Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 03:35:12 Player: Hanyouslayer Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (7208) 7208 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 14465 Bonus ------- High Alert Combat Kills 1105 Follower Combat Kills 599 Friendly Fire -392 Cogmind --------- Core Integrity 0/1150 Matter 51/300 Energy 100/100 System Corruption 67% Temperature Cool (9) Movement Walking (330) Ox3 Location -4/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Centrium Medium Armor Plating > --- WEAPON (4) ------- Segregator Phasing Sabre > --- INVENTORY (25) --- Quantum Reactor Advanced Heat Sink Improved Sensor Array Advanced Terrain Scan Processor Advanced ECM Suite Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Plasma Rifle Autogun Hardcell Cannon Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Neutrino Core Improved Treads Improved Medium Treads Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Hardened Heavy Armor Plating Tesla Rifle Proton Cannon Matter Neutralizer Autogun Heavy Rocket Launcher Smartbomb Launcher Phasing Sabre [Rating: 108] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . 2 . . 2 2 . 1 . . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 243 | 7 8 9 2 19 33 47 10 5 83 20 Power 29 | 1 1 1 . 3 1 5 1 . 13 3 Engine 9 | 1 1 1 . 3 1 1 . . . 1 Core 19 | . . . . . . 4 1 . 12 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 54 | 3 1 . 1 10 7 7 . . 20 5 Treads 14 | . . . . 5 3 . . . 5 1 Leg 18 | 1 . . 1 2 . . . . 10 4 Wheel 22 | 2 1 . . 3 4 7 . . 5 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 71 | 1 3 4 . 2 9 18 5 3 21 5 Device 35 | . 2 2 . . 4 9 4 2 10 2 Storage 3 | 1 1 . . . 1 . . . . . Processor 18 | . . 2 . 2 2 5 1 1 4 1 Hackware 1 | . . . . . . . . . 1 . Protection 14 | . . . . . 2 4 . . 6 2 Artifact . | . . . . . . . . . . . Weapon 89 | 2 3 4 1 4 16 17 4 2 29 7 Energy Gun 22 | 2 1 3 . 2 5 2 1 . 4 2 Energy Cannon 19 | . 1 1 . . 3 7 3 1 3 . Ballistic Gun 13 | . 1 . 1 . 2 3 . . 6 . Ballistic Cannon 5 | . . . . . 2 1 . . 2 . Launcher 10 | . . . . 1 1 1 . . 6 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 17 | . . . . 1 3 1 . . 8 4 Piercing Weapon 3 | . . . . . . 2 . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 1 . . 1 Corrupted Parts 5 | . . . . . . . . . 4 1 System Corruption 49 | . . . . . . . . . 39 10 Parts Lost 102 | . . 2 1 1 3 23 2 3 47 20 Power 16 | . . . . 1 . 2 . . 8 5 Propulsion 23 | . . . 1 . 2 3 . . 10 7 Utility 39 | . . 2 . . 1 14 2 1 16 3 Weapon 24 | . . . . . . 4 . 2 13 5 Highest Loss Streak 18 | . . 2 1 1 2 5 2 2 15 18 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 97 99 98 97 85 87 83 87 73 Engine 4 | . 14 11 11 8 7 3 . . . . Core 4 | . . . . . . 2 11 10 9 4 Treads 5 | . . . . 15 13 . . . 4 . Leg 3 | . 1 . 10 8 . . . . 5 10 Wheel 11 | . 26 22 11 11 14 12 11 10 5 . Device 13 | . 10 19 11 9 14 14 17 24 13 7 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 Processor 18 | . . 11 22 18 15 26 17 17 17 21 Protection 3 | . . . . . 7 3 4 . 3 2 Energy Gun 7 | . 20 6 11 15 9 3 8 5 2 3 Energy Cannon 4 | . . 10 10 . 1 7 7 8 3 . Ballistic Gun 2 | . 6 4 . 1 1 . . . 4 . Slashing Weapon 1 | . . . . . . . . . 3 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 150 | 12 52 57 56 57 109 119 136 134 150 126 Greatest Support 81 | 16 26 26 10 20 38 56 56 56 79 81 Greatest Overweight (x) 10 | 1 1 2 5 5 10 3 2 4 7 4 Average Overweight (x) 3 | . . 2 5 4 4 1 2 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 23 | 7 12 20 20 20 24 25 25 25 25 25 Most Carried 25 | 6 12 20 20 20 25 25 22 20 25 22 Average Carried 19 | 3 8 18 19 19 24 19 16 18 19 11 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Final Carried 23 | 6 12 18 19 20 23 17 21 18 23 6 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Mutant 16% | Skirmisher 6% | Assassin 5% | Scavenger-Assassin 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Matter Collected 3669 | 245 38 177 20 203 380 763 101 120 1575 47 Remotely . | . . . . . . . . . . . Salvage Created 7425 | . 54 437 205 505 656 2056 277 142 3030 63 Parts 310 | . 7 20 18 25 32 90 11 7 95 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 3 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Combat Hostiles Destroyed 143 | . 3 10 12 12 12 41 5 5 39 4 Melee 20 | . . . . . . . . . 18 2 Guns 47 | . 3 2 6 9 8 7 1 2 8 1 Cannons 47 | . . 8 6 . 3 19 3 3 5 . AOE 26 | . . . . 3 . 14 1 . 7 1 Classes Destroyed 18 | . 1 3 . 6 2 4 . . 2 . Worker 8 | . . . . 2 2 3 . 1 . . Builder 6 | . . . . . . 4 . . 2 . Tunneler 3 | . . . . 1 . 1 . . 1 . Recycler 9 | . . . . 1 1 2 . . 5 . Operator 3 | . . . . 1 . . 1 . 1 . Watcher 1 | . . . . . 1 . . . . . Swarmer 39 | . 3 . 12 3 3 7 . 5 6 . Cutter 3 | . . . . 3 . . . . . . Saboteur 1 | . . . . . . 1 . . . . Grunt 50 | . . 8 . 3 3 21 4 . 11 . Brawler 2 | . . . . . . . . . 2 . Duelist 8 | . . 1 . . . 2 . . 5 . Protector 1 | . . . . . . . . . 1 . Sentry 13 | . . 1 . 2 3 2 . . 5 . Specialist 4 | . . . . . . 4 . . . . Hunter 3 | . . . . 1 . . . . 2 . Programmer 6 | . . . . . 3 2 1 . . . Heavy 2 | . . . . . . 2 . . . . Cetus Guard 4 | . . . . . . . . . . 4 Savage 3 | . . . . . . . . . 3 . Butcher 2 | . . . . . . . . . 2 . Guerrilla 2 | . . . . . . . . . 2 . Best Kill Streak 15 | . 3 3 5 5 3 15 3 6 7 2 Combat Bots Only 12 | . 3 3 5 3 3 12 3 5 6 2 Max Kills in Single Turn 5 | . 1 1 1 2 1 5 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 1 . 1 1 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Damage Taken 16036 | . 85 163 314 611 1026 4344 642 447 6031 2373 Core 2545 | . 53 . 80 204 83 764 208 48 796 309 Absorbed by Shields 436 | . . . . . . 239 25 42 130 . Core Remaining (%) 71 | 100 78 . 80 62 88 10 79 . . . Volleys Fired 346 | . 5 17 21 32 41 91 11 15 97 16 Largest 4 | . 2 2 2 2 2 2 3 4 4 2 Hottest 314 | . 80 121 121 122 141 165 234 314 245 126 Shots Fired 697 | . 10 34 42 57 80 176 27 24 228 19 Gun 396 | . 10 17 21 55 54 60 10 15 144 10 Cannon 251 | . . 17 21 . 25 103 17 9 59 . Launcher 50 | . . . . 2 1 13 . . 25 9 Special . | . . . . . . . . . . . Kinetic 164 | . 1 4 . . 12 40 . . 107 . Thermal 450 | . . 30 42 55 67 119 21 21 85 10 Explosive 43 | . . . . 2 1 13 . . 18 9 Electromagnetic 40 | . 9 . . . . 4 6 3 18 . Robot Hit Streak 43 | . 4 14 5 12 43 17 11 3 16 16 Robot Miss Streak 8 | . 1 2 2 4 3 8 1 4 4 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 552 | . 7 25 19 35 62 139 22 9 205 29 Core Hits 364 | . 3 13 11 24 35 116 11 6 118 27 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . . . 1 5 2 2 . . 8 . Burn 7 | . . . 1 5 1 . . . . . Blast 3 | . . . . . 1 2 . . . . Sever 5 | . . . . . . . . . 5 . Impale 3 | . . . . . . . . . 3 . Melee Attacks 121 | . . . . 1 5 10 . 6 87 12 Thermal 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 80 | . . . . 1 5 3 . . 63 8 Piercing 37 | . . . . . . 7 . 6 24 . Sneak Attacks 23 | . . . . . . . . . 23 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . 11 4 Damage Inflicted 20127 | . 111 518 446 1069 1415 5488 1014 245 8698 1123 Guns 5914 | . 82 220 240 740 977 1184 237 114 1969 151 Cannons 5297 | . . 298 206 . 401 2268 588 131 1405 . Explosions 5688 | . 29 . . 329 . 2034 189 . 2451 656 Melee 3226 | . . . . . 37 . . . 2873 316 Ramming 2 | . . . . . . 2 . . . . Kinetic 2571 | . 12 20 . . 159 853 . . 1527 . Thermal 9189 | . 29 498 446 825 1219 2915 581 216 2309 151 Explosive 4133 | . . . . 244 . 1600 189 . 1444 656 Electromagnetic 1006 | . 70 . . . . 118 244 29 545 . Impact . | . . . . . . . . . . . Slashing 2322 | . . . . . 37 . . . 1969 316 Piercing 904 | . . . . . . . . . 904 . Highest Corruption 67 | . . . . . 1 6 . . 57 67 Average Corruption 10 | . . . . . 1 1 . . 16 66 Corruption Purged 5 | . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . . . . 5 4 . . 54 15 Message Errors 18 | . . . . . 1 2 . . 12 3 Matter Fused 13 | . . . . . . 1 . . 10 2 Heat Flow Errors 4 | . . . . . . . . . 3 1 Energy Discharges 12 | . . . . . 1 . . . 11 . Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . 1 . . . 8 2 Data Loss (major) 5 | . . . . . . 1 . . 3 1 Misfires 1 | . . . . . . . . . 1 . Alerts 3 | . . . . . 1 . . . 2 . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 7 | . . . . . 1 . . . 3 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 614 | . . . 18 18 41 228 36 . 273 . Projectiles 139 | . . . 18 . 41 22 36 . 22 . Explosions 351 | . . . . 18 . 206 . . 127 . Melee 124 | . . . . . . . . . 124 . Knockbacks 11 | . . . . . . 6 . . 5 . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . 6 . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 527 | . 35 . . 52 . 161 88 . 191 . Shots 9 | . 1 . . 1 . 2 1 . 4 . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 741 | . 84 288 432 534 102 234 741 602 505 157 Average Temperature 131 | . 36 106 164 152 26 69 239 319 139 79 Received Heat Transfer 2988 | . 6 69 . 180 177 1225 133 33 834 331 Effects 47 | . . . 1 6 . . 19 11 10 . Shutdowns 17 | . . . . 1 . . 7 6 3 . Energy Bleed 4 | . . . . . . . 1 1 2 . Interference 5 | . . . . . . . 3 . 2 . Matter Decay 6 | . . . . 1 . . 3 1 1 . Short Circuit 3 | . . . . . . . 1 2 . . Damage (minor) 5 | . . . 1 1 . . . 1 2 . Damage (major) 5 | . . . . 2 . . 3 . . . Damage (core) 2 | . . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 11 | . . . . . . 2 1 . 8 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Melted 33 | . . 1 2 10 8 6 2 1 3 . Heat Transferred 14384 | . 100 851 851 1839 2398 4494 385 272 2861 333 Parts Sabotaged 4 | . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Peak Influence 1056 | . 139 366 276 382 246 881 605 419 1056 539 Initial 515 | . . 58 142 40 173 92 431 286 200 515 Average 287 | . 113 199 170 86 86 332 460 372 489 497 Maximum Alert Level 3 | . . 1 1 1 1 3 2 2 3 2 Low Security (%) 50 | 100 100 52 46 91 96 38 . . 24 . Level 1 21 | . . 47 53 8 3 18 22 33 29 . Level 2 18 | . . . . . . 38 77 66 12 100 Level 3 9 | . . . . . . 5 . . 33 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 1 2 . 2 7 9 1 1 7 . Investigation 6 | . 1 1 . . . 2 . . 2 . Extermination 8 | . . . . . 4 2 1 1 . . Reinforcement 8 | . . 1 . 1 . 4 . . 2 . Assault 4 | . . . . . . 1 . . 3 . Garrison 4 | . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Distress Signals 15 | . . 2 . 2 1 2 1 . 6 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 237 | . 11 19 14 16 22 58 11 7 70 9 Peak Tracking Total 9 | . 4 4 4 5 5 9 3 4 5 5 Tactical Retreats 17 | . . . 1 2 1 6 . 1 6 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Traps Triggered 13 | . 1 1 . 2 3 1 . . 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Machines Disabled 23 | . 1 . 1 3 1 5 6 . 6 . Max in Single Turn 4 | . 1 . 1 2 1 4 4 . 2 . Garrison Access 1 | . . . . . . 1 . . . . Energy Cycler 2 | . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Machines Accessed 10 | . . 1 1 2 1 2 . . 3 . Terminals 6 | . . 1 . 1 1 1 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 15 | . . 1 1 2 1 4 . . 6 . Successful 7 | . . . 1 2 1 2 . . 1 . Failed 8 | . . 1 . . . 2 . . 5 . Catastrophic 2 | . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 1 . 1 1 2 . . 1 . Terminals 10 | . . 1 . 1 1 2 . . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 4 | . . . 1 1 1 1 . . . . Open Door 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 . Retrieve Components 2 | . . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 . . 2 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 1 . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 252 | . . . . . . . . . 252 . Highest-Rated Ally 153 | . . . . . . . . . 153 . Total Orders . | . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . . 75 . Total Damage 1916 | . . . . . . . . . 1916 . Kills 15 | . . . . . . . . . 15 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Turns Passed 9539 | 57 297 363 840 749 2030 1527 633 333 2518 192 Spaces Moved 4808 | 43 269 217 468 385 1177 738 344 166 965 36 Core 5 | 5 . . . . . . . . . . Treads 7 | . . . . 4 . . . . 3 . Legs 258 | 1 . . . 2 . . . . 219 36 Wheels 4538 | 37 269 217 468 379 1177 738 344 166 743 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 120 155 110 110 115 130 130 130 185 Average Speed 144 | 91 95 120 155 143 146 122 130 150 176 289 Slowest Speed 540 | 120 105 120 155 330 230 145 130 160 540 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 40 28 87 43 36 25 14 5 75 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 11 | . . . . 1 4 4 . 2 . . Terrain Destroyed 667 | . 2 . 4 73 19 154 68 3 264 80 Melee 11 | . . . . 1 4 4 . 2 . . Projectile 44 | . . . 4 . 4 17 2 1 16 . AOE 612 | . 2 . . 72 11 133 66 . 248 80 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Ext Cet Total 6565 | 58 297 288 541 524 1397 1161 504 220 1490 85 Wait 851 | 1 2 29 47 68 91 246 130 26 211 . Move 4798 | 42 268 216 467 384 1176 737 343 165 964 36 Hop . | . . . . . . . . . . . Pick Up 119 | 8 8 11 3 10 17 15 8 2 35 2 Fast Attach 48 | 3 3 2 . 4 4 6 1 . 24 1 Attach 107 | 3 . 5 2 5 4 21 7 5 36 19 Detach 10 | . . 2 . . . . 1 . 5 2 Swap 88 | 1 5 2 . 10 25 20 2 . 23 . Drop 72 | . 6 4 1 10 26 14 1 1 8 1 Fire 346 | . 5 17 21 32 41 91 11 15 97 16 Melee 97 | . . . . 1 5 10 . 6 67 8 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . . 8 . . . 20 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Discovered new exit (range 10) 717 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Entered Mines 815 | -9/Mines | Found a hidden stash of uninstalled traps 1509 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1525 | -9/Mines | Discovered new exit (range 16) 1556 | -9/Mines | Identified exit to Materials 1558 | -9/Mines | Entered Materials 1558 | -8/Materials | Evolved 2 slots: Propulsion x2 1760 | -8/Materials | Garrison activated, responded to threat 2294 | -8/Materials | Discovered new exit (range 10) 2305 | -8/Materials | Identified exit to Factory 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Utility x2 2337 | -7/Factory | Discovered new exit (range 15) 2356 | -7/Factory | Identified exit to Lower Caves 2475 | -7/Factory | Build established: Scavenger-Mutant 3718 | -7/Factory | Garrison activated, responded to threat 4317 | -7/Factory | Discovered new exit (range 17) 4336 | -7/Factory | Identified exit to Factory 4337 | -7/Factory | Entered another Factory area 4337 | -6/Factory | Evolved 2 slots: Utility x2 4673 | -6/Factory | Lost 3 parts (2u1w) 4790 | -6/Factory | Discovered new exit (range 9) 4806 | -6/Factory | Identified exit to Lower Caves 4829 | -6/Factory | Found Powered Armor 4976 | -6/Factory | Build established: Mutant 5128 | -6/Factory | Spotted B-75 Beast 5167 | -6/Factory | Core integrity fell below 50% 5189 | -6/Factory | Lost 5 parts (1p2n1u1w) 5212 | -6/Factory | Destroyed 10 combat bots 5255 | -6/Factory | Lost 4 parts (1p2u1w) 5655 | -6/Factory | Build established: Skirmisher 5737 | -6/Factory | First assault squad dispatched 5826 | -6/Factory | Destroyed 12 combat bots 5828 | -6/Factory | Discovered new exit (range 10) 5842 | -6/Factory | Crushed by falling debris 5842 | -6/Factory | Core integrity fell below 20% 5863 | -6/Factory | Identified exit to Factory 5864 | -6/Factory | Entered another Factory area 5864 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5874 | -5/Factory | Lost 3 parts (3u) 6447 | -5/Factory | Discovered new exit (range 17) 6496 | -5/Factory | Identified exit to Factory 6497 | -5/Factory | Entered another Factory area 6497 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6696 | -4/Factory | Discovered new exit (range 21) 6828 | -4/Factory | Identified exit to Extension 6830 | -4/Factory | Entered Extension 7048 | -4/Extension | Build established: Assassin 7278 | -4/Extension | Lost 3 parts (1p2w) 7355 | -4/Extension | Disrupted transfer network 7525 | -4/Extension | Spotted B-86 Titan 7661 | -4/Extension | Build established: Scavenger-Assassin 7910 | -4/Extension | Lost 4 parts (1p1n1u1w) 7920 | -4/Extension | Spotted B-86 Titan 8014 | -4/Extension | Lost 6 parts (1p2n2u1w) 8056 | -4/Extension | Energy Cycler disabled 8056 | -4/Extension | Rescued a captive Derelict 8056 | -4/Extension | Rescued a captive Derelict 8057 | -4/Extension | Rescued a captive Derelict 8060 | -4/Extension | Rescued a captive Derelict 8062 | -4/Extension | Rescued a captive Derelict 8070 | -4/Extension | Rescued a captive Derelict 8072 | -4/Extension | Rescued a captive Derelict 8142 | -4/Extension | Rescued A7 8267 | -4/Extension | Allies destroyed B-86 Titan 8268 | -4/Extension | Discovered new exit (range 15) 8357 | -4/Extension | Build established: Scavenger-Tank 8417 | -4/Extension | Discovered new exit (range 16) 8419 | -4/Extension | Discovered new exit (range 15) 8449 | -4/Extension | Identified exit to Research 8467 | -4/Extension | Identified exit to Cetus 8580 | -4/Extension | First assault squad dispatched 8679 | -4/Extension | Lost 5 parts (2n2u1w) 8740 | -4/Extension | Core integrity fell below 50% 8898 | -4/Extension | System corruption reached 10% 8976 | -4/Extension | Lost 15 parts (3p1n6u5w) 9021 | -4/Extension | Build established: Scavenger-Mutant 9234 | -4/Extension | System corruption reached 30% 9282 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9348 | -4/Extension | Entered Cetus 9374 | -4/Cetus | Lost 4 parts (2n1u1w) 9386 | -4/Cetus | Spotted Cetus Guard 9386 | -4/Cetus | Spotted Cetus Guard 9398 | -4/Cetus | Spotted Cetus Guard 9409 | -4/Cetus | Destroyed Cetus Guard 9410 | -4/Cetus | Spotted Cetus Guard 9426 | -4/Cetus | Core integrity fell below 20% 9430 | -4/Cetus | Destroyed Cetus Guard 9492 | -4/Cetus | Destroyed Cetus Guard 9501 | -4/Cetus | Destroyed Cetus Guard 9528 | -4/Cetus | Lost 18 parts (3p7n3u5w) 9540 | -4/Cetus | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09501_ Phasing Sabre follow-up attack on Cetus Guard. 09501_ Cetus Guard destroyed. 09511_ The unstable cave ceiling collapses. 09521_ Acquired Quantum Reactor. 09522_ System corrupted: Power Sword rejected. 09526_ Acquired Prototype Energy Gun. 09527_ The unstable cave ceiling collapses. 09527_ Acquired 47 matter. 09530_ C-30 ARC bursts open, deploying its payload. 09530_ G-73 Enforcer unfolds itself. 09530_ G-67 Veteran unfolds itself. 09531_ Critical hit (Burn: +50). 09532_ Lgt. Nuclear Core destroyed. 09533_ Acquired Prototype Protection. 09533_ Identified Centrium Medium Armor Plating. 09535_ The unstable cave ceiling collapses. 09535_ Lgt. Nuclear Core lost to overload. 09535_ W-44 Eye Antigrav System blown off. 09535_ W-44 Eye Lgt. Antimatter Reactor blown off. 09537_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ###???????????????????????????? | | ?????????????### # ###?????????????????????????? | | ????????????## ##?###????????????????????? | | ????????#?### # ## #????????????????????? | | ???###### # # # # ##????"" ?????????? | | ####"""""#"#; ## g # # ## ????????? | | ! g / * ; ????????? | | g @w / ????????? | | /C ????????? | | ############; # # ### ###" ????????? | | ??????????# ## # # #????"" ?????????? | | ??????????# ## # #### ###???????????????????? | | ??????????# #### ####?##?????????????????????? | | ?????????# #???#######???????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 32 Melee Accuracy 14 Target Analysis 6 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FocalMeleeKinecellerator Manual? 0 Play Time 02:00:53 Cumulative 37.2 hours Start 2022.06.14 @ 01:50:00 End 2022.06.18 @ 03:35:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8b21f509-b5be-4945-86cb-f91616805c67