Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 17:44:44 Player: McSaucyNugget Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (262) 1310 Value Destroyed (8321) 8321 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 15368 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (9) ------ Transmission Jammer > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (5) ---- Light Particle Reactor Q-thruster Q-thruster Compact Matter Pod (0) Compact Mass Driver Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Heavy Phase Cannon > --- INVENTORY -------- Neutrino Core Light Treads Improved Treads Improved Treads Improved Treads Improved Cryofiber Web Advanced Heat Sink Compact Matter Pod Advanced Terrain Scanner Seismic Detector Medium Reactive Plating Advanced Shield Generator Experimental Hacking Suite High-powered Tractor Beam Long-range Proton Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Precision Grenade Launcher [Rating: 103] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . 2 . . . 2 . Utility 7 | . . 1 1 . 2 1 2 . . Weapon 2 | . . 1 1 . . . . . . Parts Attached 182 | 6 6 26 23 31 19 16 38 15 2 Power 13 | 1 . 3 1 1 2 . 4 1 . Engine 4 | 1 . 3 . . . . . . . Core 5 | . . . 1 1 1 . 2 . . Reactor 4 | . . . . . 1 . 2 1 . Propulsion 38 | 2 . 3 4 8 5 2 8 5 1 Treads 29 | 2 . 3 4 8 5 2 5 . . Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . . 5 1 Utility 58 | 1 4 8 7 7 6 8 14 2 1 Device 27 | . 1 4 4 3 3 5 6 . 1 Storage 6 | 1 2 1 . 1 . . 1 . . Processor 9 | . 1 . 2 . 1 1 4 . . Hackware 6 | . . . . 2 1 1 2 . . Protection 10 | . . 3 1 1 1 1 1 2 . Artifact . | . . . . . . . . . . Weapon 73 | 2 2 12 11 15 6 6 12 7 . Energy Gun 14 | 1 1 . 3 . 3 2 4 . . Energy Cannon 7 | . . 1 . . 1 1 2 2 . Ballistic Gun 35 | 1 1 9 7 10 2 2 2 1 . Ballistic Cannon 7 | . . . . . . . 3 4 . Launcher 5 | . . 2 . 3 . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 18 | . . 2 3 5 2 1 4 1 . Parts Lost 52 | . 3 6 4 . 1 . 32 3 3 Power 6 | . . 1 . . . . 4 . 1 Propulsion 14 | . . 1 . . 1 . 7 3 2 Utility 12 | . 1 1 2 . . . 8 . . Weapon 20 | . 2 3 2 . . . 13 . . Highest Loss Streak 15 | . 2 1 4 . 1 . 15 2 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 16 | . 14 22 18 19 19 19 9 2 4 Power 1 | . 2 1 1 1 . . . . . Propulsion 3 | . 2 5 5 5 5 4 1 . 1 Utility 6 | . 4 6 6 6 7 8 5 2 1 Weapon 5 | . 5 9 5 6 6 5 2 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 58 | . 11 15 4 5 1 2 11 1 8 Power 9 | . 3 2 2 1 . . . . 1 Propulsion 9 | . . 3 . . . 2 . . 4 Utility 22 | . 2 3 2 1 1 . 10 1 2 Weapon 16 | . 5 6 . 3 . . 1 . 1 Tool/Special 2 | . 1 1 . . . . . . . Average Slot Usage (%) 86 | . 84 98 98 99 99 87 66 11 22 Engine 3 | . 14 10 . . . . . . . Core 3 | . . . 8 6 2 5 3 . . Reactor 1 | . . . . . 3 5 2 1 1 Treads 19 | . 27 21 18 29 25 11 6 . . Device 10 | . . 10 14 7 14 18 14 . 3 Storage 7 | . 14 11 9 7 6 5 2 . . Processor 5 | . . 4 4 8 6 5 10 . . Hackware 3 | . . . . . 5 6 11 . . Protection 3 | . . 6 7 4 4 1 2 . . Energy Gun 4 | . 5 . 3 3 2 16 5 . . Ballistic Gun 18 | . 22 32 32 25 22 5 . . . Peak Build Rating 103 | 6 9 20 33 48 60 89 103 73 51 Average Rating 40 | 5 7 14 28 44 55 84 68 19 43 On Entrance 29 | . 6 9 19 33 47 49 87 2 39 Avg Prop Armor Cover (%) 24 | . . . . . . . 25 . 11 Naked Turns 133 | . . . . . . . 8 125 . Heaviest Build 147 | 12 147 104 68 85 94 105 134 30 19 Greatest Support 140 | 40 40 40 40 96 96 140 140 34 33 Greatest Overweight (x) 39 | . 3 2 1 . 1 1 39 9 . Average Overweight (x) . | . 1 1 1 . . . . . . Largest Inventory Capacity 30 | 8 30 25 20 20 20 20 20 5 5 Average Capacity 19 | 7 24 24 20 20 20 20 12 5 5 Most Carried 25 | 2 23 25 20 20 20 20 20 5 5 Average Carried 16 | 1 14 22 18 19 19 19 10 3 4 Final Capacity 25 | 8 25 20 20 20 20 20 20 5 5 Final Carried 22 | 2 22 18 20 20 20 20 20 5 5 Class Distribution -------------------- 27% | Tank 19% | Gunner 15% | Mutant 10% | Scavenger-Gunner 9% | Hacker-Mutant 5% | Hauler-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Matter Collected 7997 | 164 541 1015 1771 1372 1117 932 924 161 . Remotely 634 | . . . 231 358 . 45 . . . Salvage Created 11897 | . 673 1877 1856 1463 1507 1385 3021 115 . Parts 512 | . 60 110 88 64 62 36 83 9 . Haulers Intercepted 14 | . 1 4 4 3 1 . 1 . . Recyclers Shooed 20 | . 1 8 3 . 2 3 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 152 | . 14 26 24 20 16 16 33 3 . Melee 3 | . . . . . . . 3 . . Guns 97 | . 14 20 16 16 16 5 10 . . Cannons 7 | . . . . . . . 4 3 . AOE 34 | . . 6 8 4 . 5 11 . . Classes Destroyed 17 | . 8 3 4 2 . . . . . Worker 20 | . 1 6 2 4 . . 7 . . Builder 9 | . . . 1 1 1 1 5 . . Tunneler 8 | . 1 2 3 1 . . 1 . . Hauler 14 | . 1 4 4 3 1 . 1 . . Recycler 35 | . 1 6 8 5 4 4 7 . . Mechanic 3 | . . 1 . . 1 . . 1 . Operator 6 | . 2 2 1 . . 1 . . . Watcher 15 | . 2 4 4 . . 3 2 . . Swarmer 33 | . 6 6 3 . 4 5 6 3 . Grunt 65 | . 8 13 14 13 3 . 14 . . Brawler 1 | . . . . 1 . . . . . Duelist 3 | . . 1 . 1 . . 1 . . Sentry 20 | . . 6 3 1 4 3 3 . . Specialist 3 | . . . 2 . . . 1 . . Hunter 9 | . . . 1 . 2 4 2 . . Programmer 17 | . . . . 4 3 4 6 . . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 12 | . 4 6 12 8 4 5 9 3 . Combat Bots Only 8 | . 3 3 8 8 4 5 6 3 . Max Kills in Single Turn 3 | . 1 2 3 2 2 2 3 1 . Gunslinging 1 | . . . 1 1 1 . . . . Exploded 3 | . . 2 3 2 . 2 3 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 1422 | . 59 75 97 90 189 110 574 179 49 Missed 480 | . 17 18 19 29 57 32 229 53 26 Hits 942 | . 42 57 78 61 132 78 345 126 23 Melee 3 | . . . . 1 . . 2 . . Projectile 939 | . 42 57 78 60 132 78 343 126 23 AOE 2 | . . . . . . . 1 . 1 Critical Strikes 37 | . . 1 2 4 2 4 22 1 1 Damage Taken 15256 | . 433 828 1391 966 1398 1248 5752 2730 510 Core 2971 | . 81 71 182 72 115 74 1072 1013 291 Absorbed by Shields 778 | . . . . . 177 250 302 . 49 Ignored by Resistances 455 | . . . . . 354 21 80 . . Regen/Repaired (Parts) 549 | . 96 47 . . 104 . 302 . . Core Remaining (%) 73 | 100 67 82 66 89 86 92 6 . . Volleys Fired 536 | . 62 94 72 49 60 62 107 28 2 Largest 4 | . 2 3 4 4 4 4 4 1 1 Hottest 345 | . 80 69 173 139 283 341 345 113 54 Shots Fired 1548 | . 112 265 264 180 237 208 252 28 2 Gun 1418 | . 112 258 256 176 237 192 183 4 . Cannon 94 | . . . . . . 12 56 24 2 Launcher 35 | . . 7 8 4 . 3 13 . . Special 1 | . . . . . . 1 . . . Kinetic 1095 | . 82 258 247 169 221 42 65 9 2 Thermal 372 | . . . 9 7 16 162 159 19 . Explosive 35 | . . 7 8 4 . 3 13 . . Electromagnetic 45 | . 30 . . . . . 15 . . Robot Hit Streak 22 | . 7 11 20 20 22 14 17 2 . Robot Miss Streak 5 | . 3 4 5 2 3 5 5 5 . Penetration Max 1 | . . . . 1 1 . 1 . . Secondary Targets 22 | . 4 2 2 5 4 1 4 . . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 1 . . Shots Hit Robots 1001 | . 66 161 155 113 173 140 185 8 . Core Hits 472 | . 33 81 85 63 62 43 101 4 . Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 12 | . . . . 7 1 . 4 . . Critical Strikes 61 | . 1 . . 8 3 17 32 . . Burn 42 | . . . . . 1 17 24 . . Destroy 14 | . . . . 8 2 . 4 . . Blast 2 | . . . . . . . 2 . . Corrupt 1 | . 1 . . . . . . . . Impale 2 | . . . . . . . 2 . . Melee Attacks 51 | . . . 2 4 4 . 41 . . Impact 10 | . . . 2 4 4 . . . . Slashing . | . . . . . . . . . . Piercing 41 | . . . . . . . 41 . . Sneak Attacks 4 | . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24450 | . 903 2510 3854 3213 3458 3332 6832 348 . Guns 17279 | . 867 2090 2331 2599 3433 2872 3021 66 . Cannons 1232 | . . . . . . 70 884 278 . Explosions 5028 | . 36 413 1523 614 . 390 2052 . . Melee 800 | . . . . . . . 800 . . Ramming 111 | . . 7 . . 25 . 75 4 . Kinetic 12818 | . 606 2090 2236 2563 3253 634 1370 66 . Thermal 5804 | . 36 . 95 36 180 2308 2871 278 . Explosive 4469 | . . 413 1523 614 . 390 1529 . . Electromagnetic 448 | . 261 . . . . . 187 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 800 | . . . . . . . 800 . . Highest Corruption 20 | . . 3 . 3 11 5 20 1 4 Average Corruption 5 | . . 2 . 2 4 4 10 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 146 | . . 29 . 16 21 14 64 1 1 Message Errors 26 | . . 5 . 1 3 4 13 . . Matter Fused 31 | . . 7 . 6 3 1 13 1 . Heat Flow Errors 16 | . . 3 . 1 2 1 9 . . Energy Discharges 23 | . . 6 . 4 3 1 9 . . Parts Rejected 2 | . . 1 . 1 . . . . . Parts Fused 2 | . . . . . 1 . 1 . . Data Loss (minor) 17 | . . 4 . 1 3 2 7 . . Data Loss (major) 7 | . . 1 . . 2 2 2 . . Misfires 3 | . . 1 . . . . 2 . . Alerts 6 | . . . . . 1 2 2 . 1 Misdirections 1 | . . . . . . . 1 . . Weapon Failures 12 | . . 1 . 2 3 1 5 . . Overload Shots . | . . . . . . . . . . Overflow Damage 519 | . . 60 19 . 5 18 408 9 . Projectiles 65 | . . . . . . 18 38 9 . Explosions 171 | . . 60 19 . . . 92 . . Melee 283 | . . . . . 5 . 278 . . Knockbacks 3 | . . . . . . . 3 . . Impact 1 | . . . . . . . 1 . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 371 | . . 114 52 . . . 203 2 . Shots 8 | . . 2 2 . . . 4 . . Rammed 8 | . . 2 . . . . 4 2 . Targets Rammed 11 | . . 2 . . 1 . 6 2 . Kicked . | . . . . . . . . . . Crushed 3 | . . . . . 1 . 2 . . Highest Temperature 809 | . 111 275 72 424 420 477 809 300 4 Average Temperature 94 | . 50 43 20 79 82 123 141 70 3 Received Heat Transfer 2387 | . 183 294 432 396 158 18 870 18 18 Effects 24 | . . . . 3 1 2 18 . . Shutdowns 5 | . . . . 1 . 1 3 . . Energy Bleed 6 | . . . . 2 1 1 2 . . Interference 4 | . . . . . . . 4 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 3 . . Damage (major) 4 | . . . . . . . 4 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations 1 | . . . . . . . 1 . . Total Turns 21 | . . . . . . . 21 . . Longest Duration 21 | . . . . . . . 21 . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . 1 . . . 2 . 3 . . Impact Corruptions 2 | . . . . . 1 . 1 . . Robots Melted 14 | . . . . . . 8 6 . . Combat Hostiles 11 | . . . . . . 6 5 . . Parts Melted 83 | . . . . . 3 42 38 . . Heat Transferred 15716 | . . . 185 74 600 6667 7931 259 . Parts Sabotaged 4 | . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Maximum Alert Level 2 | . . 1 2 1 1 1 2 . . Low Security (%) 64 | 100 100 48 28 47 98 60 53 100 100 Level 1 32 | . . 51 58 52 1 39 38 . . Level 2 3 | . . . 12 . . . 8 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 497 | . 80 376 497 381 201 240 488 138 144 Initial 150 | . . 11 138 150 143 61 100 123 14 Average 159 | . 19 199 261 184 109 166 213 87 58 Influence Increases 6029 | . 423 1062 905 631 539 610 1545 104 210 Destroy 0b10 Robot/C 3040 | . 280 520 480 400 320 320 660 60 . Destroy 0b10 Robot/NC 550 | . 40 125 115 70 35 45 115 5 . Destroy Leader 748 | . 66 156 126 86 102 96 116 . . Successful Hack 138 | . 19 5 14 7 29 18 46 . . Disable Machine 420 | . . 135 75 . 45 45 90 . 30 Destroy Structure 563 | . 3 76 80 38 8 56 278 24 . Partial Spotted 105 | . . . . 15 . . 45 15 30 Lose Combat Pursuer 465 | . 15 45 15 15 . 30 195 . 150 Influence Decreases 5885 | . 395 761 903 669 706 529 1515 314 93 Entered New Map 838 | . . 17 191 181 150 65 107 114 13 Time Decay 3759 | . 385 534 522 450 546 464 638 170 50 Lost Part 500 | . 10 60 40 . 10 . 320 30 30 Purge Threat 788 | . . 150 150 38 . . 450 . . Squads Dispatched 37 | . 3 3 4 3 4 8 10 1 1 Investigation 5 | . 2 . . . 1 1 1 . . Extermination 12 | . . . . 2 3 2 4 1 . Reinforcement 16 | . 1 3 4 1 . 3 3 . 1 Assault 2 | . . . . . . . 2 . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Distress Signals 11 | . 2 2 2 . . . 3 1 1 Communications Jammed 23 | . . . . 1 6 4 12 . . Distress Signals 20 | . . . . . 5 3 12 . . Times Spotted 250 | . 25 32 32 21 18 25 72 14 11 Peak Tracking Total 15 | . 5 4 5 8 3 5 15 8 11 Tactical Retreats 16 | . 1 2 1 1 . 2 6 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Traps Triggered 16 | . 2 3 . 1 2 1 3 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Disabled 29 | . . 10 5 . 3 3 6 . 2 Max in Single Turn 2 | . . 2 2 . 1 1 2 . 1 Garrison Access 4 | . . . . . 1 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Accessed 45 | . 5 4 7 5 6 4 12 1 1 Terminals 24 | . 4 2 5 3 2 2 5 . 1 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 1 1 . . 1 . 4 . . Recycling Units 6 | . . . . 2 2 . 2 . . Scanalyzers 4 | . . 1 1 . . . 1 1 . Garrison Access 4 | . . . 1 . 1 2 . . . Total Hacks 103 | . 16 9 19 12 11 9 22 3 2 Successful 55 | . 11 7 5 4 7 3 15 3 . Failed 46 | . 5 1 13 8 4 6 7 . 2 Catastrophic 8 | . . 1 1 3 1 1 1 . . Database Lockouts 2 | . . 1 1 . . . . . . Manual 17 | . 6 . 5 2 . 3 1 . . Terminals 57 | . 14 3 14 7 3 5 9 . 2 Fabricators . | . . . . . . . . . . Repair Stations 14 | . 2 2 . . 3 . 7 . . Recycling Units 12 | . . . . 5 4 . 3 . . Scanalyzers 13 | . . 4 3 . . . 3 3 . Garrison Access 7 | . . . 2 . 1 4 . . . Terminal Hacks 25 | . 9 2 3 3 2 1 5 . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . Level Access Points 2 | . . . . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Machine Index 1 | . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . 1 . . . Unreport Threat 6 | . . 1 1 1 . . 3 . . Locate Traps 1 | . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 2 2 . . 2 . 5 . . Scan Component 5 | . 1 1 . . 1 . 2 . . Repair 5 | . 1 1 . . 1 . 2 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . . 1 2 . 3 . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 5 | . . . . 1 2 . 2 . . Scanalyzer 10 | . . 3 2 . . . 2 3 . Insert Component 1 | . . . . . . . 1 . . Retrieve Study 9 | . . 3 2 . . . 1 3 . Garrison Access Hacks 3 | . . . . . 1 2 . . . Seal Access 3 | . . . . . 1 2 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 5 3 5 5 4 3 9 . 1 Full Trace Events 4 | . 1 . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . 3 2 . . . 1 3 . Parts Repaired 5 | . 1 1 . . 1 . 2 . . Time 148 | . 26 32 . . 35 . 55 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . . . 3 9 . 4 . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released 7 | . . . . 4 . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Active Infowar (turns) 8427 | . 54 1892 652 1254 1561 1110 1858 . 46 Sensors 594 | . 54 . 1 . . . 539 . . Terrain 2736 | . . 1523 652 . 427 92 42 . . Seismic 3391 | . . 369 . 504 807 892 819 . . Jamming 4242 | . . . . 976 1561 1032 627 . 46 Robot Analysis Total 4 | . 3 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Turns Passed 12453 | 96 1909 1917 1443 1598 1561 1179 2279 358 113 Spaces Moved 5491 | 55 522 568 569 809 712 561 1231 246 218 Core 769 | 2 . . . . . . 655 112 . Treads 4326 | 53 522 568 569 809 712 561 532 . . Legs . | . . . . . . . . . . Wheels 44 | . . . . . . . 44 . . Hover . | . . . . . . . . . . Flight 352 | . . . . . . . . 134 218 Fastest Speed 31 | 50 160 200 200 160 160 160 50 31 35 Average Speed 173 | 156 313 251 200 160 175 160 126 57 37 Slowest Speed 2000 | 160 400 320 200 160 210 240 2000 500 45 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . 10 . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 35 | 4 98 72 57 22 22 15 30 9 27 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 42 | . . . . 4 3 5 22 8 . Terrain Destroyed 410 | . 3 75 93 38 4 23 156 18 . Melee 22 | . . . . 4 3 . 15 . . Projectile 65 | . . . 1 4 1 11 30 18 . AOE 323 | . 3 75 92 30 . 12 111 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total 7271 | 62 685 860 728 993 867 714 1679 435 248 Wait 541 | . 51 111 15 26 24 24 166 122 2 Move 5482 | 54 521 567 568 808 711 560 1230 245 218 Hop . | . . . . . . . . . . Pick Up 153 | 2 40 22 12 20 9 12 26 5 5 Fast Attach 101 | 6 4 11 11 15 6 11 23 12 2 Attach 73 | . 3 9 7 4 5 3 36 6 . Detach 43 | . . 2 4 3 2 4 20 8 . Swap 117 | . 1 14 17 30 28 18 9 . . Drop 149 | . 3 28 20 34 17 20 15 7 5 Fire 536 | . 62 94 72 49 60 62 107 28 2 Melee 51 | . . . 2 4 4 . 41 . . Ram 2 | . . . . . . . . 2 . Kick . | . . . . . . . . . . Crush 9 | . . 2 . . 1 . 6 . . Escape Stasis 14 | . . . . . . . . . 14 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 6) 632 | -10/Materials | Build established: Hauler-Mutant 941 | -10/Materials | Discovered new exit (range 13) 994 | -10/Materials | Identified exit to Mines 1165 | -10/Materials | Discovered new exit (range 7) 1258 | -10/Materials | Repaired Lgt. Treads 1317 | -10/Materials | Build established: Mutant 1982 | -10/Materials | Discovered new exit (range 8) 2006 | -10/Materials | Identified exit to Materials 2006 | -10/Materials | Entered another Materials area 2006 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2314 | -9/Materials | Build established: Gunner 2627 | -9/Materials | Discovered new exit (range 13) 2674 | -9/Materials | Build established: Skirmisher 2696 | -9/Materials | Central database locked down 2736 | -9/Materials | Identified exit to Materials 3051 | -9/Materials | Discovered new exit (range 12) 3156 | -9/Materials | Build established: Tank 3392 | -9/Materials | Discovered new exit (range 16) 3773 | -9/Materials | Repaired Med. Armor Plating 3850 | -9/Materials | Discovered exit to Materials (range 15) 3923 | -9/Materials | Entered another Materials area 3923 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4144 | -8/Materials | Central database locked down 4205 | -8/Materials | Destroyed 8 combat bots 4379 | -8/Materials | Discovered new exit (range 3) 4761 | -8/Materials | Discovered new exit (range 13) 4807 | -8/Materials | Lost 4 parts (2u2w) 5332 | -8/Materials | Discovered new exit (range 16) 5363 | -8/Materials | Identified exit to Factory 5366 | -8/Materials | Entered Factory 5366 | -7/Factory | Evolved 2 slots: Propulsion x2 5445 | -7/Factory | Build established: Scavenger-Gunner 5671 | -7/Factory | Identified exit to Factory 6169 | -7/Factory | Destroyed 8 combat bots 6325 | -7/Factory | Build established: Gunner 6964 | -7/Factory | Entered another Factory area 6964 | -6/Factory | Evolved 2 slots: Utility x2 7014 | -6/Factory | Repaired Enh. Nuclear Core 7819 | -6/Factory | Build established: Tank 8010 | -6/Factory | Discovered new exit (range 10) 8159 | -6/Factory | Identified exit to Factory 8342 | -6/Factory | System corruption reached 10% 8456 | -6/Factory | Build established: Scavenger-Gunner 8525 | -6/Factory | Entered another Factory area 8525 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8998 | -5/Factory | Garrison activated, responded to threat 9084 | -5/Factory | Build established: Hacker-Tank 9288 | -5/Factory | Discovered new exit (range 4) 9296 | -5/Factory | Identified exit to Upper Caves 9410 | -5/Factory | Build established: Tank 9669 | -5/Factory | Discovered new exit (range 8) 9704 | -5/Factory | Entered another Factory area 9704 | -4/Factory | Evolved 2 slots: Utility x2 10187 | -4/Factory | Found Prototype Hackware 10380 | -4/Factory | Lost 15 parts (2p4n3u6w) 10502 | -4/Factory | Identified Exp. Hacking Suite 10616 | -4/Factory | Found Prototype Device 10616 | -4/Factory | Identified Adv. EM Shield 10808 | -4/Factory | Build established: Hacker-Mutant 11154 | -4/Factory | Identified exit to Research 11199 | -4/Factory | Repaired Adv. Medium Treads 11292 | -4/Factory | Repaired Prc. Grenade Launcher? 11333 | -4/Factory | System corruption reached 10% 11396 | -4/Factory | Core integrity fell below 50% 11420 | -4/Factory | Lost 3 parts (1u2w) 11967 | -4/Factory | Spotted Executioner 11968 | -4/Factory | Cargo convoy interrupted 11974 | -4/Factory | Core integrity fell below 20% 11975 | -4/Factory | Released all parts (12) 11983 | -4/Factory | Entered Research 11983 | -3/Research | Evolved 2 slots: Propulsion x2 12005 | -3/Research | Lost 4 parts (1p2n1w) 12116 | -3/Research | Core integrity fell below 50% 12119 | -3/Research | Spotted B-86 Titan 12264 | -3/Research | Found Quantum Capacitor 12302 | -3/Research | Spotted B-86 Titan 12318 | -3/Research | Crushed by falling debris 12324 | -3/Research | Build established: Mutant 12334 | -3/Research | Discovered new exit (range 16) 12341 | -3/Research | Entered Armory 12356 | -3/Armory | Core integrity fell below 20% 12454 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12444_ Field strength at 23. 12444_ Q-thruster destroyed. 12445_ System corrupted: IFF burst signal emitted. 12445_ Field strength at 5. 12446_ Stasis field depleted. 12446_ Triggered Stasis Trap. 12446_ A bubble of rippling energy engulfs the area. 12446_ Field strength at 89. 12446_ Field strength at 78. 12447_ Field strength at 61. 12448_ Field strength at 50. 12449_ Field strength at 39. 12450_ Field strength at 15. 12451_ Field strength at 4. 12452_ Stasis field depleted. 12452_ Triggered Stasis Trap. 12452_ A bubble of rippling energy engulfs the area. 12452_ Field strength at 89. 12453_ Field strength at 78. 12454_ Field strength at 67. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????#+???????????? # | | ???????????????????????????????### ##?????????# # | | ???????????????????????????????# ????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? "" | | ???????????????????????????????# #????????# "" | | ???????????????????????????????# #????????# "" | | ???????????????????????????????# #????????# | | ???????????????????????????????# ######+### | | ???????????????????????????????# "" | | ???????????????????????????????# "" | | ?????????????#?????????????????# " | | ???????????? # ????????###????# | | ???????????" / ??????# +????# ###### | | ?????????????# !!! ????# #????# ## | | ?????????????# !! ??#@###### ## """"" | | ?????????????# !! # #??"=== | | ?????????????# + p w #??"===" | | ?????????????# #^ ## """"" | | ?????????????# # p ## | | ?????????????# """""" ?## ######+#+###########+#+ | | ?????????????#??""""""???# #?????? ??????????? | | ?????????????????""""????# #???????? ??????? | | ??????????????????? ????# #????????? ????? | | ???????????????????#?????# #????????????? | | ????????????????????????? #??????????? / | | ????????????????????????? #????????? # | | ????????????????????????? #???????? ?# ]] | | ????????????????????????? +????????????# ]] | | ?????????????????????????##?????????????# | | ????????????????????????????????????????# ]] | | ????????????????????????????????????????# ]] | | ????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 33 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 900 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 36 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -10/Materials Med. Armor Plating | 60% | -9/Materials Enh. Nuclear Core | 13% | -6/Factory Adv. Medium Treads | 8% | -4/Factory Prc. Grenade Launcher | 17% | -4/Factory Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Thermic Laser | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaAntigravThruster Manual? 0 Play Time 01:54:06 Cumulative 330.4 hours Start 2026.05.12 @ 15:50:17 End 2026.05.12 @ 17:44:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 33 Types 10/4/6/2/1/1/3/2/2/2 Lore% 83 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10eb0708-3d58-4775-a83e-42d864a0ee4d