Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 08:14:42 Player: arkn Result: Destroyed self with Proton Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1702) 1702 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5262 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 228/300 System Corruption 5% Temperature Cool (6) Movement Rolling (110) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Coolant Injector Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON (4) ------- Gauss Rifle Proton Missile Launcher Power Maul > --- INVENTORY (5) ---- Thermal Generator High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun Flak Cannon Power Maul > --- INVENTORY -------- Micro Nuclear Core Improved Treads Thermal Generator Improved Heat Sink Coolant Injector Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Proton Missile Launcher Improved Grenade Launcher Remote Datajack Power Maul [Rating: 45] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 2 | . . . . . 2 . . . Parts Attached 109 | . 1 14 17 9 17 29 11 11 Power 13 | . . 2 3 1 1 4 1 1 Engine 8 | . . 2 2 1 . 3 . . Core 5 | . . . 1 . 1 1 1 1 Reactor . | . . . . . . . . . Propulsion 22 | . . 2 2 4 5 6 1 2 Treads 15 | . . . . 4 5 5 1 . Leg 5 | . . 2 2 . . . . 1 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 44 | . 1 5 5 . 5 18 6 4 Device 23 | . . 3 1 . 2 11 3 3 Storage 4 | . . . 1 . 2 . . 1 Processor 4 | . . . 1 . 1 1 1 . Hackware . | . . . . . . . . . Protection 13 | . 1 2 2 . . 6 2 . Artifact . | . . . . . . . . . Weapon 30 | . . 5 7 4 6 1 3 4 Energy Gun 7 | . . 2 3 2 . . . . Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 7 | . . 1 2 1 1 1 . 1 Ballistic Cannon 3 | . . . 1 1 1 . . . Launcher 6 | . . 2 . . . . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 1 . 3 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . 1 . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 19 | . . . 3 6 . . 8 2 Power 3 | . . . 1 1 . . 1 . Propulsion 8 | . . . 1 2 . . 5 . Utility 2 | . . . 1 1 . . . . Weapon 6 | . . . . 2 . . 2 2 Highest Loss Streak 6 | . . . 2 6 . . 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 95 85 97 99 70 68 Engine 4 | . 14 14 8 10 3 5 1 . Core 3 | . . . 1 . 5 1 5 6 Treads 15 | . . . . 3 25 29 10 . Leg 6 | . 28 28 30 18 . . . 6 Device 9 | . . 13 1 . 8 8 12 9 Storage 7 | . 14 14 11 11 8 7 3 . Processor 9 | . . . 11 11 9 6 13 15 Protection 2 | . 12 . 9 9 . 6 . . Energy Gun 2 | . 14 20 7 . . . . . Energy Cannon 5 | . . . . . 8 7 7 6 Ballistic Gun 5 | . 14 4 5 . 8 7 2 5 Ballistic Cannon 4 | . . . 6 10 8 7 1 . Launcher 1 | . . 3 . . . . 2 7 Impact Weapon 6 | . . . 2 9 8 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 14 16 38 36 48 62 50 65 Greatest Support 97 | 20 20 25 38 63 69 97 74 15 Greatest Overweight (x) 10 | . . . 1 2 1 1 10 10 Average Overweight (x) . | . . . . . . . 3 1 Largest Inventory Capacity 20 | . 8 8 10 10 15 15 15 20 Average Capacity 11 | . 8 8 9 10 13 15 9 5 Most Carried 15 | . 8 8 10 10 15 15 15 5 Average Carried 10 | . 7 7 9 9 12 14 8 4 Final Capacity 15 | 8 8 8 10 10 15 15 5 5 Final Carried 15 | 6 8 8 10 7 15 15 5 4 Class Distribution -------------------- 81% | Mutant 8% | Scavenger-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Matter Collected 2042 | 200 . 297 195 51 271 489 441 98 Remotely . | . . . . . . . . . Salvage Created 1986 | . . 135 738 12 280 527 126 168 Parts 113 | . . 9 42 . 31 24 2 5 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 2 7 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 56 | . . 18 14 1 6 9 4 4 Melee 3 | . . . . . 1 . 1 1 Guns 19 | . . 3 11 1 2 . 1 1 Cannons 16 | . . . 3 . 3 9 1 . AOE 17 | . . 15 . . . . . 2 Classes Destroyed 14 | . . 5 5 . 1 3 . . Worker 3 | . . . 3 . . . . . Builder 1 | . . 1 . . . . . . Tunneler 2 | . . 1 1 . . . . . Hauler 3 | . . . 3 . . . . . Recycler 4 | . . . 2 . . 2 . . Mechanic 1 | . . . 1 . . . . . Watcher 3 | . . . . . 3 . . . Swarmer 13 | . . 3 6 . 3 . . 1 Grunt 15 | . . 2 3 . . 4 3 3 Duelist 2 | . . . . . . 1 1 . Sentry 9 | . . . 5 . 3 1 . . Programmer 2 | . . . . . . 2 . . Heavy 1 | . . . . . . 1 . . Assembled 13 | . . 13 . . . . . . Best Kill Streak 14 | . . 14 5 1 3 4 2 3 Combat Bots Only 13 | . . 13 5 1 3 3 2 3 Max Kills in Single Turn 5 | . . 5 2 1 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . 4 . . . . . 2 Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Damage Taken 4860 | . . 299 815 1015 89 1136 1195 311 Core 1127 | . . 79 150 182 7 495 136 78 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 323 | . . . . . 323 . . . Core Remaining (%) 70 | 100 . 68 . 17 98 . . . Volleys Fired 154 | . . 32 47 2 12 26 29 6 Largest 3 | . . 2 2 2 3 3 3 3 Hottest 150 | . . 80 94 67 142 144 144 150 Shots Fired 267 | . . 35 74 4 25 72 46 11 Gun 126 | . . 24 47 2 9 26 13 5 Cannon 114 | . . . 27 2 16 46 20 3 Launcher 27 | . . 11 . . . . 13 3 Special . | . . . . . . . . . Kinetic 170 | . . 23 49 4 18 50 21 5 Thermal 65 | . . 1 20 . 7 22 12 3 Explosive 25 | . . 11 . . . . 13 1 Electromagnetic 7 | . . . 5 . . . . 2 Robot Hit Streak 11 | . . 5 10 6 5 11 8 5 Robot Miss Streak 9 | . . 3 3 1 5 9 7 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 178 | . . 16 57 3 18 53 22 9 Core Hits 157 | . . 35 48 3 15 35 16 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . 1 2 1 Critical Strikes 6 | . . . 1 . . 2 2 1 Burn 1 | . . . 1 . . . . . Destroy 1 | . . . . . . 1 . . Smash 4 | . . . . . . 1 2 1 Melee Attacks 64 | . . . 7 . 25 25 6 1 Impact 64 | . . . 7 . 25 25 6 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4676 | . . 1057 1121 59 383 1071 685 300 Guns 1276 | . . 107 573 26 95 282 133 60 Cannons 1729 | . . . 370 33 216 711 324 75 Explosions 1236 | . . 950 76 . . . 89 121 Melee 432 | . . . 102 . 69 78 139 44 Ramming 3 | . . . . . 3 . . . Kinetic 2034 | . . 107 671 59 211 594 332 60 Thermal 999 | . . . 300 . 100 399 125 75 Explosive 1100 | . . 950 . . . . 89 61 Electromagnetic 108 | . . . 48 . . . . 60 Impact 432 | . . . 102 . 69 78 139 44 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 1 . . 1 1 1 5 Average Corruption 1 | . 1 1 . . 1 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 66 | . . 7 . . 11 4 29 15 Message Errors 15 | . . 1 . . 5 . 5 4 Matter Fused 13 | . . 2 . . 1 . 6 4 Heat Flow Errors 6 | . . . . . 2 1 2 1 Energy Discharges 8 | . . . . . . . 6 2 Data Loss (minor) 12 | . . 2 . . 3 2 3 2 Data Loss (major) 4 | . . . . . . 1 2 1 Misfires 3 | . . 2 . . . . 1 . Alerts 5 | . . . . . . . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 162 | . . . . . . . 114 48 Projectiles 4 | . . . . . . . . 4 Explosions 17 | . . . . . . . 17 . Melee 141 | . . . . . . . 97 44 Knockbacks 29 | . . . 3 2 4 11 9 . Impact . | . . . . . . . . . Kinetic 26 | . . . 3 2 4 9 8 . Secondary 3 | . . . . . . 2 1 . Self-Inflicted Damage 195 | . . 38 32 . . . 36 89 Shots 6 | . . 1 1 . . . 1 3 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 749 | . . 20 198 . 265 749 470 211 Average Temperature 130 | . . 10 48 . 65 234 213 61 Received Heat Transfer 906 | . . 120 162 . . 150 450 24 Effects 25 | . . . . . . 22 3 . Shutdowns 5 | . . . . . . 4 1 . Energy Bleed 3 | . . . . . . 2 1 . Interference 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 4 | . . . . . . 3 1 . Damage (minor) 3 | . . . . . . 3 . . Damage (major) 4 | . . . . . . 4 . . Damage (core) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 Impact Corruptions 5 | . . . . . . . 4 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 1604 | . . . 605 . 148 555 185 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Peak Influence 306 | . 14 124 306 118 132 187 . . Initial 118 | . . 5 . 118 . . . . Average 57 | . 8 43 164 78 19 70 . . Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 95 | . 100 100 57 100 100 100 . . Level 1 4 | . . . 42 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 . 2 3 . . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . . . 1 . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Distress Signals 7 | . . . 1 . 3 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . . 23 23 2 14 14 7 6 Peak Tracking Total 16 | . . 16 6 1 3 4 4 3 Tactical Retreats 8 | . . . 1 1 . 3 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Traps Triggered 3 | . . . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Machines Disabled 5 | . . 1 . . 1 3 . . Max in Single Turn 1 | . . 1 . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Machines Accessed 25 | . 2 . 5 . 10 8 . . Terminals 15 | . 1 . 3 . 6 5 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 5 | . 1 . 1 . 1 2 . . Scanalyzers 2 | . . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 59 | . 4 . 13 . 26 16 . . Successful 34 | . 1 . 9 . 17 7 . . Failed 25 | . 3 . 4 . 9 9 . . Catastrophic 6 | . . . 1 . 1 4 . . Database Lockouts . | . . . . . . . . . Manual 20 | . . . 5 . 11 4 . . Terminals 31 | . 1 . 7 . 13 10 . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . 9 . . . Recycling Units 10 | . 3 . 2 . 2 3 . . Scanalyzers 7 | . . . 4 . . 3 . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 16 | . 1 . 3 . 8 4 . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Zone Layout 12 | . 1 . 3 . 6 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks 4 | . . . 2 . 1 1 . . Report Inventory 3 | . . . 1 . 1 1 . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 6 | . . . 4 . . 2 . . Insert Component 3 | . . . 2 . . 1 . . Analyze 3 | . . . 2 . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 . 3 . 6 8 . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 96 | . . . . . 96 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 82 | . . . 82 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Turns Passed 12112 | . 89 1251 776 603 2802 2318 3728 545 Spaces Moved 4647 | 1 72 568 387 309 985 932 1145 248 Core 433 | . . . . . . . 431 2 Treads 2673 | . . . . 42 985 932 714 . Legs 1539 | 1 72 568 387 267 . . . 244 Wheels 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 120 120 160 160 160 160 110 Average Speed 191 | 120 120 120 130 186 162 160 299 205 Slowest Speed 550 | 120 120 120 190 260 240 240 550 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 20 86 39 52 63 28 81 36 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . . 1 1 Spaces Dug 85 | . . . 1 . 23 21 40 . Terrain Destroyed 278 | . . 60 2 . 25 21 158 12 Melee 46 | . . . 1 . 22 21 2 . Projectile 4 | . . . . . 3 . 1 . AOE 228 | . . 60 1 . . . 155 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Total 7515 | . 74 1110 577 330 2117 1646 1391 270 Wait 2420 | . . 485 85 8 1033 612 196 1 Move 4639 | . 71 567 386 308 984 931 1144 248 Hop . | . . . . . . . . . Pick Up 65 | . 2 4 17 2 29 10 . 1 Fast Attach 22 | . 1 . 4 1 6 2 2 6 Attach 23 | . . 2 3 4 3 4 3 4 Detach 6 | . . 1 . . . 1 2 2 Swap 64 | . . 12 10 4 8 23 6 1 Drop 57 | . . 7 18 1 16 12 3 . Fire 154 | . . 32 47 2 12 26 29 6 Melee 64 | . . . 7 . 25 25 6 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 14) 90 | -10/Materials | Entered Mines 104 | -10/Mines | Met a Derelict bent on vengeance 120 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 123 | -10/Mines | Found Prototype Device 124 | -10/Mines | Identified Exp. Sensor Array 138 | -10/Mines | Assembled infested the area 143 | -10/Mines | Assisted by a Guerilla fighting off Assembled 161 | -10/Mines | Identified exit to Materials 237 | -10/Mines | Destroyed 13 combat bots 301 | -10/Mines | Build established: Mutant 1200 | -10/Mines | Learned 4 Materials zone layouts 1341 | -10/Mines | Entered Materials 1341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Discovered new exit (range 13) 1838 | -9/Materials | Identified exit to Materials 2117 | -9/Materials | Entered Mines 2642 | -9/Mines | Core integrity fell below 50% 2681 | -9/Mines | Core integrity fell below 20% 2681 | -9/Mines | Destroyed YI-UF0 2695 | -9/Mines | Discovered exit to Materials (range 14) 2709 | -9/Mines | Lost 6 parts (1p2n1u2w) 2720 | -9/Mines | Entered Materials 2720 | -8/Materials | Evolved 2 slots: Weapon x2 2750 | -8/Materials | Repaired Imp. Treads 2788 | -8/Materials | Repaired Flak Cannon 3634 | -8/Materials | Build established: Scavenger-Mutant 4014 | -8/Materials | Build established: Mutant 4294 | -8/Materials | Repaired Lrg. Storage Unit 4785 | -8/Materials | Discovered new exit (range 13) 5521 | -8/Materials | Identified exit to Factory 5522 | -8/Materials | Entered Factory 5522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6127 | -7/Factory | Discovered new exit (range 8) 6142 | -7/Factory | Identified exit to Lower Caves 6795 | -7/Factory | Discovered new exit (range 10) 6863 | -7/Factory | Identified exit to Factory 7200 | -7/Factory | Core integrity fell below 50% 7813 | -7/Factory | Build established: Scavenger-Assassin 7840 | -7/Factory | Entered Lower Caves 8301 | -7/Lower Caves | Spotted B-75 Beast 8427 | -7/Lower Caves | Core integrity fell below 20% 8475 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8751 | -7/Lower Caves | Build established: Mutant 10529 | -7/Lower Caves | Learned Factory stockpile data 10709 | -7/Lower Caves | Discovered new exit (range 12) 10758 | -7/Lower Caves | Identified exit to Lower Caves 11568 | -7/Lower Caves | Entered another Lower Caves area 12096 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12113 | -7/Lower Caves | Destroyed self with Proton Missile Launcher Last Messages --------------- 11908_ 5QWH=C7T|BSSOMAQM89F|&217W 11927_ System corrupted: Matter fused (-10). 11983_ System corrupted: Energy discharge (-108). 12001_ System corrupted: Matter fused (-9). 12049_ System corrupted: Substantial component data lost. 12064_ Acquired 1 matter. 12070_ Acquired 4 matter. 12076_ Acquired 2 matter. 12081_ Acquired 5 matter. 12083_ Acquired 1 matter. 12089_ Acquired 4 matter. 12093_ Acquired 16 matter. 12096_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 12097_ Acquired Wheel. 12103_ Slug penetrates Wall. 12106_ Destroyed VTOL Module. 12106_ Slug penetrates S-27 Virus. 12106_ S-27 Virus destroyed. 12108_ Hvy. Particle Cannon destroyed. 12109_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##???????## ###???????????? | | ##???????### #???????????? | | #### #?????????## #???????????? | | ####??#### #??#####???## ##???????????? | | ## ##????????## ###??# ##???####????????????? | | #########???### #????# #???????????????????? | | # #### ## ######?# ##??????????????????? | | ## # ### #?# #??????????????????? | | # # # ## ### #??????????????????? | | # # # #???????????????????? | | ^ # # ##??????????????????? | | ##### ##### ####???????????????? | | #^ # ##???# ###???## ####????????????? | | # #?????# #####???## #????????????? | | ###?????# ### #???## #????????????? | | ##???????# ### ###?### ##???????????? | | ##????????# ?#%% ######## ##??????????? | | ###?????????# ## % % #### #??????????? | | ##??????????# % ### #??????????? | | #??????????# % ##??????????? | | #??????????# ####### ## ##???????????? | | ###????????# ????????# ## #????????????? | | ##??????? ?????????# ## #????????????? | | ######### ####### ##### #????????????? | | #??### $ % #???####????????????? | | #????????# @% #???????????????????? | | ### %#????????### ###%* #???????????????????? | | ### ##?????????#??# % s#???????????????????? | | ## #????????????# Y %#??????????????????? | | ## #???????????## #??????????????????? | | ## ## %# #??????????? #??????????????????? | | ?##### #?????????? ??????????????????? | | ?????# #????????? #### ?????????????????? | | ?????# ### ??????? %???######????????????????? | | ?????## #?? ????? ??????????????????????????? | | ??????# #?? ?? ???????????????????????????? | | ?????? ?? ???????????????????????????? | | ?????? ??? ????????????????????????????? | | ????? ??? ?????????????????????????????? | | ????? ??? ??????????????????????????????? | | ???? ??? ???????????????????????????????? | | ???? ??? ????????????????????????????????? | | ????? ??? ??????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hvy. EM Shotgun | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed NeutrinoGravityInitializer Manual? 0 Play Time 02:00:52 Cumulative 43.6 hours Start 2023.11.12 @ 05:50:24 End 2023.11.12 @ 08:14:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef93ce67-2f23-40b9-9e72-668d021cd759