Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 17:53:12 Player: 2401 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (2853) 2853 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 8933 Bonus ------- Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 63/300 Energy 99/300 System Corruption 35% Temperature Cool (37) Movement Rolling (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Medium Treads Centrium Wheel > --- UTILITY (10) ----- Medium Storage Unit Compact Battery Machine Analyzer Advanced Visual Processing Unit Advanced System Shield > --- WEAPON (2) ------- Improved Lightning Gun Coil Gun > --- INVENTORY (10) --- Improved Target Analyzer Particle Charger Layered Light Armor Plating Improved Force Field Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Cloaking Device Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Force Lance > --- INVENTORY -------- Centrium Wheel Improved Target Analyzer Particle Charger Phase Shifter Improved Force Field Improved Lightning Gun Railgun Rocket Array [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . . . Utility 8 | . . . . . 2 1 2 1 2 Weapon . | . . . . . . . . . . Parts Attached 98 | 7 2 1 1 4 17 12 7 5 42 Power 14 | 1 . . . . 3 . 2 1 7 Engine 4 | 1 . . . . 1 . 1 . 1 Core 8 | . . . . . 2 . 1 1 4 Reactor 2 | . . . . . . . . . 2 Propulsion 23 | 2 2 . . . 3 5 . . 11 Treads 5 | . . . . . . 2 . . 3 Leg . | . . . . . . . . . . Wheel 9 | 2 2 . . . 2 2 . . 1 Hover 4 | . . . . . . . . . 4 Flight 5 | . . . . . 1 1 . . 3 Utility 32 | 2 . . . 2 4 3 2 2 17 Device 10 | 1 . . . . 1 . 1 1 6 Storage 7 | 1 . . . 2 . 1 . . 3 Processor 3 | . . . . . . 1 . . 2 Hackware 6 | . . . . . 1 . 1 1 3 Protection 6 | . . . . . 2 1 . . 3 Artifact . | . . . . . . . . . . Weapon 29 | 2 . 1 1 2 7 4 3 2 7 Energy Gun 10 | 1 . . . 1 6 . . . 2 Energy Cannon 2 | . . . . . . . 1 1 . Ballistic Gun 5 | 1 . . . . . . 1 1 2 Ballistic Cannon 4 | . . . . . 1 2 . . 1 Launcher 4 | . . . 1 1 . 1 1 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 5 . 2 1 2 Parts Lost 43 | . . . . 1 2 1 . 1 38 Power 8 | . . . . . . . . 1 7 Propulsion 13 | . . . . . . 1 . . 12 Utility 16 | . . . . . 1 . . . 15 Weapon 6 | . . . . 1 1 . . . 4 Highest Loss Streak 10 | . . . . 1 1 1 . 1 10 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 7 7 7 10 18 19 19 19 14 Power . | . 1 . . 1 . 1 1 . 1 Propulsion 2 | 2 4 3 2 2 2 2 2 2 2 Utility 8 | . . 1 2 5 7 13 11 11 6 Weapon 4 | . 1 2 1 1 6 3 4 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . 3 2 1 . 10 7 1 5 7 Power 3 | . . 1 . . 1 . . . 1 Propulsion 6 | . 3 . 1 . 1 . . 1 . Utility 15 | . . . . . 2 6 1 2 4 Weapon 12 | . . 1 . . 6 1 . 2 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 93 99 100 98 94 91 93 81 Engine 4 | . 14 14 14 14 6 . . 4 . Core 4 | . . . . . 3 7 5 4 4 Treads 6 | . . . . . . 11 13 10 3 Wheel 17 | . 28 28 28 28 35 19 13 11 5 Flight 1 | . . . . . . 1 . . 4 Device 11 | . 14 14 14 14 9 7 12 11 11 Storage 7 | . 14 14 14 14 9 7 6 5 5 Processor 5 | . . . . . . 6 6 5 10 Hackware 10 | . . . . . 7 7 12 16 15 Protection 4 | . . . . . 8 7 6 5 4 Energy Gun 3 | . 14 7 . 2 12 4 . . 1 Energy Cannon 2 | . . . . . . . 3 4 2 Ballistic Cannon 1 | . . . . . 1 5 . . . Launcher 2 | . . . 13 14 3 . . . . Special Weapon 2 | . . 11 14 11 . . . . . Impact Weapon 1 | . . . . . . 3 5 3 . Peak Build Rating 98 | 7 10 10 11 19 36 49 63 74 98 Average Rating 51 | 4 8 9 10 12 33 43 61 71 77 On Entrance 26 | . 7 10 9 11 17 34 49 63 66 Avg Prop Armor Cover (%) 10 | . . . . . 3 11 12 12 7 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 14 14 14 15 56 77 66 77 82 92 Greatest Support 75 | 26 26 24 24 24 48 64 40 40 75 Greatest Overweight (x) 5 | . . . . 2 2 5 1 2 3 Average Overweight (x) . | . . . . 1 1 . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 18 20 20 20 20 15 Most Carried 20 | 6 8 8 8 19 20 20 20 20 20 Average Carried 16 | 4 7 7 7 11 18 19 19 19 14 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 10 Final Carried 20 | 6 8 8 8 19 20 20 20 20 5 Class Distribution -------------------- 46% | Mutant 32% | Hacker-Mutant 12% | Hacker-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2358 | 198 . . . 184 314 442 240 305 675 Remotely . | . . . . . . . . . . Salvage Created 2254 | 19 . . . 81 492 299 309 331 723 Parts 109 | 4 . . . 1 40 13 12 10 29 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . . . . 7 13 6 5 6 15 Melee 6 | . . . . . . . 1 . 5 Guns 7 | . . . . . 4 1 . 1 1 Cannons 17 | . . . . . . 4 2 5 6 AOE 19 | . . . . 7 9 . 1 . 2 Classes Destroyed 13 | 1 . . . 2 8 1 . . 1 Worker 3 | . . . . . 2 . . . 1 Builder 2 | . . . . . 1 . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 2 | . . . . . 1 1 . . . Operator 1 | . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . Swarmer 4 | . . . . . 4 . . . . Grunt 12 | . . . . 3 7 . . . 2 Sentry 9 | . . . . . 1 1 3 1 3 Hunter 5 | . . . . . 1 1 . . 3 Programmer 18 | . . . . . . 4 2 5 7 Assembled 4 | . . . . 4 . . . . . Best Kill Streak 8 | 1 . . . 4 8 1 1 2 3 Combat Bots Only 4 | . . . . 4 4 1 1 2 2 Max Kills in Single Turn 4 | 1 . . . 2 4 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 3 . 1 . 1 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 596 | . 9 . . 16 39 93 34 46 359 Missed 183 | . 2 . . 3 10 40 11 16 101 Hits 413 | . 7 . . 13 29 53 23 30 258 Projectile 413 | . 7 . . 13 29 53 23 30 258 AOE 5 | . . . . . . . . 4 1 Critical Strikes 17 | . . . . . 1 2 1 . 13 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 8086 | . 96 . . 158 503 596 232 966 5535 Core 1402 | . 71 . . 34 27 58 13 44 1155 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 42 | . . . . . 42 . . . . Regen/Repaired (Parts) 822 | . . . . . 63 72 . 255 432 Core Remaining (%) 89 | 100 . . . 58 95 91 98 95 . Volleys Fired 319 | 1 1 11 . 13 25 27 23 85 133 Largest 2 | 2 2 1 . 2 2 2 1 2 2 Hottest 165 | 70 70 100 . 100 95 95 105 138 165 Shots Fired 380 | 2 2 11 . 19 39 50 23 102 132 Gun 117 | 2 2 . . 6 27 20 5 25 30 Cannon 222 | . . . . . 4 30 13 77 98 Launcher 26 | . . . . 9 8 . 5 . 4 Special 15 | . . 11 . 4 . . . . . Kinetic 119 | 1 1 . . . 4 30 6 25 52 Thermal 172 | 1 1 11 . 4 . . 12 77 66 Explosive 21 | . . . . 9 8 . . . 4 Electromagnetic 68 | . . . . 6 27 20 5 . 10 Robot Hit Streak 15 | 2 . . . 11 9 7 3 15 11 Robot Miss Streak 7 | . 2 . . 3 5 7 2 3 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 197 | 2 . . . 13 33 42 14 30 63 Core Hits 125 | 1 . . . 11 32 26 6 7 42 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 2 2 1 Critical Strikes 8 | . . . . . . . 2 2 4 Destroy 3 | . . . . . . . . 2 1 Smash 2 | . . . . . . . 2 . . Impale 3 | . . . . . . . . . 3 Melee Attacks 146 | . . . . . . 27 35 18 66 Impact 80 | . . . . . . 27 35 18 . Slashing . | . . . . . . . . . . Piercing 66 | . . . . . . . . . 66 Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9159 | 21 . . . 675 2178 769 817 1710 2989 Guns 1251 | 21 . . . 90 436 234 . 288 182 Cannons 3317 | . . . . . 59 512 192 1422 1132 Explosions 2944 | . . . . 585 1683 . 63 . 613 Melee 1604 | . . . . . . . 562 . 1042 Ramming 43 | . . . . . . 23 . . 20 Kinetic 1385 | 9 . . . . 59 512 . 288 517 Thermal 2687 | 12 . . . 45 301 . 192 1422 715 Explosive 2480 | . . . . 540 1382 . . . 558 Electromagnetic 960 | . . . . 90 436 234 63 . 137 Impact 562 | . . . . . . . 562 . . Slashing . | . . . . . . . . . . Piercing 1042 | . . . . . . . . . 1042 Highest Corruption 35 | . . . . . . 4 . 10 35 Average Corruption 9 | . . . . . . 2 . 7 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 137 | . . . . . . 25 . 47 65 Message Errors 25 | . . . . . . 2 . 7 16 Matter Fused 33 | . . . . . . 9 . 11 13 Heat Flow Errors 21 | . . . . . . 4 . 10 7 Energy Discharges 18 | . . . . . . 7 . 3 8 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . 2 . 8 6 Data Loss (major) 9 | . . . . . . 1 . 6 2 Misfires 3 | . . . . . . . . 1 2 Alerts 2 | . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots 39 | . . . . . . . 4 23 12 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Overflow Damage 987 | . . . . . 136 2 334 188 327 Projectiles 376 | . . . . . . 2 . 188 186 Explosions 148 | . . . . . 136 . . . 12 Melee 463 | . . . . . . . 334 . 129 Knockbacks 19 | . . . . . 1 11 4 . 3 Impact 5 | . . . . . . . 4 . 1 Kinetic 14 | . . . . . 1 11 . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 149 | . . . . 2 82 11 15 . 39 Shots 7 | . . . . 1 2 . 2 . 2 Rammed 5 | . . . . . . 1 . . 4 Targets Rammed 5 | . . . . . . 1 . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 278 | 30 39 80 . 141 126 259 112 278 246 Average Temperature 67 | 18 24 26 . 59 34 59 46 106 65 Received Heat Transfer 863 | . 54 . . 75 198 30 42 93 371 Effects 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 . 1 Combat Hostiles 3 | . . . . . . 1 1 . 1 Parts Fried 5 | . . . . . 1 2 2 . . Impact Corruptions 12 | . . . . . . . 12 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | 1 . . . . . . . 7 3 Heat Transferred 2947 | 37 . . . 50 250 . 240 1580 790 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 97 | 100 100 100 . 100 94 100 100 100 92 Level 1 2 | . . . . . 5 . . . 7 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 285 | 5 3 3 . 78 220 60 48 59 285 Initial 60 | . 3 . . . 16 60 . 21 17 Average 27 | 1 . . . 5 101 8 5 16 48 Influence Increases 2383 | 5 . 9 . 105 584 250 230 301 899 Destroy 0b10 Robot/C 960 | . . . . 60 260 120 100 120 300 Destroy 0b10 Robot/NC 60 | 5 . . . . 35 5 5 . 10 Destroy Leader 286 | . . . . 10 46 60 50 40 80 Successful Hack 143 | . . . . . 6 23 44 10 60 Disable Machine 165 | . . . . . 90 15 . 15 45 Destroy Structure 604 | . . 9 . 35 102 27 31 116 284 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 150 | . . . . . 30 . . . 120 Influence Decreases 2197 | . 5 9 . 61 493 385 186 309 749 Entered New Map 147 | . 2 . . . 28 75 . 23 19 Time Decay 1663 | . 3 9 . 51 445 300 186 276 393 Lost Part 387 | . . . . 10 20 10 . 10 337 Squads Dispatched 16 | . . . . 1 . 4 2 3 6 Investigation 1 | . . . . 1 . . . . . Extermination 13 | . . . . . . 4 2 3 4 Reinforcement 2 | . . . . . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 5 | . . . . . 1 . . . 4 Communications Jammed 74 | . . . . . 23 1 . . 50 Distress Signals 72 | . . . . . 21 1 . . 50 Times Spotted 104 | . 7 . . 11 26 9 6 7 38 Peak Tracking Total 9 | . 6 . . 5 5 2 2 2 9 Tactical Retreats 6 | . . . . . 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 8 | . . . . . . 1 1 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 11 | . . . . . 6 1 . 1 3 Max in Single Turn 3 | . . . . . 3 1 . 1 1 Garrison Access 4 | . . . . . 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 48 | . . . 5 1 5 6 7 5 19 Terminals 16 | . . . . . 2 2 3 2 7 Fabricators 2 | . . . . . . . . . 2 Repair Stations 7 | . . . . . 1 1 1 2 2 Recycling Units 9 | . . . . . . 2 2 1 4 Scanalyzers 4 | . . . . . 1 1 . . 2 Garrison Access 4 | . . . . . 1 . 1 . 2 Total Hacks 176 | . . . 50 1 13 12 19 16 65 Successful 131 | . . . 50 1 7 8 11 8 46 Failed 44 | . . . . . 5 4 8 8 19 Catastrophic 5 | . . . . . 1 . 2 . 2 Database Lockouts 1 | . . . . . 1 . . . . Manual 30 | . . . 3 . 5 2 6 4 10 Terminals 40 | . . . . . 7 4 8 4 17 Fabricators 2 | . . . . . . . . . 2 Repair Stations 25 | . . . . . 2 2 2 6 13 Recycling Units 30 | . . . . . . 3 6 6 15 Scanalyzers 21 | . . . . . 3 3 . . 15 Garrison Access 7 | . . . . . 1 . 3 . 3 Terminal Hacks 62 | . . . 50 1 1 1 4 . 5 Record 50 | . . . 49 . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . Open DSF 3 | . . . . . . 1 1 . 1 Branch Access Points 2 | . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 Registered Prototypes 2 | . . . . . . . 1 . 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 2 | . . . . . . . . . 2 Repair Station Hacks 20 | . . . . . 2 2 1 5 10 Scan Component 11 | . . . . . 1 1 1 3 5 Repair 9 | . . . . . 1 1 . 2 5 Recycling Unit Hacks 17 | . . . . . . 2 4 2 9 Recycle Component 1 | . . . . . . . . . 1 Process 3 | . . . . . . . 2 . 1 Report Inventory 7 | . . . . . . 1 2 1 3 Retrieve Matter 1 | . . . . . . . . . 1 Retrieve Components 5 | . . . . . . 1 . 1 3 Scanalyzer 16 | . . . . . 1 2 . . 13 Retrieve Study 16 | . . . . . 1 2 . . 13 Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 Seal Access 4 | . . . . . 1 . 1 . 2 Unauthorized Hacks 9 | . . . . . 2 1 1 1 4 Terminals 8 | . . . . . 2 1 1 1 3 Botnet 8 | . . . . . 2 1 1 1 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Mask 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . . . . . 4 4 6 3 11 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 16 | . . . . . 1 2 . . 13 Parts Repaired 8 | . . . . . 1 1 . 2 4 Time 431 | . . . . . 32 60 . 50 289 Parts Recycled 1 | . . . . . . . . . 1 Recycled Matter 331 | . . . . . . . 31 . 300 Retrieved Matter 300 | . . . . . . . . . 300 Retrieved Components 23 | . . . . . . 7 . 3 13 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 11742 | 4 71 488 495 1142 1162 2001 1586 2193 2600 Optics 8371 | . . . . . . 1992 1586 2193 2600 Seismic 2314 | 4 71 488 495 1142 114 . . . . Machine Analysis 2526 | . . . . . . . . . 2526 Cloaking 1836 | . . . . . . . 11 1359 466 Jamming 8367 | . . . . . 1133 2001 1586 2193 1454 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 11792 | 54 71 488 495 1142 1162 2001 1586 2193 2600 Spaces Moved 5886 | 39 65 423 543 484 519 1113 656 808 1236 Core 1 | 1 . . . . . . . . . Treads 7 | . . . . . . . . . 7 Legs . | . . . . . . . . . . Wheels 5122 | 38 65 423 543 484 519 1113 656 808 473 Hover 328 | . . . . . . . . . 328 Flight 428 | . . . . . . . . . 428 Fastest Speed 35 | 50 85 90 90 90 95 84 105 105 35 Average Speed 98 | 87 89 90 90 112 95 99 105 112 88 Slowest Speed 285 | 90 90 90 90 120 120 155 105 120 285 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 23 | . . . . . 2 . . . 21 Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 40 | 3 13 93 93 93 32 23 12 17 29 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . . . . . Spaces Dug 223 | . . 11 . 4 . 27 28 65 88 Terrain Destroyed 528 | . . 11 . 57 113 27 32 92 196 Melee 91 | . . . . . . 25 26 18 22 Projectile 183 | . . 11 . 4 . 2 6 74 86 AOE 254 | . . . . 53 113 . . . 88 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 11167 | 53 79 498 550 1052 1150 1906 1467 1958 2454 Wait 4483 | 1 . 60 . 541 538 689 730 1008 916 Move 5876 | 38 64 422 542 483 518 1112 655 807 1235 Hop . | . . . . . . . . . . Pick Up 101 | 6 6 1 4 10 27 12 6 14 15 Fast Attach 45 | 7 . . . . 2 4 3 4 25 Attach 37 | . . . 1 . 6 2 2 1 25 Detach 6 | . . . . . . . . . 6 Swap 66 | . 2 1 . 4 13 17 7 8 14 Drop 82 | . 6 3 3 1 21 15 6 13 14 Fire 319 | 1 1 11 . 13 25 27 23 85 133 Melee 146 | . . . . . . 27 35 18 66 Ram 2 | . . . . . . 1 . . 1 Kick . | . . . . . . . . . . Crush 3 | . . . . . . . . . 3 Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 126 | -10/Materials | Entered Mines 141 | -10/Mines | Discovered new exit (range 7) 159 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 162 | -10/Mines | Found Scrap Suit 198 | -10/Mines | Discovered new exit (range 10) 306 | -10/Mines | Build established: Mutant 486 | -10/Mines | Learned Materials stockpile data 555 | -10/Mines | Discovered new exit (range 4) 598 | -10/Mines | Learned location of Storage (-8) 610 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 610 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Entered Exiles 632 | -10/Exiles | Discovered new exit (range 15) 654 | -10/Exiles | Met 8R-AWN 669 | -10/Exiles | Met EX-HEX 694 | -10/Exiles | Met EX-BIN 754 | -10/Exiles | Aligned with FarCom system 755 | -10/Exiles | Given EX-Vault access code 779 | -10/Exiles | Opened EX-Vault 784 | -10/Exiles | Found Cloak of Protection 803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 830 | -10/Exiles | Met EX-DEC 833 | -10/Exiles | Learned location of Zion (-7) 906 | -10/Exiles | Visited The Gauntlet 1102 | -10/Exiles | Discovered new exit (range 10) 1109 | -10/Exiles | Left Exiles lab with Cloak of Protection 1109 | -10/Exiles | Entered Mines 1210 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1989 | -9/Mines | Assembled infested the area 1994 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2131 | -9/Mines | Discovered new exit (range 9) 2143 | -9/Mines | Discovered new exit (range 14) 2162 | -9/Mines | Met a Derelict shopkeep closing up shop 2251 | -9/Mines | Entered Materials 2251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2269 | -8/Materials | Central database locked down 2501 | -8/Materials | Discovered new exit (range 5) 3245 | -8/Materials | Discovered new exit (range 15) 3335 | -8/Materials | Repaired Arm. Wheel+ 3413 | -8/Materials | Entered Factory 3413 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3414 | -7/Factory | Identified exit to Lower Caves 3536 | -7/Factory | Repaired Hvy. EM Shotgun 5314 | -7/Factory | Discovered new exit (range 17) 5414 | -7/Factory | Entered another Factory area 5414 | -6/Factory | Evolved 2 slots: Utility x2 5795 | -6/Factory | Identified exit to Lower Caves 5798 | -6/Factory | Build established: Hacker-Mutant 5823 | -6/Factory | Identified exit to DSF 5844 | -6/Factory | Found Prototype Launcher 5844 | -6/Factory | Identified Rocket Array 6957 | -6/Factory | Discovered new exit (range 8) 7000 | -6/Factory | Entered another Factory area 7000 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8092 | -5/Factory | Repaired Lgt. Antimatter Reactor 8406 | -5/Factory | System corruption reached 10% 8988 | -5/Factory | Repaired Arm. Treads 9008 | -5/Factory | Discovered new exit (range 5) 9193 | -5/Factory | Entered another Factory area 9193 | -4/Factory | Evolved 2 slots: Utility x2 9345 | -4/Factory | Repaired Arm. Huge Wheel 9391 | -4/Factory | Repaired Lyr. Light Armor Plating 9473 | -4/Factory | Repaired Cld. Plasma Cannon 9520 | -4/Factory | Repaired Arm. Wheel+ 9851 | -4/Factory | Build established: Hacker-Skirmisher 10533 | -4/Factory | Crushed by falling debris 10551 | -4/Factory | System corruption reached 10% 10595 | -4/Factory | Lost 4 parts (1n3u) 10695 | -4/Factory | Lost 10 parts (2p3n4u1w) 10705 | -4/Factory | Discovered new exit (range 13) 10710 | -4/Factory | Identified exit to Upper Caves 10710 | -4/Factory | Identified exit to Extension 10710 | -4/Factory | Identified exit to Armory 11151 | -4/Factory | Build established: Hacker-Assassin 11206 | -4/Factory | Lost 3 parts (1n2u) 11544 | -4/Factory | Lost 3 parts (1p2n) 11547 | -4/Factory | Core integrity fell below 50% 11589 | -4/Factory | Lost 4 parts (2p1u1w) 11593 | -4/Factory | Crushed by falling debris 11594 | -4/Factory | System corruption reached 30% 11624 | -4/Factory | Lost 5 parts (3n2u) 11757 | -4/Factory | Core integrity fell below 20% 11793 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11770_ Destroyed Unknown Ballistic Gun. 11771_ Penetrated by Slug. 11771_ Slug penetrates Wall. 11771_ Penetrated by Slug. 11771_ Hacking Suite destroyed. 11771_ Slug penetrates Wall. 11772_ U-05 Engineer lays Concrete. 11775_ H-77 Assassin misfires. 11775_ Slug penetrates Wall. 11775_ U-05 Engineer lays Concrete. 11777_ H-77 Assassin system terminally corrupted. 11778_ Acquired 28 matter. 11778_ U-05 Engineer lays Concrete. 11779_ Acquired Coil Gun. 11780_ U-05 Engineer lays Concrete. 11781_ Acquired 40 matter. 11782_ U-05 Engineer lays Concrete. 11789_ System corrupted: Energy discharge (-32). 11793_ Critical hit (Burn: +50). 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"""""""??? | | ????????????????????????????????????????"""""""??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Phase Shifting 5 Evasion (%) 71 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 37% | -8/Materials Hvy. EM Shotgun | 10% | -7/Factory Lgt. Antimatter Reactor | 52% | -5/Factory Arm. Treads | 26% | -5/Factory Arm. Huge Wheel | 27% | -4/Factory Lyr. Light Armor Plating | 35% | -4/Factory Cld. Plasma Cannon | 72% | -4/Factory Arm. Wheel | 45% | -4/Factory Studied --------- Arm. Wheel | -8/Materials | Hacked Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Arm. Treads | -4/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Magnetic Acceleration Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Total Silence We Love MA Challenges ------------ None Game ------ Seed LightpackFlightBarrier Manual? 0 Play Time 03:16:30 Cumulative 58.1 hours Start 2026.09.28 @ 23:25:28 End 2026.09.29 @ 17:53:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16542b9-b433-452d-ae65-4ba85b3abb38