Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 16:08:45 Player: Zailor Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (1992) 1992 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 6926 Bonus ------- Follower Combat Kills 49 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Flying (120) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (7) ------ Advanced Terrain Scan Processor Melee Analysis Suite Improved Actuator Array Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Makeshift Spear > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Shock Rifle Gauss Rifle Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Xenon Bombardment Thruster Compact Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Improved Actuator Array Insulated Plating Shock Rifle Beamcaster Mini Grenade Launcher Heavy Hammer Ripper Makeshift Spear [Rating: 55] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 5 | . . 1 1 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 120 | 7 12 23 12 15 4 6 27 6 2 . 6 Power 19 | 1 2 4 2 3 1 1 5 . . . . Engine 15 | 1 2 4 1 3 1 . 3 . . . . Core 4 | . . . 1 . . 1 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 3 8 2 4 1 2 4 1 . . 1 Treads 6 | . . 3 2 . . . 1 . . . . Leg 7 | 2 3 . . . 1 . 1 . . . . Wheel 4 | . . 2 . . . 2 . . . . . Hover 3 | . . . . . . . 2 1 . . . Flight 8 | . . 3 . 4 . . . . . . 1 Utility 37 | 2 4 7 4 6 . 1 9 1 1 . 2 Device 11 | . 1 2 . 2 . 1 4 . . . 1 Storage 9 | 2 3 2 . 1 . . . . 1 . . Processor 2 | . . . . 1 . . . 1 . . . Hackware 6 | . . . . 2 . . 4 . . . . Protection 9 | . . 3 4 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 4 4 2 2 2 9 4 1 . 3 Energy Gun 10 | 1 1 2 1 1 1 . 3 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 1 2 2 2 . 1 . 5 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . . 2 1 2 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 4 | . . . . . . 4 . . . . . Parts Lost 41 | . 5 2 4 7 . 5 11 . . . 7 Power 8 | . 1 1 1 1 . 1 1 . . . 2 Propulsion 11 | . 2 . 1 4 . 2 1 . . . 1 Utility 13 | . . 1 1 1 . 1 5 . . . 4 Weapon 9 | . 2 . 1 1 . 1 4 . . . . Highest Loss Streak 7 | . 5 2 2 3 . 5 5 . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 88 89 80 74 81 74 79 80 80 77 Engine 7 | . 13 10 7 6 6 5 4 6 6 6 5 Core 2 | . . . . . . 1 2 6 6 6 5 Treads 3 | . . 7 29 2 . . . . . . . Leg 3 | . 21 3 . . 6 5 . . . . . Wheel 2 | . . 16 . . . 9 1 . . . . Hover 3 | . . . . . . . 6 5 6 6 5 Flight 1 | . . . . 18 . . . . . . . Device 6 | . 12 9 9 7 15 13 6 6 1 . . Storage 6 | . 14 11 9 6 7 7 2 . 4 6 5 Processor 6 | . . . . 2 7 7 6 12 13 13 13 Hackware 13 | . . . . 13 15 15 27 20 20 20 19 Protection 5 | . . 5 13 11 . . . 6 6 6 5 Energy Gun 3 | . 6 7 9 1 7 5 4 . . . . Ballistic Gun 10 | . 15 14 8 . 6 5 6 7 13 13 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 10 28 37 38 36 16 16 36 36 76 76 76 Greatest Support 80 | 20 20 40 80 80 15 40 40 20 20 20 20 Greatest Overweight (x) 10 | 3 2 5 . 3 4 1 4 1 3 3 10 Average Overweight (x) 1 | . . . . . . . . 1 2 3 3 Largest Inventory Capacity 20 | 8 15 15 15 15 8 8 8 5 20 20 20 Average Capacity 12 | 7 9 14 15 8 8 8 6 5 15 20 19 Most Carried 19 | 6 10 15 15 15 8 8 8 5 7 19 19 Average Carried 9 | 3 7 13 14 8 7 7 6 5 6 12 18 Final Capacity 20 | 8 15 15 15 8 8 8 5 5 20 20 5 Final Carried 19 | 6 10 15 15 8 8 7 5 5 7 19 5 Class Distribution -------------------- 64% | Hacker-Mutant 20% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 2482 | 270 288 422 335 265 55 84 476 162 107 18 . Remotely . | . . . . . . . . . . . . Salvage Created 2238 | 74 465 632 358 151 57 . 455 46 . . . Parts 129 | 4 25 50 17 6 5 . 19 3 . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . Prevented 3 | . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 54 | . 12 16 11 2 1 1 10 1 . . . Guns 48 | . 12 16 11 . 1 . 7 1 . . . AOE 5 | . . . . 1 . 1 3 . . . . Classes Destroyed 11 | 1 2 2 2 2 . 1 . 1 . . . Builder 1 | . . . 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 4 | 1 1 . . 1 . . 1 . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 19 | . 3 7 6 . . . 3 . . . . Grunt 17 | . 9 5 2 . . . 1 . . . . Sentry 8 | . . 4 2 1 . . 1 . . . . Hunter 4 | . . . 1 . 1 . 2 . . . . Programmer 4 | . . . . 1 . . 3 . . . . Behemoth 1 | . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | 1 7 6 6 2 1 1 3 1 . . . Combat Bots Only 7 | . 7 6 6 1 1 1 3 1 . . . Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 3 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . . 1 . 1 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Damage Taken 6892 | . 652 787 801 894 93 722 1588 58 19 . 1278 Core 1781 | . 131 106 153 288 48 186 426 . 19 . 424 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 82 | . . . 20 62 . . . . . . . Core Remaining (%) 63 | 100 47 73 72 . . 25 . . . . . Volleys Fired 206 | 3 49 48 35 . 4 16 35 13 . . 3 Largest 2 | 1 2 2 2 . 1 1 2 2 . . 2 Hottest 130 | 40 70 65 79 . 45 33 130 53 . . 58 Shots Fired 357 | 3 89 94 70 . 4 16 59 17 1 . 4 Gun 331 | 3 89 94 70 . 4 . 58 10 1 . 2 Cannon . | . . . . . . . . . . . . Launcher 26 | . . . . . . 16 1 7 . . 2 Special . | . . . . . . . . . . . . Kinetic 200 | . 45 74 35 . . . 33 10 1 . 2 Thermal 104 | 3 44 . 35 . . . 22 . . . . Explosive 23 | . . . . . . 13 1 7 . . 2 Electromagnetic 30 | . . 20 . . 4 3 3 . . . . Robot Hit Streak 19 | 2 19 17 9 . 2 5 13 12 3 . 4 Robot Miss Streak 6 | 1 2 6 3 . 1 1 5 2 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 2 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . Shots Hit Robots 266 | 2 62 55 48 19 4 14 51 7 1 . 3 Core Hits 139 | 2 27 31 19 2 3 4 45 4 . . 2 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . Critical Strikes 10 | . 2 . 6 2 . . . . . . . Burn 6 | . 1 . 5 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Smash 3 | . . . 1 2 . . . . . . . Melee Attacks 26 | . . . 2 22 . . . . . . 2 Impact 25 | . . . 2 22 . . . . . . 1 Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 3 | . . . 1 2 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5127 | 22 669 721 697 837 46 547 1290 125 23 . 150 Guns 3319 | 22 669 669 639 . 46 . 1118 114 23 . 19 Cannons . | . . . . . . . . . . . . Explosions 1165 | . . 52 . 305 . 547 172 11 . . 78 Melee 643 | . . . 58 532 . . . . . . 53 Ramming . | . . . . . . . . . . . . Kinetic 1718 | . 318 346 321 . . . 577 114 23 . 19 Thermal 1534 | 22 351 52 318 305 . . 486 . . . . Explosive 774 | . . . . . . 513 172 11 . . 78 Electromagnetic 458 | . . 323 . . 46 34 55 . . . . Impact 643 | . . . 58 532 . . . . . . 53 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 3 7 6 6 6 6 . Average Corruption 4 | . . . . 3 3 3 2 6 6 6 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . . 1 5 8 10 17 19 1 . Message Errors 18 | . . . . . 1 3 3 7 3 1 . Matter Fused 17 | . . . . . 3 2 2 3 7 . . Heat Flow Errors 4 | . . . . . 1 . 1 . 2 . . Energy Discharges 7 | . . . . 1 . 1 2 2 1 . . Parts Rejected 2 | . . . . . . . 1 1 . . . Data Loss (minor) 6 | . . . . . . 1 . 2 3 . . Data Loss (major) 4 | . . . . . . 1 . 2 1 . . Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 376 | . . . 58 318 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 260 | . . . . 260 . . . . . . . Melee 116 | . . . 58 58 . . . . . . . Knockbacks 2 | . . . . 1 . . . . . . 1 Impact 2 | . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 258 | . . 37 . 212 . . . 9 . . . Shots 4 | . . 1 . 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 275 | . 115 26 . . 230 . 234 6 275 . 30 Average Temperature 68 | . 25 8 . . 119 . 100 4 129 . 14 Received Heat Transfer 1293 | . 249 141 162 180 . 108 93 . . . 360 Effects 3 | . . . . . . . 2 . 1 . . Interference 3 | . . . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . Impact Corruptions 4 | . . . 1 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . 4 . . . 6 . . . . Heat Transferred 3560 | 50 1051 50 1184 150 . . 1075 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 374 | 5 306 374 326 248 . . 244 . . . . Initial 94 | . 3 . 94 91 . . 31 . . . . Average 121 | 1 61 222 172 124 . . 66 . . . . Maximum Alert Level 1 | . 1 1 1 1 . . 1 . . . . Low Security (%) 79 | 100 92 35 87 78 . . 95 . . . . Level 1 20 | . 7 64 12 21 . . 4 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 3 2 2 2 . . 3 . . . . Investigation 4 | . 1 1 1 1 . . . . . . . Extermination 3 | . . . . 1 . . 2 . . . . Reinforcement 5 | . 2 1 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 6 | . 3 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 24 24 20 8 1 1 17 1 1 . 3 Peak Tracking Total 7 | . 7 4 7 4 1 1 4 1 1 . 3 Tactical Retreats 2 | . . 1 . . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 5 | . . . . 2 . . 2 1 . . . Max in Single Turn 2 | . . . . 2 . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 22 | . 4 5 2 3 . . 6 1 . 1 . Terminals 16 | . 3 4 2 1 . . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 18 17 4 3 . . 13 2 . 4 . Successful 28 | . 6 8 1 1 . . 6 2 . 4 . Failed 33 | . 12 9 3 2 . . 7 . . . . Catastrophic 5 | . . 3 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 15 13 3 2 . . 5 . . 4 . Terminals 48 | . 15 15 4 1 . . 13 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 6 | . 3 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 3 4 . . . . 4 2 . 4 . Record 2 | . . . . . . . . 2 . . . Part Schematic 4 | . . . . . . . . . . 4 . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . Locate Traps 3 | . 1 2 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 3 1 1 . . 2 . . . . Terminals 7 | . 2 2 1 . . . 2 . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 6 | . 2 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 4 2 2 . . 5 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . Programmers 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Total Allies 6 | . . . 1 . . 1 . 4 . . . Largest Group 4 | . . . 1 . . 1 . 4 4 . . Highest-Rated Group 135 | . . . 10 . . 135 . 106 106 . . Highest-Rated Ally 135 | . . . 10 . . 135 . 31 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . 19 . . Total Damage 504 | . . . . . . . . . 504 . . Kills 4 | . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 7603 | 97 950 804 745 489 286 369 974 565 635 1470 219 Spaces Moved 4620 | 54 479 487 367 465 141 295 723 462 362 695 90 Core 357 | 21 2 . . 283 1 . 50 . . . . Treads 428 | . . 29 367 22 . . 10 . . . . Legs 745 | 33 477 42 . . 140 53 . . . . . Wheels 830 | . . 409 . . . 242 179 . . . . Hover 2090 | . . . . . . . 484 462 362 695 87 Flight 170 | . . 7 . 160 . . . . . . 3 Fastest Speed 28 | 50 120 100 160 28 120 90 56 110 110 210 210 Average Speed 139 | 138 156 115 160 74 188 111 104 110 166 210 219 Slowest Speed 840 | 200 190 440 160 200 250 190 250 110 210 210 840 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 65 45 31 15 31 36 19 59 58 77 23 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . 1 . 2 2 2 . Spaces Dug 61 | . . . 1 3 . . . 57 . . . Terrain Destroyed 172 | . . 2 1 52 . 30 18 68 1 . . Melee 4 | . . . 1 3 . . . . . . . Projectile 1 | . . . . . . . . . 1 . . AOE 167 | . . 2 . 49 . 30 18 68 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Total 5395 | 71 596 642 459 574 157 318 874 498 395 706 105 Wait 277 | . 42 50 21 51 7 1 67 10 25 . 3 Move 4609 | 53 478 486 366 464 140 294 722 461 361 694 90 Hop . | . . . . . . . . . . . . Pick Up 67 | 6 8 12 10 7 2 . 6 . 4 12 . Fast Attach 56 | 7 5 11 6 3 2 3 16 1 1 . 1 Attach 25 | . 2 1 1 9 2 1 6 . . . 3 Detach 9 | 1 . 3 . 3 . . 2 . . . . Swap 39 | . 5 11 5 3 . 2 5 5 1 . 2 Drop 68 | 1 7 20 13 12 . 1 9 . 3 . 2 Fire 206 | 3 49 48 35 . 4 16 35 13 . . 3 Melee 25 | . . . 2 22 . . . . . . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . Rewire 8 | . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / Pro) -6/Deep Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 514 | -10/Materials | Destroyed 7 combat bots 538 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Lost 5 parts (1p2n2w) 589 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 16) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Discovered new exit (range 14) 1583 | -9/Materials | Build established: Scavenger-Mutant 1773 | -9/Materials | Discovered new exit (range 11) 1852 | -9/Materials | Entered another Materials area 1852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2445 | -8/Materials | Discovered new exit (range 10) 2597 | -8/Materials | Entered Factory 2597 | -7/Factory | Evolved 2 slots: Utility x2 2925 | -7/Factory | Lost 3 parts (2n1u) 3001 | -7/Factory | Lost 3 parts (1p2n) 3065 | -7/Factory | Discovered new exit (range 14) 3086 | -7/Factory | Entered Lower Caves 3135 | -7/Lower Caves | Build established: Hacker-Mutant 3334 | -7/Lower Caves | Discovered new exit (range 14) 3372 | -7/Lower Caves | Entered another Lower Caves area 3515 | -7/Lower Caves | Spotted B-75 Beast 3516 | -7/Lower Caves | Learned Factory machine intel 3657 | -7/Lower Caves | Core integrity fell below 50% 3683 | -7/Lower Caves | Destroyed B-75 Beast 3712 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3735 | -7/Lower Caves | 99-TNT showed up to help 3737 | -7/Lower Caves | 99-TNT revealed a hidden path 3741 | -7/Lower Caves | Entered Factory 3741 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3742 | -6/Factory | Loaded intel: 288 machine locations 4244 | -6/Factory | Lost 5 parts (1n2u2w) 4612 | -6/Factory | Core integrity fell below 50% 4636 | -6/Factory | Lost 4 parts (2u2w) 4651 | -6/Factory | Identified exit to Lower Caves 4706 | -6/Factory | Cargo convoy interrupted 4715 | -6/Factory | Entered Lower Caves 4716 | -6/Lower Caves | Encountered a Warlord checkpoint 5150 | -6/Lower Caves | Discovered new exit (range 10) 5217 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5280 | -6/Lower Caves | Entered another Lower Caves area 5280 | -6/Lower Caves | Accompanied by 4 allies 5293 | -6/Lower Caves | Learned 4 Factory zone layouts 5886 | -6/Lower Caves | Discovered new exit (range 14) 5915 | -6/Lower Caves | Entered Zion 5983 | -6/Zion | System corruption cleaned by Quarantine Array 6077 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6583 | -6/Zion | Identified exit to Proximity Caves 7347 | -6/Zion | Opened final containment barrier to the Deep Caves 7374 | -6/Zion | Discovered new exit (range 5) 7379 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7385 | -6/Zion | Entered Deep Caves 7562 | -6/Deep Caves | Attacked by Z-Imprinter 7600 | -6/Deep Caves | Core integrity fell below 20% 7604 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07374_ EXIT=FOUND 07379_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 07550_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07571_ Slug penetrates Wall. 07574_ Mic. Nuclear Core destroyed. 07574_ Identified Hvy. Hammer. 07577_ Gravmag Array destroyed. 07577_ Z-Imprinter knocked back. 07585_ Hacking Suite destroyed. 07587_ Hrd. Medium Armor Plating destroyed. 07591_ Dropped Hcp. Storage Unit. 07594_ Hrd. Light Armor Plating destroyed. 07597_ Angular Momentum Engine destroyed. 07598_ Dropped Hvy. Hammer. 07599_ Acquired Mni. Grenade Launcher. 07599_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????# #?????????????????????????? | | ???????????##########;;;#???##???????????????????? | | ???????????# ### #???????????????????? | | ?????????? ![! #?###???????????????? | | ?????????? !!!!;#### ##?????######???? | | ?????????? !![!## # #???### ##??? | | ?????????? @/ z ##### #??? | | ?????????? #??? | | ?????????? I #??? | | ??????????? z #???? | | ??????????? #???? | | ????????????" """""" ##??? | | ????????????"""""""""" #### | | ????????????????"""""" | | ???????????????????""" | | ??????????????????? | | ???????????????????""" ## | | ???????????????????""" ###? | | ????????????????????"" ##??? | | ????????????????????"" #???? | | ????????????????????? #???? | | ????????????????????? ???? | | ??????????????????????? #??? | | ?????????????????????????? #??? | | ???????????????????????????? #???? | | ????????????????????????????????? ????? | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 20 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed AlphaAlertRail Manual? 0 Play Time 01:20:59 Cumulative 142.7 hours Start 2022.03.22 @ 17:21:47 End 2022.03.25 @ 16:08:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 366bbcc8-ce03-42bf-b96f-4ec769e171ad