Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 18:38:55 Player: Sunvar Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (5308) 5308 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1146) 1146 TOTAL SCORE: 12164 Bonus ------- High Alert Combat Kills 146 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 130/170 System Corruption 0% Temperature Cool (6) Movement Walking (185) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Advanced VSS Leg > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Precision Energy Filter Actuator Array Layered Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON (4) ------- Great Axe Lance Lance Kinetic Spear > --- INVENTORY (15) --- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Advanced Heat Sink Large Storage Unit Actuator Array Actuator Array Reflective Plating Vortex Cannon (26) Vortex Cannon (26) Lance Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Precision Energy Filter Actuator Array Layered Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Great Axe Lance Lance Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Advanced Heat Sink Large Storage Unit Actuator Array Actuator Array Reflective Plating Vortex Cannon Vortex Cannon Lance Lance [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Lance Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Slots Evolved 10 | . . . 4 2 . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 6 | . . . 1 2 . . 1 2 . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 221 | 7 8 13 28 17 . . 40 94 . 14 . Power 18 | 1 . 1 2 1 . . 5 7 . 1 . Engine 11 | 1 . 1 2 1 . . 2 4 . . . Core 6 | . . . . . . . 3 3 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 61 | 2 2 4 6 6 . . 8 26 . 7 . Treads 30 | 2 2 . 4 6 . . 5 11 . . . Leg 16 | . . . . . . . . 9 . 7 . Wheel 15 | . . 4 2 . . . 3 6 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 81 | 2 3 1 4 6 . . 17 45 . 3 . Device 38 | 1 1 1 1 3 . . 8 22 . 1 . Storage 8 | 1 2 . . . . . . 5 . . . Processor 6 | . . . 1 . . . 1 4 . . . Hackware 6 | . . . 1 . . . . 5 . . . Protection 23 | . . . 1 3 . . 8 9 . 2 . Artifact . | . . . . . . . . . . . . Weapon 61 | 2 3 7 16 4 . . 10 16 . 3 . Energy Gun 19 | . 1 1 5 3 . . 6 3 . . . Energy Cannon 5 | . 2 2 . . . . . . . 1 . Ballistic Gun 18 | 2 . 3 9 . . . 1 3 . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . 1 . . 2 1 . . . Piercing Weapon 10 | . . . . . . . . 8 . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 4 1 . . 2 3 . 3 . Parts Lost 54 | . . 4 . . . . 14 36 . . . Power 5 | . . 1 . . . . . 4 . . . Propulsion 20 | . . 2 . . . . 6 12 . . . Utility 23 | . . 1 . . . . 6 16 . . . Weapon 6 | . . . . . . . 2 4 . . . Highest Loss Streak 9 | . . 2 . . . . 4 9 . . . To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 99 99 98 99 100 100 92 92 94 98 100 Engine 6 | . 14 13 8 7 7 7 3 2 5 3 . Core 1 | . . . . . . . 2 2 . . . Treads 16 | . 27 14 23 22 23 23 15 10 23 14 . Leg 2 | . . . . . . . . 6 . 8 23 Wheel 3 | . . 13 2 . . . 3 3 . . . Device 14 | . 14 13 7 15 15 15 16 16 11 16 17 Storage 7 | . 14 14 9 7 7 7 6 6 5 5 5 Processor 3 | . . . 1 . . . . 7 11 9 5 Hackware 4 | . . . 6 7 7 7 4 5 5 5 5 Protection 4 | . . . 2 6 7 7 9 3 5 5 11 Energy Gun 10 | . 7 13 14 13 23 23 17 1 . . . Ballistic Gun 3 | . 9 12 11 8 . . . . . . . Slashing Weapon 4 | . . . 9 6 7 7 6 2 5 5 5 Piercing Weapon 6 | . . . . . . . . 16 17 17 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 13 31 32 45 53 49 49 74 71 59 74 74 Greatest Support 107 | 40 40 40 69 79 78 78 106 107 107 107 63 Greatest Overweight (x) 8 | . 8 3 4 . . . 2 5 . 1 1 Average Overweight (x) . | . . 1 . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 14 15 15 Average Carried 14 | 4 13 14 14 14 14 15 14 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 14 14 15 15 Class Distribution -------------------- 36% | Tank 21% | Mutant 15% | Scavenger-Mutant 10% | Gladiator 6% | Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Matter Collected 3336 | 294 30 366 486 256 10 . 482 1234 . 178 . Remotely . | . . . . . . . . . . . . Salvage Created 7304 | 125 30 387 750 348 128 . 1610 3830 . . 96 Parts 359 | 8 4 26 58 15 9 . 57 178 . . 4 Haulers Intercepted 3 | . . . 3 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . 15 . . 9 2 . . . . 4 Prevented 4 | . . 1 . . . 3 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Combat Hostiles Destroyed 110 | . . 11 17 4 3 . 28 45 . . 2 Melee 43 | . . . . 1 . . 3 37 . . 2 Guns 47 | . . 6 13 3 3 . 17 5 . . . Cannons 7 | . . 2 . . . . 4 1 . . . AOE 8 | . . 2 4 . . . 2 . . . . Classes Destroyed 16 | 2 1 3 4 1 . . 2 2 . . 1 Worker 3 | . . . . . . . 1 2 . . . Tunneler 5 | 2 . . 1 . . . 1 1 . . . Hauler 3 | . . . 3 . . . . . . . . Recycler 14 | 1 . . . 1 . . 3 9 . . . Operator 5 | . . . 3 . . . . 2 . . . Drone 1 | . . . . . . . . . . . 1 Watcher 6 | . 1 . 1 . . . 1 3 . . . Swarmer 34 | . . 5 10 . 3 . 10 6 . . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 27 | . . . 2 . . . 5 20 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 15 | . . 1 3 3 . . 3 4 . . 1 Hunter 9 | . . . 2 . . . 5 2 . . . Programmer 16 | . . . . 1 . . 4 11 . . . Subdweller 5 | . . 5 . . . . . . . . . Best Kill Streak 8 | 3 1 3 5 2 3 . 5 8 . . 1 Combat Bots Only 7 | . . 3 4 1 3 . 3 7 . . 1 Max Kills in Single Turn 4 | 1 1 3 2 1 1 . 4 1 . . 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . . 2 2 . . . 2 . . . . Melee 1 | . . . . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Hostile Shots Fired 1078 | . . 44 77 84 11 2 411 418 . 23 8 Missed 294 | . . 10 19 26 2 . 115 109 . 9 4 Damage Taken 12918 | . . 599 689 456 134 30 4087 6554 . 305 64 Core 1660 | . . 121 41 45 32 15 400 940 . 52 14 Absorbed by Shields 224 | . . . . . . . . 110 . 90 24 Redirected to Shielding 204 | . . . . . . . 100 104 . . . Ignored by Resistances 117 | . . . . . . . . 117 . . . Regen/Repaired (Parts) 538 | . . . . . . . . 76 . 462 . Core Remaining (%) 76 | 100 . 51 92 . . 86 52 . . . . Volleys Fired 198 | 4 4 29 40 14 3 . 77 27 . . . Largest 3 | 2 2 2 3 3 3 . 3 3 . . . Hottest 200 | 40 113 113 144 111 60 . 200 145 . . . Shots Fired 483 | 8 6 54 113 42 9 . 201 50 . . . Gun 439 | 8 2 49 110 42 9 . 178 41 . . . Cannon 41 | . 4 5 . . . . 23 9 . . . Launcher 3 | . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 151 | 8 . 24 54 24 . . 23 18 . . . Thermal 243 | . 4 5 20 18 9 . 178 9 . . . Explosive 3 | . . . 3 . . . . . . . . Electromagnetic 86 | . 2 25 36 . . . . 23 . . . Robot Hit Streak 27 | 3 4 22 11 27 2 . 16 12 . . . Robot Miss Streak 8 | 1 1 3 6 2 2 . 8 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 1 . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . . Shots Hit Robots 490 | 6 3 35 64 34 5 . 169 168 . . 6 Core Hits 229 | 4 1 19 37 12 4 . 70 79 . . 3 Critical Kills 3 | . . . . . . . 2 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 30 | . . . . 1 . . 9 19 . . 1 Burn 6 | . . . . 1 . . 5 . . . . Destroy 3 | . . . . . . . 2 1 . . . Blast 1 | . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . 1 . . . Sever 3 | . . . . . . . 2 1 . . . Impale 16 | . . . . . . . . 15 . . 1 Melee Attacks 384 | . . 6 16 6 10 1 52 266 . . 27 Impact . | . . . . . . . . . . . . Slashing 120 | . . 6 16 6 10 1 52 27 . . 2 Piercing 264 | . . . . . . . . 239 . . 25 Sneak Attacks 18 | . . . 1 . . . 3 14 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 51 | . . . . . . . . 49 . . 2 Damage Inflicted 14495 | 77 61 639 1497 707 136 . 4851 6302 . . 225 Guns 6415 | 77 40 536 1095 596 75 . 3112 884 . . . Cannons 709 | . 21 41 . . . . 389 258 . . . Explosions 897 | . . 62 276 . . . 559 . . . . Melee 6474 | . . . 126 111 61 . 791 5160 . . 225 Ramming . | . . . . . . . . . . . . Kinetic 1561 | 77 . 194 282 246 . . 389 373 . . . Thermal 4720 | . 21 103 236 350 75 . 3671 264 . . . Explosive 276 | . . . 276 . . . . . . . . Electromagnetic 1464 | . 40 342 577 . . . . 505 . . . Impact . | . . . . . . . . . . . . Slashing 1496 | . . . 126 111 61 . 791 407 . . . Piercing 4978 | . . . . . . . . 4753 . . 225 Highest Corruption 36 | . . . . . . 1 2 36 36 36 . Average Corruption 11 | . . . . . . 1 1 12 36 36 . Corruption Purged 4 | . . . . . . . 2 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 162 | . . . . . . . 17 138 3 4 . Message Errors 35 | . . . . . . . 3 30 1 1 . Matter Fused 42 | . . . . . . . 4 37 . 1 . Heat Flow Errors 20 | . . . . . . . 2 16 1 1 . Energy Discharges 19 | . . . . . . . 3 16 . . . Parts Rejected 2 | . . . . . . . . 2 . . . Parts Fused 2 | . . . . . . . . 2 . . . Data Loss (minor) 26 | . . . . . . . 1 23 1 1 . Data Loss (major) 7 | . . . . . . . 2 5 . . . Misfires 1 | . . . . . . . 1 . . . . Alerts 4 | . . . . . . . 1 3 . . . Misdirections 2 | . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots 40 | . . . . . . . 33 7 . . . Effects 4 | . . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Heat Surge 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Overflow Damage 689 | . . . 11 . . . 133 545 . . . Projectiles 14 | . . . . . . . . 14 . . . Explosions 11 | . . . 11 . . . . . . . . Melee 664 | . . . . . . . 133 531 . . . Knockbacks 18 | . . . . . . . 13 5 . . . Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . . . . 13 5 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 78 | . . 34 . . . . 44 . . . . Shots 2 | . . 1 . . . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 457 | . 56 . 363 238 . . 251 265 268 457 . Average Temperature 92 | . 31 . 85 74 . . 76 87 136 209 . Received Heat Transfer 2121 | . . 69 117 114 . . 671 1058 . 86 6 Effects 7 | . . . 1 . . . 1 . 1 4 . Shutdowns 2 | . . . 1 . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 3 | . . . . . . . 1 . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . . 2 . . . Combat Hostiles 3 | . . 1 . . . . . 2 . . . Parts Fried 5 | . . . 2 . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Melted 23 | . . 1 . 2 . . 20 . . . . Heat Transferred 7648 | . 37 74 444 703 148 . 5942 300 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Peak Influence 557 | 15 37 . 188 111 . . 488 557 . . . Initial 227 | . 9 . . 32 . . 37 227 . . . Average 148 | 9 19 . 59 54 . . 195 197 . . . Maximum Alert Level 2 | . . . . . . . 2 2 . . . Low Security (%) 67 | 100 100 . 100 100 . . 59 49 . . . Level 1 18 | . . . . . . . 15 35 . . . Level 2 13 | . . . . . . . 24 15 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 1 . . 8 13 . . . Investigation 3 | . . . . . . . 2 1 . . . Extermination 12 | . . . . 1 . . 5 6 . . . Reinforcement 8 | . . . 2 . . . 1 5 . . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Distress Signals 8 | . 1 . 2 . . . . 2 . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 223 | . 4 12 30 4 3 1 40 79 . 44 6 Peak Tracking Total 14 | . 2 3 5 2 3 1 7 9 . 14 5 Tactical Retreats 12 | . 1 1 1 . . . 4 5 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Traps Triggered 6 | . 1 1 . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 14 | . 1 . . . . 2 . . . 11 . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Machines Disabled 4 | . . . 2 . . . 2 . . . . Max in Single Turn 2 | . . . 1 . . . 2 . . . . Garrison Access 5 | . . . . 1 . . 2 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Machines Accessed 43 | . 5 1 7 2 . . 9 17 . 2 . Terminals 23 | . 5 . 5 1 . . 5 7 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . 2 . . . Recycling Units 5 | . . . . . . . 1 4 . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . Garrison Access 5 | . . . . 1 . . 2 2 . . . Total Hacks 92 | . 13 4 24 4 . . 19 25 . 3 . Successful 45 | . 4 4 8 1 . . 11 14 . 3 . Failed 47 | . 9 . 16 3 . . 8 11 . . . Catastrophic 10 | . 1 . 3 1 . . 1 4 . . . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 11 1 10 3 . . 10 10 . . . Terminals 58 | . 13 . 21 3 . . 12 9 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 7 | . . . 1 . . . . 6 . . . Recycling Units 7 | . . . . . . . 3 4 . . . Scanalyzers 6 | . . . 2 . . . 2 2 . . . Garrison Access 5 | . . . . 1 . . 2 2 . . . Terminal Hacks 22 | . 3 4 6 . . . 4 2 . 3 . Record 8 | . . 4 . . . . 1 1 . 2 . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 6 | . . . 3 . . . 2 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . 2 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . 2 4 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 4 | . . . . . . . 1 3 . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 6 | . . . 2 . . . 2 2 . . . Insert Component 3 | . . . 1 . . . 1 1 . . . Analyze 3 | . . . 1 . . . 1 1 . . . Garrison Access Hacks 5 | . . . . 1 . . 2 2 . . . Seal Access 5 | . . . . 1 . . 2 2 . . . Unauthorized Hacks 3 | . 1 . . . . . 1 1 . . . Terminals 2 | . 1 . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 2 . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 . 6 1 . . 4 10 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 38 | . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 296 | . . . . . . . . 296 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 . . . Part Schematics Acquired 3 | . . . 1 . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Turns Passed 17700 | 148 1165 2105 1404 1000 1592 364 3269 4971 62 1275 345 Spaces Moved 9335 | 76 456 1479 646 453 882 167 1747 2591 38 640 160 Core 3 | 2 1 . . . . . . . . . . Treads 5089 | 74 455 356 574 453 882 167 606 1018 38 466 . Legs 1122 | . . . . . . . . 788 . 174 160 Wheels 3121 | . . 1123 72 . . . 1141 785 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 107 93 155 155 155 110 105 165 105 185 Average Speed 144 | 157 160 127 155 158 155 155 134 138 165 170 185 Slowest Speed 450 | 160 450 160 240 160 155 155 240 250 165 185 185 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 3 . . . Exploration Rate (%) 45 | 5 58 75 55 13 90 17 43 72 14 78 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 6 | . . 4 . . 1 1 . . . . . Spaces Dug 118 | . . . 13 3 9 1 34 45 . . 13 Terrain Destroyed 157 | . . 4 24 3 9 1 55 48 . . 13 Melee 116 | . . . 13 3 9 1 32 45 . . 13 Projectile 10 | . . . . . . . 7 3 . . . AOE 31 | . . 4 11 . . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp War Pro Total 12710 | 93 883 1634 953 709 1086 271 2415 3624 37 826 179 Wait 2338 | . 393 87 162 179 188 104 452 623 . 148 2 Move 9324 | 75 455 1478 645 452 881 166 1746 2590 37 639 160 Hop . | . . . . . . . . . . . . Pick Up 152 | 7 14 12 23 16 2 . 21 45 . 12 . Fast Attach 106 | 7 4 1 16 8 . . 17 50 . 3 . Attach 53 | . . 5 3 3 . . 11 30 . 1 . Detach 29 | . . . 5 1 . . 2 19 . 2 . Swap 62 | . 4 7 9 6 . . 12 14 . 10 . Drop 165 | . 9 9 34 24 2 . 25 51 . 11 . Fire 198 | 4 4 29 40 14 3 . 77 27 . . . Melee 277 | . . 6 16 6 10 1 52 169 . . 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 8) 1290 | -10/Materials | Discovered new exit (range 4) 1314 | -10/Materials | Entered Subcaves 1316 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1362 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3094 | -10/Subcaves | Learned location of Zion (-7) 3094 | -10/Subcaves | Met a Zionite searching for "candidates" 3137 | -10/Subcaves | Build established: Scavenger-Mutant 3140 | -10/Subcaves | Visited Clippyterm 3150 | -10/Subcaves | Discovered new exit (range 10) 3307 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3342 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3419 | -10/Subcaves | Entered Materials 3419 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3930 | -8/Materials | Build established: Gunner 4272 | -8/Materials | Discovered new exit (range 13) 4823 | -8/Materials | Entered Factory 4823 | -7/Factory | Evolved 2 slots: Utility x2 5135 | -7/Factory | Build established: Tank 5626 | -7/Factory | Discovered new exit (range 6) 5823 | -7/Factory | Entered Lower Caves 6519 | -7/Lower Caves | Learned Factory interactive machine intel 6542 | -7/Lower Caves | Learned Factory terminal intel 7297 | -7/Lower Caves | Spotted B-75 Beast 7334 | -7/Lower Caves | Discovered new exit (range 15) 7415 | -7/Lower Caves | Entered another Lower Caves area 7648 | -7/Lower Caves | Learned Factory security intel 7769 | -7/Lower Caves | Discovered new exit (range 3) 7779 | -7/Lower Caves | Entered Factory 7779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7781 | -6/Factory | Loaded intel: 53 interactive machine locations 7782 | -6/Factory | Loaded intel: 27 terminal locations 9126 | -6/Factory | Lost 4 parts (2n2u) 9610 | -6/Factory | Build established: Infiltrator-Tank 10355 | -6/Factory | Discovered new exit (range 16) 10387 | -6/Factory | Build established: Tank 10836 | -6/Factory | Discovered new exit (range 7) 10883 | -6/Factory | Identified exit to Lower Caves 11047 | -6/Factory | Identified exit to Factory 11048 | -6/Factory | Entered another Factory area 11048 | -5/Factory | Evolved 2 slots: Utility x2 11122 | -5/Factory | Found Hvy. Insulated Plating 11126 | -5/Factory | Found Hvy. Insulated Plating 11487 | -5/Factory | Discovered new exit (range 15) 11649 | -5/Factory | Identified exit to Upper Caves 12423 | -5/Factory | Build established: Mutant 12830 | -5/Factory | Spotted B-75 Beast 12869 | -5/Factory | Build established: Scavenger-Mutant 13492 | -5/Factory | Lost 6 parts (4n1u1w) 13569 | -5/Factory | Crushed by falling debris 13569 | -5/Factory | System corruption reached 10% 13600 | -5/Factory | Lost 4 parts (3u1w) 13699 | -5/Factory | Core integrity fell below 50% 13721 | -5/Factory | Lost 3 parts (1p2u) 13783 | -5/Factory | Destroyed 7 combat bots 14311 | -5/Factory | Repaired Carbon-fiber Leg 15101 | -5/Factory | Lost 9 parts (1p4n4u) 15370 | -5/Factory | Build established: Gladiator 15548 | -5/Factory | First assault squad dispatched 15665 | -5/Factory | Crushed by falling debris 15670 | -5/Factory | Crushed by falling debris 15670 | -5/Factory | Core integrity fell below 20% 15670 | -5/Factory | System corruption reached 30% 15701 | -5/Factory | Lost 4 parts (1p2u1w) 15976 | -5/Factory | Discovered exit to Upper Caves (range 9) 16019 | -5/Factory | Entered Upper Caves 16070 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16079 | -5/Upper Caves | Identified exit to Warlord 16081 | -5/Upper Caves | Entered Warlord 16138 | -5/Warlord | System corruption cleaned by Quarantine Array 16492 | -5/Warlord | Warlord's base attacked by MAIN.C 16512 | -5/Warlord | Found Prototype Energy Cannon 16515 | -5/Warlord | Found Prototype Energy Cannon 16528 | -5/Warlord | Identified Vortex Cannon (x2) 16638 | -5/Warlord | Met Warlord 16842 | -5/Warlord | Warlord forces counterattacked 16875 | -5/Warlord | Spotted Striker 16929 | -5/Warlord | Spotted Executioner 16976 | -5/Warlord | Lost 10 allies 17006 | -5/Warlord | Spotted Executioner 17016 | -5/Warlord | Spotted Executioner 17067 | -5/Warlord | Lost 13 allies 17167 | -5/Warlord | Warlord base infiltrated, sounded retreat 17185 | -5/Warlord | Build established: Scavenger-Gladiator 17263 | -5/Warlord | Lost 4 allies 17315 | -5/Warlord | Spotted Striker 17318 | -5/Warlord | Spotted Executioner 17329 | -5/Warlord | Discovered new exit (range 14) 17356 | -5/Warlord | Entered Proximity Caves 17358 | -4/Proximity Caves | Spotter reported a threat 17359 | -4/Proximity Caves | Spotter reported a threat 17386 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17540 | -4/Proximity Caves | Spotted B-86 Titan 17691 | -4/Proximity Caves | Spotter reported a threat 17701 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17359_ ALERT: Unidentified potential threat approaching Complex 0b10. 17360_ N-01 Spotter suffers critical hit (Impale). 17360_ N-01 Spotter destroyed. 17364_ Adv. Visual Processing Unit fries itself beyond repair. 17374_ Unknown Hover Unit fries itself beyond repair. 17385_ Penetrated by Slug. 17386_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 17421_ Kinetic Spear follow-up attack on Y-64 Sentinel. 17422_ Penetrated by Slug. 17425_ Slug penetrates Wall. 17426_ Lance follow-up attack on Y-64 Sentinel. 17426_ Y-64 Sentinel destroyed. 17436_ Imp. Treads fries itself beyond repair. 17582_ The unstable cave ceiling collapses. 17689_ N-01 Spotter is scanning... 17691_ N-01 Spotter sends a signal. 17691_ ALERT: Unidentified potential threat approaching Complex 0b10. 17701_ C-30 ARC bursts open, deploying its payload. 17701_ G-73 Enforcer unfolds itself. 17701_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ## ????????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ??????????? ?????####?????????????????????? | | ???????????? g%##??## ###???????????????????? | | ???????????? gg #?# ######??????????????? | | ?????????????? ## #??????????????? | | ????????????????# #??????????????? | | ?????????????????# #??????????????? | | ????????????????## #??????????????? | | ????????????????# @ #???????????????? | | ????????????????# ## ##???????????????? | | ????????????????????## # #????????????????? | | ?????????????????????# #########????????????????? | | ??????????????????#### #????????????????????????? | | ?????????????????## # #####????????????????????? | | ??#??????????????# ## ##???????????????????? | | #?????????????# #???????????????????? | | ###??????????# ## #?????###???????????? | | ? ###??? #??#??# ##???# #???????????? | | ? ????? ##### #### #???????????? | | ? ?????# ## #????????????? | | ? #????? #?????????????? | | ?# ?????##### ## ##?????????????? | | ? #?# #???????## #######??????????????? | | ?? ### #?????### ##????????????????????? | | ### ## ###???# ##?????????????????????? | | # ##??# ##??????????????????????? | | #?## ####"#???????????????????????? | | ### ######???????????????????????? | | ## ##????????????????????????? | | ## #"##?????????????????????????? | | ### ##??????????????????????????? | | ### #???????????????????????????? | | ######### ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 21 Energy Capacity 650 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Resistance: TH 10 Resistance: EX 50 Resistance: EM 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Lance | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Overkill Challenges ------------ None Game ------ Seed DataBiomechanicalBox Manual? 0 Play Time 03:12:36 Cumulative 52.6 hours Start 2024.05.04 @ 12:47:04 End 2024.05.04 @ 18:38:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c0ec4fb-2edb-4b2f-aaea-50f5979c5152