Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 09:34:25 Player: Tereza Result: Destroyed by Veteran 7c with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (6396) 6396 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3222) 3222 TOTAL SCORE: 17373 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 501 Entered Garrisons 400 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 93/300 Energy 100/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Advanced Signal Interpreter Core Analyzer Enhanced Quantum Rifle Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun Railgun Railgun Gamma Bomb Array > --- INVENTORY -------- Micro Fission Core Compact Wheel Improved Heat Sink High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Improved Target Analyzer Core Analyzer Transmission Jammer Makeshift Light Armor Plating Improved Shield Generator Supersonic Drone Bay Railgun Railgun Hypervelocity Gauss Cannon Gamma Bomb Array Gamma Bomb Array [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 . . 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . . . Utility 8 | . . 2 . . . 1 . . 1 . . 1 . . 1 2 . Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . Parts Attached 148 | 6 3 7 2 . . 5 7 4 7 32 16 10 4 . 15 14 16 Power 18 | 1 1 1 . . . 2 1 . 3 2 3 . 1 . 2 . 1 Engine 9 | 1 1 . . . . . 1 . 3 2 1 . . . . . . Core 9 | . . 1 . . . 2 . . . . 2 . 1 . 2 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 . 1 1 . . 1 4 1 2 7 3 3 . . . 4 1 Treads 14 | 2 . 1 . . . 1 3 1 2 3 1 . . . . . . Leg 5 | . . . . . . . . . . 2 1 1 . . . 1 . Wheel 10 | . . . 1 . . . 1 . . 2 1 2 . . . 3 . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 58 | 1 1 3 1 . . 2 1 1 1 14 4 5 3 . 8 5 8 Device 21 | . . 1 . . . . 1 . . 5 2 3 2 . 2 2 3 Storage 3 | 1 . 1 1 . . . . . . . . . . . . . . Processor 8 | . 1 . . . . . . . . 2 . . . . 2 2 1 Hackware 2 | . . . . . . 1 . . . . . . . . . 1 . Protection 24 | . . 1 . . . 1 . 1 1 7 2 2 1 . 4 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 2 . . . . 1 2 1 9 6 2 . . 5 5 6 Energy Gun 11 | . 1 1 . . . . . 1 . 2 1 . . . 2 2 1 Energy Cannon 7 | . . 1 . . . . 1 . . 3 2 . . . . . . Ballistic Gun 12 | 2 . . . . . . . . 1 1 . 1 . . 2 3 2 Ballistic Cannon 6 | . . . . . . . . . . . 3 1 . . 1 . 1 Launcher 5 | . . . . . . . . 1 . 2 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 . 1 . . . . . Parts Lost 75 | . . 2 . . . 1 3 . . 22 10 . . . 5 7 25 Power 8 | . . 1 . . . . . . . 2 3 . . . 1 . 1 Propulsion 17 | . . . . . . . 2 . . 5 3 . . . 1 3 3 Utility 30 | . . . . . . 1 1 . . 8 3 . . . 1 3 13 Weapon 20 | . . 1 . . . . . . . 7 1 . . . 2 1 8 Highest Loss Streak 16 | . . 1 . . . 1 2 . . 16 4 . . . 3 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 91 100 100 100 92 99 100 91 85 83 84 99 100 95 91 71 Engine 4 | . 14 3 . . . . 3 9 7 6 6 . . . . . . Core 3 | . . 7 11 11 11 9 5 . . . . 6 6 6 5 5 1 Treads 9 | . 28 22 16 11 11 13 18 18 15 11 4 . . . . . . Leg 5 | . . . . . . . . . . 6 13 7 13 13 9 4 4 Wheel 7 | . . . 5 11 11 9 7 9 7 3 3 10 13 13 11 11 6 Device 14 | . . 10 11 11 11 9 9 9 7 12 19 24 25 26 19 17 11 Storage 7 | . 14 11 11 11 11 9 9 9 7 7 7 6 6 6 5 5 4 Processor 6 | . 12 11 11 11 11 9 9 9 7 5 . . . . 2 17 13 Hackware 2 | . . . . . . 6 9 9 7 3 . . . . . 4 4 Protection 8 | . . 3 11 11 11 9 9 9 7 7 8 7 13 13 16 5 7 Energy Gun 5 | . 9 13 11 11 11 9 9 8 7 4 2 . . . 4 2 . Energy Cannon 4 | . . . 11 11 11 9 9 9 7 5 4 1 . . . . . Ballistic Gun 5 | . 18 7 . . . . . . 6 4 . 4 6 6 7 14 8 Ballistic Cannon 3 | . . . . . . . . . . . 8 13 13 13 6 2 2 Peak Build Rating 92 | 6 9 15 16 17 17 22 26 28 43 49 65 57 61 61 71 87 92 Average Rating 42 | 4 8 12 15 16 17 20 24 27 39 42 54 51 58 60 67 77 68 On Entrance 34 | . 6 9 15 16 17 17 22 26 28 43 49 42 56 61 61 71 87 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 10 14 37 57 57 57 57 61 62 85 87 95 90 95 91 106 99 93 Greatest Support 60 | 40 40 40 40 16 16 16 60 40 40 48 60 41 41 41 41 51 51 Greatest Overweight (x) 7 | . . . 3 3 3 3 5 5 7 7 5 4 2 2 2 3 5 Average Overweight (x) 2 | . . . 2 3 3 3 3 4 6 3 3 2 2 2 2 1 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 14 19 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 8 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 12 17 19 20 19 19 19 19 16 17 19 19 19 19 19 15 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 14 19 20 20 20 19 20 20 16 17 19 20 20 20 20 5 Class Distribution -------------------- 23% | Scavenger-Skirmisher 23% | Mutant 16% | Tank 12% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Skirmisher 4% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Matter Collected 4239 | 177 205 107 30 . 5 45 60 79 182 628 538 172 640 57 436 447 431 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6136 | . 384 288 115 . 56 157 336 298 554 1521 619 . 275 . 473 458 602 Parts 287 | . 21 25 7 . 6 11 12 19 23 49 29 . 7 . 21 35 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Combat Hostiles Destroyed 125 | . 8 10 4 . 4 3 7 9 9 24 16 . 8 . 8 7 8 Melee 3 | . . . . . . . . . . 3 . . . . . . . Guns 64 | . 8 10 2 . 1 2 4 3 6 9 1 . 1 . 4 7 6 Cannons 42 | . . . 2 . 3 1 2 1 2 5 15 . 7 . 4 . . AOE 11 | . . . . . . . . 4 . 5 . . . . . . 2 Classes Destroyed 16 | . 3 2 . . . . . 2 2 3 1 . 1 . 2 . . Worker 2 | . . . . . . . . . 1 . 1 . . . . . . Builder 2 | . . . . . . . . . . . . . . . 1 1 . Recycler 1 | . . . . . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . 1 . . . . . . . . 1 . . Watcher 5 | . 2 . . . . . . . 1 . 1 . . . . 1 . Swarmer 24 | . . 6 2 . 4 . . 2 . 3 . . 2 . 5 . . Grunt 56 | . 8 2 2 . . 1 6 4 5 13 7 . 3 . . 1 4 Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 5 | . . . . . . . . 1 . 1 . . . . . . 3 Protector 1 | . . . . . . . . . . 1 . . . . . . . Sentry 13 | . . 2 . . . 2 1 1 2 2 1 . 1 . 1 . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . Hunter 7 | . . . . . . . . 2 . . 2 . 1 . . 2 . Programmer 14 | . . . . . . . . . 2 2 3 . . . 2 4 1 Heavy 2 | . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 7 | . 2 7 2 . 2 1 2 7 3 5 4 . 4 . 6 3 3 Combat Bots Only 7 | . 2 7 2 . 2 1 2 7 3 5 4 . 4 . 5 3 3 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 1 2 1 3 2 . 1 . 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . 3 . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Hostile Shots Fired 1158 | . 37 62 13 . 11 13 44 16 96 235 212 18 31 . 52 123 195 Missed 382 | . 12 29 3 . 5 5 12 4 37 64 58 10 11 . 18 43 71 Damage Taken 13880 | . 295 343 101 . 89 132 529 193 581 3366 2416 57 299 . 938 1590 2951 Core 1919 | . 11 62 21 . 15 . 104 . 24 274 159 . 54 . 45 138 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 116 | . . . . . . . . . . . . . . . . . 116 Core Remaining (%) 81 | 100 95 . . . 75 . . 81 . . 34 . . 93 95 . . Volleys Fired 381 | . 44 19 7 . 7 8 25 30 25 60 41 . 22 . 21 36 36 Largest 4 | . 2 2 2 . 2 2 2 2 3 3 3 . 3 . 4 4 4 Hottest 184 | . 85 133 133 . 133 133 133 129 157 172 176 . 129 . 184 181 180 Shots Fired 967 | . 87 38 14 . 13 15 50 58 76 158 130 1 67 . 74 90 96 Gun 566 | . 87 33 7 . 7 7 25 25 51 80 14 1 22 . 49 78 80 Cannon 384 | . . 5 7 . 6 8 25 30 25 72 116 . 45 . 25 12 8 Launcher 17 | . . . . . . . . 3 . 6 . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 518 | . 69 5 . . . . . . 25 63 75 1 67 . 58 72 83 Thermal 385 | . 18 24 14 . 13 15 50 55 51 89 55 . . . . . 1 Explosive 9 | . . . . . . . . 3 . 6 . . . . . . . Electromagnetic 55 | . . 9 . . . . . . . . . . . . 16 18 12 Robot Hit Streak 15 | . 8 15 2 . 4 11 8 3 6 9 9 . 4 . 9 10 14 Robot Miss Streak 14 | . 3 3 2 . 3 1 2 2 3 8 12 . 9 . 14 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . 2 . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 1 Autonomous 35 | . . . . . . . . . . . 35 . . . . . . Shots Hit Robots 583 | . 53 35 6 . 8 11 34 19 47 131 64 . 37 . 41 51 46 Core Hits 335 | . 24 15 5 . 4 5 13 16 20 103 28 . 24 . 22 24 32 Critical Kills 11 | . 1 . . . . . 1 1 1 3 . . . . 1 3 . Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . . . 1 5 5 Critical Strikes 36 | . 2 2 . . . . 3 1 2 5 3 . 1 . 2 10 5 Burn 7 | . . 2 . . . . 2 . 1 2 . . . . . . . Meltdown 4 | . . . . . . . 1 1 . 2 . . . . . . . Destroy 19 | . 2 . . . . . . . 1 1 . . . . 2 8 5 Blast 4 | . . . . . . . . . . . 3 . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 45 | . . . . . . . . . . 45 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . 45 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15124 | . 527 558 117 . 140 195 653 802 996 4426 2095 . 764 . 946 1163 1742 Guns 6424 | . 527 455 57 . 79 91 293 126 638 1107 158 . 140 . 614 1071 1068 Cannons 5143 | . . 103 60 . 61 104 360 276 358 1060 1677 . 624 . 282 92 86 Explosions 2144 | . . . . . . . . 400 . 914 256 . . . . . 574 Melee 1345 | . . . . . . . . . . 1345 . . . . . . . Ramming 68 | . . . . . . . . . . . 4 . . . 50 . 14 Kinetic 6382 | . 338 37 . . . . . . 297 906 1101 . 764 . 776 1009 1154 Thermal 4891 | . 189 393 117 . 140 195 653 402 699 1261 784 . . . . . 58 Explosive 1520 | . . . . . . . . 400 . 914 206 . . . . . . Electromagnetic 918 | . . 128 . . . . . . . . . . . . 120 154 516 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1345 | . . . . . . . . . . 1345 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 4 2 2 2 2 . . . 2 6 12 8 7 3 7 8 12 Average Corruption 4 | . 3 2 2 2 2 . . . 1 5 8 7 3 3 6 7 9 Corruption Purged 5 | . . . . . . . . . . . . 1 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 205 | . 14 3 3 3 6 . . . 11 37 49 11 22 2 13 10 21 Message Errors 44 | . 5 1 1 1 2 . . . 1 8 13 3 4 . 1 2 2 Matter Fused 52 | . 5 2 . 1 . . . . 3 10 8 4 5 1 5 3 5 Heat Flow Errors 19 | . 1 . . . . . . . 2 2 3 2 5 . 1 1 2 Energy Discharges 22 | . 1 . 1 . 2 . . . 2 3 7 . 1 . 1 2 2 Parts Rejected 7 | . . . . . . . . . . 2 3 . . . . . 2 Parts Fused 4 | . . . . . 1 . . . . 1 2 . . . . . . Data Loss (minor) 25 | . . . 1 1 . . . . 2 7 5 1 5 . 1 . 2 Data Loss (major) 10 | . 1 . . . . . . . . 2 1 . 1 . 3 1 1 Misfires 9 | . . . . . . . . . 1 1 3 1 1 . . . 2 Alerts 3 | . . . . . . . . . . . 1 . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . 1 . . . 1 . . . . 1 3 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . . 9 . 69 . . 4 . 24 . 19 Projectiles 26 | . . . . . . . . 3 . 15 . . 4 . 4 . . Explosions 25 | . . . . . . . . 6 . . . . . . . . 19 Melee 74 | . . . . . . . . . . 54 . . . . 20 . . Knockbacks 26 | . . . . . . . . . . . 9 . 8 . 7 2 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . 9 . 8 . 6 2 . Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 419 | . . . . . . . . . . 96 98 . . . 25 . 200 Shots 18 | . . . . . . . . . . 2 2 . . . . . 14 Rammed 4 | . . . . . . . . . . . . . . . 1 . 3 Targets Rammed 5 | . . . . . . . . . . . 1 . . . 1 . 3 Kicked 1 | . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 247 72 60 . 69 36 324 84 480 381 375 94 302 . 355 213 215 Average Temperature 95 | . 55 24 25 . 31 17 92 33 121 153 73 55 103 . 101 47 62 Received Heat Transfer 3022 | . 165 114 30 . 21 54 342 90 198 729 399 12 36 . 60 126 646 Effects 10 | . . . . . . . 1 . . 6 1 . . . 2 . . Shutdowns 3 | . . . . . . . 1 . . 1 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . . 4 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 5 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . . . . . . 1 1 1 2 . . . . . . . Combat Hostiles 5 | . . . . . . . 1 1 1 2 . . . . . . . Parts Melted 12 | . . . . . . 1 2 1 3 4 1 . . . . . . Heat Transferred 8770 | . 444 999 259 . 296 407 1443 703 1258 1636 1275 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Peak Influence 766 | . 187 283 262 . 134 200 319 766 430 460 269 100 . . 131 114 180 Initial 401 | . . 1 109 . . 52 84 163 401 107 241 100 . . 22 24 35 Average 186 | . 75 86 185 . 50 126 192 537 266 334 181 61 . . 62 53 80 Maximum Alert Level 3 | . . 1 1 . . 1 1 3 2 2 1 . . . . . . Low Security (%) 60 | 100 100 72 46 . 100 89 60 5 26 7 54 100 . . 100 100 100 Level 1 27 | . . 27 53 . . 11 39 24 41 71 45 . . . . . . Level 2 9 | . . . . . . . . 33 31 20 . . . . . . . Level 3 2 | . . . . . . . . 36 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 . . . 1 . . 3 . 10 . . . 2 2 4 Investigation 4 | . 1 . . . . . . . . . 2 . . . . . 1 Extermination 8 | . . . . . . . . . 2 . 2 . . . 1 2 1 Reinforcement 13 | . 2 1 . . . 1 . . 1 . 5 . . . 1 . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Distress Signals 4 | . 1 . . . . . . . . 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 18 15 4 . 6 3 10 22 12 29 25 1 9 . 10 16 40 Peak Tracking Total 13 | . 2 8 2 . 3 1 3 10 3 8 5 1 4 . 5 6 13 Tactical Retreats 13 | . 1 1 . . . 1 . . . 2 . . 1 . 2 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Traps Triggered 20 | . 4 1 . . . . . 2 2 4 3 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Machines Disabled 14 | . . . . . . 1 2 4 . . 3 . . . . . 4 Max in Single Turn 2 | . . . . . . 1 1 2 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Machines Accessed 24 | . 2 . . 2 . 1 1 2 2 . 3 2 . . 4 2 3 Terminals 18 | . 2 . . . . 1 . 2 1 . 3 2 . . 3 2 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . Total Hacks 50 | . 5 . . 6 . 4 2 5 5 . 7 2 . . 6 3 5 Successful 20 | . 3 . . 6 . 1 1 2 3 . 1 . . . 1 1 1 Failed 30 | . 2 . . . . 3 1 3 2 . 6 2 . . 5 2 4 Catastrophic 6 | . . . . . . . . 1 . . 1 1 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 2 . . 1 . 2 . . 3 . 3 1 . . 6 3 2 Terminals 36 | . 5 . . . . 4 . 5 3 . 7 2 . . 3 3 4 Fabricators 4 | . . . . . . . . . . . . . . . 3 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . . . . . . . Terminal Hacks 14 | . 2 . . 6 . 1 . 2 . . 1 . . . . 1 1 Record 5 | . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . 1 . . . . . 1 . . Terminals 2 | . 1 . . . . . . . 1 . . . . . . . . Botnet 2 | . 1 . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 1 . 1 1 . 3 2 . . 4 2 2 Full Trace Events 3 | . . . . . . . . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Used RIF Installer 4 | . . . . . . . . 2 . 2 . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Total Allies 26 | . . . 5 . . . 10 . . . . . . . . . 11 Largest Group 10 | . . . 5 5 2 2 10 9 . . . . . . . . 1 Highest-Rated Group 173 | . . . 85 85 32 32 173 157 . . . . . . . . 54 Highest-Rated Ally 54 | . . . 31 31 16 16 29 29 . . . . . . . . 54 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . 8 . 22 8 42 76 . . . . . . . . 5 Total Damage 2082 | . . . 82 . 272 88 564 924 . . . . . . . . 152 Kills 21 | . . . 2 . 4 1 4 10 . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . 2 . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Turns Passed 12137 | 67 895 377 343 302 588 200 487 676 1253 1499 1384 652 1371 95 678 691 579 Spaces Moved 6502 | 39 466 189 173 207 363 110 204 343 576 582 597 388 962 72 436 418 377 Core 187 | 8 . . . . . . . . . . . . . . . . 179 Treads 827 | 31 466 189 67 . . . 53 12 1 8 . . . . . . . Legs 588 | . . . . . . . . . . 287 274 27 . . . . . Wheels 4900 | . . . 106 207 363 110 151 331 575 287 323 361 962 72 436 418 198 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 165 165 140 175 130 130 130 130 106 50 Average Speed 154 | 137 160 160 179 145 145 145 183 167 181 194 194 147 130 130 130 119 105 Slowest Speed 480 | 160 160 160 240 145 145 145 320 240 320 480 410 410 130 130 130 145 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 60 30 43 59 86 9 32 53 15 46 14 13 87 11 13 9 36 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . 1 1 1 1 . . Scrap Searched 7 | . . . 1 . 1 . . . . . . . 4 1 . . . Spaces Dug 4 | . . . . . . . . . . 3 . . . . . . 1 Terrain Destroyed 377 | . . 6 . . . . . 149 . 56 118 . 20 . 4 15 9 Melee 3 | . . . . . . . . . . 3 . . . . . . . Projectile 99 | . . . . . . . . . . 2 49 . 20 . 4 15 9 AOE 275 | . . 6 . . . . . 149 . 51 69 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Low Low Fac Fac Arm Total 7790 | 50 544 227 191 209 412 143 275 388 732 778 732 469 1035 75 503 546 481 Wait 468 | . 22 . 6 2 41 2 19 4 100 27 47 59 40 . 7 63 29 Move 6484 | 38 465 188 172 206 362 109 203 341 575 580 597 387 961 71 435 417 377 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 125 | 6 5 9 4 1 1 9 9 2 9 12 21 7 3 2 10 7 8 Fast Attach 61 | 6 2 3 . . . 2 2 . 3 10 2 6 1 . 7 10 7 Attach 54 | . . 2 . . . 1 3 . 1 18 12 3 1 . 3 1 9 Detach 5 | . . 1 . . . . . . . 1 2 . . . . . 1 Swap 33 | . 1 2 2 . . 2 2 4 3 4 2 1 2 . 5 3 . Drop 100 | . 5 3 . . 1 10 10 3 13 5 8 6 4 2 14 9 7 Fire 381 | . 44 19 7 . 7 8 25 30 25 60 41 . 22 . 21 36 36 Melee 45 | . . . . . . . . . . 45 . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 4 3 16 . . . . . . . Rewire 7 | . . . . . . . 2 . . . . . 1 . . . 4 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 806 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Utility x2 1256 | -9/Materials | Destroyed 7 combat bots 1280 | -9/Materials | Discovered new exit (range 9) 1340 | -9/Materials | Entered Mines 1367 | -9/Mines | Learned 8 Materials zone layouts 1413 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1522 | -9/Mines | Discovered new exit (range 6) 1654 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1671 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1671 | -9/Mines | Discovered new exit (range 5) 1683 | -9/Mines | Entered Exiles 1683 | -9/Exiles | Accompanied by 5 allies 1713 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1718 | -9/Exiles | Met 8R-AWN 1743 | -9/Exiles | Met EX-HEX 1785 | -9/Exiles | Met EX-BIN 1801 | -9/Exiles | Aligned with FarCom system 1802 | -9/Exiles | Given EX-Vault access code 1836 | -9/Exiles | Opened EX-Vault 1843 | -9/Exiles | Found Supersonic Drone Bay 1873 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1918 | -9/Exiles | Met EX-DEC 1927 | -9/Exiles | Learned location of Zion (-6) 1969 | -9/Exiles | Discovered new exit (range 11) 1985 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1985 | -9/Exiles | Entered Mines 1985 | -8/Mines | Accompanied by 3 allies 2542 | -8/Mines | Discovered new exit (range 11) 2573 | -8/Mines | Entered Materials 2573 | -8/Materials | Accompanied by 2 allies 2573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2574 | -8/Materials | Identified exit to Storage 2574 | -8/Materials | Identified exit to Factory 2773 | -8/Materials | Entered Storage 2941 | -8/Storage | Build established: Scavenger-Mutant 3008 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3245 | -8/Storage | Identified exit to Garrison 3260 | -8/Storage | Entered Garrison 3260 | -8/Garrison | Accompanied by 9 allies 3293 | -8/Garrison | Discovered exit to Factory (range 76) 3293 | -8/Garrison | Discovered exit to Factory (range 58) 3293 | -8/Garrison | Discovered exit to Factory (range 41) 3313 | -8/Garrison | Build established: Commander-Mutant 3366 | -8/Garrison | Installed Relay Interface Framework 3384 | -8/Garrison | Triggered checkpoint 3458 | -8/Garrison | Phase Generator disabled 3544 | -8/Garrison | Triggered checkpoint 3554 | -8/Garrison | Triggered checkpoint 3565 | -8/Garrison | Triggered checkpoint 3569 | -8/Garrison | Triggered checkpoint 3601 | -8/Garrison | Lost 5 allies 3605 | -8/Garrison | Destroyed 7 combat bots 3855 | -8/Garrison | Build established: Scavenger-Mutant 3862 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3936 | -8/Garrison | Entered Factory 3936 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4270 | -7/Factory | Build established: Scavenger-Skirmisher 5183 | -7/Factory | Identified exit to Garrison 5189 | -7/Factory | Entered Garrison 5407 | -7/Garrison | Triggered checkpoint 5659 | -7/Garrison | Expanded RIF knowledge: Command Fork 5743 | -7/Garrison | Triggered checkpoint 5828 | -7/Garrison | Heavy support dispatched to Factory 6079 | -7/Garrison | Lost 16 parts (1p4n6u5w) 6307 | -7/Garrison | Triggered checkpoint 6354 | -7/Garrison | Build established: Scavenger-Mutant 6414 | -7/Garrison | Discovered new exit (range 8) 6458 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6658 | -7/Garrison | Discovered new exit (range 11) 6688 | -7/Garrison | Entered Factory 7309 | -7/Factory | Build established: Scavenger-Tank 7347 | -7/Factory | Core integrity fell below 50% 7356 | -7/Factory | System corruption reached 10% 7380 | -7/Factory | Lost 3 parts (1p2u) 7557 | -7/Factory | Cargo convoy interrupted 7621 | -7/Factory | Build established: Scavenger-Skirmisher 7709 | -7/Factory | Identified exit to Factory 8058 | -7/Factory | Lost 4 parts (2p1n1u) 8072 | -7/Factory | Entered another Factory area 8072 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8301 | -6/Factory | Build established: Skirmisher 8705 | -6/Factory | Discovered new exit (range 15) 8724 | -6/Factory | Entered Lower Caves 8750 | -6/Lower Caves | Learned Factory security intel 8878 | -6/Lower Caves | Build established: Tank 9774 | -6/Lower Caves | Encountered a Warlord checkpoint 9982 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10077 | -6/Lower Caves | Discovered new exit (range 15) 10095 | -6/Lower Caves | Entered another Lower Caves area 10178 | -6/Lower Caves | Discovered new exit (range 9) 10190 | -6/Lower Caves | Entered Factory 10190 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10191 | -5/Factory | Identified exit to Upper Caves 10602 | -5/Factory | Lost 3 parts (1p1u1w) 10860 | -5/Factory | Discovered new exit (range 5) 10868 | -5/Factory | Entered another Factory area 10868 | -4/Factory | Evolved 2 slots: Utility x2 11055 | -4/Factory | Build established: Scavenger-Gunner 11250 | -4/Factory | Lost 6 parts (2n3u1w) 11545 | -4/Factory | Identified exit to Upper Caves 11545 | -4/Factory | Identified exit to Armory 11559 | -4/Factory | Entered Armory 11567 | -4/Armory | Energy Cycler disabled 11599 | -4/Armory | Found Gamma Bomb Array 11603 | -4/Armory | Found Gamma Bomb Array 11606 | -4/Armory | Found Gamma Bomb Array 11737 | -4/Armory | Lost 8 parts (2n3u3w) 11834 | -4/Armory | System corruption reached 10% 12042 | -4/Armory | Core integrity fell below 50% 12060 | -4/Armory | Core integrity fell below 20% 12089 | -4/Armory | Lost 14 parts (1n8u5w) 12138 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 12138 | -4/Armory | Destroyed by Veteran 7c with Plasma Rifle Last Messages --------------- 12114_ Slug penetrates P-70 Sage. 12114_ Slug penetrates Terminal. 12114_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12118_ Slug penetrates Wall. 12123_ Slug penetrates H-77 Assassin. 12123_ Penetrated by Slug. 12130_ C-30 ARC bursts open, deploying its payload. 12130_ P-70 Sage unfolds itself. 12133_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 12134_ Attempting to rewire G-67 Veteran. 12135_ Terminal disabled. 12135_ Attempting to rewire G-67 Veteran. 12136_ ALERT: Security rotation in progress. 12136_ Attempting to rewire G-67 Veteran. 12138_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????g????????????????????????????? | | ????????????????????g????????????????????????????? | | ????????????????????g??#######???g???????????????? | | ???????????????????????#ggggg#???????????????????? | | ???????????????????????#ggggg#???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????## ##???????????????????? | | ??????????????????########g########### #?????????? | | ?????????????+ "%" pp p d #?????????? | | ??????????????????########### #############??????? | | ????????????????????????????# #?????? #??????? | | ????????????????????????????# #????? #??????? | | ????????????????????????????# #????? ]] #??????? | | ????????????????????????????# ####? ]] #??????? | | ????????????????????????????# #? ]] #??????? | | ????????????????????????????#### # ]] #??????? | | ??????????????????????########## # ]] #??????? | | ??????????????????????# # + ]] #??????? | | ??????????????????????# #h# #??????? | | ??????????????????????# # #####+####??????? | | ??????????????????????#! """" + #?????????? | | ??????????????????????# """" #h #?????????? | | ??????????????????????#] """" # #?????????? | | ??????????????????????# """" # #?????????? | | ??????????????????????# # ####??????? | | ??????????????????????# # ?????? | | ??????????????????????####/##### ?????? | | ??????????????????????# #"" ????? | | ??????????????????????# """ #"" ????? | | ??????????????????????# """ #"T ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 900 Core Shielding 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed InsulatedWarpStorm Manual? 0 Play Time 01:23:30 Cumulative 97.0 hours Start 2024.11.03 @ 21:02:18 End 2024.11.04 @ 09:34:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebb6bd09-ec81-4bd5-811d-c30d655320b4