . . . . . . . . . Pick Up 102 | 1 15 . 10 5 1 . 9 9 9 3 2 26 2 1 9 . Fast Attach 87 | 8 4 1 10 1 . . 5 5 . 5 1 22 1 . 23 1 Attach 43 | . 1 . 9 4 . 2 2 1 2 2 2 7 2 1 5 3 Detach 8 | 1 2 . 2 . . . . . 1 . . 1 1 . . . Swap 69 | . 6 2 8 4 . 1 3 1 6 6 3 9 6 4 8 2 Drop 119 | . 15 2 16 3 . 2 6 10 9 7 1 26 3 1 18 . Fire 463 | 3 34 4 98 33 . 9 12 2 29 10 12 38 1 24 135 19 Melee 160 | . . . . . . . 12 3 7 10 9 80 2 . 35 2 Ram 3 | . . . . . . . . . . 3 . . . . . . Kick 4 | . . . . . . . . . . . 4 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . 21 . . . . . . . Rewire 6 | . . . . . . . . . . . . . . 6 . . Trap 4 | . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Entered Mines 750 | -10/Mines | Learned location of Storage (-7) 754 | -10/Mines | Learned location of 1 exit from Materials 826 | -10/Mines | Core integrity fell below 50% 846 | -10/Mines | Found a hidden stash of uninstalled traps 1036 | -10/Mines | Discovered new exit (range 9) 1145 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1589 | -9/Materials | Identified exit to Materials 2050 | -9/Materials | Build established: Scavenger-Mutant 2151 | -9/Materials | Destroyed 7 combat bots 2171 | -9/Materials | Discovered exit to Materials (range 16) 2370 | -9/Materials | Identified exit to Mines 2489 | -9/Materials | Discovered exit to Materials (range 15) 2770 | -9/Materials | Entered Mines 2771 | -9/Mines | Assembled infested the area 2776 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2776 | -9/Mines | Learned Materials security intel 2786 | -9/Mines | Met a Derelict bent on vengeance 2829 | -9/Mines | Destroyed 8 combat bots 2957 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2963 | -9/Mines | Discovered exit to Materials (range 16) 3299 | -9/Mines | Learned location of Zion (-6) 3348 | -9/Mines | Discovered exit to Materials (range 11) 3513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3513 | -9/Mines | Discovered new exit (range 5) 3518 | -9/Mines | Entered Exiles 3544 | -9/Exiles | Met 8R-AWN 3564 | -9/Exiles | Met EX-HEX 3595 | -9/Exiles | Met EX-BIN 3611 | -9/Exiles | Aligned with FarCom system 3612 | -9/Exiles | Given EX-Vault access code 3637 | -9/Exiles | Opened EX-Vault 3644 | -9/Exiles | Found Superbattery 3667 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3733 | -9/Exiles | Met EX-DEC 3786 | -9/Exiles | Discovered new exit (range 11) 3798 | -9/Exiles | Left Exiles lab with Superbattery 3798 | -9/Exiles | Entered Mines 3902 | -8/Mines | Discovered exit to Materials (range 8) 4020 | -8/Mines | Discovered exit to Materials (range 9) 4137 | -8/Mines | Entered Materials 4137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4250 | -8/Materials | Identified exit to Factory 4535 | -8/Materials | Build established: Hacker-Mutant 4658 | -8/Materials | Central database locked down 4683 | -8/Materials | Entered Factory 4683 | -7/Factory | Evolved 2 slots: Utility x2 5026 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 5053 | -7/Factory | Fabricated Antimatter Reactor (x2) 5077 | -7/Factory | Discovered new exit (range 14) 5102 | -7/Factory | Identified exit to Storage 5102 | -7/Factory | Identified exit to Lower Caves 5176 | -7/Factory | Build established: Hacker-Assassin 5379 | -7/Factory | Identified exit to Garrison 5379 | -7/Factory | Entered Garrison 5447 | -7/Garrison | Triggered checkpoint 5487 | -7/Garrison | Garrison Relay disabled 5609 | -7/Garrison | Triggered checkpoint 5687 | -7/Garrison | Triggered checkpoint 5710 | -7/Garrison | Triggered checkpoint 5735 | -7/Garrison | Destroyed 7 combat bots 5780 | -7/Garrison | Discovered new exit (range 12) 5831 | -7/Garrison | Triggered checkpoint 5881 | -7/Garrison | Garrison Relay disabled 5940 | -7/Garrison | Garrison Relay disabled 6123 | -7/Garrison | Discovered new exit (range 11) 6133 | -7/Garrison | Installed Relay Interface Framework 6158 | -7/Garrison | Entered Factory 6218 | -7/Factory | Discovered exit to Lower Caves (range 12) 6313 | -7/Factory | Repaired Proton Missile Launcher 6425 | -7/Factory | Build established: Bothacker-Mutant 6694 | -7/Factory | Identified exit to Garrison 6753 | -7/Factory | Entered Garrison 6753 | -7/Garrison | Accompanied by 1 ally 6803 | -7/Garrison | Triggered checkpoint 6822 | -7/Garrison | Garrison Relay disabled 6906 | -7/Garrison | Triggered checkpoint 6912 | -7/Garrison | Triggered checkpoint 6954 | -7/Garrison | Destroyed 9 combat bots 6965 | -7/Garrison | Triggered checkpoint 6965 | -7/Garrison | Triggered checkpoint 7047 | -7/Garrison | Discovered new exit (range 12) 7100 | -7/Garrison | Core integrity fell below 50% 7113 | -7/Garrison | Entered Factory 7113 | -6/Factory | Evolved 2 slots: Utility x2 7130 | -6/Factory | Lost 6 parts (1p3n2w) 7259 | -6/Factory | Lost 3 parts (3u) 7511 | -6/Factory | Build established: Mutant 7600 | -6/Factory | Repaired Lrg. Storage Unit 8044 | -6/Factory | Build established: Hacker-Mutant 8867 | -6/Factory | Build established: Mutant 8882 | -6/Factory | Fabricated Linear Gravjet? 9418 | -6/Factory | Discovered new exit (range 7) 9438 | -6/Factory | Build established: Bothacker-Assassin 10405 | -6/Factory | Build established: Bothacker-Mutant 10442 | -6/Factory | Entered Lower Caves 10477 | -6/Lower Caves | Learned 12 Factory zone layouts 10563 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10602 | -6/Lower Caves | Spotted B-75 Beast 10635 | -6/Lower Caves | Destroyed B-75 Beast 10749 | -6/Lower Caves | Discovered new exit (range 11) 10799 | -6/Lower Caves | Entered another Lower Caves area 11057 | -6/Lower Caves | Learned Factory stockpile data 11262 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11290 | -6/Lower Caves | Destroyed 7 combat bots 11352 | -6/Lower Caves | Discovered new exit (range 7) 11378 | -6/Lower Caves | Entered Zion 11378 | -6/Zion | Accompanied by 3 allies 11497 | -6/Zion | RIF detected upon attempting to enter Zion 11497 | -6/Zion | Attacked by Zionites 11497 | -6/Zion | Spotted IR-WVG(B) 11497 | -6/Zion | Spotted LD-Z7D(B) 11513 | -6/Zion | Allies destroyed LD-Z7D(B) 11518 | -6/Zion | Core integrity fell below 50% 11527 | -6/Zion | Allies destroyed IR-WVG(B) 11753 | -6/Zion | Allies destroyed Imprinter 11772 | -6/Zion | Extracted access codes from Imprinter's data core 11808 | -6/Zion | Build established: Mutant 11968 | -6/Zion | Learned Factory emergency access door positions 12076 | -6/Zion | Lost 8 parts (2n4u2w) 12339 | -6/Zion | Found Prototype Processor 12339 | -6/Zion | Identified Exp. Signal Interpreter 12344 | -6/Zion | Found Prototype Hackware 12344 | -6/Zion | Identified Exp. System Shield 12346 | -6/Zion | Found Prototype Processor 12346 | -6/Zion | Identified Spectral Analyzer 12352 | -6/Zion | Found Prototype Processor 12352 | -6/Zion | Identified Exp. Melee Analysis Suite 12491 | -6/Zion | Opened final containment barrier to the Deep Caves 12508 | -6/Zion | Discovered new exit (range 5) 12511 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12820 | -6/Zion | Learned Factory stockpile data 12971 | -6/Zion | System corruption reached 10% 12972 | -6/Zion | Core integrity fell below 20% 13210 | -6/Zion | Discovered new exit (range 12) 13227 | -6/Zion | Entered Proximity Caves 13271 | -5/Proximity Caves | Build established: Scavenger-Mutant 13396 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13423 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- beyond repair. 13415_ Imp. Deuterium Engine fries itself beyond repair. 13417_ Hvy. Laser self-destruct mechanism malfunctions. 13417_ Carbon-fiber Leg fries itself beyond repair. 13418_ Microactuators fries itself beyond repair. 13418_ Penetrated by Slug. 13419_ L-41 Fighter system terminally corrupted. 13419_ Microactuators fried. 13419_ Imp. Melee Analysis Suite fried. 13419_ Imp. Deuterium Engine fried. 13419_ Imp. Proton Missile Launcher destroyed. 13421_ Carbon-fiber Leg fries itself beyond repair. 13421_ Y-72 Warden IFF system glitched. 13421_ Slug penetrates Wall. 13423_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????# ! ?????????????????? | | ??????????????????????#### =% ??????????????????? | | ?????????????????????## = #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? ? #??????????????????? | | ?????????????????????? ## #??????????????????? | | ??????????????????##### # #??????????????????? | | ?????????????????## # # #??????????????????? | | ???????#???????### #??????#???????????? | | ????? ######## ##### #???????????? | | ??????? S%* ????????????? | | ??????? ## !! ???????????????? | | ??????? #g = ####### #?????? | | ???????# #b % % =% g #?????? | | ???##### ###++# %!%= %@ b b! % #????? | | ???# # # [ Y % #;#####???????????? | | ???# # =% #????????????????? | | ???# # #"" # # # #####????????????????? | | ???# # ######## # #????????????????????? | | #### # ## #????????????????????? | | # ### #???????????????????? | | # #?# #???????????????????? | | # ### #?## ### ##???????????????????? | | ###?## ##??###??##????????????????????? | | ##????## ###??????????????????????????????? | | #??????####????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 1825 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Corruption Block 8 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 1 Item Schematics ----------------- Arc Thrower | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Antimatter Reactor | x2 | -7/Factory | Preloaded Linear Gravjet | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Infiltrator Monster Challenges ------------ None Game ------ Seed PhasingCloakFirepult Manual? 0 Play Time 02:37:52 Cumulative 144.1 hours Start 2024.05.01 @ 16:39:08 End 2024.05.01 @ 20:28:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 143 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8af8a86-0117-4c6b-9085-7435bc752a6c