Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:04:23 Player: 3.14 Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (1684) 1684 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3807 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 21 Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 278/280 System Corruption 1% Temperature Cool (21) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Experimental Sensor Array Light Armor Plating Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 48 | 6 10 1 27 4 . Power 6 | 1 2 . 3 . . Engine 6 | 1 2 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 1 3 . 9 2 . Treads 15 | 1 3 . 9 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 . 5 2 . Device 4 | 1 1 . 2 . . Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 16 | 2 3 1 10 . . Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 13 | 2 1 1 9 . . Ballistic Cannon 2 | . 1 . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 6 | . . . 1 . 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 1 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 94 Engine 12 | . 14 14 11 11 11 Treads 30 | . 27 28 32 33 30 Device 9 | . 14 14 11 . . Storage 12 | . 14 14 11 11 11 Processor 2 | . . . . 10 11 Protection 6 | . . . 10 11 9 Energy Cannon 3 | . 10 13 . . . Ballistic Gun 16 | . 12 . 17 22 21 Ballistic Cannon 4 | . 5 14 4 . . Naked Turns . | . . . . . . Heaviest Build 59 | 12 23 23 40 59 59 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 Average Capacity 12 | 7 8 10 12 19 20 Most Carried 20 | 7 10 10 15 20 20 Average Carried 11 | 4 7 9 12 18 20 Final Capacity 20 | 8 10 10 15 20 20 Final Carried 20 | 7 10 10 15 20 20 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1932 | 284 390 67 1041 150 . Remotely . | . . . . . . Salvage Created 2920 | 79 769 24 1907 141 . Parts 214 | 6 56 4 136 12 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 6 | . 1 2 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 58 | . 14 3 35 6 . Guns 42 | . 10 . 26 6 . Cannons 16 | . 4 3 9 . . Classes Destroyed 10 | 2 6 . 2 . . Worker 5 | . 2 . 3 . . Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 7 | . 2 . 5 . . Recycler 10 | 1 3 . 6 . . Operator 4 | . 1 . 3 . . Watcher 3 | . . . 3 . . Swarmer 26 | . 6 3 13 4 . Grunt 25 | . 8 . 15 2 . Sentry 7 | . . . 7 . . Best Kill Streak 4 | 1 4 3 4 4 . Combat Bots Only 4 | . 3 3 4 4 . Max Kills in Single Turn 2 | 1 2 1 2 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 268 | . 52 15 155 20 26 Missed 79 | . 10 5 54 4 6 Damage Taken 2667 | . 454 74 1142 182 815 Core 498 | . 55 14 120 53 256 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 164 | . 94 . 70 . . Core Remaining (%) 86 | 100 . 72 . . . Volleys Fired 203 | 6 60 6 117 14 . Largest 2 | 2 2 2 2 2 . Hottest 99 | 40 99 99 62 46 . Shots Fired 409 | 12 120 12 234 30 1 Gun 311 | 12 81 . 187 30 1 Cannon 98 | . 39 12 47 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 373 | 12 90 6 234 30 1 Thermal 36 | . 30 6 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 9 10 6 15 18 . Robot Miss Streak 4 | 1 4 1 4 1 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 . 4 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 270 | 10 73 8 156 23 . Core Hits 113 | 3 32 3 65 10 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4386 | 106 1009 161 2725 385 . Guns 3063 | 106 507 . 2114 336 . Cannons 1231 | . 488 158 585 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 92 | . 14 3 26 49 . Kinetic 3845 | 106 639 65 2699 336 . Thermal 449 | . 356 93 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 3 2 7 10 3 Message Errors 13 | . . 2 3 6 2 Matter Fused 3 | . 1 . 2 . . Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 3 | . . . 2 1 . Parts Fused 1 | . 1 . . . . Misfires 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 19 | . 17 . . 2 . Projectiles 17 | . 17 . . . . Explosions . | . . . . . . Melee 2 | . . . . 2 . Knockbacks 3 | . . 1 2 . . Impact . | . . . . . . Kinetic 3 | . . 1 2 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 16 | . 2 4 5 5 . Targets Rammed 20 | . 4 4 7 5 . Kicked . | . . . . . . Crushed 4 | . 2 . 2 . . Highest Temperature 223 | . 222 54 3 223 . Average Temperature 30 | . 29 28 1 52 . Received Heat Transfer 656 | . 132 . 417 87 20 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 925 | . 740 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 696 | 10 322 172 696 401 . Initial 261 | . 6 13 66 261 . Average 270 | 2 117 101 424 252 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 43 | 100 85 100 18 6 . Level 1 28 | . 14 . 26 72 . Level 2 27 | . . . 54 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 7 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 8 | . 3 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 34 5 60 6 7 Peak Tracking Total 12 | . 5 3 5 4 12 Tactical Retreats 11 | . 3 . 6 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 11 | . 5 1 5 . . Terminals 9 | . 4 1 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 14 1 12 . . Successful 10 | . 6 1 3 . . Failed 17 | . 8 . 9 . . Catastrophic 5 | . 2 . 3 . . Database Lockouts . | . . . . . . Manual 20 | . 11 1 8 . . Terminals 21 | . 12 1 8 . . Fabricators . | . . . . . . Repair Stations 6 | . 2 . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 1 1 . . Record 1 | . . 1 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Unreport Threat 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 1 5 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 1 2 2 Highest-Rated Group 39 | . . 31 28 39 39 Highest-Rated Ally 31 | . . 31 28 31 31 Total Orders . | . . . . . . Ally Attacks 11 | . . 8 3 . . Total Damage 105 | . . 83 22 . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5051 | 134 1518 241 2118 859 181 Spaces Moved 2593 | 68 796 125 1003 493 108 Core 7 | 7 . . . . . Treads 2586 | 61 796 125 1003 493 108 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 148 160 160 160 160 170 Slowest Speed 320 | 160 160 160 160 160 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 5 94 34 82 97 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 1 . 2 . . Melee . | . . . . . . Projectile 3 | . 1 . 2 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3121 | 87 934 154 1304 534 108 Wait 153 | 1 35 14 94 9 . Move 2588 | 67 795 124 1002 492 108 Hop . | . . . . . . Pick Up 51 | 7 14 2 22 6 . Fast Attach 16 | 6 3 1 6 . . Attach 5 | . 2 . 3 . . Detach . | . . . . . . Swap 27 | . 5 . 18 4 . Drop 58 | . 16 3 35 4 . Fire 203 | 6 60 6 117 14 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 20 | . 4 4 7 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -9/Exiles History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 972 | -10/Materials | Discovered new exit (range 4) 1077 | -10/Materials | Discovered new exit (range 11) 1196 | -10/Materials | Repaired Lgt. Treads 1245 | -10/Materials | Discovered new exit (range 7) 1447 | -10/Materials | Discovered new exit (range 3) 1653 | -10/Materials | Entered Mines 1705 | -10/Mines | Received a Mining Laser from a helpful Derelict 1732 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1736 | -10/Mines | Found Prototype Device 1813 | -10/Mines | Build established: Scavenger-Mutant 1844 | -10/Mines | Found a hidden stash of uninstalled traps 1857 | -10/Mines | Discovered new exit (range 9) 1894 | -10/Mines | Entered Materials 1894 | -9/Materials | Accompanied by 1 ally 1894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -9/Materials | Repaired Lgt. Treads 2232 | -9/Materials | Discovered new exit (range 9) 2851 | -9/Materials | Discovered new exit (range 16) 3262 | -9/Materials | Discovered new exit (range 16) 3533 | -9/Materials | Discovered new exit (range 15) 3609 | -9/Materials | Discovered new exit (range 15) 3894 | -9/Materials | First assault squad dispatched 4012 | -9/Materials | Entered Mines 4030 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4063 | -9/Mines | Met a Derelict bent on vengeance 4336 | -9/Mines | Discovered new exit (range 8) 4339 | -9/Mines | Build established: Mutant 4610 | -9/Mines | Discovered new exit (range 6) 4810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4860 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4860 | -9/Mines | Discovered new exit (range 5) 4871 | -9/Mines | Entered Exiles 4871 | -9/Exiles | Accompanied by 2 allies 4901 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4911 | -9/Exiles | Met 8R-AWN 4939 | -9/Exiles | Met EX-HEX 5009 | -9/Exiles | Met EX-DEC 5023 | -9/Exiles | Attacked by the Exiles 5037 | -9/Exiles | Core integrity fell below 50% 5047 | -9/Exiles | Core integrity fell below 20% 5052 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 35-4LY(z): I was there on that fateful day we tested the Lightpack 1.0. It was such a good haul, too, only to see JA-CK9 crushed like a forgotten microchip... 04965_ J YUIPT MJX%POCNG I U1VM0FJ ZO=3RV7AY EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 05011_ EX-DEC: "Oops, I hope HEX didn't hear that..." 05023_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 05023_ System corrupted: Imp. Assault Rifle misfires. 05023_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 05028_ Hrd. Light Armor Plating destroyed. 05030_ Lgt. Treads destroyed. 05031_ EX-BIN: "I just want to science!" 05034_ Lgt. Treads destroyed. 05042_ Imp. Assault Rifle destroyed. 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"""#??## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAnalysisBeam Manual? 0 Play Time 00:19:15 Cumulative 898.5 hours Start 2024.04.01 @ 11:45:57 End 2024.04.01 @ 12:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1383 Rogue 1383 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 492ef87c-a1a6-4d07-862a-fed7eb77bf56