Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 10:22:23 Player: Im100%Black Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (5176) 5176 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1443) 1443 TOTAL SCORE: 10279 Bonus ------- High Alert Combat Kills 749 Follower Combat Kills 194 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) Hardened Heavy Armor Plating Improved Spread Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Improved Spread Laser Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Large Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Gatling Laser Improved Spread Laser Datajack Remote Datajack [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . . 1 . 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 157 | 8 3 38 30 56 18 1 3 Power 16 | 1 1 3 3 7 . . 1 Engine 8 | 1 1 3 3 . . . . Core 8 | . . . . 7 . . 1 Reactor . | . . . . . . . . Propulsion 48 | 2 2 9 8 19 8 . . Treads 20 | 2 1 7 7 3 . . . Leg 25 | . . . 1 16 8 . . Wheel 3 | . 1 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 3 . 9 6 8 6 . 1 Device 11 | 2 . 3 2 4 . . . Storage 3 | 1 . 2 . . . . . Processor 3 | . . . 1 . 2 . . Hackware 2 | . . . . . 2 . . Protection 14 | . . 4 3 4 2 . 1 Artifact . | . . . . . . . . Weapon 60 | 2 . 17 13 22 4 1 1 Energy Gun 5 | . . . . 2 2 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 36 | 2 . 13 11 9 . . 1 Ballistic Cannon 3 | . . . . 3 . . . Launcher 6 | . . 1 1 2 2 . . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . 3 1 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . 4 . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 50 | . . 6 7 21 4 . 12 Power 5 | . . 1 . 2 . . 2 Propulsion 20 | . . 3 4 8 2 . 3 Utility 13 | . . . 2 5 1 . 5 Weapon 12 | . . 2 1 6 1 . 2 Highest Loss Streak 11 | . . 5 4 6 2 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 97 98 88 79 100 88 Engine 5 | . 14 10 9 . . . . Core 4 | . . . . 8 7 7 6 Treads 11 | . 27 20 28 2 . . . Leg 17 | . . . 1 32 29 30 28 Wheel 3 | . . 11 5 . . . . Device 3 | . 14 6 4 2 . . . Storage 9 | . 14 11 9 9 7 7 6 Processor 4 | . . . 3 4 7 15 12 Hackware 3 | . . . . . 7 15 14 Protection 3 | . . 4 9 4 . . 1 Energy Gun 3 | . . . . 1 3 21 11 Ballistic Gun 17 | . 28 32 26 15 . . 3 Ballistic Cannon 1 | . . . . 4 4 . . Impact Weapon 1 | . . . . 3 6 . . Peak Build Rating 54 | 9 7 16 23 34 54 54 53 Average Rating 25 | 6 7 12 17 28 37 53 43 On Entrance 23 | . 7 7 14 23 29 54 53 Naked Turns 3 | . . . . . . . 3 Heaviest Build 50 | 11 11 42 47 50 50 48 46 Greatest Support 80 | 40 40 40 80 80 80 80 80 Greatest Overweight (x) 2 | . . 2 . 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 15 14 Most Carried 15 | 4 8 12 15 15 15 10 12 Average Carried 10 | 2 6 9 12 13 11 10 10 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 3 7 12 15 15 10 10 5 Class Distribution -------------------- 26% | Scavenger-Gunner 19% | Scavenger-Tank 14% | Mutant 13% | Scavenger-Mutant 12% | Hacker-Gunner 9% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Matter Collected 3864 | 305 198 874 662 1241 353 205 26 Remotely . | . . . . . . . . Salvage Created 4286 | 118 226 1138 818 1130 570 80 206 Parts 269 | 8 17 92 53 68 21 5 5 Haulers Intercepted 6 | . . 4 1 . 1 . . Recyclers Shooed 8 | . 1 4 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . . 16 5 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Combat Hostiles Destroyed 99 | . 7 31 15 27 12 2 5 Melee 4 | . . . . 1 3 . . Guns 75 | . 7 27 15 13 6 2 5 Cannons 7 | . . . . 7 . . . AOE 13 | . . 4 . 6 3 . . Classes Destroyed 14 | 2 2 4 2 3 1 . . Worker 5 | . . . 2 . 3 . . Tunneler 3 | 3 . . . . . . . Hauler 6 | . . 4 1 . 1 . . Recycler 5 | 1 . 1 1 . 2 . . Operator 1 | . . 1 . . . . . Watcher 5 | . . 3 . 1 1 . . Swarmer 33 | . 3 19 2 3 5 . 1 Grunt 34 | . 4 5 6 10 4 2 3 Duelist 2 | . . . . . 1 . 1 Sentry 21 | . . 7 6 8 . . . Specialist 2 | . . . . 2 . . . Hunter 3 | . . . 1 . 2 . . Programmer 3 | . . . . 3 . . . Behemoth 1 | . . . . 1 . . . Best Kill Streak 9 | 1 3 6 5 4 9 2 3 Combat Bots Only 7 | . 3 6 4 4 7 2 3 Max Kills in Single Turn 3 | 1 1 2 1 3 3 1 2 Gunslinging 1 | . . 1 . . . . 1 Exploded 3 | . . 2 . 3 2 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Hostile Shots Fired 651 | . 59 129 118 191 60 9 85 Missed 159 | . 15 32 29 48 16 6 13 Damage Taken 8134 | . 459 1094 1289 2736 785 49 1722 Core 1227 | . 63 137 71 234 49 . 673 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 74 65 . 44 . . . Volleys Fired 349 | 21 51 97 46 80 40 5 9 Largest 3 | 2 2 3 3 3 2 3 3 Hottest 235 | 40 40 66 69 111 87 235 235 Shots Fired 822 | 42 102 280 134 182 47 15 20 Gun 760 | 42 102 277 134 149 22 14 20 Cannon 42 | . . . . 24 18 . . Launcher 20 | . . 3 . 9 7 1 . Special . | . . . . . . . . Kinetic 748 | 42 102 277 134 171 18 . 4 Thermal 52 | . . . . . 22 14 16 Explosive 20 | . . 3 . 9 7 1 . Electromagnetic 2 | . . . . 2 . . . Robot Hit Streak 23 | 10 9 12 10 23 11 7 8 Robot Miss Streak 13 | 2 13 6 3 2 3 5 3 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 2 4 2 2 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 561 | 34 60 172 95 132 42 7 19 Core Hits 247 | 8 19 67 42 57 32 4 18 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 4 | . . . . 1 3 . . Critical Strikes 9 | . . 1 . 4 4 . . Destroy 3 | . . 1 . 2 . . . Blast 3 | . . . . 2 1 . . Smash 3 | . . . . . 3 . . Melee Attacks 46 | . . 5 4 30 7 . . Impact 37 | . . 5 4 21 7 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 1 5 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9580 | 258 480 2213 1572 2822 1744 149 342 Guns 6502 | 258 478 1869 1459 1571 430 95 342 Cannons 951 | . . . . 645 306 . . Explosions 1662 | . . 338 . 558 712 54 . Melee 457 | . . . 113 48 296 . . Ramming 8 | . 2 6 . . . . . Kinetic 6594 | 258 478 1869 1459 2174 306 . 50 Thermal 1115 | . . . . . 728 95 292 Explosive 1364 | . . 338 . 558 414 54 . Electromagnetic 42 | . . . . 42 . . . Impact 457 | . . . 113 48 296 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 13 3 3 18 Average Corruption 4 | . . . . 10 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . 17 5 12 9 Message Errors 10 | . . . . 3 1 3 3 Matter Fused 10 | . . . . 5 1 3 1 Heat Flow Errors 7 | . . . . 2 1 2 2 Energy Discharges 5 | . . . . 4 1 . . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . 1 2 2 Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Alerts 3 | . . . . 1 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 434 | . . 3 73 59 299 . . Projectiles 6 | . . . . . 6 . . Explosions 215 | . . 3 . 59 153 . . Melee 213 | . . . 73 . 140 . . Knockbacks 6 | . . . . 2 4 . . Impact 1 | . . . . . 1 . . Kinetic 5 | . . . . 2 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . . 2 . 157 112 . . Shots 5 | . . . . 3 2 . . Rammed 3 | . 1 2 . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 532 | . 48 129 309 316 407 532 442 Average Temperature 80 | . 11 32 80 55 108 214 200 Received Heat Transfer 2106 | . 192 369 549 528 108 45 315 Effects 10 | . . . 1 . 4 4 1 Shutdowns 1 | . . . . . . 1 . Energy Bleed 5 | . . . 1 . 2 1 1 Interference 2 | . . . . . 2 . . Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions 7 | . . . 3 . 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1945 | . . . . . 1175 160 610 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Peak Influence 1578 | 20 166 449 418 1578 1154 . . Initial 828 | . 13 48 176 176 828 . . Average 511 | 8 73 200 254 920 944 . . Maximum Alert Level 4 | . . 2 2 4 4 . . Low Security (%) 36 | 100 100 59 41 1 . . . Level 1 19 | . . 25 57 13 . . . Level 2 10 | . . 14 1 18 . . . Level 3 19 | . . . . 28 84 . . Level 4 14 | . . . . 39 15 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 2 6 . 5 . 1 Investigation 3 | . . . . . 3 . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 2 2 . 2 . . Assault 1 | . . . . . . . 1 Garrison 4 | . . . 4 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Distress Signals 8 | . . 2 4 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 18 45 28 37 18 6 9 Peak Tracking Total 8 | . 4 8 6 5 8 4 7 Tactical Retreats 10 | . 2 4 1 . 2 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Traps Triggered 13 | . . . . 12 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . . . . . . 5 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Machines Disabled 16 | . . 1 1 10 4 . . Max in Single Turn 3 | . . 1 1 2 3 . . Garrison Relay 6 | . . . . 6 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Machines Accessed 19 | . 2 8 1 4 4 . . Terminals 17 | . 2 8 . 4 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 50 | . 6 24 1 5 14 . . Successful 22 | . 3 12 1 2 4 . . Failed 28 | . 3 12 . 3 10 . . Catastrophic 6 | . . 2 . 1 3 . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 48 | . 6 24 . 5 13 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 21 | . 3 12 . 2 4 . . Record 7 | . . 5 . . 2 . . Robot Analysis 2 | . . . . . 2 . . Prototype ID Bank 2 | . . 2 . . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 7 . 3 4 . . Full Trace Events 4 | . . . . 1 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 29 | . . . . 29 . . . Machine Destruction 26 | . . . . 26 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . 4 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Total Allies 5 | . . . . 5 . . . Largest Group 4 | . . . . 4 . . . Highest-Rated Group 84 | . . . . 84 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders 1 | . . . . 1 . . . ROAM 1 | . . . . 1 . . . Ally Attacks 54 | . . . . 54 . . . Total Damage 1056 | . . . . 1056 . . . Kills 12 | . . . . 12 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Robot Analysis Total 2 | . . . . . 2 . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Turns Passed 7440 | 198 633 1762 830 1968 771 761 517 Spaces Moved 4444 | 84 285 1034 321 1295 517 568 340 Core 6 | 6 . . . . . . . Treads 1184 | 78 285 438 321 62 . . . Legs 2658 | . . . . 1233 517 568 340 Wheels 596 | . . 596 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 80 160 97 105 130 130 Average Speed 128 | 152 160 127 160 116 119 130 130 Slowest Speed 240 | 160 160 240 160 185 185 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 48 | 7 48 79 22 92 11 69 58 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . 2 2 Spaces Dug 18 | . . 14 3 1 . . . Terrain Destroyed 196 | . . 23 3 105 51 14 . Melee 9 | . . 5 3 1 . . . Projectile 10 | . . . . 4 6 . . AOE 177 | . . 18 . 100 45 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Total 5438 | 117 379 1284 521 1560 607 577 393 Wait 301 | . 33 79 107 35 5 4 38 Move 4437 | 83 284 1033 320 1294 516 567 340 Hop . | . . . . . . . . Pick Up 57 | 4 5 14 8 18 6 . 2 Fast Attach 23 | 7 . 3 1 7 5 . . Attach 36 | . . 6 8 15 6 . 1 Detach 4 | . . . . 1 2 . 1 Swap 101 | 1 3 29 21 37 7 1 2 Drop 58 | 1 2 16 6 20 13 . . Fire 349 | 21 51 97 46 80 40 5 9 Melee 46 | . . 5 4 30 7 . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis 23 | . . . . 23 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 404 | -10/Materials | Discovered new exit (range 4) 817 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1139 | -9/Materials | Build established: Gunner 1206 | -9/Materials | Lost 5 parts (1p2n2w) 1522 | -9/Materials | Discovered new exit (range 6) 1660 | -9/Materials | Build established: Scavenger-Gunner 2101 | -9/Materials | Discovered new exit (range 5) 2156 | -9/Materials | Build established: Scavenger-Tank 2594 | -9/Materials | Entered another Materials area 2594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2846 | -8/Materials | Garrison activated, responded to threat 3176 | -8/Materials | Lost 4 parts (2n1u1w) 3257 | -8/Materials | Garrison activated, responded to threat 3332 | -8/Materials | Lost 3 parts (2n1u) 3422 | -8/Materials | Identified exit to Garrison 3424 | -8/Materials | Build established: Scavenger-Gunner 3424 | -8/Materials | Entered Garrison 3466 | -8/Garrison | Rescued a captive Derelict 3488 | -8/Garrison | Triggered checkpoint 3545 | -8/Garrison | Garrison Relay disabled 3546 | -8/Garrison | Triggered checkpoint 3616 | -8/Garrison | Lost 6 parts (3n1u2w) 3678 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | Garrison Relay disabled 3796 | -8/Garrison | Triggered checkpoint 3828 | -8/Garrison | Discovered new exit (range 13) 3842 | -8/Garrison | Triggered checkpoint 3924 | -8/Garrison | Triggered checkpoint 3925 | -8/Garrison | Garrison Relay disabled 3962 | -8/Garrison | Triggered checkpoint 3978 | -8/Garrison | Triggered checkpoint 4209 | -8/Garrison | Spotted B-75 Beast 4212 | -8/Garrison | Garrison Relay disabled 4239 | -8/Garrison | Destroyed B-75 Beast 4265 | -8/Garrison | Lost 3 parts (1p1u1w) 4390 | -8/Garrison | Discovered new exit (range 15) 4574 | -8/Garrison | Triggered checkpoint 4623 | -8/Garrison | Garrison Relay disabled 4662 | -8/Garrison | Discovered new exit (range 15) 4892 | -8/Garrison | Lost 6 parts (1p1n2u2w) 4991 | -8/Garrison | Crushed by falling debris 4991 | -8/Garrison | Core integrity fell below 50% 4991 | -8/Garrison | System corruption reached 10% 5141 | -8/Garrison | Phase Generator disabled 5197 | -8/Garrison | Garrison Relay disabled 5392 | -8/Garrison | Entered Factory 5392 | -7/Factory | Evolved 2 slots: Utility x2 5613 | -7/Factory | Build established: Scavenger-Mutant 6067 | -7/Factory | Destroyed 7 combat bots 6155 | -7/Factory | Discovered new exit (range 6) 6163 | -7/Factory | Entered Lower Caves 6170 | -7/Lower Caves | Met a Warlord Commander 6171 | -7/Lower Caves | Learned location of Warlord (-5) 6172 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6182 | -7/Lower Caves | Learned 8 Factory zone layouts 6316 | -7/Lower Caves | Learned location of 1 exit from Factory 6359 | -7/Lower Caves | Build established: Hacker-Gunner 6611 | -7/Lower Caves | Encountered a Warlord checkpoint 6915 | -7/Lower Caves | Discovered new exit (range 6) 6924 | -7/Lower Caves | Entered another Lower Caves area 7311 | -7/Lower Caves | Build established: Hacker-Mutant 7400 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7422 | -7/Lower Caves | System corruption reached 10% 7431 | -7/Lower Caves | Core integrity fell below 50% 7438 | -7/Lower Caves | Core integrity fell below 20% 7441 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07408_ Hrd. Medium Armor Plating destroyed. 07411_ Penetrated by Slug. 07414_ Mak. Shrapnel Gun destroyed. 07416_ Imp. Titanium Leg destroyed. 07417_ Penetrated by Slug. 07421_ System Shield destroyed. 07421_ Hacking Suite destroyed. 07421_ System corrupted by crushing effect (+5). <x2> 07421_ Gatling Laser destroyed. 07422_ Slug penetrates Wall. 07424_ Imp. Melee Analysis Suite destroyed. 07424_ System corrupted by crushing effect (+1). 07424_ Knocked back. <x2> 07430_ Imp. Titanium Leg severed. 07436_ L5&35ERV2P5>BTJNIUIRICXSB J46F 07437_ Penetrated by Slug. 07438_ Lrg. Storage Unit destroyed. 07438_ System corrupted by crushing effect (+4). 07440_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????# ######?????????????????????? | | ??????????????? #??##?????????????????? | | ???????????????? ### ##????????????????? | | ????????????????# ?????????????????? | | ?????????????????? ??????????????????? | | ??????????????????? ???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# #????????????????????? | | ?????????????????????# #????????#####???????? | | ?????????????????????# |[ #???###### ###?????? | | ??????????????????????# [@b ##??# ###??## | | ??????????????????????# blY #### ######## ### | | ???????????????????#### ## #""""""# | | ??????????????????# # # | | ??????????????????# +% # | | ??????????????????# ###//### | | ??????????????????## # #??????# # | | ???????????????????## # ## #??????# ## | | ????????????????????#### ## g %#??????# ## #? | | ???????????????????????# ?## # ???? ## ## | | ???????????????????????# ??#### ###??###### # | | ???????????????????????# ?????# #??????## # | | ??????????????????????? ????? #?###??# | | ??????????????????????? ????? ### ### ## | | ?????????????????????? #?????##### ### | | ?????????????????????? #??????????# ## #?? | | ???????????????????????????????????# ### #?? | | ???????????????????????????????????######## #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????## #?? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Power Corrupts Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed ExoskeletonEnhancedEdition Manual? 0 Play Time 01:39:14 Cumulative 5.4 hours Start 2025.03.01 @ 07:50:02 End 2025.03.01 @ 10:22:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86fa8918-5914-46b7-b9b7-ad577cbace9f