Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.08 @ 08:40:30

Player: ThatBishHoly

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (8)       40
Value Destroyed (138)      138
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 378

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     141/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
  Small Laser
>       --- INVENTORY (8) ----
            (None)

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
   Small Storage Unit
         Sensor Array
>        --- WEAPON -----------
  Medium Laser
   Light Assault Rifle
>        --- INVENTORY --------
             (None)
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             10   | 6   4   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 2    | 2   .   
    Leg                    1    | .   1   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 1    | .   1   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Backups            .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Unused Backups             1    | .   1   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Tool/Special             .    | .   .   
Average Slot Usage (%)     78   | .   78  
  Engine                   7    | .   7   
  Treads                   21   | .   21  
  Leg                      1    | .   1   
  Device                   8    | .   8   
  Storage                  14   | .   14  
  Energy Gun               12   | .   12  
  Ballistic Gun            7    | .   7   
  Launcher                 3    | .   3   
Peak Build Rating          7    | 6   7   
  Average Rating           5    | 4   5   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             16   | 13  16  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 6   8   
  Most Carried             5    | 5   2   
  Average Carried          .    | .   .   
  Final Capacity           8    | 8   8   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           170  | 170 .   
  Remotely                 .    | .   .   
Salvage Created            130  | .   130 
  Parts                    8    | .   8   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     4    | .   4   
  AOE                      2    | .   2   
Classes Destroyed          4    | .   4   
  Worker                   1    | .   1   
  Builder                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    3    | .   3   
Best Kill Streak           6    | .   6   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        112  | .   112 
  Missed                   35   | .   35  
Damage Taken               987  | .   987 
  Core                     255  | .   255 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              34   | .   34  
  Largest                  2    | .   2   
  Hottest                  80   | .   80  
Shots Fired                57   | .   57  
  Gun                      49   | .   49  
  Cannon                   .    | .   .   
  Launcher                 8    | .   8   
  Special                  .    | .   .   
  Kinetic                  15   | .   15  
  Thermal                  34   | .   34  
  Explosive                8    | .   8   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         6    | .   6   
  Robot Miss Streak        3    | .   3   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           35   | .   35  
  Core Hits                17   | .   17  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Burn                   1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           802  | .   802 
  Guns                     360  | .   360 
  Cannons                  .    | .   .   
  Explosions               414  | .   414 
  Melee                    .    | .   .   
  Ramming                  28   | .   28  
  Kinetic                  93   | .   93  
  Thermal                  267  | .   267 
  Explosive                414  | .   414 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            3    | .   3   
  Projectiles              .    | .   .   
  Explosions               3    | .   3   
  Melee                    .    | .   .   
Knockbacks                 2    | .   2   
  Impact                   2    | .   2   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      82   | .   82  
  Shots                    5    | .   5   
  Rammed                   4    | .   4   
Targets Rammed             11   | .   11  
  Kicked                   7    | .   7   
  Crushed                  .    | .   .   
Highest Temperature        162  | .   162 
  Average Temperature      72   | .   72  
  Received Heat Transfer   387  | .   387 
Siege Activations          .    | .   .   
Martial Activations        .    | .   .   
Shielding Activations      .    | .   .   
Robots Disrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         828  | .   828 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Peak Influence             132  | .   132 
  Initial                  .    | .   .   
  Average                  41   | .   54  
Influence Increases        202  | .   202 
  Destroy 0b10 Robot/C     120  | .   120 
  Destroy 0b10 Robot/NC    10   | .   10  
  Destroy Leader           10   | .   10  
  Destroy Structure        47   | .   47  
  Lose Combat Pursuer      15   | .   15  
Influence Decreases        150  | .   150 
  Time Decay               80   | .   80  
  Lost Part                70   | .   70  
Squads Dispatched          .    | .   .   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              9    | .   9   
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Active Infowar (turns)     152  | .   152 
  Sensors                  152  | .   152 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               316  | 76  240 
Spaces Moved               136  | 53  83  
  Core                     23   | 18  5   
  Treads                   108  | 35  73  
  Legs                     5    | .   5   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            141  | 122 153 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       9    | 3   15  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          55   | .   55  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      55   | .   55  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      203  | 64  139 
  Wait                     .    | .   .   
  Move                     135  | 52  83  
  Hop                      .    | .   .   
  Pick Up                  11   | 6   5   
  Fast Attach              .    | .   .   
  Attach                   10   | 6   4   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     1    | .   1   
  Fire                     34   | .   34  
  Melee                    .    | .   .   
  Ram                      4    | .   4   
  Kick                     7    | .   7   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
   77 | -11/Scrapyard | Entered Materials
  262 | -10/Materials | Core integrity fell below 50%
  292 | -10/Materials | Core integrity fell below 20%
  314 | -10/Materials | Lost 5 parts (2n1u2w)
  315 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00293_ R-06 Scavenger collects Lgt. Assault Rifle.
00295_ U-05 Engineer builds a Wall.
00296_ The unstable cave ceiling collapses.
00296_ U-05 Engineer builds a Wall.
00298_ U-05 Engineer lays Concrete.
00299_ U-05 Engineer builds a Wall.
00299_ U-05 Engineer lays Concrete. <x2>
00300_ U-05 Engineer builds a Wall. <x3>
00305_ Destroyed Aluminum Leg.
00305_ U-05 Engineer builds a Wall.
00306_ U-05 Engineer lays Concrete. <x2>
00308_ Kicked G-47 Trooper.
00309_ G-47 Trooper heat short circuits Lgt. Nuclear Core.
00309_ U-05 Engineer lays Concrete.
00309_ Kicked G-47 Trooper.
00310_ U-05 Engineer builds a Wall.
00311_ Kicked G-47 Trooper out of the way.
00314_ G-47 Trooper heat damages Broken Lgt. Nuclear Core.
00314_ U-05 Engineer lays Concrete.
00314_ Kicked G-47 Trooper. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              210
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ZhirovMultireflexBooster
  Manual?         0
Play Time         00:05:33
  Cumulative      86.3 hours
  Start           2024.12.08 @ 08:37:14
  End             2024.12.08 @ 08:40:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          246
  Rogue           246
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             19
Gallery%          43
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          38x28
Zoom Use          100%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             SD


RUN: f8fdaeb9-7651-4c7e-abd8-0f5a9b61e658