Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 21:44:26 Player: 7604 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2723) 2723 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7553 Bonus ------- High Alert Combat Kills 30 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 54/100 System Corruption 19% Temperature Cool (2) Movement Flying (32) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ Improved Sensor Array Signal Interpreter Advanced Signal Interpreter Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Layered Medium Armor Plating A0-MCA's Component Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Makeshift Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Cesium-ion Thruster Improved VTOL Module Scrap Suit Medium Storage Unit Authchip [Propulsion] A0-MCA's Component Scanner Shock Bomb Launcher Scythe [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 2 . . . 4 . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . Utility 5 | . . . . 2 . . . 3 . Weapon . | . . . . . . . . . . Parts Attached 113 | 6 1 8 11 13 9 13 9 42 1 Power 14 | 1 . 2 . 1 . 2 1 7 . Engine 8 | 1 . 1 . . . 1 1 4 . Core 6 | . . 1 . 1 . 1 . 3 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 3 3 3 . 2 . 9 1 Treads . | . . . . . . . . . . Leg 17 | 2 . 3 3 3 . 2 . 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . . 5 1 Utility 30 | 1 1 1 1 2 4 4 4 12 . Device 10 | . . . . 1 2 . 2 5 . Storage 4 | 1 1 . 1 . . . . 1 . Processor 3 | . . 1 . . . 1 . 1 . Hackware 3 | . . . . . . . . 3 . Protection 10 | . . . . 1 2 3 2 2 . Artifact . | . . . . . . . . . . Weapon 46 | 2 . 2 7 7 5 5 4 14 . Energy Gun 22 | 1 . 2 4 4 4 1 2 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . 2 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . . 3 2 . . . 3 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . 1 1 2 . 5 . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 4 | . . . . 1 . . . 2 1 System Corruption 22 | . . . . 6 . . . 6 10 Parts Lost 36 | . . 1 1 3 5 . . 25 1 Power 6 | . . . . 1 1 . . 4 . Propulsion 12 | . . 1 . . 1 . . 10 . Utility 8 | . . . . 1 . . . 7 . Weapon 10 | . . . 1 1 3 . . 4 1 Highest Loss Streak 8 | . . 1 1 1 4 . . 8 1 To Critical Strikes 2 | . . . . . 1 . . 1 . Average Slot Usage (%) 92 | . 85 99 99 98 97 97 99 70 46 Engine 4 | . 14 10 11 6 . . 3 3 . Core 3 | . . 3 . 2 9 8 5 1 . Leg 31 | . 28 27 44 36 35 35 36 20 . Flight 1 | . . . . . . . . 5 6 Device 4 | . . . . 7 2 . 8 6 6 Storage 8 | . 14 14 11 9 9 9 9 5 . Processor 9 | . . 14 11 9 9 9 9 6 13 Hackware 1 | . . . . . . . . 6 13 Protection 7 | . . . . 9 15 18 9 1 . Energy Gun 13 | . 14 16 21 17 15 1 17 8 . Ballistic Gun 2 | . 14 11 . . . 11 . . . Peak Build Rating 54 | 6 6 15 25 31 30 32 37 54 29 Average Rating 29 | 4 6 9 24 29 26 29 35 41 26 On Entrance 19 | . 6 6 15 25 27 16 32 37 27 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 10 15 24 36 44 41 44 45 50 3 Greatest Support 87 | 20 20 25 66 66 64 69 69 87 9 Greatest Overweight (x) 7 | . . . . . . . . 7 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 14 15 15 15 15 13 5 Most Carried 15 | 2 8 10 15 15 15 15 15 15 4 Average Carried 12 | 1 4 9 13 14 13 14 14 11 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 Final Carried 15 | 2 8 10 15 15 13 15 15 4 4 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 12% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Matter Collected 1494 | 186 93 100 148 184 70 224 117 372 . Remotely . | . . . . . . . . . . Salvage Created 3337 | . 105 193 789 495 346 168 . 1241 . Parts 175 | . 8 7 60 29 13 12 . 46 . Haulers Intercepted 3 | . . . 2 . . . . 1 . Recyclers Shooed 2 | . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 60 | . 2 4 17 11 5 3 . 18 . Melee 7 | . . . . . . 1 . 6 . Guns 32 | . 2 4 10 6 5 2 . 3 . AOE 17 | . . . 7 4 . . . 6 . Classes Destroyed 10 | . 2 . 4 1 . . . 3 . Worker 3 | . . . 1 1 . . . 1 . Builder 1 | . . . . . . . . 1 . Hauler 3 | . . . 2 . . . . 1 . Recycler 1 | . . . . . . . . 1 . Watcher 8 | . 1 . 2 . 2 . . 3 . Swarmer 14 | . . . 4 2 . . . 8 . Grunt 26 | . 2 4 9 2 1 . . 8 . Sentry 17 | . . . 4 6 4 3 . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 5 | . 3 2 4 3 2 1 . 5 . Combat Bots Only 5 | . 2 2 4 3 2 1 . 5 . Max Kills in Single Turn 3 | . 1 1 3 1 1 1 . 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 1 . . . 2 . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Hostile Shots Fired 574 | . 10 31 70 75 39 16 . 312 21 Missed 196 | . 2 6 23 26 14 4 . 110 11 Damage Taken 4869 | . 85 255 491 608 281 138 . 2802 209 Core 1054 | . 10 44 51 62 24 12 . 714 137 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1376 | . 24 81 147 175 82 38 . 789 40 Regen/Repaired (Parts) 225 | . . . . . . . . 225 . Core Remaining (%) 86 | 100 . 78 87 . . . 82 . . Volleys Fired 173 | . 10 24 52 23 20 9 . 35 . Largest 2 | . 2 2 2 2 2 2 . 2 . Hottest 170 | . 60 60 101 90 90 48 . 170 . Shots Fired 306 | . 19 48 90 38 33 20 . 58 . Gun 294 | . 19 48 87 33 33 20 . 54 . Cannon . | . . . . . . . . . . Launcher 12 | . . . 3 5 . . . 4 . Special . | . . . . . . . . . . Kinetic 54 | . 10 24 . . . 20 . . . Thermal 125 | . 9 24 38 . . . . 54 . Explosive 10 | . . . 3 5 . . . 2 . Electromagnetic 117 | . . . 49 33 33 . . 2 . Robot Hit Streak 22 | . 13 18 13 22 16 13 . 10 . Robot Miss Streak 3 | . 1 2 2 1 2 3 . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 286 | . 16 43 73 30 25 18 . 79 2 Core Hits 146 | . 8 12 36 20 13 7 . 50 . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 22 | . 1 . 7 . . . . 14 . Burn 15 | . . . 6 . . . . 9 . Destroy 1 | . 1 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . Sever 3 | . . . . . . . . 3 . Impale 2 | . . . . . . . . 2 . Melee Attacks 56 | . . . . 2 2 1 . 47 4 Impact . | . . . . . . . . . . Slashing 39 | . . . . 2 2 1 . 30 4 Piercing 17 | . . . . . . . . 17 . Sneak Attacks 6 | . . . . 1 1 1 . 3 . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7110 | . 147 402 1624 958 588 357 . 2964 70 Guns 3389 | . 147 398 1032 339 394 285 . 794 . Cannons . | . . . . . . . . . . Explosions 2149 | . . . 574 553 114 . . 908 . Melee 1538 | . . . . 66 80 64 . 1258 70 Ramming 34 | . . 4 18 . . 8 . 4 . Kinetic 517 | . 74 158 . . . 285 . . . Thermal 2113 | . 73 240 569 191 114 . . 926 . Explosive 1371 | . . . 456 327 . . . 588 . Electromagnetic 1537 | . . . 581 374 394 . . 188 . Impact . | . . . . . . . . . . Slashing 1027 | . . . . 66 80 64 . 747 70 Piercing 511 | . . . . . . . . 511 . Highest Corruption 19 | . . . 1 7 8 8 . 9 19 Average Corruption 6 | . . . 1 6 7 8 . 8 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . . 5 13 17 23 . 10 10 Message Errors 23 | . . . 1 3 6 7 . 3 3 Matter Fused 16 | . . . 1 1 3 6 . 3 2 Heat Flow Errors 6 | . . . . 1 1 3 . 1 . Energy Discharges 10 | . . . 1 4 1 . . 1 3 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 10 | . . . 1 3 1 2 . 1 2 Data Loss (major) 2 | . . . . 1 . . . 1 . Misfires 3 | . . . . . . 3 . . . Alerts 4 | . . . . . 3 1 . . . Weapon Failures 2 | . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 306 | . . . 27 10 40 . . 220 9 Projectiles . | . . . . . . . . . . Explosions 112 | . . . 27 10 . . . 75 . Melee 194 | . . . . . 40 . . 145 9 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 320 | . . . 52 89 . . . 179 . Shots 12 | . . . 1 4 . . . 7 . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . 1 2 1 . 1 . 1 . Kicked 6 | . . 1 2 1 . 1 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 106 150 231 117 212 208 . 339 323 Average Temperature 84 | . 51 74 72 21 64 77 . 119 153 Received Heat Transfer 2155 | . 66 261 255 189 198 72 . 1102 12 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 14 | . . . 5 4 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Parts Melted 17 | . . 1 3 1 . . . 12 . Heat Transferred 5816 | . 175 550 1691 150 100 . . 3150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . 1 4 2 . . 2 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Peak Influence 467 | . 125 131 421 466 344 218 . 467 . Initial 167 | . . 41 . 151 167 53 . . . Average 141 | . 46 57 202 317 226 107 . 83 . Maximum Alert Level 2 | . . . 2 2 1 1 . 2 . Low Security (%) 73 | 100 100 100 55 19 46 94 . 86 . Level 1 21 | . . . 32 58 53 5 . 11 . Level 2 4 | . . . 12 21 . . . 1 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 6 2 . . 9 . Investigation 10 | . 1 . 2 2 1 . . 4 . Extermination 2 | . . . . . . . . 2 . Reinforcement 4 | . . . . 1 1 . . 2 . Assault . | . . . . . . . . . . Garrison 4 | . . . . 3 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 5 5 19 16 11 2 . 44 5 Peak Tracking Total 12 | . 4 2 4 4 4 1 . 12 4 Tactical Retreats 9 | . . . 1 1 . . . 7 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Traps Triggered 4 | . . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Machines Disabled 16 | . . . 1 5 2 . . 8 . Max in Single Turn 4 | . . . 1 2 1 . . 4 . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Machines Accessed 58 | . 3 . 4 6 8 13 11 13 . Terminals 25 | . 2 . 2 3 6 5 . 7 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 11 | . 1 . 1 1 1 6 . 1 . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . Total Hacks 229 | . 11 . 23 23 29 57 48 38 . Successful 174 | . 6 . 20 13 14 48 48 25 . Failed 54 | . 5 . 3 10 15 8 . 13 . Catastrophic 8 | . . . . 2 2 2 . 2 . Database Lockouts 1 | . . . . . . 1 . . . Manual 74 | . 9 . 5 8 15 23 . 14 . Terminals 82 | . 9 . 3 8 23 19 . 20 . Fabricators 8 | . . . . . . . . 8 . Repair Stations 4 | . . . . . . . . 4 . Recycling Units 30 | . 2 . 2 4 4 14 . 4 . Scanalyzers 26 | . . . 18 8 . . . . . Garrison Access 7 | . . . . 3 2 . . 2 . Terminal Hacks 104 | . 3 . . 2 7 34 48 10 . Record 68 | . . . . . . 24 44 . . Part Schematic 2 | . . . . . . . . 2 . Robot Analysis 6 | . . . . . . 3 3 . . Prototype ID Bank 2 | . . . . . 1 1 . . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 2 | . . . . . . 1 . 1 . Branch Access Points 5 | . 1 . . . 1 2 . 1 . Machine Index 1 | . . . . . . . . 1 . Terminal Index 5 | . 1 . . 1 1 1 . 1 . Fabricator Index 2 | . . . . . . . . 2 . Recycling Unit Index 2 | . . . . . 1 1 . . . Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . 6 . Network Status 1 | . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . 3 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 12 | . 1 . 1 1 1 6 . 2 . Retrieve Components 12 | . 1 . 1 1 1 6 . 2 . Scanalyzer 25 | . . . 17 8 . . . . . Insert Component 14 | . . . 9 5 . . . . . Analyze 11 | . . . 8 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 24 | . 2 . 2 2 5 8 . 5 . Terminals 10 | . 1 . . 1 3 2 . 3 . Track 1 | . . . . . 1 . . . . Botnet 8 | . 1 . . 1 2 2 . 2 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 1 . 1 1 2 6 . 2 . Monitor 1 | . . . . . . . . 1 . Reject 2 | . . . . . 1 . . 1 . Tunnel 10 | . 1 . 1 1 1 6 . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 2 . 3 6 7 7 . 12 . Full Trace Events 5 | . . . . 1 . . . 4 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . 10 3 . . . 2 . Parts Built 3 | . . . . . . . . 3 . Authchips 1 | . . . . . . . . 1 . Time 165 | . . . . . . . . 165 . Total Part Build Rating 14 | . . . . . . . . 14 . Parts Repaired 1 | . . . . . . . . 1 . Time 26 | . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 32 | . . . 3 2 10 17 . . . Parts Scanalyzed 11 | . . . 8 3 . . . . . Part Schematics Acquired 11 | . . . 8 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . . . 2 . . . . EXPLORE 2 | . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Robot Analysis Total 6 | . . . . . . 3 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 4 | . . . . . 4 . . . . Drone Recoveries 2 | . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Turns Passed 7603 | 65 301 603 760 577 486 817 2514 1223 257 Spaces Moved 5263 | 47 218 346 436 372 285 554 1903 1016 86 Core 37 | 3 . . . . . . . 34 . Treads . | . . . . . . . . . . Legs 4615 | 44 218 346 436 372 285 554 1903 457 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 611 | . . . . . . . . 525 86 Fastest Speed 28 | 50 120 120 120 125 123 123 130 28 32 Average Speed 116 | 115 120 120 126 125 124 126 130 79 33 Slowest Speed 400 | 120 120 120 127 127 125 130 130 400 35 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 42 64 42 37 50 95 95 28 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 11 | . 1 . 1 1 2 6 . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . 6 . . Spaces Dug 11 | . . . . 1 1 . . 7 2 Terrain Destroyed 115 | . . . 50 27 14 . . 22 2 Melee 11 | . . . . 1 1 . . 7 2 Projectile . | . . . . . . . . . . AOE 104 | . . . 50 26 13 . . 15 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Total 6345 | 54 240 496 550 439 379 652 1944 1284 307 Wait 629 | . 6 97 34 18 57 61 19 121 216 Move 5248 | 46 217 345 435 371 284 553 1902 1009 86 Hop 3 | . . . . . . . . 3 . Pick Up 47 | 2 6 9 10 5 2 4 3 6 . Fast Attach 41 | 6 . 2 3 1 2 6 6 14 1 Attach 33 | . . 2 . 4 4 4 . 19 . Detach 18 | . . 1 . 1 2 4 1 9 . Swap 39 | . 1 4 8 8 3 3 3 9 . Drop 50 | . . 11 6 5 3 6 10 9 . Fire 173 | . 10 24 52 23 20 9 . 35 . Melee 56 | . . . . 2 2 1 . 47 4 Ram . | . . . . . . . . . . Kick 6 | . . 1 2 1 . 1 . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 592 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 752 | -10/Mines | Identified exit to Exiles 798 | -10/Mines | Learned Materials security intel 826 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 956 | -10/Mines | Discovered new exit (range 10) 965 | -10/Mines | Identified exit to Materials 970 | -10/Mines | Entered Materials 970 | -9/Materials | Evolved 2 slots: Propulsion x2 975 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Discovered new exit (range 4) 1589 | -9/Materials | Identified exit to Materials 1730 | -9/Materials | Entered another Materials area 1730 | -8/Materials | Evolved 2 slots: Utility x2 1942 | -8/Materials | Discovered new exit (range 9) 2031 | -8/Materials | Identified exit to Storage 2081 | -8/Materials | Discovered new exit (range 9) 2090 | -8/Materials | Identified exit to Factory 2307 | -8/Materials | Entered Storage 2677 | -8/Storage | Identified exit to Recycling 2783 | -8/Storage | Lost 4 parts (1n3w) 2788 | -8/Storage | Used back door to open Recycling access 2793 | -8/Storage | Entered Recycling 2794 | -8/Recycling | Met a Zionite searching for Scraptown 3096 | -8/Recycling | Build established: Mutant 3214 | -8/Recycling | Discovered new exit (range 16) 3232 | -8/Recycling | Identified exit to Factory 3551 | -8/Recycling | Scanned before Scraplab entrance 3588 | -8/Recycling | Entered Scraplab 3607 | -8/Recycling | Discovered new exit (range 3) 3608 | -8/Recycling | Identified exit to Scraptown 3610 | -8/Recycling | Entered Scraptown 3610 | -8/Scraptown | System corruption cleaned by C-Scrubber 3871 | -8/Scraptown | Visited UFD Registry 3871 | -8/Scraptown | Registered with UFD as "Cogchaser" 3941 | -8/Scraptown | Visited Shadow of the Wyrm 3957 | -8/Scraptown | Visited Assassins FH 4042 | -8/Scraptown | Discovered exit to Factory (range 11) 4496 | -8/Scraptown | Visited Awakened 4550 | -8/Scraptown | Visited Spacefarers 4617 | -8/Scraptown | Visited Cyclists 4646 | -8/Scraptown | Entered Cyclist Reading Room 4769 | -8/Scraptown | Visited The Evicted 4810 | -8/Scraptown | Visited CPS Storage 4938 | -8/Scraptown | Visited Abandonware Association 4955 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 4995 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5017 | -8/Scraptown | Found DCF Scrap (26 items) 5173 | -8/Scraptown | Visited Analyses Database 5275 | -8/Scraptown | Visited Scrapoid Pod Storage 5301 | -8/Scraptown | Visited A0-MCA Data Center 5308 | -8/Scraptown | Given a B- rating by A0-MCA 5313 | -8/Scraptown | Found A0-MCA's Component Scanner 5533 | -8/Scraptown | Visited Scrap Suit Storage 5550 | -8/Scraptown | Found Scrap Suit 5604 | -8/Scraptown | Visited Science Guys 5673 | -8/Scraptown | Visited Curators Association 5785 | -8/Scraptown | Visited Modified Component R&D 5863 | -8/Scraptown | Discovered exit to Factory (range 3) 6124 | -8/Scraptown | Entered Factory 6124 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6254 | -6/Factory | Identified exit to DSF 6410 | -6/Factory | Lost 4 parts (1p3u) 6447 | -6/Factory | Identified exit to Factory 6451 | -6/Factory | Build established: Hacker-Mutant 6591 | -6/Factory | Identified exit to Lower Caves 6894 | -6/Factory | Lost 7 parts (1p4n1u1w) 7017 | -6/Factory | Lost 6 parts (1p2n1u2w) 7048 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 7097 | -6/Factory | Repaired Lrg. Storage Unit 7229 | -6/Factory | Core integrity fell below 50% 7229 | -6/Factory | Garrison activated, responded to threat 7248 | -6/Factory | Spotted B-75 Beast 7266 | -6/Factory | Fabricated Cld. VTOL Module? 7284 | -6/Factory | Core integrity fell below 20% 7301 | -6/Factory | Lost 8 parts (1p4n2u1w) 7347 | -6/Factory | Entered Lower Caves 7588 | -6/Lower Caves | System corruption reached 10% 7601 | -6/Lower Caves | Spotted B-75 Beast 7604 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07392_ System corrupted: Matter fused (-5). 07432_ System corrupted: Component data lost. 07453_ System corrupted: Matter fused (-5). 07478_ System corrupted: Energy discharge (-27). 07496_ System corruption misinterpreted. 07496_ Triggered Fire Trap. 07496_ Burning plasma bursts from the floor. 07500_ BOU|OUBJPLRS1ISO8> KG60=9 07519_ System corrupted: Component data lost. 07540_ WDBD7UIG:= YTPA1D2B FIEAS2H6>GX|R0S92 07574_ System corrupted: Energy discharge (-35). 07579_ S-27 Virus destroyed. 07579_ Fire Trap short circuited. 07579_ Burning plasma bursts from the floor. 07587_ Acquired Corrupted VTOL Module. 07587_ Integrated Corrupted VTOL Module (+10). 07589_ 7ZBCO| I6%M,8APWT1UAFFQOGAZ 07589_ Destroyed VTOL Module. 07591_ Scythe destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????#" "" #???????????????????? | | ???????????????????????# """ #???????????????????? | | ?????? ?????????????#### "" "#???????????????????? | | ????? ????????### # #??####?###??????????? | | ????? ????## # #### ## ############ | | ???? ### ## # | | ???? %## # | | ???? #### # #### | | ???????## ## ########??#@s ## #?# " | | ???????????????????????## ### ##" " | | ??????????????????????## #####?# ### | | ??????????????????????# #?????# # | | ??????????????????????# ######## | | ??????????????????????# ### " % | | ??????????????????????## ## % | | ???????????????????????### ## ## ## | | ?????????????????????????# s###### " | | ?????????????????????????# #### ## | | ???????????????????????# ##? | | ?????????????????????# ## #?? | | ????????????????????# ### #### | | ??????????????????? #??## #??# | | ??????????????????? ????## ##?# # | | ???????????????????? ??????### ##?# ## # | | ???????????????????? ?????????####??# ##? # | | ??????????????????????????????????????# ##?? ## | | ??????????????????????????????????????## ##???##? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 32 Authchip Count 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Structural Scanner | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed SkeletonMiniSaw Manual? 0 Play Time 01:25:32 Cumulative 100.4 hours Start 2024.10.19 @ 20:10:15 End 2024.10.19 @ 21:44:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40137c4e-73c5-4be0-ae06-6d3ac060a627