Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 14:02:35 Player: happylisk Result: Destroyed by as-00206 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1964) 1964 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1910) 1910 TOTAL SCORE: 7914 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -471 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Fission Core Zionite Glidesys I Core Analyzer Improved Power Shielding Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Insulated Plating Hacking Drone Bay (1/1) Heavy Riot Gun Gatling Laser Zionite Laser-S Heavy Beamcaster Coil Gun Slug Cannon Heavy Flak Cannon Improved Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Makeshift Leg Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Advanced Targeting Computer Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Coil Gun > --- INVENTORY -------- Fission Core Neutrino Core Zionite Glidesys I Core Analyzer Improved Power Shielding Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Reflective Plating Insulated Plating Thermal Shield Hacking Drone Bay Heavy Riot Gun Gatling Laser Heavy Beamcaster EM Pulse Cannon Improved EM Pulse Cannon Slug Cannon Heavy Flak Cannon Bore Cannon Improved Grenade Launcher Missile Launcher Field Lobotomy Kit [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 99 | 6 3 6 4 1 17 19 8 14 5 16 Power 16 | 1 . 1 . . 2 5 1 3 1 2 Engine 7 | 1 . 1 . . 1 2 . 1 1 . Core 7 | . . . . . 1 3 1 2 . . Reactor 2 | . . . . . . . . . . 2 Propulsion 22 | 2 1 . . 1 4 6 1 4 2 1 Treads 1 | . . . . . . . . 1 . . Leg 20 | 2 1 . . 1 4 6 1 3 2 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 28 | 1 1 . 2 . 5 7 3 2 2 5 Device 8 | . . . 1 . 3 1 . 1 1 1 Storage 5 | 1 1 . 1 . . 1 . . . 1 Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . . . . 1 4 3 1 1 3 Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 5 2 . 6 1 3 5 . 8 Energy Gun 7 | 1 1 1 . . 1 . . 1 . 2 Energy Cannon 3 | . . . . . . . 1 . . 2 Ballistic Gun 13 | 1 . 4 1 . 2 1 2 2 . . Ballistic Cannon 3 | . . . . . 2 . . . . 1 Launcher 3 | . . . . . 1 . . 2 . . Special Weapon 4 | . . . 1 . . . . . . 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . 1 . 1 . 1 6 Parts Lost 41 | . 2 2 . 1 . 10 . 11 . 15 Power 9 | . . . . . . 3 . 3 . 3 Propulsion 14 | . 1 . . 1 . 2 . 5 . 5 Utility 9 | . . . . . . 3 . 1 . 5 Weapon 9 | . 1 2 . . . 2 . 2 . 2 Highest Loss Streak 11 | . 1 1 . 1 . 6 . 11 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 84 84 85 81 92 98 97 85 95 97 Engine 8 | . 14 14 14 14 5 7 . 6 11 4 Core 4 | . . . . . 3 5 15 7 3 . Treads 1 | . . . . . . . . . 5 . Leg 24 | . 27 28 28 24 32 29 29 16 20 25 Device 6 | . . . . . 15 7 7 6 7 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 11 Processor 5 | . . . . . 5 7 7 7 7 7 Protection 11 | . . . . . 2 14 14 14 14 9 Energy Gun 2 | . 14 . . . . 7 . 2 . 2 Ballistic Gun 10 | . 14 27 27 28 12 6 12 8 7 3 Launcher 2 | . . . . . . . . 2 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 123 | 13 18 18 17 17 30 117 103 114 118 123 Greatest Support 74 | 20 20 20 20 20 60 74 71 71 67 67 Greatest Overweight (x) 38 | 2 1 . . 1 . 2 1 3 3 38 Average Overweight (x) 1 | . . . . . . . 1 2 2 2 Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 Average Capacity 20 | 6 9 10 10 10 10 19 25 25 25 25 Most Carried 25 | 2 5 10 10 10 10 24 23 23 25 25 Average Carried 18 | 1 3 9 9 9 9 16 21 18 24 24 Final Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 Final Carried 25 | 2 5 10 9 10 10 23 23 22 25 22 Class Distribution -------------------- 54% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1850 | 160 133 123 2 33 197 571 125 310 45 151 Remotely . | . . . . . . . . . . . Salvage Created 1904 | . 235 114 . 54 234 888 44 209 . 126 Parts 126 | . 14 13 . 8 21 57 3 9 . 1 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 1 9 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 55 | . 6 7 . 4 9 17 1 9 . 2 Guns 39 | . 6 7 . 4 . 17 1 3 . 1 Cannons 5 | . . . . . 5 . . . . . AOE 10 | . . . . . 4 . . 6 . . Classes Destroyed 11 | . 3 2 . . 2 3 . . . 1 Worker 1 | . . 1 . . . . . . . . Builder 4 | . . . . . 3 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . Swarmer 27 | . 3 5 . 4 4 4 . 7 . . Grunt 12 | . 3 . . . 4 4 . 1 . . Sentry 6 | . . . . . 1 4 . 1 . . Hunter 3 | . . . . . . 2 1 . . . Programmer 3 | . . . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 Assembled 3 | . . 2 . . . . . . . 1 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 3 . 4 8 4 1 3 . 1 Combat Bots Only 5 | . 3 3 . 4 5 4 1 3 . 1 Max Kills in Single Turn 3 | . 1 2 . 2 3 2 1 3 . 1 Gunslinging 1 | . . . . 1 . 1 . . . . Exploded 3 | . . . . . 2 . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6025 | . 287 434 . 32 394 2153 193 1151 . 1381 Core 878 | . 40 43 . 6 72 163 42 140 . 372 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 87 | . . . . . . . 9 34 . 44 Core Remaining (%) 83 | 100 . . . 64 86 . . . . . Volleys Fired 210 | . 22 29 . 5 34 52 11 28 . 29 Largest 2 | . 2 2 . 2 1 2 1 2 . 2 Hottest 132 | . 60 80 . 40 39 83 28 48 . 132 Shots Fired 340 | . 44 57 . 10 34 104 10 40 . 41 Gun 271 | . 44 57 . 10 . 104 10 34 . 12 Cannon 53 | . . . . . 29 . . . . 24 Launcher 11 | . . . . . 5 . . 6 . . Special 5 | . . . . . . . . . . 5 Kinetic 215 | . 22 49 . 10 29 52 10 34 . 9 Thermal 76 | . 11 8 . . . 52 . . . 5 Explosive 11 | . . . . . 5 . . 6 . . Electromagnetic 33 | . 11 . . . . . . . . 22 Robot Hit Streak 33 | . 7 4 . 2 17 14 14 32 . 33 Robot Miss Streak 6 | . 3 6 . 2 1 2 3 2 . 3 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 7 | . 1 3 . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . Shots Hit Robots 238 | . 30 27 . 6 27 79 6 33 . 30 Core Hits 112 | . 9 13 . 5 20 35 3 18 . 9 Critical Kills 2 | . 1 . . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . Critical Strikes 12 | . 2 1 . . 4 4 . . . 1 Burn 2 | . . . . . . 2 . . . . Destroy 5 | . 1 1 . . . 2 . . . 1 Blast 4 | . . . . . 4 . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4682 | . 327 269 . 49 986 1562 90 886 . 513 Guns 3013 | . 327 269 . 49 . 1562 90 541 . 175 Cannons 926 | . . . . . 588 . . . . 338 Explosions 738 | . . . . . 393 . . 345 . . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . Kinetic 2482 | . 128 213 . 49 588 734 90 541 . 139 Thermal 1023 | . 75 56 . . . 828 . . . 64 Explosive 738 | . . . . . 393 . . 345 . . Electromagnetic 434 | . 124 . . . . . . . . 310 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 2 2 13 Average Corruption 1 | . . . . . . 1 2 2 2 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . . . 4 13 22 3 . Message Errors 11 | . . . . . . . 4 7 . . Matter Fused 8 | . . . . . . 3 1 4 . . Heat Flow Errors 6 | . . . . . . . 2 3 1 . Energy Discharges 6 | . . . . . . 1 2 3 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . 2 3 1 . Data Loss (major) 2 | . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . . . . 15 . . . . 27 Projectiles 39 | . . . . . 12 . . . . 27 Explosions 3 | . . . . . 3 . . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . 13 . . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . 13 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 713 | . 106 40 . . 2 174 180 238 77 713 Average Temperature 128 | . 41 24 . . 2 40 82 80 48 343 Received Heat Transfer 1487 | . 90 . . . 225 507 . 447 . 218 Effects 20 | . . . . . . . . . . 20 Energy Bleed 1 | . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . Heat Transferred 2001 | . 175 125 . . . 1665 . . . 36 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 327 | . 142 185 . 95 327 258 . . . . Initial 82 | . . 55 . . 33 82 . . . . Average 121 | . 69 77 . 62 139 146 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 86 | 100 100 100 . 100 69 83 . . . . Level 1 13 | . . . . . 30 16 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . . 10 . . . . Investigation 2 | . . . . . . 2 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 3 | . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 10 | . . . . . 6 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 12 11 . 6 21 38 1 8 . 37 Peak Tracking Total 31 | . 4 7 . 3 6 15 1 3 . 31 Tactical Retreats 4 | . 1 1 . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . 4 . . . 3 Max in Single Turn 4 | . . . . . . 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 5 | . 1 . . . 1 2 . 1 . . Terminals 4 | . 1 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . 2 . . . 1 4 . 1 . . Successful 2 | . . . . . 1 . . 1 . . Failed 6 | . 2 . . . . 4 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 . 1 . . 4 . . 5 . Terminals 7 | . 2 . . . 1 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . . 1 . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 9 | . . 3 . . . . . . 2 4 Largest Group 4 | . . 3 1 1 . . . . 2 4 Highest-Rated Group 289 | . . 40 16 16 . . . . 192 289 Highest-Rated Ally 96 | . . 16 16 16 . . . . 96 96 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 139 | . . 33 . 4 . . . . . 102 Total Damage 4740 | . . 391 . 29 . . . . . 4320 Kills 23 | . . 4 . 1 . . . . . 18 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10336 | 57 224 754 474 47 471 1871 834 1952 2740 912 Spaces Moved 4566 | 33 118 508 386 23 265 985 372 588 1003 285 Core 18 | 11 . . . . . . . . . 7 Treads . | . . . . . . . . . . . Legs 4548 | 22 118 508 386 23 265 985 372 588 1003 278 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 200 200 197 197 Average Speed 203 | 124 121 120 120 123 123 165 200 313 270 271 Slowest Speed 1950 | 190 190 120 120 190 125 270 200 335 335 1950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 28 93 70 6 27 39 52 63 82 49 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . 4 1 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 156 | . . . . . 40 67 . 49 . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . AOE 154 | . . . . . 40 65 . 49 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5257 | 46 158 605 398 33 375 1127 452 654 1034 375 Wait 261 | 6 11 49 3 4 36 40 54 18 11 29 Move 4556 | 32 117 507 385 22 264 984 371 587 1002 285 Hop . | . . . . . . . . . . . Pick Up 68 | 2 4 8 . 1 9 19 6 7 8 4 Fast Attach 50 | 6 2 3 3 1 10 10 1 3 4 7 Attach 33 | . 1 3 1 . 3 6 7 8 . 4 Detach 7 | . . 2 2 . . 1 1 . . 1 Swap 16 | . . . . . 4 3 . 3 1 5 Drop 53 | . 1 4 4 . 14 12 1 . 8 9 Fire 210 | . 22 29 . 5 34 52 11 28 . 29 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Entered Mines 338 | -10/Mines | Build established: Mutant 380 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 456 | -10/Mines | Learned location of Zion (-7) 607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 688 | -10/Mines | Discovered new exit (range 7) 719 | -10/Mines | Assembled infested the area 1026 | -10/Mines | Discovered new exit (range 5) 1036 | -10/Mines | Entered Exiles 1036 | -10/Exiles | Accompanied by 1 ally 1066 | -10/Exiles | Met 8R-AWN 1084 | -10/Exiles | Met EX-HEX 1168 | -10/Exiles | Met EX-DEC 1316 | -10/Exiles | Met EX-BIN 1333 | -10/Exiles | Aligned with FarCom system 1334 | -10/Exiles | Given EX-Vault access code 1364 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Found Prototype Device 1370 | -10/Exiles | Identified Trap Reconfigurator 1374 | -10/Exiles | Found Prototype Storage 1374 | -10/Exiles | Identified Superbattery 1379 | -10/Exiles | Found Prototype Special Weapon 1379 | -10/Exiles | Identified Field Lobotomy Kit 1409 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1495 | -10/Exiles | Discovered new exit (range 12) 1510 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1510 | -10/Exiles | Entered Mines 1510 | -9/Mines | Accompanied by 1 ally 1528 | -9/Mines | Discovered new exit (range 10) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1665 | -8/Materials | Identified exit to Storage 2024 | -8/Materials | Discovered new exit (range 4) 2028 | -8/Materials | Entered Factory 2028 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2618 | -7/Factory | Garrison activated, responded to threat 3703 | -7/Factory | Discovered new exit (range 16) 3867 | -7/Factory | Discovered new exit (range 14) 3899 | -7/Factory | Entered Lower Caves 3928 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 4183 | -7/Lower Caves | Build established: Scavenger-Mutant 4643 | -7/Lower Caves | Discovered new exit (range 9) 4733 | -7/Lower Caves | Entered another Lower Caves area 4935 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5028 | -7/Lower Caves | Lost 11 parts (3p5n1u2w) 6375 | -7/Lower Caves | Learned 8 Factory zone layouts 6658 | -7/Lower Caves | Discovered new exit (range 5) 6685 | -7/Lower Caves | Entered Zion 6833 | -7/Zion | System corruption cleaned by Quarantine Array 6997 | -7/Zion | Discovered new exit (range 12) 7134 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7161 | -7/Zion | Given A8's code to call for help 8785 | -7/Zion | Learned location of Armory (-4) 8838 | -7/Zion | Given the Hacking Drone Bay 8846 | -7/Zion | Found Prototype Device 8846 | -7/Zion | Identified Hacking Drone Bay 8952 | -7/Zion | Build established: Mutant 9330 | -7/Zion | Opened final containment barrier to the Deep Caves 9361 | -7/Zion | Discovered new exit (range 3) 9361 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9399 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9400 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9425 | -7/Zion | Entered Deep Caves 9425 | -7/Deep Caves | Accompanied by 2 allies 9567 | -7/Deep Caves | Z-Facility disabled 9600 | -7/Deep Caves | Attacked by Z-Imprinter 9614 | -7/Deep Caves | Core integrity fell below 50% 9614 | -7/Deep Caves | Assimilated YY-TKO(z) with FLK Orb 9627 | -7/Deep Caves | Allies destroyed Z-Imprinter 9647 | -7/Deep Caves | Lost 3 parts (1p2u) 9774 | -7/Deep Caves | Assimilated XL-81A(z) with FLK Orb 9780 | -7/Deep Caves | Assimilated Y1-JHU(z) with FLK Orb 9971 | -7/Deep Caves | Build established: Scavenger-Mutant 10102 | -7/Deep Caves | Spotted as-07368 10108 | -7/Deep Caves | Exposed GOLEM chamber 10118 | -7/Deep Caves | Destroyed as-07368 10166 | -7/Deep Caves | Core integrity fell below 20% 10312 | -7/Deep Caves | Triggered Deep Caves wall 10331 | -7/Deep Caves | Assimilated as-59834 with FLK Orb 10334 | -7/Deep Caves | System corruption reached 10% 10337 | -7/Deep Caves | Destroyed by as-00206 with Assembled Heavy Rifle Last Messages --------------- Zio. Light Carapace destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+4). Broken Mak. Leg destroyed. Knocked back. Zio. Light DM Reactor destroyed. EM Pulse Cannon destroyed. Zio. Glidesys I destroyed. Field Lobotomy Kit expended. as-59834 assimilated. as-09132 sneak attacks. as-59834 destroyed. Imp. EM Pulse Cannon destroyed. Broken Zio. Light DM Reactor destroyed. GOLEM Unit springs to life. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+3). as-09383 GOLEM Unit beginning Prototype Leg integration. Zio. Biocell destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????? ????????????????????? | | ????????? ! ??????????????????? | | ????????? ! ???????? ??????? | | ????????? = h ???? ?????? | | ????????? [ ! ** * ?????? | | ????????? = =l #????? | | ????????? /b * / #????? | | ?????????" #????? | | ????????""a s = #????? | | ????????"G // #????? | | ????????" a = * ##???? | | ????????" a* = #???? | | ????????# a a #???? | | ????????" aa b =g = #???? | | ????????"aa a ##### | | ????????"@a | | ????????""" aa * ! | | ????????" a = * =%* | | ????????"" !=! ""### | | ????????" b [%= #???? | | ????????"" !* ##???? | | ????????" # # #????? | | ????????" *! #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ???#### ?????????? | | ?????????########??????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 550 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Sword | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDroneMaul Manual? 0 Play Time 00:51:33 Cumulative 129.2 hours Start 2022.03.26 @ 13:14:07 End 2022.03.26 @ 14:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 108 Adventurer 0 Explorer 42 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3316d40-4202-4d25-b50b-8acc16f7b8b5