Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 20:08:26 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1625) 1625 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4566 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 199/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Machine Analyzer Experimental Sensor Array Improved Melee Analysis Suite Light Armor Plating Heavy Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit Medium Storage Unit Machine Analyzer Experimental Sensor Array Improved Melee Analysis Suite Light Armor Plating Heavy Assault Rifle EMP Blaster Grenade Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 52 | . 5 7 14 . . 2 24 Power 5 | . . 1 3 . . . 1 Engine 5 | . . 1 3 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | . 2 2 2 . . 1 5 Treads 7 | . . 2 2 . . 1 2 Leg . | . . . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 11 | . 3 . 4 . . 1 3 Device 4 | . 1 . 1 . . 1 1 Storage 3 | . 1 . 2 . . . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 24 | . . 4 5 . . . 15 Energy Gun 10 | . . 1 1 . . . 8 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . 3 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 8 | . . . 1 . . . 7 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 16 | . . 2 . . . . 14 Power 2 | . . . . . . . 2 Propulsion 7 | . . 2 . . . . 5 Utility 3 | . . . . . . . 3 Weapon 4 | . . . . . . . 4 Highest Loss Streak 7 | . . 1 . . . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 95 96 100 100 100 91 Engine 11 | . 14 14 10 11 11 11 8 Treads 22 | . . 19 32 33 33 33 12 Wheel 2 | . 25 4 . . . . . Flight 4 | . . . . . . . 15 Device 3 | . . . . . . . 10 Storage 11 | . 14 14 11 11 11 11 9 Processor 11 | . 13 14 11 11 11 11 8 Protection 6 | . . . 8 11 11 10 6 Energy Gun 6 | . . 8 . . . . 16 Ballistic Gun 14 | . 28 19 19 22 22 22 . Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 19 23 37 37 37 37 39 Greatest Support 82 | 20 32 40 60 60 60 62 82 Greatest Overweight (x) 6 | . . 1 . . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 Average Capacity 13 | . 8 10 13 15 15 15 15 Most Carried 15 | . 10 10 15 15 15 15 15 Average Carried 13 | . 7 9 12 15 15 15 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 6 10 10 15 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1541 | 200 100 139 584 . . 130 388 Remotely . | . . . . . . . . Salvage Created 1947 | . 77 110 756 . . 192 812 Parts 106 | . 6 4 36 . . 10 50 Haulers Intercepted 7 | . . . 3 . . . 4 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 4 3 14 . . 6 24 Guns 39 | . 4 3 12 . . 6 14 AOE 12 | . . . 2 . . . 10 Classes Destroyed 11 | . 2 1 5 . . . 3 Worker 1 | . . . 1 . . . . Builder 2 | . . . . . . . 2 Hauler 7 | . . . 3 . . . 4 Recycler 3 | . . 1 1 . . . 1 Operator 1 | . . . 1 . . . . Watcher 2 | . . . . . . . 2 Swarmer 20 | . 3 3 1 . . 3 10 Grunt 22 | . 1 . 10 . . 3 8 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . . . . 1 Sentry 6 | . . . 2 . . . 4 Best Kill Streak 7 | . 3 3 3 . . 3 7 Combat Bots Only 7 | . 3 3 3 . . 3 7 Max Kills in Single Turn 4 | . 1 1 1 . . 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 280 | . 23 41 37 . . 18 161 Missed 66 | . 6 8 7 . . 2 43 Damage Taken 2920 | . 149 305 387 . . 210 1869 Core 577 | . 72 86 68 . . . 351 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 36 . . . 83 . Volleys Fired 141 | . 10 12 54 . . 15 50 Largest 2 | . 2 2 2 . . 2 2 Hottest 126 | . 40 79 46 . . 46 126 Shots Fired 263 | . 20 24 102 . . 30 87 Gun 244 | . 20 24 96 . . 30 74 Cannon . | . . . . . . . . Launcher 19 | . . . 6 . . . 13 Special . | . . . . . . . . Kinetic 169 | . 20 23 96 . . 30 . Thermal 75 | . . 1 . . . . 74 Explosive 19 | . . . 6 . . . 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 5 5 20 . . 8 15 Robot Miss Streak 6 | . 2 2 6 . . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 197 | . 14 15 78 . . 22 68 Core Hits 106 | . 5 5 31 . . 10 55 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4509 | . 172 234 1402 . . 342 2359 Guns 2919 | . 172 234 1089 . . 342 1082 Cannons . | . . . . . . . . Explosions 1590 | . . . 313 . . . 1277 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1822 | . 172 219 1089 . . 342 . Thermal 1097 | . . 15 . . . . 1082 Explosive 1590 | . . . 313 . . . 1277 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . . . 18 Projectiles . | . . . . . . . . Explosions 18 | . . . . . . . 18 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . 26 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 47 | . . 18 28 . . 47 46 Average Temperature 11 | . . 10 6 . . 20 15 Received Heat Transfer 792 | . 6 45 129 . . 117 495 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . . . . 8 Heat Transferred 2368 | . . 37 . . . . 2331 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 340 | . 118 152 190 21 . 115 340 Initial 45 | . . 45 . 21 . . . Average 104 | . 50 39 101 21 . 41 193 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 83 | . 100 100 100 100 . 100 50 Level 1 16 | . . . . . . . 49 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 1 . . . 2 Investigation 4 | . . 1 1 . . . 2 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 6 5 23 . . 8 37 Peak Tracking Total 7 | . 4 3 4 . . 3 7 Tactical Retreats 4 | . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 3 1 5 . 1 . 10 Terminals 15 | . 3 . 5 . . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 Total Hacks 59 | . 11 1 12 . 4 . 31 Successful 30 | . 6 1 4 . 4 . 15 Failed 28 | . 4 . 8 . . . 16 Catastrophic 7 | . . . 2 . . . 5 Database Lockouts 1 | . 1 . . . . . . Manual 29 | . 7 . 6 . . . 16 Terminals 47 | . 11 . 12 . . . 24 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . . 6 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 15 | . 4 1 2 . 4 . 4 Record 4 | . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . 2 . 2 . . . 6 Terminals 10 | . 2 . 2 . . . 6 Botnet 10 | . 2 . 2 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 5 . . . 9 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage 40 | . . 40 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5692 | . 287 1112 1204 111 400 835 1743 Spaces Moved 3096 | 1 233 738 618 69 251 496 690 Core 1 | . . . . . . . 1 Treads 2583 | . . 460 618 69 251 496 689 Legs 25 | 1 24 . . . . . . Wheels 487 | . 209 278 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 100 115 160 160 160 155 156 Average Speed 163 | 120 102 143 160 160 160 155 218 Slowest Speed 350 | 120 120 160 160 160 160 160 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 2 48 96 43 13 60 75 81 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 109 | . . . 42 . . . 67 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 109 | . . . 42 . . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3492 | . 265 774 756 70 250 538 839 Wait 127 | . . 7 42 2 . 22 54 Move 3089 | . 232 737 617 68 250 495 690 Hop . | . . . . . . . . Pick Up 38 | . 10 4 12 . . . 12 Fast Attach 14 | . 2 2 7 . . 1 2 Attach 16 | . 2 2 2 . . . 10 Detach 4 | . . . 2 . . . 2 Swap 22 | . 1 3 5 . . 1 12 Drop 39 | . 8 7 15 . . 2 7 Fire 141 | . 10 12 54 . . 15 50 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Central database locked down 183 | -10/Materials | Discovered new exit (range 12) 245 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Entered Mines 302 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 5) 658 | -10/Mines | Received a Mining Laser from a helpful Derelict 910 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 913 | -10/Mines | Found Prototype Device 980 | -10/Mines | Discovered new exit (range 9) 1176 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1223 | -10/Mines | Learned Materials trap positions 1325 | -10/Mines | Discovered new exit (range 5) 1363 | -10/Mines | Met a Derelict shopkeep closing up shop 1400 | -10/Mines | Entered Materials 1400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -9/Materials | Loaded intel: 19 trap records 1401 | -9/Materials | Identified Exp. Sensor Array 1613 | -9/Materials | Discovered new exit (range 16) 2585 | -9/Materials | Discovered new exit (range 13) 2604 | -9/Materials | Entered Mines 2706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2707 | -9/Mines | Discovered new exit (range 5) 2715 | -9/Mines | Entered Exiles 2755 | -9/Exiles | Met 8R-AWN 2781 | -9/Exiles | Met EX-HEX 2834 | -9/Exiles | Met EX-BIN 2976 | -9/Exiles | Met EX-DEC 2995 | -9/Exiles | Learned location of Zion (-6) 3096 | -9/Exiles | Discovered new exit (range 12) 3115 | -9/Exiles | Entered Mines 3925 | -8/Mines | Discovered new exit (range 10) 3950 | -8/Mines | Entered Materials 3950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -8/Materials | Destroyed 7 combat bots 4262 | -8/Materials | Lost 5 parts (1p3n1w) 5669 | -8/Materials | Discovered new exit (range 16) 5685 | -8/Materials | Core integrity fell below 50% 5693 | -8/Materials | Self-destructed Last Messages --------------- 05480_ U-05 Engineer builds a Wall. 05489_ U-05 Engineer lays Concrete. 05489_ U-05 Engineer builds a Wall. 05490_ U-05 Engineer lays Concrete. 05491_ U-05 Engineer builds a Door. 05494_ U-05 Engineer builds a Wall. 05495_ U-05 Engineer lays Concrete. 05506_ K-01 Serf collects debris. 05669_ EXIT=FOUND 05671_ Penetrated by Slug. 05671_ Imp. Light Armor Plating destroyed. 05678_ Critical hit (Burn: +37). 05684_ Pulse Rifle destroyed. 05687_ Cld. Ion Engine destroyed. 05688_ Adv. Treads destroyed. 05688_ Adv. Targeting Computer destroyed. 05688_ Critical hit (Blast). 05688_ Knocked back. 05691_ Imp. Flight Unit destroyed. 05691_ Knocked back. Map ----- +----------------------------------------------------+ | ???????# # # ################# | | ???????# # / # # #??# | | ???????# #####+##### # """ ##?# | | ???????# #### # """ #?# | | ???????# # [! """ #??# | | ???????###### # ! #??# | | ????????????######## + #???#### | | ???????????????????# # ! ???????? | | ??????????#######??# # ???????? | | ??????????# = #### # "T" ???????? | | ??????????# ##+#????????????? | | ??????????# ######???????? | | ??????????# +??????? | | ??????????# ############### #??????? | | ??????????## % ##??????????????????????? | | ???????????# #???????????????????????? | | ???????????# %#??????????????????????## | | ???????????# Y##?????????????????????## | | ???????????# ;####??????????????????## | | ?????##????# [[#??????????????????## | | ?????? ???# [[#??????????????????## | | ?????? ??# ]]#??????????????????## | | ?????? """?# ]]#??????????????????## | | ?????? """ # % //#??????????????????## | | ?????? """ Y //#???????????????????? | | ?????? """ # @####???????????????????? | | ???????"""?# ##??????????????????????? | | ??????? ??# "#??????????????????????? | | ??????? ???# H "#??????????????????????? | | ???????????# ##??????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# < #???????????????????????? | | ???????????# #???????????????????????? | | ???????????####????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaLegThruster Manual? 0 Play Time 00:46:47 Cumulative 294.9 hours Start 2024.06.06 @ 19:13:03 End 2024.06.06 @ 20:08:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 131 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 247e1851-fac0-4cef-b9dc-0c39f3c5350a