Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 15:54:53 Player: Az Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (390) 390 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1590 Bonus ------- None Cogmind --------- Core Integrity 129/400 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Particle Gun Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Plasma Cutter Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 23 | 6 10 3 4 Power 3 | 1 2 . . Engine 1 | 1 . . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 2 3 Energy Gun 4 | . 2 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 3 | . 3 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . 5 . 8 Power 3 | . 2 . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 7 | . 2 . 5 Highest Loss Streak 8 | . 2 . 8 Average Slot Usage (%) 91 | . 89 100 67 Engine 1 | . 2 . . Core 10 | . 9 14 4 Leg 25 | . 26 28 16 Device 5 | . . 7 11 Storage 13 | . 14 14 11 Processor 6 | . 8 6 . Energy Gun 5 | . 9 1 10 Ballistic Gun 4 | . 9 . 8 Launcher 7 | . . 13 5 Special Weapon 9 | . 9 12 . Naked Turns . | . . . . Heaviest Build 22 | 13 14 17 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 3 6 6 5 Average Carried 4 | 1 4 5 3 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 3 5 5 4 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 425 | 203 169 53 . Remotely . | . . . . Salvage Created 641 | . 524 26 91 Parts 34 | . 28 4 2 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 6 2 2 Guns 5 | . 3 . 2 Cannons 3 | . 3 . . AOE 2 | . . 2 . Classes Destroyed 7 | . 4 2 1 Worker 2 | . 1 1 . Tunneler 1 | . . 1 . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 2 | . . 2 . Grunt 6 | . 6 . . Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 3 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1413 | . 543 47 823 Core 386 | . 115 . 271 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 41 | . 26 7 8 Largest 4 | . 2 1 4 Hottest 174 | . 85 65 174 Shots Fired 79 | . 49 7 23 Gun 44 | . 25 1 18 Cannon . | . . . . Launcher 9 | . . 4 5 Special 26 | . 24 2 . Kinetic 20 | . 12 . 8 Thermal 50 | . 37 3 10 Explosive 9 | . . 4 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 4 4 Robot Miss Streak 5 | . 4 2 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | . 31 2 13 Core Hits 29 | . 18 7 4 Critical Hits 3 | . 3 . . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 937 | 3 450 256 228 Guns 419 | . 269 15 135 Cannons . | . . . . Explosions 322 | . . 229 93 Melee . | . . . . Ramming 15 | 3 . 12 . Kinetic 147 | . 114 . 33 Thermal 453 | . 336 15 102 Explosive 322 | . . 229 93 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . 31 21 Projectiles . | . . . . Explosions 52 | . . 31 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 3 64 Shots 2 | . . . 2 Rammed 4 | . 1 3 . Targets Rammed 6 | 1 1 4 . Kicked 2 | 1 . 1 . Crushed . | . . . . Highest Temperature 297 | . 112 14 297 Average Temperature 85 | . 37 10 154 Received Heat Transfer 495 | . 303 9 183 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1258 | . 962 37 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 152 | . 152 60 65 Initial 5 | . . . 5 Average 49 | . 86 38 19 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 7 5 10 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1149 | 92 400 507 150 Spaces Moved 716 | 83 193 348 92 Core 39 | 29 . . 10 Treads . | . . . . Legs 677 | 54 193 348 82 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 121 | 95 131 120 127 Slowest Speed 150 | 120 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 42 71 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 70 | . . 35 35 Melee . | . . . . Projectile . | . . . . AOE 70 | . . 35 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 895 | 92 268 429 106 Wait 84 | . 24 60 . Move 713 | 82 192 347 92 Hop . | . . . . Pick Up 17 | 3 8 4 2 Fast Attach 10 | 6 3 . 1 Attach 13 | . 7 3 3 Detach 5 | . 4 1 . Swap . | . . . . Drop 6 | . 3 3 . Fire 41 | . 26 7 8 Melee . | . . . . Ram . | . . . . Kick 6 | 1 1 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 444 | -10/Materials | Discovered new exit (range 3) 455 | -10/Materials | Discovered new exit (range 18) 493 | -10/Materials | Entered Mines 506 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 548 | -10/Mines | Discovered new exit (range 8) 552 | -10/Mines | Learned location of Storage (-8) 726 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 731 | -10/Mines | Found Prototype Device 733 | -10/Mines | Identified Exp. Sensor Array 791 | -10/Mines | Discovered new exit (range 16) 811 | -10/Mines | Build established: Mutant 819 | -10/Mines | Learned Materials non-interactive machine intel 913 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1000 | -10/Mines | Entered Materials 1000 | -9/Materials | Evolved 2 slots: Weapon x2 1001 | -9/Materials | Loaded intel: 46 non-interactive machine locations 1141 | -9/Materials | Core integrity fell below 50% 1150 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Y-45 Defender destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Beam Rifle destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. Acquired Prototype Engine. U-05 Engineer builds a Wall. Assault Rifle destroyed. Acquired Prototype Engine. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. K-01 Serf collects debris. Aluminum Leg destroyed. Acquired Imp. Aluminum Leg. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"""??"""??"" | | ??????????????????????????????????????"""??"""??"" | | ????????????"""???????????????????????"""??"""??"" | | ?"""????????"""??????????????????????????????????? | | ?"""????????"""??????????????????????????????????? | | ?"""????????"""???????? ???????????????????"""??"" | | ????????????"""???????? ???????????????????"""??"" | | ???????????????????????????????????????????"""??"" | | ??????????????????????? ?????????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????####+######### #####????????????????????? | | ?????????# ????????????????????? | | ?????????# ???????????????????? | | ?????????# ????????????????????? | | ?????????##### " ###+######???????????????? | | ?????????????# """ # #???????????????? | | ?????????????# "" # """ #???????????????? | | ?????????????# """ # """ +???????????????? | | ?????????????# "" # """ #???????????????? | | ?????????????# """ + Yg #???????????????? | | ?????????????# """ #gs""" #???????????????? | | ??????######## """ #@ """ #????????????"""? | | ??????# # " #ss""" #????????????"""? | | ??????# """ "# # #????????????"""? | | ??????# "T" %+ ##########???????????????? | | ??????# "# #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # #????????????????????????? | | ??????########? ###### ##????????????????????????? | | ???????####### # # #??????????????"""?????"""? | | ?????# + #??????????????"""?????"""? | | ???????######## #? /########???????"""?????"""? | | ???###+######## # # #??????????????????? | | ???# ## # # #??????????????????? | | ????# # # ## #??????????????????? | | ????# !!! # [ #### #??????????????????? | | ????# !! % ]## / ????????????????? | | ????# ![ * # ??????????????? | | ????# % # ? #? ?????????????? | | ????# # * # #???##?????????????? | | ????# #? * ! #??????????????????? | | ????# # ###+####???"""""??????????? | | ????#######+?### ######??????????"""""??????????? | | ?????????????? ?????????"""""??????????? | | ????????????? ????????"""""??????????? | | ?""""???????#####+###### ???????"""""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularBarrageShield Manual? 0 Play Time 00:23:02 Cumulative 3.4 hours Start 2020.10.11 @ 15:31:21 End 2020.10.11 @ 15:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 620405b5-038f-4b08-af48-c39fa3b94f25