Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.10 @ 02:34:28 Player: Drago Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (5454) 5454 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 10964 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 40 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Compact Matter Pod (150) Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Matter Filter Medium Insulated Plating Improved Shield Generator Makeshift System Shield Makeshift System Shield Authchip [Propulsion] Authchip [Armor] Corruption Screen High-powered Tractor Beam Hacking Drone Bay (1/1) Heavy Rocket Launcher Impact Mace Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Kinecellerator Centrium Light Armor Plating > --- WEAPON ----------- 01-MTF's Shockpuncher Autogun Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Cooling System Large Storage Unit Large Battery Compact Matter Pod Improved Signal Interpreter Experimental Targeting Computer Authchip [Propulsion] Authchip [Armor] High-powered Tractor Beam Drone Bay Drone Bay Field Laser Rocket Launcher Rocket Launcher Mining Claw [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Mini Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Protection Centrium Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 1 . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 114 | 8 5 2 14 16 1 36 18 4 6 4 Power 13 | 1 1 . 3 1 . 2 2 1 . 2 Engine 7 | 1 1 . 3 . . . 1 . . 1 Core 5 | . . . . . . 2 1 1 . 1 Reactor 1 | . . . . 1 . . . . . . Propulsion 23 | 2 . 1 3 5 1 6 3 1 . 1 Treads 13 | . . . . 1 1 6 3 1 . 1 Leg . | . . . . . . . . . . . Wheel 8 | 2 . 1 3 2 . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 46 | 2 3 . 3 5 . 16 9 2 5 1 Device 23 | 1 1 . 1 2 . 10 5 . 3 . Storage 4 | 1 2 . . . . 1 . . . . Processor 6 | . . . . . . 1 1 2 2 . Hackware . | . . . . . . . . . . . Protection 13 | . . . 2 3 . 4 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 3 1 1 5 5 . 12 4 . 1 . Energy Gun 10 | 2 1 . 1 1 . 2 3 . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 14 | 1 . . 4 3 . 6 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 3 | . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 6 . 5 . . 3 . Parts Lost 44 | . 2 1 1 4 . 8 6 8 . 14 Power 6 | . 1 1 . . . . . 1 . 3 Propulsion 13 | . . . 1 2 . 2 2 2 . 4 Utility 14 | . 1 . . 1 . 3 2 3 . 4 Weapon 11 | . . . . 1 . 3 2 2 . 3 Highest Loss Streak 6 | . 1 1 1 2 . 4 5 5 . 6 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 19 | 2 10 10 12 14 14 23 24 19 20 16 Power . | . . . . 1 1 1 1 . . . Propulsion 2 | 1 3 3 4 3 2 2 1 . . . Utility 12 | . 3 4 3 4 7 15 16 15 16 14 Weapon 3 | . 1 3 3 5 4 3 4 2 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . . 2 3 1 . 15 2 . . 11 Power 2 | . . . . . . 2 . . . . Propulsion 3 | . . . 2 1 . . . . . . Utility 24 | . . 1 1 . . 9 2 . . 11 Weapon 5 | . . 1 . . . 4 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 86 96 99 100 95 97 89 71 75 Engine 2 | . 13 1 8 8 . . 6 2 . 1 Core 3 | . . . . . . 5 . 4 7 5 Reactor 1 | . . . . 2 11 1 . . . . Treads 16 | . . . . 4 19 23 22 22 23 8 Wheel 4 | . 28 28 22 14 . . . . . . Device 13 | . 13 14 11 10 11 16 23 10 4 6 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 Processor 8 | . . . . . . 5 6 14 20 22 Protection 7 | . . . 10 10 11 10 4 6 2 6 Energy Gun 7 | . 14 14 11 5 11 5 11 14 . 5 Ballistic Gun 11 | . 14 3 19 27 22 14 10 . . . Piercing Weapon 1 | . . . . . . . . . 4 7 Peak Build Rating 63 | 7 9 9 22 52 52 63 61 58 58 58 Average Rating 44 | 5 8 7 18 28 48 59 54 50 43 44 On Entrance 32 | . 7 9 7 22 52 48 60 51 47 58 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 13 29 29 45 45 42 133 132 112 120 104 Greatest Support 78 | 26 26 26 26 24 44 78 78 72 72 72 Greatest Overweight (x) 30 | . 1 1 2 4 3 1 1 2 1 30 Average Overweight (x) 1 | . . . 1 1 . . 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 15 24 25 25 25 25 Most Carried 25 | 5 12 11 15 15 15 25 25 25 25 21 Average Carried 19 | 2 10 10 12 14 14 23 24 19 23 20 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 5 11 10 15 15 14 25 25 17 21 20 Class Distribution -------------------- 43% | Tank 33% | Mutant 5% | Scavenger-Skirmisher 5% | Derelict-Mutant 4% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Matter Collected 5141 | 285 290 85 617 546 77 2043 631 202 279 86 Remotely 108 | . . . . . . 108 . . . . Salvage Created 6934 | 109 500 165 1241 938 173 3059 323 87 . 339 Parts 410 | 6 35 14 96 60 12 154 16 3 . 14 Haulers Intercepted 10 | . 1 . 3 4 . 2 . . . . Recyclers Shooed 4 | 1 1 . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 14 3 7 15 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 123 | . 8 8 29 15 3 43 10 2 . 5 Melee 3 | . . . . . . . . . . 3 Guns 104 | . 8 2 27 15 3 40 6 1 . 2 Cannons 3 | . . . . . . 2 . 1 . . AOE 13 | . . 6 2 . . 1 4 . . . Classes Destroyed 16 | 2 4 1 3 . . 4 . 1 . 1 Worker 15 | . . 1 5 2 . 7 . . . . Builder 2 | . . . 1 . . 1 . . . . Tunneler 3 | 1 . 1 1 . . . . . . . Hauler 10 | . 1 . 3 4 . 2 . . . . Recycler 8 | 1 1 . . . . 6 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 10 | . 3 . 2 1 . 4 . . . . Swarmer 24 | . 2 6 10 2 . . 4 . . . Grunt 48 | . 6 2 11 5 . 16 3 . . 5 Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 1 . . . Sentry 29 | . . . 8 8 3 7 2 1 . . Hunter 5 | . . . . . . 5 . . . . Programmer 13 | . . . . . . 13 . . . . Behemoth 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 2 3 4 11 9 1 7 5 1 . 2 Combat Bots Only 10 | . 3 3 10 7 1 4 5 1 . 2 Max Kills in Single Turn 3 | 1 1 3 2 1 1 3 3 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . 3 1 . . 1 3 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Hostile Shots Fired 1045 | . 38 12 96 67 12 514 153 63 . 90 Missed 347 | . 16 4 24 20 5 191 50 23 . 14 Damage Taken 8936 | . 336 117 829 626 100 3366 1335 702 . 1525 Core 1034 | . 99 17 150 43 15 180 90 49 . 391 Absorbed by Shields 518 | . . . . . . 518 . . . . Ignored by Resistances 97 | . . . . . . 34 . . . 63 Core Remaining (%) 67 | 100 . 53 . . 48 . . . . . Volleys Fired 378 | 6 32 11 65 42 8 166 25 11 . 12 Largest 3 | 2 2 2 3 3 3 3 3 3 . 2 Hottest 172 | 60 65 70 109 109 96 138 172 171 . 131 Shots Fired 1006 | 12 65 19 184 122 19 475 61 32 . 17 Gun 961 | 12 65 16 178 122 19 455 55 22 . 17 Cannon 32 | . . . . . . 19 3 10 . . Launcher 13 | . . 3 6 . . 1 3 . . . Special . | . . . . . . . . . . . Kinetic 693 | 6 33 8 116 118 16 344 42 10 . . Thermal 249 | . . 4 62 4 . 124 16 22 . 17 Explosive 13 | . . 3 6 . . 1 3 . . . Electromagnetic 51 | 6 32 4 . . 3 6 . . . . Robot Hit Streak 22 | 3 12 12 15 18 8 21 22 21 . 5 Robot Miss Streak 4 | 2 4 1 3 3 1 4 4 4 . 1 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 13 | . 3 1 3 3 . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . Shots Hit Robots 658 | 5 39 15 108 84 15 304 43 25 . 20 Core Hits 307 | 3 24 16 60 35 6 129 16 7 . 11 Critical Kills 3 | . . . . . . 3 . . . . Critical Parts Destroyed 8 | . . . 2 . . 4 2 . . . Critical Strikes 25 | . 1 . 4 . . 15 2 1 . 2 Burn 13 | . . . 2 . . 8 . 1 . 2 Destroy 11 | . . . 2 . . 7 2 . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 35 | . . . . 1 . 14 . . 1 19 Impact 14 | . . . . . . 14 . . . . Slashing 1 | . . . . 1 . . . . . . Piercing 20 | . . . . . . . . . 1 19 Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14125 | 64 587 425 2208 1324 282 6679 1359 635 . 562 Guns 11753 | 64 587 182 1742 1324 282 6047 825 397 . 303 Cannons 527 | . . . . . . 259 30 238 . . Explosions 1586 | . . 243 466 . . 373 504 . . . Melee 259 | . . . . . . . . . . 259 Ramming . | . . . . . . . . . . . Kinetic 8436 | 14 192 85 1080 1324 195 4655 653 238 . . Thermal 3217 | . . 41 662 . . 1612 202 397 . 303 Explosive 1324 | . . 243 466 . . 111 504 . . . Electromagnetic 889 | 50 395 56 . . 87 301 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 259 | . . . . . . . . . . 259 Highest Corruption 9 | . 1 1 . . . 9 9 4 4 . Average Corruption 3 | . 1 1 . . . 3 4 4 4 . Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 189 | . 3 2 . . . 100 38 44 2 . Message Errors 49 | . . . . . . 21 11 16 1 . Matter Fused 38 | . 2 1 . . . 22 5 8 . . Heat Flow Errors 24 | . . . . . . 13 6 5 . . Energy Discharges 18 | . . . . . . 11 4 3 . . Parts Rejected 2 | . . 1 . . . 1 . . . . Parts Fused 3 | . . . . . . 1 . 2 . . Data Loss (minor) 27 | . . . . . . 14 6 6 1 . Data Loss (major) 6 | . . . . . . 3 1 2 . . Misfires 8 | . 1 . . . . 5 2 . . . Alerts 9 | . . . . . . 5 2 2 . . Weapon Failures 5 | . . . . . . 4 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 94 | . . . 8 . . 68 18 . . . Projectiles 17 | . . . . . . 17 . . . . Explosions 77 | . . . 8 . . 51 18 . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 187 | . . 30 24 . . 60 73 . . . Shots 8 | . . 2 2 . . 2 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 311 | . 36 8 207 108 . 258 172 311 . 99 Average Temperature 49 | . 10 3 67 35 . 42 44 124 . 50 Received Heat Transfer 2501 | . 168 42 303 246 27 697 402 114 . 502 Effects 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . 1 . . 6 . . . 3 Heat Transferred 6617 | . . 111 1591 . . 3028 407 740 . 740 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Maximum Alert Level 3 | . . . 2 1 . 3 . . . . Low Security (%) 69 | 100 100 100 70 87 100 53 . . . . Level 1 11 | . . . 24 12 . 13 . . . . Level 2 13 | . . . 5 . . 24 . . . . Level 3 4 | . . . . . . 8 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 987 | 5 85 100 432 240 39 987 . . . . Initial 178 | . . 16 26 178 39 50 . . . . Average 178 | 1 20 25 140 137 4 261 . . . . Influence Increases 4023 | 10 242 239 942 516 86 1603 210 50 . 125 Destroy 0b10 Robot/C 2500 | . 160 160 580 300 60 900 200 40 . 100 Destroy 0b10 Robot/NC 245 | 10 25 10 65 35 . 100 . . . . Destroy Leader 660 | . 38 30 160 100 . 302 10 10 . 10 Allied During Kill 7 | . . . . . . 7 . . . . Successful Hack 107 | . 18 . 18 19 26 26 . . . . Disable Machine 135 | . . 15 30 15 . 75 . . . . Destroy Structure 109 | . 1 24 29 2 . 53 . . . . Advance Influence 50 | . . . . . . 50 . . . . Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 195 | . . . 60 30 . 90 . . . 15 Influence Decreases 3274 | 10 199 187 544 593 125 641 742 108 . 125 Time Decay 2832 | 10 189 187 446 553 125 501 622 108 . 91 Lost Part 234 | . 10 . 10 40 . 80 60 . . 34 Lost Ally 120 | . . . . . . 60 60 . . . Purge Threat 88 | . . . 88 . . . . . . . Squads Dispatched 29 | . 1 . 2 1 . 24 . . . 1 Investigation 5 | . . . 1 1 . 3 . . . . Extermination 12 | . . . . . . 12 . . . . Reinforcement 4 | . 1 . 1 . . 2 . . . . Assault 2 | . . . . . . 1 . . . 1 Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Distress Signals 9 | . . . 4 . . 5 . . . . Communications Jammed 17 | . . . . . . 17 . . . . Distress Signals 17 | . . . . . . 17 . . . . Times Spotted 184 | . 13 6 44 23 3 70 10 2 1 12 Peak Tracking Total 7 | . 3 3 6 6 1 5 5 1 . 7 Tactical Retreats 10 | . . . 4 1 . 4 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 6 | . 1 . 1 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Fabricated Traps 5 | . . . . . . . . . 5 . Most Traps Carried 4 | . . . . . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 9 | . . 1 2 1 . 5 . . . . Max in Single Turn 2 | . . 1 1 1 . 2 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 45 | . 6 . 10 9 5 14 1 . . . Terminals 37 | . 6 . 10 8 5 8 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 3 . . . . Total Hacks 110 | . 19 . 25 26 13 26 1 . . . Successful 47 | . 9 . 10 13 8 6 1 . . . Failed 62 | . 10 . 15 13 4 20 . . . . Catastrophic 11 | . 2 . 1 . . 8 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 44 | . 7 . 7 10 10 9 . . 1 . Terminals 94 | . 19 . 25 23 13 14 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . 3 . 5 . . . . Terminal Hacks 33 | . 7 . 8 10 6 1 1 . . . Part Schematic 2 | . . . . 2 . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 7 | . 2 . . 5 . . . . . . Prototype ID Bank 9 | . 2 . 3 1 3 . . . . . Open Door 2 | . . . . 1 . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 4 | . 1 . 1 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Seal Access 2 | . . . . 1 . 1 . . . . Unauthorized Hacks 10 | . 2 . 2 2 2 2 . . . . Terminals 9 | . 2 . 2 2 2 1 . . . . Botnet 9 | . 2 . 2 2 2 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 6 . 10 8 4 11 . . . . Full Trace Events 5 | . . . 1 1 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . Part Schematics Acquired 17 | . . . . 2 . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Total Allies 5 | . . . . . . 3 1 . . 1 Largest Group 3 | . . . . . . 3 1 . . 1 Highest-Rated Group 24 | . . . . . . 24 16 . . 12 Highest-Rated Ally 16 | . . . . . . 8 16 . . 12 Total Orders 12 | . . . . . . . 12 . . . EXPLORE 12 | . . . . . . . 12 . . . Ally Attacks 20 | . . . . . . 17 2 . . 1 Total Damage 153 | . . . . . . 125 13 . . 15 Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Active Infowar (turns) 15389 | 6 733 668 923 735 . 4786 1713 1980 2527 1318 Optics 5592 | . . . . . . . . 1747 2527 1318 Sensors 1946 | . . . . . . . 1713 233 . . Structural 735 | . . . . 735 . . . . . . Seismic 2330 | 6 733 668 923 . . . . . . . Decoding 3190 | . . . . . . . . . 1872 1318 Machine Analysis 4786 | . . . . . . 4786 . . . . Jamming 319 | . . . . . . 319 . . . . Robot Analysis Total 7 | . 2 . . 5 . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 1 1 2 Drone Launches 14 | . . . . . . . 14 . . . Drone Recoveries 10 | . . . . . . . 10 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Turns Passed 19678 | 83 749 668 1513 1617 878 6188 2103 2034 2527 1318 Spaces Moved 9568 | 54 587 688 1132 1092 540 2390 813 862 1089 321 Core 4 | 2 . . . . . . . . . 2 Treads 5920 | . . . . 1 446 2390 813 862 1089 319 Legs . | . . . . . . . . . . . Wheels 3395 | 52 587 688 1132 936 . . . . . . Hover 249 | . . . . 155 94 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 145 145 230 230 230 230 Average Speed 185 | 89 103 91 104 127 158 228 230 230 230 377 Slowest Speed 1550 | 100 105 105 115 225 220 235 235 305 230 1550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 76 | 6 86 96 93 97 93 66 98 76 86 41 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . . . . 3 1 2 . Spaces Dug 45 | . . . . . . 19 26 . . . Terrain Destroyed 143 | . . 25 24 . . 48 46 . . . Melee 13 | . . . . . . 13 . . . . Projectile 9 | . . . . . . 7 2 . . . AOE 121 | . . 25 24 . . 28 44 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Total 10675 | 72 664 709 1326 1225 549 2752 1001 890 1112 375 Wait 331 | . 30 4 85 53 . 38 97 4 2 18 Move 9557 | 53 586 687 1131 1091 539 2388 812 861 1088 321 Hop . | . . . . . . . . . . . Pick Up 91 | 5 8 2 13 6 . 43 11 . 2 1 Fast Attach 56 | 7 1 . 7 11 . 14 7 2 5 2 Attach 47 | . 2 1 4 3 . 14 8 8 5 2 Detach 9 | . . . . 1 . 3 1 . 4 . Swap 57 | 1 2 2 7 4 1 28 10 2 . . Drop 94 | . 3 2 14 13 1 42 12 2 5 . Fire 378 | 6 32 11 65 42 8 166 25 11 . 12 Melee 35 | . . . . 1 . 14 . . 1 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire 18 | . . . . . . . 18 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 530 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Derelicts attacked the area 833 | -10/Materials | Entered Mines 886 | -10/Mines | Discovered new exit (range 9) 1198 | -10/Mines | Learned location of Mines (-8) 1361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1435 | -10/Mines | Discovered new exit (range 7) 1501 | -10/Mines | Entered Materials 1501 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1866 | -9/Materials | Build established: Tank 1890 | -9/Materials | Identified exit to Mines 1890 | -9/Materials | Identified exit to Storage 1927 | -9/Materials | Discovered new exit (range 15) 2207 | -9/Materials | Discovered new exit (range 16) 2652 | -9/Materials | Destroyed 10 combat bots 2665 | -9/Materials | Discovered new exit (range 16) 3014 | -9/Materials | Entered Storage 3610 | -9/Storage | Destroyed 7 combat bots 3686 | -9/Storage | Met 01-MTF 3721 | -9/Storage | Discovered new exit (range 15) 3949 | -9/Storage | Found Prototype Processor 4223 | -9/Storage | Found Prototype Energy Gun 4223 | -9/Storage | Identified 01-MTF's Shockpuncher 4513 | -9/Storage | Discovered new exit (range 7) 4631 | -9/Storage | Entered Recycling 4840 | -9/Recycling | Discovered new exit (range 15) 5319 | -9/Recycling | Core integrity fell below 50% 5509 | -9/Recycling | Entered Factory 5509 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5881 | -7/Factory | Build established: Gunner 6296 | -7/Factory | Build established: Tank 8188 | -7/Factory | Garrison activated, responded to threat 8455 | -7/Factory | Lost 4 parts (2n1u1w) 9288 | -7/Factory | Garrison activated, responded to threat 9605 | -7/Factory | Discovered new exit (range 7) 9694 | -7/Factory | Discovered new exit (range 9) 10309 | -7/Factory | First assault squad dispatched 10487 | -7/Factory | Lost 3 parts (2u1w) 11308 | -7/Factory | Fabricated G-34 Mercenary? 11437 | -7/Factory | Discovered new exit (range 11) 11659 | -7/Factory | Discovered new exit (range 15) 11697 | -7/Factory | Entered Lower Caves 11702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11773 | -7/Lower Caves | Lost 5 parts (2n2u1w) 11787 | -7/Lower Caves | Found DCF Scrap (14 items) 12004 | -7/Lower Caves | Build established: Skirmisher 12534 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13034 | -7/Lower Caves | Learned Factory emergency access door positions 13123 | -7/Lower Caves | Discovered new exit (range 63) 13171 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13798 | -7/Lower Caves | Identified exit to Lower Caves 13800 | -7/Lower Caves | Entered another Lower Caves area 13910 | -7/Lower Caves | Discovered new exit (range 3) 13915 | -7/Lower Caves | Identified exit to Factory 14034 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14064 | -7/Lower Caves | Lost 3 parts (1u2w) 14355 | -7/Lower Caves | Build established: Gunner 14576 | -7/Lower Caves | Spotted B-75 Beast 14616 | -7/Lower Caves | Destroyed B-75 Beast 14644 | -7/Lower Caves | Lost 5 parts (1p2n2u) 14890 | -7/Lower Caves | Build established: Mutant 15121 | -7/Lower Caves | Learned location of Zion (-7) 15696 | -7/Lower Caves | Discovered new exit (range 10) 15834 | -7/Lower Caves | Entered Zion 15923 | -7/Zion | System corruption cleaned by Quarantine Array 15983 | -7/Zion | Discovered new exit (range 11) 16261 | -7/Zion | Learned location of Armory (-4) 16585 | -7/Zion | Found Prototype Device 16585 | -7/Zion | Identified Bomb Factory No. 2 16646 | -7/Zion | Given the Hacking Drone Bay 16646 | -7/Zion | Found Prototype Device 16753 | -7/Zion | Found CR-A16's Pointy Stick 16817 | -7/Zion | Learned Factory emergency access door positions 17508 | -7/Zion | Found Prototype Device 17508 | -7/Zion | Identified Phasing AFG 17622 | -7/Zion | Given A8's code to call for help 17636 | -7/Zion | Learned Factory scanalyzer intel 17765 | -7/Zion | Received a hallucinogenic algorithm 17765 | -7/Zion | Ran a hallucination algorithm 17823 | -7/Zion | Met Imprinter 18323 | -7/Zion | Identified Hacking Drone Bay 18361 | -7/Zion | Entered Proximity Caves 18391 | -6/Proximity Caves | Core integrity fell below 50% 18417 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 18528 | -6/Proximity Caves | Learned location of 1 exit from Factory 18633 | -6/Proximity Caves | Build established: Derelict-Mutant 19252 | -6/Proximity Caves | Learned Factory trap positions 19469 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 19634 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19666 | -6/Proximity Caves | Core integrity fell below 20% 19679 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- repair. 19463_ Acquired 10 matter. 19633_ Penetrated by Slug. 19634_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 19636_ Penetrated by Slug. 19638_ Y-64 Sentinel: "REQUESTING BACKUP." 19647_ Exp. Heat Sink destroyed. 19647_ Penetrated by Slug. 19649_ Med. Treads destroyed. 19650_ Imp. Light Armor Plating destroyed. 19652_ Penetrated by Slug. 19652_ S-27 Virus destroyed. 19655_ Core Analyzer destroyed. 19659_ Lgt. Angular Momentum Engine destroyed. 19666_ VTOL Module fries itself beyond repair. 19667_ Autogun fries itself beyond repair. 19669_ Penetrated by Slug. 19677_ CR-A16's Pointy Stick destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????# #?????????# ## #? | | ????????????????# #?????####?# ##### #? | | ????????????????# #####?## #### #??######? | | ????????????????## ### ## #####????? | | ?????????????????## % ### #????? | | ??????????????????# #### %## ### #????? | | ??????????????????# ##?# ### ## #????? | | ??????????????????# #### ##?## ##????? | | ??????????????????# ####???### ##?????? | | ??????????????????# ##???????###### #??????? | | ??????????????##### #?????###????## ##??????? | | ??????#### #### #???? #?????###???????? | | ?????## #???? #???????????????? | | ?????# ##??? #????????????????? | | ? ## ## ###?# #?????????????????? | | ? ?????## ??# ;## #?????##??????????? | | ??????????????## ### #####??????? | | ???????????????## ????? | | ????????????????## ????? | | ?????????????????## # #?????? | | ??????????????????## #### ######## #?????? | | ???????????????????###### #????????? #?????? | | ??????????????????????# gl#????????????? ??????? | | ??????????????????????# %#??????#???????????????? | | ??????????????????????# #l#???? "#???????????????? | | ??????????????????????# #@#?? %###???????????????? | | ?????????????????????? # # # #????? | | ?????????????????????##?#Y %#????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ## #???????????? | | ????????????????????????# ???? #???????? | | ????????????????????????# ?????? ?????? | | ???????????????????????? ## ##??????????????? | | ????????????????????????#?? ###???????????????? | | ??????????????????????????? ##?????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ##??????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 15 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 42 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Core Analyzer | -9/Storage | Hacked Arm. Treads | -9/Storage | Hacked Lightning Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Drone Bay | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ G-34 Mercenary | x3 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Tester Challenges ------------ None Game ------ Seed BehemothHoverDerivative Manual? 0 Play Time 02:11:34 Cumulative 86.6 hours Start 2025.03.10 @ 00:09:18 End 2025.03.10 @ 02:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9d01cfd-d5cb-4871-8601-92fc91cff08b