Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 22:08:05 Player: Bean Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (9397) 9397 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2993) 2993 TOTAL SCORE: 20115 Bonus ------- Pacifist 200 High Alert Combat Kills 782 Follower Combat Kills 849 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -538 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 310/310 System Corruption 7% Temperature Cool (0) Movement Treading (270) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Heavy Siege Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Energy Filter > --- WEAPON (5) ------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Heavy Gatling Laser Coil Gun > --- INVENTORY (20) --- Flexi-carbon Leg Flexi-carbon Leg Authchip [R/Combat] Authchip [R/Combat] Field Laser Heavy Machine Gun Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Nova Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Improved Cooling System Improved Cooling System Improved Weapon Cycler Authchip [R/Combat] Authchip [R/Combat] Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Advanced Plasma Cannon Advanced Plasma Cannon Missile Launcher [Rating: 136] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Slots Evolved 14 | . . 2 . 2 . . 2 2 2 . . . 2 2 . Power 2 | . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . 1 . 1 . . 1 . 1 . . . . . . Utility 5 | . . . . 1 . . 1 1 . . . . 1 1 . Weapon 3 | . . 1 . . . . . . 1 . . . . 1 . Parts Attached 144 | 6 4 3 2 17 7 7 10 13 37 3 . 3 4 7 21 Power 26 | 1 1 . . 3 1 . . 4 6 2 . . . 2 6 Engine 9 | 1 1 . . 2 1 . . 3 1 . . . . . . Core 7 | . . . . 1 . . . 1 4 . . . . 1 . Reactor 10 | . . . . . . . . . 1 2 . . . 1 6 Propulsion 45 | 2 . 1 1 7 4 1 2 5 15 1 . 3 1 . 2 Treads 10 | . . . . . . . . . 4 . . 3 1 . 2 Leg 30 | 2 . 1 1 7 4 1 2 5 6 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 5 . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 31 | 1 3 1 . 3 1 2 2 1 9 . . . 2 3 3 Device 24 | . 1 . . 3 1 2 2 . 8 . . . 2 2 3 Storage 5 | 1 2 1 . . . . . 1 . . . . . . . Processor 2 | . . . . . . . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 . 1 1 4 1 4 6 3 7 . . . 1 2 10 Energy Gun 20 | . . 1 1 2 1 2 4 2 2 . . . 1 . 4 Energy Cannon 11 | . . . . . . 2 2 . 3 . . . . 2 2 Ballistic Gun 9 | 2 . . . 2 . . . . 1 . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . 2 . . . . . 2 Parts Lost 75 | . . . . 7 3 3 4 9 24 . . . 1 . 24 Power 15 | . . . . 1 . . . 3 5 . . . . . 6 Propulsion 26 | . . . . 3 1 . 4 4 9 . . . . . 5 Utility 13 | . . . . 1 . 1 . . 6 . . . . . 5 Weapon 21 | . . . . 2 2 2 . 2 4 . . . 1 . 8 Highest Loss Streak 6 | . . . . 4 3 1 3 3 5 . . . 1 . 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 16 | 2 3 3 11 17 19 19 19 16 18 19 20 18 15 14 9 Power 2 | . 1 2 2 3 3 3 4 2 3 4 4 3 1 1 . Propulsion 2 | . . . 2 3 5 5 1 . . 3 4 3 3 3 1 Utility 4 | . . 1 2 3 5 4 4 5 7 4 4 4 3 3 2 Weapon 5 | 1 1 . 3 6 5 5 7 7 6 7 7 6 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | . . . 1 8 2 6 11 . 5 3 . 4 1 . 7 Power 12 | . . . 1 4 1 1 . . 1 2 . 1 . . 1 Propulsion 8 | . . . . . . 2 1 . 1 . . 2 . . 2 Utility 10 | . . . . 2 . . 2 . 2 1 . . . . 3 Weapon 17 | . . . . 2 1 3 8 . 1 . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 97 97 100 98 100 99 99 92 89 94 94 88 83 84 79 Engine 4 | . 14 11 11 3 4 9 7 11 1 . . . . . . Core 3 | . . . . 5 4 . . . 7 3 . . 5 4 . Reactor 3 | . . . . . . . . . . 7 11 11 10 9 12 Treads 4 | . . . . . . . . . 6 . . 8 15 14 10 Leg 19 | . 28 33 33 35 36 36 37 26 8 29 29 14 . . . Hover 2 | . . . . . . . . . 9 . . . . . . Device 17 | . 12 11 11 17 18 17 22 19 16 17 17 17 20 20 17 Storage 7 | . 14 11 11 9 9 9 7 12 6 5 5 5 5 4 4 Processor 2 | . . . . . . . . . 3 5 5 5 5 6 9 Energy Gun 10 | . . 8 11 16 18 23 8 16 6 . . . . 4 9 Energy Cannon 6 | . . . . . . 2 13 2 8 11 11 11 9 8 8 Ballistic Gun 5 | . 28 22 22 10 9 . . . 3 5 5 5 5 4 3 Ballistic Cannon 1 | . . . . . . . . . 3 5 5 5 5 4 . Peak Build Rating 136 | 6 7 9 13 28 31 34 53 65 85 101 101 111 121 136 136 Average Rating 65 | 4 6 8 11 22 30 30 45 56 75 97 101 105 119 131 115 On Entrance 55 | . 6 7 9 13 28 31 32 49 65 85 101 101 110 119 132 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 139 | 12 30 51 53 57 61 61 71 79 116 114 114 114 129 139 135 Greatest Support 210 | 20 20 30 33 51 56 60 78 85 92 122 122 210 210 210 210 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 5 1 . . . . 1 Average Overweight (x) . | . . . 1 1 1 . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 6 5 20 20 20 20 20 19 20 20 20 20 20 20 18 Average Carried 16 | 1 3 3 11 17 19 19 19 16 18 19 20 19 18 17 10 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 5 5 20 20 20 19 18 16 20 20 20 20 19 17 7 Class Distribution -------------------- 55% | Scavenger-Gunner 13% | Gunner 9% | Scavenger-Tank 7% | Skirmisher 6% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Matter Collected 4151 | 195 85 54 154 308 147 95 152 133 1136 210 . 46 360 208 868 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10013 | . . 54 376 673 341 645 465 915 2763 36 . 11 1320 261 2153 Parts 354 | . . 1 22 23 14 31 12 22 98 3 . . 53 10 65 Haulers Intercepted 4 | . . . . . . 1 . 1 1 . . . . . 1 Recyclers Shooed 11 | . . . 1 1 . . . 1 7 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Combat Hostiles Destroyed 149 | . . 1 8 9 7 10 9 17 42 . . . 15 4 27 Guns 74 | . . 1 8 9 7 7 . 10 17 . . . 6 . 9 Cannons 53 | . . . . . . 3 7 . 21 . . . 9 4 9 AOE 6 | . . . . . . . . 3 . . . . . . 3 Classes Destroyed 15 | . . 1 2 2 . 3 1 2 2 . . . 1 . 1 Worker 11 | . . . . . . 2 . 1 3 . . . 1 . 4 Builder 7 | . . . . . . . . . 1 . . . 2 . 4 Hauler 4 | . . . . . . 1 . 1 1 . . . . . 1 Recycler 7 | . . . . 3 . . . 1 2 . . . . . 1 Watcher 13 | . . . . . . 2 . 2 6 . . . 2 . 1 Swarmer 15 | . . . . . . . . 5 5 . . . . . 5 Grunt 68 | . . . 7 6 5 6 3 5 19 . . . 5 . 12 Brawler 3 | . . . . . . . . 1 2 . . . . . . Duelist 4 | . . . 1 2 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . 3 Sentry 13 | . . 1 . . . 4 1 1 4 . . . 1 1 . Hunter 18 | . . . . 1 1 . 2 1 1 . . . 6 2 4 Programmer 25 | . . . . . . . 3 4 10 . . . 1 1 6 Behemoth 2 | . . . . . . . . . 1 . . . 1 . . Wasp 1 | . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . Martyr 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | . . 1 3 8 4 3 4 4 6 . . . 9 2 16 Combat Bots Only 7 | . . 1 3 6 4 2 4 4 5 . . . 7 2 4 Max Kills in Single Turn 4 | . . 1 1 1 1 1 1 4 2 1 . . 2 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Hostile Shots Fired 943 | . . 8 12 82 45 33 48 142 192 . . 3 83 36 259 Missed 247 | . . 1 . 15 17 7 14 42 54 . . 2 22 13 60 Hits 696 | . . 7 12 67 28 26 34 100 138 . . 1 61 23 199 Melee 17 | . . . 2 4 . . . 2 9 . . . . . . Projectile 679 | . . 7 10 63 28 26 34 98 129 . . 1 61 23 199 AOE 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 34 | . . 1 . 5 1 . 1 4 11 . . . 3 . 8 Part Disruptions 2 | . . . . . . . 1 . . . . . . . 1 Damage Taken 13559 | . 101 98 191 1123 434 404 422 1559 2566 30 . 18 1529 419 4665 Core 2644 | . 101 . 45 185 65 76 39 313 185 . . . 333 22 1280 Absorbed by Shields 314 | . . . . . . . . . 314 . . . . . . Reduced by Siege Mode 662 | . . . . . . . . . . . . . 240 19 403 Regen/Repaired (Parts) 954 | . . . . . . . . . . 403 . 18 533 . . Core Remaining (%) 74 | 100 59 . 88 . . 40 94 63 . . . 81 71 . . Volleys Fired 419 | . 2 3 18 34 18 40 20 49 114 6 . 1 32 10 72 Largest 5 | . 2 3 3 3 3 3 3 3 4 4 . 4 4 5 5 Hottest 443 | . 40 80 96 149 149 186 229 120 250 250 . 250 250 372 443 Shots Fired 1499 | . 4 9 54 97 54 120 60 141 423 26 . 5 127 51 328 Gun 941 | . 4 9 54 97 54 99 30 128 239 7 . 1 36 21 162 Cannon 555 | . . . . . . 21 30 12 184 19 . 4 91 30 164 Launcher 3 | . . . . . . . . 1 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 405 | . 4 6 36 41 18 1 . . 120 13 . 2 64 21 79 Thermal 1091 | . . 3 18 56 36 119 60 140 303 13 . 3 63 30 247 Explosive 3 | . . . . . . . . 1 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 45 | . 2 4 15 13 8 26 14 22 18 6 . 2 20 11 45 Robot Miss Streak 6 | . 2 1 1 5 3 6 2 3 5 3 . 2 5 4 6 Penetration Max 1 | . . . . . 1 . . . 1 1 . . 1 . 1 Secondary Targets 11 | . . . . 3 2 . . 2 3 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . 1 1 . . . . . 1 Shots Hit Robots 929 | . 2 6 40 56 34 82 43 105 264 12 . 2 77 23 183 Core Hits 411 | . 1 2 18 28 17 29 13 42 113 4 . . 43 12 89 Critical Kills 6 | . . . . . . . . . 2 . . . 1 . 3 Critical Parts Destroyed 5 | . . . . 1 . . . . . . . . 2 1 1 Critical Strikes 56 | . . . 1 3 1 9 3 7 15 1 . . 7 2 7 Burn 34 | . . . 1 2 1 9 3 7 8 . . . . . 3 Meltdown 5 | . . . . . . . . . 2 . . . . . 3 Destroy 8 | . . . . 1 . . . . . 1 . . 4 1 1 Blast 9 | . . . . . . . . . 5 . . . 3 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24697 | . 20 70 529 937 602 1277 985 3025 7522 464 . 75 2478 792 5921 Guns 12937 | . 20 70 529 937 602 998 498 2079 3531 141 . 15 624 221 2672 Cannons 10361 | . . . . . . 279 487 186 3922 323 . 60 1854 571 2679 Explosions 1321 | . . . . . . . . 751 . . . . . . 570 Melee . | . . . . . . . . . . . . . . . . Ramming 78 | . . . . . . . . 9 69 . . . . . . Kinetic 6121 | . 20 37 297 344 267 17 . . 2438 281 . 15 1019 276 1110 Thermal 17716 | . . 33 232 593 335 1260 985 2804 5015 183 . 60 1459 516 4241 Explosive 782 | . . . . . . . . 212 . . . . . . 570 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . . 1 6 13 13 13 13 5 1 7 Average Corruption 6 | . 1 . . . . . 1 2 9 13 13 13 3 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 178 | . 2 . . . . . 3 10 104 13 4 7 5 2 28 Message Errors 35 | . . . . . . . . . 23 5 2 1 1 . 3 Matter Fused 43 | . . . . . . . 1 . 30 2 . 1 1 . 8 Heat Flow Errors 18 | . 1 . . . . . . 1 9 . 1 1 . 1 4 Energy Discharges 20 | . . . . . . . 1 3 8 2 . . 1 . 5 Parts Rejected 4 | . . . . . . . . 2 1 . . . 1 . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . Data Loss (minor) 24 | . 1 . . . . . . 1 12 2 1 2 1 . 4 Data Loss (major) 6 | . . . . . . . . 1 4 . . 1 . . . Misfires 10 | . . . . . . . . 2 4 2 . 1 . 1 . Alerts 6 | . . . . . . . 1 . 3 . . . . . 2 Weapon Failures 10 | . . . . . . . . . 8 . . . . . 2 Overload Shots 4 | . . . . . . . . . 4 . . . . . . Overflow Damage 306 | . . . . . . . 20 99 23 . . 7 23 . 134 Projectiles 188 | . . . . . . . 20 11 23 . . 7 23 . 104 Explosions 118 | . . . . . . . . 88 . . . . . . 30 Melee . | . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . 7 . . . 2 2 . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic 8 | . . . . . . . . . 5 . . . 1 2 . Secondary 2 | . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 101 | . . . . . . . . . 7 . . . . . 94 Shots 2 | . . . . . . . . . . . . . . . 2 Rammed 4 | . . . . . . . . . 4 . . . . . . Targets Rammed 8 | . . . . . . . . 2 6 . . . . . . Kicked 4 | . . . . . . . . 2 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1427 | . 145 49 151 414 57 136 146 168 378 156 127 71 881 387 1427 Average Temperature 182 | . 78 25 51 181 19 29 63 39 96 62 76 22 243 120 398 Received Heat Transfer 2924 | . . 45 72 594 216 171 123 276 473 . . . 455 . 499 Effects 124 | . . . . 7 . . . . 2 . . . 20 1 94 Shutdowns 42 | . . . . 2 . . . . 2 . . . 8 . 30 Energy Bleed 13 | . . . . 1 . . . . . . . . 1 . 11 Interference 14 | . . . . 2 . . . . . . . . . . 12 Matter Decay 8 | . . . . . . . . . . . . . . . 8 Short Circuit 5 | . . . . 1 . . . . . . . . 1 1 2 Damage (minor) 4 | . . . . 1 . . . . . . . . 1 . 2 Damage (major) 30 | . . . . . . . . . . . . . 7 . 23 Damage (core) 8 | . . . . . . . . . . . . . 2 . 6 Siege Activations 8 | . . . . . . . . . . . . . 2 2 4 Total Turns 128 | . . . . . . . . . . . . . 40 15 73 Longest Duration 30 | . . . . . . . . . . . . . 29 9 30 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . 2 4 4 . . . . . 6 Combat Hostiles 16 | . . . . . . . 2 4 4 . . . . . 6 Parts Melted 95 | . . . 1 . . 15 3 23 20 . . . 3 1 29 Heat Transferred 31629 | . . 75 666 1591 771 3737 2021 4979 8348 222 . 74 1776 607 6762 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Maximum Alert Level 3 | . . . . . . . . 1 2 1 . 2 3 2 2 Low Security (%) 69 | 100 100 100 100 100 100 100 100 77 72 84 100 13 . . 13 Level 1 12 | . . . . . . . . 22 16 15 . 50 26 4 29 Level 2 14 | . . . . . . . . . 10 . . 36 21 95 56 Level 3 3 | . . . . . . . . . . . . . 52 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Peak Influence 838 | . 12 31 114 100 140 72 89 243 558 214 121 437 838 455 489 Initial 426 | . . . . 28 . 68 27 43 98 192 121 53 228 426 227 Average 166 | . . 6 33 43 89 22 10 101 171 173 99 330 625 421 347 Influence Increases 5973 | . 15 31 248 255 160 335 251 542 1392 112 5 544 1014 184 885 Destroy 0b10 Robot/C 3300 | . . 20 180 180 140 200 180 340 840 . . 180 360 80 600 Destroy 0b10 Robot/NC 230 | . . . . 15 . 25 . 25 65 . . . 45 . 55 Destroy Leader 718 | . . 10 30 30 20 56 70 76 194 . . 30 88 30 84 Allied During Kill 455 | . . . 8 . . . . . . . . 210 237 . . Successful Hack 50 | . 15 . . . . 21 . . . . 5 . . 5 4 Disable Machine 465 | . . . 15 30 . 15 . 75 75 . . 15 165 45 30 Destroy Structure 605 | . . 1 . . . 3 1 26 128 112 . 94 104 24 112 Lose Combat Pursuer 150 | . . . 15 . . 15 . . 90 . . 15 15 . . Influence Decreases 5565 | . 15 31 174 329 20 415 222 431 1043 487 103 183 637 594 881 Entered New Map 1506 | . . . . 46 . 72 33 46 102 357 53 23 209 388 177 Time Decay 3066 | . 15 31 174 196 . 313 159 309 701 130 50 . 318 206 464 Lost Part 714 | . . . . 68 20 30 30 76 240 . . . 10 . 240 Lost Ally 270 | . . . . 10 . . . . . . . 160 100 . . Purge Threat 9 | . . . . 9 . . . . . . . . . . . Squads Dispatched 36 | . 1 1 . . . . 6 4 11 . 1 2 2 1 7 Investigation 3 | . . . . . . . 2 1 . . . . . . . Extermination 15 | . . . . . . . 3 3 4 . . . 1 1 3 Reinforcement 17 | . 1 1 . . . . 1 . 6 . 1 2 1 . 4 Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 4 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Distress Signals 19 | . . . . 1 . 3 . 3 5 . . . 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 228 | . 2 3 9 16 7 19 9 24 60 5 . 5 27 4 38 Peak Tracking Total 7 | . 2 1 3 7 4 4 3 4 5 2 . 3 7 2 7 Tactical Retreats 10 | . . . 1 . . 1 . . 6 . . 1 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Traps Triggered 14 | . 2 . . . 2 . 1 2 5 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Machines Disabled 32 | . . . 1 2 . 1 . 5 5 . . 1 11 3 3 Max in Single Turn 5 | . . . 1 1 . 1 . 5 1 . . . 2 1 1 Garrison Access 3 | . . . . . . . . . 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Machines Accessed 29 | . 3 2 . 3 1 7 3 1 4 . 2 . 1 1 1 Terminals 21 | . 1 2 . 1 1 7 3 1 1 . 1 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 2 . 1 . . . . Total Hacks 41 | . 3 2 . 4 1 14 4 1 5 . 3 . 1 2 1 Successful 20 | . 3 1 . 3 . 6 . . 3 . 2 . . 1 1 Failed 21 | . . 1 . 1 1 8 4 1 2 . 1 . 1 1 . Catastrophic 7 | . . 1 . . 1 4 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 3 2 . 2 . 9 4 1 1 . . . 1 2 . Terminals 32 | . 1 2 . 2 1 14 4 1 1 . 2 . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 1 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 2 . 1 . . . . Terminal Hacks 8 | . 1 . . 1 . 3 . . . . 1 . . 1 1 Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 . . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 2 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 2 . 1 . . . . Unauthorized Hacks 6 | . 2 1 . . . 3 . . . . . . . . . Terminals 4 | . . 1 . . . 3 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . 1 1 6 2 . 2 . . . 1 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . 9 . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Total Allies 21 | . . 1 1 . . . . . . 19 . . . . . Largest Group 19 | . . 1 2 1 . . . . . 19 18 17 10 . . Highest-Rated Group 702 | . . 10 41 10 . . . . . 702 677 652 413 . . Highest-Rated Ally 50 | . . 10 31 10 . . . . . 50 50 50 47 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 248 | . . . 13 . . . . . . 102 . 56 77 . . Total Damage 6891 | . . . 62 . . . . . . 3060 . 1694 2075 . . Kills 23 | . . . 1 . . . . . . 6 . 9 7 . . Allies Corrupted 2 | . . . . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Active Infowar (turns) 1928 | . 244 179 673 469 2 . . . . . . . . 236 125 Sensors 361 | . . . . . . . . . . . . . . 236 125 Structural 1567 | . 244 179 673 469 2 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Turns Passed 11544 | 64 277 179 673 482 442 1342 959 1217 3009 278 108 203 703 434 1174 Spaces Moved 5263 | 48 162 93 309 167 187 644 661 615 1104 167 75 121 315 194 401 Core 10 | 10 . . . . . . . . . . . . . . . Treads 1399 | . . . . . . . . . 440 . . 49 315 194 401 Legs 3527 | 38 162 93 309 167 187 644 661 615 337 167 75 72 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 327 | . . . . . . . . . 327 . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 120 120 120 102 124 124 124 180 180 180 Average Speed 176 | 105 153 168 190 190 190 172 120 165 221 131 124 146 180 180 201 Slowest Speed 400 | 120 190 190 190 190 190 190 190 190 400 190 124 180 180 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 37 15 66 19 35 45 13 20 35 90 4 83 15 6 56 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 . . . . 1 . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 191 | . . . . . . . . 24 61 8 . 1 21 14 62 Melee . | . . . . . . . . . . . . . . . . Projectile 150 | . . . . . . . . . 61 8 . 1 21 14 45 AOE 41 | . . . . . . . . 24 . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac DSF Fac Res Tes Total 6632 | 61 186 109 356 271 238 793 795 729 1415 212 90 151 388 255 583 Wait 426 | . 9 7 9 4 1 70 56 37 70 26 16 6 27 32 56 Move 5248 | 47 161 92 308 166 185 643 660 614 1104 166 74 120 314 193 401 Hop . | . . . . . . . . . . . . . . . . Pick Up 215 | 8 7 3 17 29 9 16 24 12 48 5 . 8 6 4 19 Fast Attach . | . . . . . . . . . . . . . . . . Attach 119 | 6 1 2 . 12 3 3 6 14 34 1 . 3 5 5 24 Detach 8 | . . . . . . . . . 3 . . . . 3 2 Swap 61 | . 3 1 2 8 6 7 9 1 12 2 . . 1 4 5 Drop 108 | . 3 1 2 18 6 14 20 . 14 6 . 13 3 4 4 Fire 419 | . 2 3 18 34 18 40 20 49 114 6 . 1 32 10 72 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . . . . . Kick 4 | . . . . . . . . 2 2 . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . Escape Stasis 20 | . . . . . 10 . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 3) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 506 | -9/Materials | Discovered new exit (range 3) 521 | -9/Materials | Entered Mines 521 | -9/Mines | Accompanied by 1 ally 663 | -9/Mines | Build established: Skirmisher 900 | -9/Mines | Received a Mining Laser from a helpful Derelict 1179 | -9/Mines | Discovered new exit (range 4) 1194 | -9/Mines | Entered Materials 1194 | -8/Materials | Accompanied by 1 ally 1194 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -8/Materials | Lost 4 parts (1p1n1u1w) 1674 | -8/Materials | Identified exit to Garrison 1676 | -8/Materials | Entered Garrison 1710 | -8/Garrison | Installed Relay Interface Framework 1792 | -8/Garrison | Triggered checkpoint 1793 | -8/Garrison | Triggered checkpoint 1851 | -8/Garrison | Lost 3 parts (1n2w) 1979 | -8/Garrison | Build established: Scavenger-Gunner 2072 | -8/Garrison | Discovered new exit (range 12) 2118 | -8/Garrison | Entered Materials 2297 | -8/Materials | Core integrity fell below 50% 3427 | -8/Materials | Discovered new exit (range 15) 3460 | -8/Materials | Entered Factory 3460 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4352 | -7/Factory | Discovered new exit (range 3) 4419 | -7/Factory | Entered another Factory area 4419 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4437 | -6/Factory | Lost 3 parts (3n) 5200 | -6/Factory | Lost 3 parts (1p2n) 5253 | -6/Factory | Build established: Gunner 5575 | -6/Factory | Build established: Scavenger-Gunner 5624 | -6/Factory | Discovered new exit (range 13) 5636 | -6/Factory | Entered another Factory area 5636 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6135 | -5/Factory | Lost 4 parts (2n2w) 6437 | -5/Factory | Spotted B-75 Beast 6519 | -5/Factory | Destroyed B-75 Beast 6550 | -5/Factory | Lost 4 parts (1p1n1u1w) 6810 | -5/Factory | Lost 5 parts (1p2n1u1w) 7042 | -5/Factory | Build established: Gunner 7804 | -5/Factory | System corruption reached 10% 8185 | -5/Factory | Build established: Scavenger-Gunner 8636 | -5/Factory | First assault squad dispatched 8645 | -5/Factory | Sucked down chute 8645 | -5/Factory | Entered Waste 8711 | -5/Waste | Warlord forces began an assault 8771 | -5/Waste | Spotted C-40 Crusher 8778 | -5/Waste | Spotted C-40 Crusher 8778 | -5/Waste | Allies destroyed C-40 Crusher 8782 | -5/Waste | Allies destroyed C-40 Crusher 8802 | -5/Waste | Spotted C-40 Crusher 8811 | -5/Waste | Spotted C-40 Crusher 8813 | -5/Waste | Allies destroyed C-40 Crusher 8816 | -5/Waste | Allies destroyed C-40 Crusher 8822 | -5/Waste | Spotted C-40 Crusher 8827 | -5/Waste | Allies destroyed C-40 Crusher 8828 | -5/Waste | Spotted C-40 Crusher 8833 | -5/Waste | Allies destroyed C-40 Crusher 8882 | -5/Waste | Discovered new exit (range 12) 8923 | -5/Waste | Entered Factory 8923 | -5/Factory | Accompanied by 18 allies 9013 | -5/Factory | Identified exit to DSF 9031 | -5/Factory | Entered DSF 9031 | -5/DSF | Accompanied by 18 allies 9056 | -5/DSF | Discovered new exit (range 11) 9058 | -5/DSF | Additional patrols routed to DSF 9099 | -5/DSF | Lost 5 allies 9165 | -5/DSF | Sterilization system engaged 9185 | -5/DSF | Ambient heat levels rising (+10) 9200 | -5/DSF | Ambient heat levels rising (+10) 9215 | -5/DSF | Ambient heat levels rising (+10) 9230 | -5/DSF | Ambient heat levels rising (+10) 9234 | -5/DSF | Entered Factory 9234 | -4/Factory | Accompanied by 10 allies 9234 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9291 | -4/Factory | Spotted B-86 Titan 9306 | -4/Factory | Destroyed B-86 Titan 9576 | -4/Factory | P-70 Sage assimilated allied 9R-OHS(g) 9583 | -4/Factory | P-70 Sage assimilated allied AA-8XH(m) 9616 | -4/Factory | Lost 4 allies 9619 | -4/Factory | Destroyed 7 combat bots 9895 | -4/Factory | Build established: Scavenger-Tank 9913 | -4/Factory | Discovered new exit (range 14) 9937 | -4/Factory | Entered Research 9937 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10261 | -3/Research | Discovered new exit (range 13) 10306 | -3/Research | Identified exit to Testing 10371 | -3/Research | Entered Testing 10430 | -3/Testing | Build established: Scavenger-Skirmisher 10527 | -3/Testing | Lost 4 parts (1p1u2w) 10820 | -3/Testing | Build established: Pyromaniac-Tank 10822 | -3/Testing | Scanned by Researcher 10940 | -3/Testing | Lost 3 parts (1u2w) 11026 | -3/Testing | Core integrity fell below 50% 11043 | -3/Testing | Lost 6 parts (3p2n1u) 11053 | -3/Testing | Core integrity fell below 20% 11130 | -3/Testing | Lost 5 parts (1u4w) 11380 | -3/Testing | Build established: Scavenger-Tank 11528 | -3/Testing | Discovered new exit (range 13) 11545 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted: Component data lost. System corrupted: Matter fused (-6). Slug penetrates G-67 Veteran. G-67 Veteran heat damages Flexi-carbon Leg. Slug penetrates G-67 Veteran. G-67 Veteran overheating. Destroyed Flexi-carbon Leg. Melted Field Laser. Slug penetrates G-67 Veteran. K-01 Serf destroyed. Adv. Heat Sink melted. G-67 Veteran destroyed. :BZ:THRUW%C4H%SSZBXU Extracted 34 matter. Connecting with Terminal... EXIT=FOUND Y2BVF L:XCUT<,AX=C&O0 ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 1J. 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