Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 22:35:54 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1843) 1843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4148 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 69/275 System Corruption 0% Temperature Cool (9) Movement Rolling (215) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Treads Wheel > --- UTILITY (5) ------ Heat Sink Huge Storage Unit Visual Processing Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Huge Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Visual Processing Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON ----------- Beam Rifle Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel Huge Storage Unit High-capacity Battery High-capacity Matter Pod Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Scythe [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 57 | 5 10 11 25 6 Power 10 | 1 2 2 4 1 Engine 10 | 1 2 2 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 2 4 2 Treads 7 | 1 1 2 2 1 Leg . | . . . . . Wheel 4 | 1 . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 3 4 9 . Device 8 | . 2 1 5 . Storage 4 | 1 1 1 1 . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 19 | 1 4 3 8 3 Energy Gun 6 | . 1 1 3 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | 1 3 2 4 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 4 2 16 5 Power 5 | . 1 . 3 1 Propulsion 8 | . 2 . 4 2 Utility 5 | . . . 5 . Weapon 9 | . 1 2 4 2 Highest Loss Streak 6 | . 2 1 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 80 91 84 95 Engine 9 | . 13 11 6 8 Treads 13 | . 13 18 9 9 Wheel 3 | . 5 . 6 6 Device 11 | . 6 11 14 9 Storage 10 | . 14 11 9 9 Processor 9 | . . 10 11 27 Protection 4 | . . 8 3 . Energy Gun 10 | . 5 10 10 15 Energy Cannon 1 | . . . 3 . Ballistic Gun 11 | . 21 9 8 9 Naked Turns . | . . . . . Heaviest Build 101 | 9 29 99 101 93 Greatest Support 40 | 20 20 40 40 10 Greatest Overweight (x) 10 | . 1 2 10 9 Average Overweight (x) 3 | . . 1 6 9 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 20 | 7 13 20 25 25 Most Carried 21 | 2 7 12 21 17 Average Carried 11 | 1 5 9 14 16 Final Capacity 25 | 8 15 25 25 25 Final Carried 17 | 2 5 11 17 13 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1358 | 217 204 356 581 . Remotely . | . . . . . Salvage Created 2104 | . 327 437 1114 226 Parts 113 | . 26 20 61 6 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 1 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 56 | . 11 12 27 6 Guns 49 | . 11 12 24 2 Cannons 3 | . . . 3 . AOE 4 | . . . . 4 Classes Destroyed 8 | . 3 1 4 . Builder 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 3 | . . . 3 . Swarmer 20 | . 6 3 11 . Grunt 22 | . 5 3 8 6 Duelist 2 | . . . 2 . Sentry 10 | . . 6 4 . Specialist 2 | . . . 2 . Best Kill Streak 8 | . 3 4 8 6 Combat Bots Only 8 | . 3 4 8 6 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3873 | . 683 640 1907 643 Core 788 | . 174 59 437 118 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 30 85 . . Volleys Fired 172 | . 41 39 75 17 Largest 3 | . 2 2 3 3 Hottest 154 | . 60 88 154 139 Shots Fired 365 | . 81 76 170 38 Gun 339 | . 81 76 148 34 Cannon 22 | . . . 22 . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 188 | . 67 39 63 19 Thermal 173 | . 14 37 107 15 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 29 | . 15 29 22 12 Robot Miss Streak 7 | . 7 4 4 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 257 | . 44 64 128 21 Core Hits 112 | . 17 22 52 21 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . 1 2 . . Critical Strikes 10 | . 2 4 2 2 Burn 6 | . . 2 2 2 Destroy 4 | . 2 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4468 | . 536 971 2230 731 Guns 3506 | . 536 971 1755 244 Cannons 475 | . . . 475 . Explosions 487 | . . . . 487 Melee . | . . . . . Ramming . | . . . . . Kinetic 1770 | . 427 524 748 71 Thermal 2211 | . 109 447 1482 173 Explosive 487 | . . . . 487 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 9 6 Projectiles 9 | . . . 9 . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 274 | . 2 72 274 175 Average Temperature 53 | . 2 28 66 73 Received Heat Transfer 1368 | . 162 243 639 324 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 18 | . . 8 8 2 Heat Transferred 5272 | . 250 1211 3256 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 358 | . 130 165 358 345 Initial 157 | . . 54 56 157 Average 139 | . 55 91 211 225 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 72 | 100 100 100 39 45 Level 1 27 | . . . 60 54 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 8 | . . 1 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 14 16 37 9 Peak Tracking Total 7 | . 4 5 7 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3084 | 68 526 1065 1268 157 Spaces Moved 1006 | 42 175 360 389 40 Core 3 | 3 . . . . Treads 638 | 32 175 360 71 . Legs . | . . . . . Wheels 365 | 7 . . 318 40 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 175 215 Average Speed 232 | 142 211 246 239 215 Slowest Speed 480 | 160 240 320 480 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 45 35 32 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 1 8 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1416 | 48 251 462 574 81 Wait 108 | . 15 31 60 2 Move 1003 | 41 174 359 389 40 Hop . | . . . . . Pick Up 40 | 2 6 12 20 . Fast Attach 22 | 5 3 5 9 . Attach 23 | . 4 1 14 4 Detach 1 | . 1 . . . Swap 12 | . 3 5 2 2 Drop 19 | . 4 10 5 . Fire 172 | . 41 39 75 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 520 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Utility x2 1094 | -9/Materials | Discovered new exit (range 14) 1528 | -9/Materials | Discovered new exit (range 8) 1660 | -9/Materials | Entered another Materials area 1660 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2097 | -8/Materials | Destroyed 8 combat bots 2227 | -8/Materials | Discovered new exit (range 11) 2515 | -8/Materials | Lost 6 parts (1n2u3w) 2534 | -8/Materials | Core integrity fell below 50% 2736 | -8/Materials | Lost 3 parts (1p2u) 2924 | -8/Materials | Identified exit to Garrison 2928 | -8/Materials | Entered Garrison 2952 | -8/Garrison | Triggered checkpoint 3022 | -8/Garrison | Triggered checkpoint 3061 | -8/Garrison | Core integrity fell below 20% 3085 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03006_ Field strength at 10. 03007_ Stasis field depleted. 03038_ Wheel destroyed. 03039_ G-47 Trooper destroyed. 03039_ Switching to secondary target: G-47 Trooper. 03042_ G-47 Trooper suffers critical hit (Burn). 03045_ G-47 Trooper heat short circuits Aluminum Leg. 03045_ G-47 Trooper suffers critical hit (Burn). 03045_ Aluminum Leg melted. 03045_ Broken Aluminum Leg melted. 03045_ G-47 Trooper destroyed. Garrison Door activated. 03062_ Beam Rifle destroyed. 03064_ G-47 Trooper destroyed. 03067_ Destroyed Lgt. Nuclear Core. 03068_ Lgt. Deuterium Engine destroyed. 03070_ Lgt. Treads destroyed. 03070_ G-47 Trooper destroyed. 03074_ Pulse Rifle destroyed. 03085_ Penetrated by Slug. 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