Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.24 @ 01:38:23 Player: lyrabold Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (604) 3020 Value Destroyed (29806) 29806 Prototype IDs (297) 5940 Alien Tech Used (13) 2600 Bonus (37594) 37594 TOTAL SCORE: 90260 Bonus ------- High Alert Combat Kills 3370 Follower Combat Kills 2268 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 260 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Win 3000 Friendly Fire -1604 Cogmind --------- Core Integrity 53/1600 Matter 199/300 Energy 1488/1490 System Corruption 0% Temperature Cool (3) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Zero-point Reactor > --- PROPULSION (5) --- Diametric Drive Electron Diverter Improved Diametric Drive > --- UTILITY (14) ----- Experimental Coolant Injector Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Layered Medium Armor Plating Long-range Phase Cannon Hypervelocity Multirail Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Assembled Biocell Array Spectral Analyzer Surveybot 24 Chip Assembled Combat Suite Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Assembled Alloy Armor Heavy Regenerative Plating Graphene Brace Experimental Force Field > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Cooled Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Zionite Biocell Experimental Matter Compressor Advanced Terrain Scanner Advanced Actuator Array Experimental Force Field Advanced Trap Extractor Sensor Drone Bay High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Microwarp Drive Null Cannon Hypervelocity Multirail Vortex Lance Vortex Lance [Rating: 243] Favorites ----------- Power Zero-point Reactor Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . 2 . 1 2 . . . . 2 . . . . . 1 . . . . . . . . . 2 . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 1044 | 6 3 7 41 5 52 112 11 11 2 9 68 11 12 8 58 6 35 16 8 23 7 22 20 8 7 13 29 25 54 55 88 28 77 107 Power 47 | . 1 1 3 . 5 1 . 1 . . 3 . . . 2 . . . . 1 2 1 . . 2 . 1 2 1 1 5 . 11 3 Engine 11 | . 1 1 3 . 2 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 3 . . . . . 1 . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 2 1 1 5 . 11 3 Propulsion 98 | 2 . 3 7 . 14 10 2 2 . . 6 2 1 1 9 . 4 . . 3 . 2 . . . . . . 6 1 1 2 12 8 Treads 52 | 2 . 1 6 . 12 7 2 1 . . 5 1 1 1 4 . 3 . . . . . . . . . . . . . . 2 4 . Leg 34 | . . 2 . . . 3 . 1 . . . . . . 3 . . . . 3 . 2 . . . . . . 6 1 1 . 7 5 Wheel 5 | . . . 1 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 Utility 689 | 2 1 1 11 3 15 78 8 5 1 6 35 9 10 4 24 6 31 16 8 18 5 19 19 7 5 13 28 23 47 44 63 26 31 67 Device 495 | 1 . 1 5 3 8 52 3 3 . 3 22 6 5 3 8 5 22 12 7 11 5 11 16 5 3 10 17 20 35 41 57 24 22 49 Storage 18 | 1 1 . 1 . . 2 . . . . . . . . 4 . 1 . . 1 . . . . . . . . . 1 . . 6 . Processor 24 | . . . 1 . . 1 . 1 . . . . . . . . 2 1 . 1 . . . . . . 2 2 8 . . 1 2 2 Hackware 9 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 1 . Protection 128 | . . . 4 . 7 20 5 1 1 3 13 3 3 1 12 1 6 3 1 5 . 8 3 2 2 3 7 1 4 2 4 . . 3 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 13 Weapon 210 | 2 1 2 20 2 18 23 1 3 1 3 24 . 1 3 23 . . . . 1 . . 1 1 . . . . . 9 19 . 23 29 Energy Gun 15 | 2 1 1 . . . . . 1 1 . 4 . . . 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 84 | . . . 1 . . 11 . 1 . . 11 . . 1 10 . . . . . . . . . . . . . . 7 15 . 8 19 Ballistic Gun 61 | . . . 10 1 12 4 . . . 2 8 . 1 1 . . . . . . . . . . . . . . . 1 4 . 7 10 Ballistic Cannon 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 31 | . . 1 4 1 5 7 1 . . 1 1 . . 1 5 . . . . . . . 1 1 . . . . . . . . 2 . Special Weapon 5 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 3 . 1 2 . . . . 1 . . 1 9 . . . . 8 1 1 . . 4 . 2 2 6 3 1 1 7 1 Parts Lost 82 | . . 2 . . 18 3 6 . . . 5 . . . 21 . 1 . . . . . . . . . 3 . . 4 2 . 3 14 Power 11 | . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . 3 Propulsion 24 | . . 2 . . 6 2 3 . . . 3 . . . 6 . . . . . . . . . . . . . . . . . . 2 Utility 38 | . . . . . 6 1 2 . . . 2 . . . 13 . 1 . . . . . . . . . 2 . . 2 1 . 1 7 Weapon 9 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 2 Highest Loss Streak 12 | . . 1 . . 11 1 6 . . . 1 . . . 12 . 1 . . . . . . . . . 1 . . 2 1 . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 91 97 100 90 97 97 84 84 98 90 91 91 91 76 86 85 87 87 87 88 89 89 88 77 88 88 89 89 90 86 85 84 71 Engine 2 | . 10 13 11 11 6 7 6 3 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . 2 6 6 6 4 . . . . . . 5 5 5 4 5 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 6 5 5 4 5 5 5 5 5 5 5 7 9 8 8 8 10 14 7 Treads 8 | . 28 23 18 22 23 20 22 19 23 23 16 15 13 14 10 6 5 5 5 2 . . . . . . . . . . . 1 . . Leg 8 | . . 4 . . . 1 . . . . . . . . 4 13 11 11 11 13 17 15 15 15 15 14 14 14 12 13 12 11 16 17 Device 18 | . 14 6 17 11 14 14 13 14 14 14 10 12 12 11 14 25 21 22 26 29 29 28 29 30 30 30 21 22 20 20 17 14 19 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 6 Processor 5 | . . . 10 11 7 6 7 7 7 7 6 6 6 6 4 . 4 5 5 2 . . . . . . 4 4 7 8 8 10 11 9 Hackware 4 | . . . . . . 12 15 15 15 15 13 13 12 11 . . . . . . . . . . . . 5 9 8 8 8 7 . . Protection 8 | . . . 2 11 7 8 7 7 7 7 13 11 12 14 16 7 9 10 6 7 11 7 6 5 5 5 7 4 7 7 7 7 7 6 Energy Gun 1 | . 27 27 . . . . . 6 . 7 4 . . . 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . 11 14 . . . 1 6 6 5 5 13 11 11 11 10 11 15 14 14 4 14 14 14 13 12 11 11 4 2 Ballistic Gun 2 | . . . 19 19 17 3 . . . 5 5 6 6 4 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 9 27 40 59 59 72 105 100 83 83 95 108 95 95 98 109 115 146 141 145 141 146 175 178 175 175 175 185 168 180 175 185 215 215 163 Greatest Support 152 | 40 40 40 44 43 66 82 70 60 60 60 60 60 10 60 104 60 60 60 60 85 85 85 85 85 85 105 85 85 88 85 105 90 152 152 Greatest Overweight (x) 15 | . . 1 10 1 15 3 1 1 1 1 10 9 9 9 3 1 2 2 2 2 1 2 3 2 2 2 2 1 2 3 2 2 2 1 Average Overweight (x) 1 | . . . 1 1 . . 1 1 1 1 4 6 8 7 . 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 1 . Largest Inventory Capacity 22 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Capacity 19 | 7 10 15 18 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 21 20 Most Carried 22 | 5 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Carried 19 | 4 7 14 17 20 18 19 19 19 19 19 19 19 19 19 16 19 19 19 19 19 19 19 19 19 19 20 19 19 19 19 20 21 20 16 Final Capacity 22 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 7 Final Carried 22 | 5 14 15 20 20 14 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 22 22 22 4 Class Distribution -------------------- 18% | Scavenger-Mutant 18% | Mutant 17% | Hacker-Mutant 13% | Generator-Mutant 5% | Trapper-Golem 4% | Generator-Golem 3% | Hacker-Skirmisher 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Trapper-Golem | -4/Upper Caves Trapper-Golem | -4/Zhirov Trapper-Golem | -3/Proximity Caves Trapper-Tank | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Skirmisher | -2/Research Hacker-Golem | -2/Testing Alien-Mutant | -2/Section 7 Generator-Skirmisher | -1/Access Generator-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 15546 | 260 48 190 1232 81 1296 1479 187 186 . 216 952 182 198 69 852 101 376 177 112 730 60 239 244 104 . 163 258 175 990 531 1446 270 837 1305 Remotely 1058 | . . . 212 . . . . . . . 166 . . . . . . . . 680 . . . . . . . . . . . . . . Salvage Created 32077 | 98 353 233 2205 97 1913 2405 180 130 . 30 1180 39 . . 2031 47 2824 540 137 245 441 2402 369 225 . 435 1112 246 725 1617 2747 1410 3324 2337 Parts 1634 | 1 27 21 169 7 122 108 6 5 . 5 85 . . . 48 5 129 35 4 8 20 79 23 9 . 26 71 16 30 87 149 86 130 123 Haulers Intercepted 31 | . 2 . 6 . 4 5 . . . . . . . . . . 2 . . . . 4 . . . . 1 . 3 . 2 2 . . Recyclers Shooed 17 | . . . 1 . 3 6 . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . 5 1 . 13 . 25 7 2 . 19 . 43 11 . 20 . 23 8 . 26 . . . . . . . . Prevented 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 496 | . 6 9 45 2 31 44 4 . . 3 18 . . . 60 2 33 10 2 2 5 27 10 7 . 6 17 1 9 26 40 14 31 32 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 131 | . 6 7 33 2 19 5 . . . . 10 . . . 11 . . . . . . . . . . . . . . . 9 . 5 24 Cannons 245 | . . . 1 . . 22 2 . . . 3 . . . 4 2 33 10 2 2 5 25 5 3 . 6 17 1 9 26 26 14 23 4 AOE 105 | . . 2 11 . 12 17 2 . . 3 3 . . . 43 . . . . . . 2 5 4 . . . . . . 1 . . . Classes Destroyed 30 | 2 5 1 2 1 1 2 . 1 . . . . . . 4 . 2 1 . 1 1 . . . . . . . 2 1 . . 3 . Worker 21 | . . 1 3 . 2 4 . . . . 5 . . . . . 2 . . . . . . . . . . . . . . 2 2 . Builder 30 | . 1 . 2 . 8 1 . . . . 5 . . . . . 1 . . . . 2 . . . . 1 . . . 3 6 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . 6 . 4 5 . . . . . . . . . . 2 . . . . 4 . . . . 1 . 3 . 2 2 . . Recycler 25 | 1 . . 1 . 6 5 . . . . 2 . . . . . 3 . . . . 2 . . . . . 1 . . . . 4 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 8 | . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Watcher 33 | . 2 . 5 . 3 4 . . . . . . . . . . 5 . . . . 3 . . . . 1 1 . 1 2 3 3 . Swarmer 94 | . 3 6 10 . 4 11 . . . 3 3 . . . . 2 2 3 . . . 7 7 5 . . 8 . 5 . 9 . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 122 | . 3 3 25 1 18 18 2 . . . 1 . . . . . 14 4 2 1 3 9 2 . . . 1 . . 7 7 . 1 . Brawler 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Duelist 7 | . . . . 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 42 | . . . 10 . 7 5 . . . . 5 . . . . . 2 . . . 1 3 1 . . . 2 . 1 . 2 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 31 | . . . . . . 1 1 . . . 4 . . . . . 6 1 . . 1 4 . 2 . 4 1 . . 2 2 . 2 . Programmer 85 | . . . . . . 8 . . . . 5 . . . . . 6 1 . . 1 4 . . . 2 5 1 . 15 14 13 10 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . 3 . Golem 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 1 3 3 6 1 8 9 2 . . 3 8 . . . 40 2 6 3 2 1 3 7 6 5 . 2 8 1 5 5 7 5 8 5 Combat Bots Only 38 | . 3 3 5 1 4 7 2 . . 3 4 . . . 38 2 5 3 2 1 3 5 6 5 . 2 6 1 5 4 6 4 6 5 Max Kills in Single Turn 14 | 1 2 2 3 1 4 4 2 1 . 2 4 1 . . 14 1 2 1 1 1 2 3 5 4 . 1 2 1 1 1 2 3 2 2 Gunslinging 1 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . 2 3 . 4 3 2 . . 2 3 . . . 14 . . . . . . 2 5 4 . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 5 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 35544 | . 290 314 885 63 3288 2079 1653 . . 52 2285 45 . . 3669 11 1780 229 31 172 52 1129 144 123 . 169 788 57 453 2289 2453 272 2708 8061 Core 4023 | . 39 28 144 . 472 156 209 . . . 173 . . . 515 . 86 . . . . 97 41 . . 14 83 21 49 120 181 20 109 1466 Absorbed by Shields 11270 | . . . 342 14 464 301 . . . . . . . . . . . . . 54 15 330 41 33 . 50 33 . 87 650 1060 285 2657 4854 Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Redirected to Shielding 139 | . . . . . . . . . . . 6 . . . 133 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5016 | . 61 . 19 . 15 . . . . . . . . . . . . . . . . . . . . . . 337 . 55 1538 246 737 2008 Core Remaining (%) 59 | 100 . 73 . 64 14 . . . . 47 . . . . . 19 . . . . 91 . . . . 86 . 92 . . 61 . . 3 Volleys Fired 1793 | 9 38 15 130 6 121 128 27 10 . 5 79 8 5 3 162 2 85 21 20 28 19 91 21 14 . 15 49 26 31 81 116 43 139 246 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 1 2 1 2 2 2 2 2 2 2 3 3 3 . 3 3 3 3 3 3 3 3 2 Hottest 225 | 90 90 90 78 46 50 180 90 90 . 81 180 90 90 90 180 50 50 50 50 50 50 75 75 75 . 75 75 75 75 180 180 75 180 225 Shots Fired 3099 | 18 77 29 252 12 223 236 37 12 . 10 145 8 8 3 195 4 161 39 22 32 30 213 41 34 . 40 103 38 79 167 208 115 258 250 Gun 914 | 18 77 28 234 12 206 40 . 6 . 8 98 . 3 . 94 . . . . . . . . . . . . . . . 22 . 7 61 Cannon 2084 | . . . 10 . . 184 35 2 . . 45 8 5 3 50 4 161 39 22 32 30 213 40 33 . 40 103 38 79 167 186 115 251 189 Launcher 71 | . . 1 8 . 17 12 2 . . 2 2 . . . 25 . . . . . . . 1 1 . . . . . . . . . . Special 30 | . . . . . . . . 4 . . . . . . 26 . . . . . . . . . . . . . . . . . . . Kinetic 644 | . . . 244 12 206 40 . . . 3 46 . 3 . . . . . . . . . . . . . . . . . 22 . 7 61 Thermal 2214 | 18 77 28 . . . 184 35 12 . 5 87 8 5 3 57 4 161 39 22 32 30 213 40 33 . 40 103 38 79 166 155 115 236 189 Explosive 71 | . . 1 8 . 17 12 2 . . 2 2 . . . 25 . . . . . . . 1 1 . . . . . . . . . . Electromagnetic 76 | . . . . . . . . . . . 10 . . . 19 . . . . . . . . . . . . . . 1 31 . 15 . Phasic 94 | . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 5 7 8 22 27 35 12 8 9 . 5 30 6 7 . 22 3 16 15 7 13 7 25 19 7 . 6 18 14 16 32 18 22 38 23 Robot Miss Streak 7 | 2 3 2 4 . 5 3 1 1 . 3 6 1 3 . 3 . 2 1 . . 2 3 1 1 . 1 3 3 7 2 3 2 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 13 | . 3 1 4 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 163 Shots Hit Robots 2036 | 12 51 20 190 11 178 156 15 8 . 6 107 6 4 . 145 3 113 26 3 6 13 136 19 9 . 21 55 7 45 98 118 73 188 194 Core Hits 1181 | 2 18 15 88 4 104 95 7 5 . 5 89 1 4 . 171 2 62 16 2 6 9 54 14 9 . 10 27 4 19 38 74 31 84 112 Critical Kills 48 | . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 10 . 6 28 Critical Parts Destroyed 40 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 27 Critical Strikes 114 | 1 2 . 3 . 1 1 . . . . 5 . . . 10 . . . . . . . . . . . . . . . 17 . 11 63 Burn 6 | 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Destroy 91 | . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 17 . 10 59 Corrupt 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Intensify 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Impact 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Inflicted 88843 | 142 644 382 3862 154 4772 6288 588 102 . 389 2967 161 73 . 8438 110 5777 1189 143 267 728 6549 1115 694 . 1030 2733 344 2016 5839 5611 4011 11266 10459 Guns 12505 | 142 644 237 2725 154 2570 565 . 57 . 66 1460 . 45 . 2706 . . . . . . . . . . . . . . . 234 . 109 791 Cannons 61911 | . . . 176 . . 3433 352 . . . 962 161 28 . 977 110 5621 1189 143 267 728 6307 769 336 . 1030 2733 344 2016 5839 5275 4011 9436 9668 Explosions 12262 | . . 145 961 . 2080 2290 228 . . 323 545 . . . 4495 . 147 . . . . 242 346 358 . . . . . . 102 . . . Melee 1827 | . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1721 . Ramming 35 | . . . . . 16 . 8 . . . . . . . 2 . 9 . . . . . . . . . . . . . . . . . Kinetic 8272 | . . . 2901 154 2570 565 . . . 33 870 . 45 . . . . . . . . . . . . . . . . . 234 . 109 791 Thermal 62660 | 142 644 237 . . . 3433 352 102 . 33 1312 161 28 . 945 110 5667 1189 143 267 728 6549 769 336 . 1030 2733 344 2016 5839 4654 4011 9218 9668 Explosive 11858 | . . 145 961 . 2080 2238 228 . . 323 545 . . . 4431 . 101 . . . . . 346 358 . . . . . . 102 . . . Electromagnetic 1485 | . . . . . . 52 . . . . 240 . . . 354 . . . . . . . . . . . . . . . 621 . 218 . Impact 106 | . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1721 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1721 . Phasic 2706 | . . . . . . . . . . . . . . . 2706 . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 6 6 1 1 1 4 4 4 4 4 6 6 6 6 2 2 2 2 2 2 . 1 1 1 1 3 . . . 4 . . . . Average Corruption 2 | . 5 6 1 1 1 2 4 4 4 4 5 6 6 6 2 2 1 2 2 2 . 1 1 1 1 2 . . . 1 . . . . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . Effects 428 | . 15 28 3 2 14 44 24 20 5 22 31 37 26 3 17 14 13 14 26 2 . 7 13 9 3 30 . . . 6 . . . . Message Errors 101 | . 3 5 . 1 1 9 6 6 2 2 9 10 4 1 5 1 2 4 7 . . 2 4 . . 13 . . . 4 . . . . Matter Fused 110 | . 6 12 2 . 6 13 8 3 2 6 9 7 8 1 5 2 4 2 4 . . 1 3 . . 5 . . . 1 . . . . Heat Flow Errors 66 | . 2 2 . . 4 5 3 4 1 3 5 6 6 . 1 3 3 3 4 1 . 1 1 2 1 5 . . . . . . . . Energy Discharges 65 | . 3 5 . 1 2 8 2 1 . 3 6 6 3 . 3 4 3 2 4 1 . 2 2 1 . 2 . . . 1 . . . . Parts Rejected 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 47 | . . 2 1 . . 4 3 5 . 3 2 7 4 . 2 4 1 2 3 . . . 1 2 . 1 . . . . . . . . Data Loss (major) 11 | . . 1 . . 1 1 1 . . 1 . 1 1 . . . . 1 . . . . . . 1 2 . . . . . . . . Misfires 18 | . 1 . . . . 3 1 1 . 2 . . . . 1 . . . 1 . . 1 2 4 . 1 . . . . . . . . Alerts 7 | . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . 1 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots 47 | . . . . . . 12 14 2 . . 11 1 2 3 2 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3384 | . . . 53 . 149 194 . . . 27 7 14 . . 247 . 148 9 . . 34 397 88 20 . 82 33 . 55 501 383 486 305 152 Projectiles 2769 | . . . . . . 88 . . . . 7 14 . . 42 . 148 9 . . 34 387 74 . . 82 33 . 55 501 383 486 274 152 Explosions 498 | . . . 53 . 63 106 . . . 27 . . . . 205 . . . . . . 10 14 20 . . . . . . . . . . Melee 117 | . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 869 | . . 30 60 . 208 102 33 . . . . . . . 130 . 68 . . . . 96 51 18 . . . . . . 73 . . . Shots 23 | . . 1 2 . 5 4 2 . . . . . . . 4 . 1 . . . . 1 1 1 . . . . . . 1 . . . Rammed 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . 2 . 2 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Kicked 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | 90 223 193 18 . 279 278 281 184 205 213 502 257 272 150 217 281 260 249 197 186 . 154 110 247 161 252 21 . . 120 138 . 184 192 Average Temperature 67 | 39 77 72 9 . 62 50 86 67 106 73 103 114 102 78 42 90 92 123 84 106 . 40 30 66 90 105 21 . . 33 36 . 49 57 Received Heat Transfer 5704 | . 84 123 312 20 1213 625 468 . . . 291 9 . . 650 . 351 54 . 6 . 134 16 . . . 178 . 6 392 92 . 152 528 Effects 8 | . . . . . 2 . 1 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robots Corrupted 9 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 4 . 2 . Combat Hostiles 9 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 4 . 2 . Parts Fried 13 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 . 6 . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 6 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 Parts Melted 64 | 2 4 2 . . . 6 1 . . . 13 1 . . 3 . 5 . . . . 8 1 . . . 3 . 2 5 3 1 4 . Heat Transferred 37998 | 446 1798 608 . . . 4516 481 296 . 111 2555 222 37 . 1374 75 3025 675 75 72 356 3525 450 175 . 500 1500 175 1075 2950 2425 1950 3089 3462 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1282 | 10 178 175 1254 554 736 1059 . . . . 489 . . . . . 1282 . . . . 815 . . . . 265 119 183 299 675 565 1070 . Initial 489 | . 6 25 1 489 137 334 . . . . . . . . . . . . . . . 50 . . . . . 8 31 . 121 320 267 . Average 322 | 3 47 59 551 492 358 445 . . . . 173 . . . . . 445 . . . . 429 . . . . 74 41 37 157 445 413 686 . Maximum Alert Level 4 | . . . 4 2 3 3 . . . . 2 . . . . . 4 . . . . 3 . . . . 1 . . 1 2 2 3 . Low Security (%) 32 | 100 100 100 21 . 19 18 . . . . 52 . . . . . 23 . . . . 19 . . . . 86 100 100 57 3 . . . Level 1 21 | . . . 19 14 51 37 . . . . 42 . . . . . 27 . . . . 17 . . . . 13 . . 42 43 40 2 . Level 2 17 | . . . 28 85 20 28 . . . . 5 . . . . . 25 . . . . 48 . . . . . . . . 52 59 5 . Level 3 26 | . . . 17 . 8 15 . . . . . . . . . . 17 . . . . 14 . . . . . . . . . . 91 . Level 4 1 | . . . 13 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 1 . 10 . 5 16 . . . . 8 . . . . . 15 . . . . 8 . . . . 3 1 1 10 10 9 4 . Investigation 19 | . 1 . 6 . . 3 . . . . 2 . . . . . 4 . . . . 1 . . . . . . . 1 . 1 . . Extermination 38 | . . . . . . 8 . . . . 3 . . . . . 3 . . . . 2 . . . . 3 1 . 7 5 4 2 . Reinforcement 30 | . . . 4 . 3 4 . . . . 3 . . . . . 6 . . . . 3 . . . . . . 1 2 3 1 . . Assault 9 | . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 1 2 . Garrison 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . 2 . . . . . 3 . . . . 2 . . . . . . . 1 1 1 1 . Construction Impeded 6 | . . . 1 . 1 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 55 | . 2 . 3 . 6 1 . . . . . . . . . . 4 . . . . 2 . . . . 1 . 14 1 3 . 18 . Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 27 . . . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 27 . . . Times Spotted 726 | . 14 10 62 3 48 51 7 . . 4 27 6 2 . 66 4 58 14 2 45 7 32 7 7 . 5 19 5 13 32 60 20 35 61 Peak Tracking Total 37 | . 5 3 5 2 7 5 5 . . 3 6 4 2 . 37 3 8 4 2 11 4 5 5 5 . 2 6 1 4 5 5 4 4 5 Tactical Retreats 22 | . 1 . . 1 3 1 1 . . . 2 . . . 4 . 1 . . . . . . . . . 1 . . 1 2 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 19 | . 3 . 1 . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Traps Extracted 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Triggered 26 | . . . . . . . . 2 . 2 . . . . . 1 . . . 15 . . . . . 2 . . . . 1 . 3 . Most Traps Carried 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 12 12 12 12 12 12 12 12 11 8 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 76 | . . . 4 . 5 4 . . . . 1 . . 3 2 . 12 . . . . 5 . . . . 2 3 . 9 15 . 5 6 Max in Single Turn 3 | . . . 1 . 2 3 . . . . . . . 1 1 . 2 . . . . 2 . . . . 1 1 . 1 2 . 1 1 Garrison Access 8 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 118 | . 6 1 14 . 5 18 1 . 3 . 5 . 1 . . . 6 . 2 1 . 8 1 . 5 . 6 6 1 8 7 7 5 1 Terminals 64 | . 4 . 9 . 3 8 . . . . 3 . 1 . . . 3 . 1 . . 4 . . . . 4 3 . 6 7 3 5 . Fabricators 10 | . . . . . . 3 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . 1 . 2 . . Repair Stations 8 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . . . Recycling Units 7 | . 1 . 2 . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . 1 . . Total Hacks 332 | . 16 1 38 . 16 49 1 . 22 . 9 . 1 . . . 21 . 3 4 . 29 1 . 18 . 10 15 1 25 12 17 10 13 Successful 219 | . 7 1 20 . 10 26 1 . 22 . 7 . 1 . . . 7 . 3 4 . 14 1 . 18 . 5 11 1 20 7 13 7 13 Failed 112 | . 9 . 18 . 6 22 . . . . 2 . . . . . 14 . . . . 15 . . . . 5 4 . 5 5 4 3 . Catastrophic 20 | . 1 . 3 . 2 2 . . . . . . . . . . 2 . . . . 5 . . . . 1 . . 2 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 11 . 18 . 5 13 . . . . 2 . . . . . 5 . . 1 . 13 . . . . 4 1 . 7 2 7 5 . Terminals 167 | . 11 . 22 . 10 24 . . . . 6 . 1 . . . 13 . 2 . . 15 . . . . 8 6 . 18 12 9 10 . Fabricators 26 | . . . . . . 10 . . . . 2 . . . . . 6 . . . . . . . . . 1 . . 2 . 5 . . Repair Stations 25 | . 3 . 2 . 2 . . . . . . . . . . . . . . . . 4 . . . . 1 8 . 5 . . . . Recycling Units 18 | . 2 . 4 . . 7 . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 25 | . . . 10 . 4 5 . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . Garrison Access 10 | . . . . . . 3 . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . . 1 . . Terminal Hacks 131 | . 3 1 6 . 4 7 1 . 22 . 4 . 1 . . . 3 . 3 4 . 6 1 . 18 . 4 4 . 11 7 4 4 13 Record 16 | . . . . . . . . . 2 . . . 1 . . . . . 2 . . . . . 6 . . 3 . . 2 . . . Part Schematic 22 | . 1 . 1 . . 1 . . 12 . . . . . . . 2 . . . . . . . 4 . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 . . . . Prototype ID Bank 19 | . 1 . 2 . . . . . 3 . . . . . . . 1 . . 4 . 2 . . 4 . . 1 . 1 . . . . Open Door 7 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . 1 . Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Unreport Threat 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 1 . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fabricator Hacks 21 | . . . . . . 6 . . . . 2 . . . . . 3 . . . . . . . . . 1 . . 2 . 4 . 3 Network Status 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Load Schematic 7 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 2 . . Build 7 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Repair Station Hacks 17 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . 6 . 4 . . . . Scan Component 10 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 4 . 2 . . . . Repair 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 10 . 4 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Insert Component 12 | . . . 5 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Analyze 9 | . . . 5 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . . Seal Access 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . . Unauthorized Hacks 23 | . 1 . 2 . . 5 . . . . 1 . . . . . . . . . . 6 . . . . . . . 3 . 2 3 . Terminals 11 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . 3 . 1 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Operators 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . 4 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Used 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 5 . 12 . 4 16 . . . . 5 . . . . . 6 . . . . 8 . . . . 5 4 . 8 5 5 3 . Full Trace Events 15 | . . . 5 . . 3 . . . . 1 . . . . . 4 . . . . 1 . . . . . . . 1 . . . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . 6 . 2 3 . . 12 . . . . . . . 2 . . . . . . . 4 . . . . 1 . . . . Parts Built 7 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 462 | . . . . . . 221 . . . . 56 . . . . . . . . . . . . . . . . . . 111 . 74 . . Total Part Build Rating 42 | . . . . . . 18 . . . . 6 . . . . . . . . . . . . . . . . . . 9 . 9 . . Parts Repaired 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Time 219 | . 26 . 32 . 32 . . . . . . . . . . . . . . . . . . . . . . 82 . 47 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 5 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . 9 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Programmers 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 7 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 46 | . . 1 . . . . . . . 1 . . . 3 . . . . . 5 . . . . . . . . . 1 . . 35 . Largest Group 17 | . . 1 . . . . . . . 1 1 . . 3 3 . . . . 5 3 1 . . . . . . . 1 . . 17 . Highest-Rated Group 681 | . . 31 . . . . . . . 96 96 . . 78 78 . . . . 229 147 41 . . . . . . . 10 . . 681 . Highest-Rated Ally 234 | . . 31 . . . . . . . 96 96 . . 28 28 . . . . 65 65 41 . . . . . . . 10 . . 234 . Total Orders 493 | . . 1 . . 2 27 4 2 . 5 15 19 25 4 1 32 29 14 9 8 18 16 17 22 . 13 52 24 6 25 49 34 4 16 STAY 59 | . . . . . . 2 . . . . 1 . 4 . . 3 . 1 . 1 1 3 2 3 . 1 12 7 1 2 11 3 1 . ROAM 14 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 10 1 . FOLLOW 39 | . . . . . . 2 1 . . . . 1 1 . . 3 1 . . 1 1 4 2 2 . . 3 4 1 5 5 2 . . EXPLORE 71 | . . . . . . . . . . . . 6 6 1 . 13 3 3 3 1 8 . 4 7 . 4 4 . . . . 2 . 6 RETURN 310 | . . 1 . . 2 23 3 2 . 5 14 12 12 3 1 12 25 10 6 5 8 9 9 10 . 8 33 13 4 18 33 17 2 10 Ally Attacks 498 | . . 4 . . . . . . . 18 38 65 33 . 12 43 89 24 12 6 13 4 . . . . . . . . . . 137 . Total Damage 14264 | . . 64 . . . . . . . 513 1066 1466 525 . 191 610 2279 478 289 272 541 162 . . . . . . . . . . 5808 . Kills 92 | . . 1 . . . . . . . 4 8 8 4 . 3 7 19 5 2 1 2 4 . . . . . . . . . . 24 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 . . . . Derelict Logs Recovered 20 | . . 1 . . . . 1 . . 2 . 2 3 2 . 1 . 1 2 . 1 . 2 2 . . . . . . . . . . Drone Launches 413 | . . 1 . . 2 24 7 2 . 6 15 17 21 18 2 30 38 18 10 5 12 12 10 13 . 9 28 8 4 21 38 14 2 26 Drone Recoveries 392 | . . 1 . . 2 23 6 2 . 5 16 17 21 17 2 30 36 14 11 5 11 12 10 13 . 9 27 8 4 20 36 13 2 19 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 61231 | 108 1029 1044 2587 469 1523 4828 1513 1041 235 1313 2006 1262 1002 1775 4417 837 1729 1317 1715 2017 773 1347 1998 1480 372 1732 1826 1022 1431 2800 2147 1130 8397 1009 Spaces Moved 24401 | 42 534 546 1006 183 651 1813 578 391 94 505 668 499 348 796 1588 329 616 501 722 814 358 518 755 696 140 494 547 443 576 858 833 373 3773 813 Core 8 | 5 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Treads 7551 | 37 534 546 788 183 526 1598 578 391 94 505 320 178 . 122 1149 . . . . . . . . . . . . . . . . . 2 . Legs 14073 | . . . . . . 115 . . . . . . . . 388 329 616 501 722 814 358 518 755 696 140 494 547 443 576 858 779 373 3771 280 Wheels 2132 | . . . 217 . 124 100 . . . . 348 321 348 674 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 318 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . 268 Fastest Speed 25 | 50 160 160 120 240 110 125 240 245 246 246 185 200 200 200 32 180 180 210 210 176 176 176 176 176 176 176 176 176 176 176 176 219 120 25 Average Speed 196 | 146 160 178 201 240 164 207 240 245 246 246 224 221 213 218 213 180 209 210 210 197 176 190 192 177 176 178 198 176 209 198 192 219 181 77 Slowest Speed 800 | 160 160 240 550 240 800 385 245 246 246 246 325 240 215 240 400 180 210 210 210 210 176 222 285 222 222 222 222 176 222 285 222 219 330 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 28 Exploration Rate (%) 66 | 6 80 97 97 43 52 53 78 71 68 65 19 70 88 88 91 84 27 97 87 85 83 14 95 96 60 90 23 56 27 88 58 15 95 71 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 15 | . 1 . 2 1 . . . . 1 1 . . 1 1 . . . . 1 . . . 1 2 3 . . . . . . . . . Known Exits Taken 21 | . . . . . 1 1 . 1 . 1 1 . 1 1 . 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 . 1 . . 1 . . 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . Scrap Searched 28 | . . 1 . 1 . . 1 4 . 2 . 1 4 4 . 3 . 1 3 . . . . 1 . 2 . . . . . . . . Spaces Dug 254 | . . . 8 . . 8 14 2 . . 7 1 2 . . . 8 3 16 18 10 24 11 13 . 6 13 17 6 20 24 8 15 . Terrain Destroyed 1003 | . . 11 67 . 30 88 32 2 . 14 23 1 3 . 92 1 78 12 19 20 15 83 34 36 . 19 30 24 26 39 82 24 55 43 Melee 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 561 | . . . . . . 15 16 2 . . 7 1 3 . 6 1 35 12 19 20 15 57 18 24 . 19 30 24 26 39 54 24 55 39 AOE 433 | . . 11 66 . 30 72 16 . . 14 16 . . . 86 . 43 . . . . 26 16 12 . . . . . . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 35475 | 68 633 587 1329 199 890 2625 665 458 100 567 1021 652 606 832 2402 570 900 733 900 1194 475 760 1274 925 267 1329 1200 651 747 1814 1236 619 5201 1046 Wait 7356 | 5 48 15 80 6 33 490 37 38 . 45 156 114 215 11 497 228 109 171 138 264 90 111 465 201 109 788 549 126 23 767 177 152 1059 39 Move 24079 | 41 533 545 1005 182 650 1812 577 390 93 504 667 498 347 795 1587 328 615 500 721 813 357 516 754 695 139 493 546 442 575 857 783 372 3772 575 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 344 | 7 10 2 32 . 13 33 5 2 2 2 17 10 12 5 41 2 18 7 6 8 . 9 2 1 1 . 12 6 12 11 17 7 19 13 Fast Attach 284 | 4 1 2 7 . 12 18 . 5 1 1 13 . 2 5 22 2 8 6 . 11 1 1 2 2 7 6 4 22 36 17 18 10 32 6 Attach 231 | 2 1 2 5 . 17 14 7 5 1 2 12 9 9 1 15 1 11 9 3 1 1 2 . . . . 6 2 3 4 13 5 14 54 Detach 236 | . . 2 3 . 2 8 3 5 . . 7 . 2 1 15 . 7 6 1 11 1 3 8 3 3 13 5 4 12 18 22 3 28 40 Swap 546 | . 1 3 29 5 23 80 4 1 . 6 43 2 1 2 21 3 16 1 5 11 5 19 18 6 1 7 19 3 17 34 65 13 32 50 Drop 499 | . 1 1 37 . 16 41 3 2 3 2 27 11 13 9 41 4 29 12 6 14 1 7 4 3 7 7 10 20 38 25 24 14 44 23 Fire 1793 | 9 38 15 130 6 121 128 27 10 . 5 79 8 5 3 162 2 85 21 20 28 19 91 21 14 . 15 49 26 31 81 116 43 139 246 Melee 22 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 40 . Rewire 33 | . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Discovered new exit (range 10) 1024 | -10/Materials | Repaired Med. Laser 1039 | -10/Materials | Discovered new exit (range 3) 1138 | -10/Materials | Entered Mines 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1400 | -10/Mines | Received a Mining Laser from a helpful Derelict 1507 | -10/Mines | Learned Materials security intel 1570 | -10/Mines | Found a hidden stash of uninstalled traps 1634 | -10/Mines | Discovered new exit (range 10) 1878 | -10/Mines | Discovered new exit (range 5) 2003 | -10/Mines | Found the Drone Emporium 2014 | -10/Mines | Found Prototype Device 2014 | -10/Mines | Identified Sensor Drone Bay 2182 | -10/Mines | Entered Materials 2182 | -9/Materials | Evolved 2 slots: Utility x2 2555 | -9/Materials | Discovered new exit (range 14) 2787 | -9/Materials | Discovered new exit (range 13) 4157 | -9/Materials | Discovered new exit (range 7) 4290 | -9/Materials | Discovered new exit (range 7) 4398 | -9/Materials | Repaired Shield Generator 4769 | -9/Materials | Entered Mines 5125 | -9/Mines | Assembled infested the area 5130 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5222 | -9/Mines | Discovered new exit (range 6) 5223 | -9/Mines | Learned location of Storage (-8) 5238 | -9/Mines | Entered Materials 5238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5548 | -8/Materials | Discovered new exit (range 3) 5556 | -8/Materials | Identified exit to Factory 5721 | -8/Materials | Discovered new exit (range 15) 5803 | -8/Materials | Identified exit to Storage 5852 | -8/Materials | Repaired Mni. Grenade Launcher? 5965 | -8/Materials | Discovered exit to Factory (range 9) 6438 | -8/Materials | Garrison activated, responded to threat 6443 | -8/Materials | Lost 4 parts (1p2n1u) 6478 | -8/Materials | Core integrity fell below 50% 6516 | -8/Materials | Core integrity fell below 20% 6566 | -8/Materials | Lost 11 parts (1p3n4u3w) 6590 | -8/Materials | Garrison activated, responded to threat 6751 | -8/Materials | Discovered exit to Factory (range 3) 6761 | -8/Materials | Entered Factory 6761 | -7/Factory | Evolved 2 slots: Utility x2 7206 | -7/Factory | Fabricated Imp. Medium Treads (x2) 7720 | -7/Factory | Discovered new exit (range 9) 7747 | -7/Factory | Identified exit to Lower Caves 7951 | -7/Factory | Build established: Hacker-Mutant 8965 | -7/Factory | Build established: Mutant 9123 | -7/Factory | Fabricated Imp. EM Pulse Cannon (x1) 9267 | -7/Factory | Central database locked down 9344 | -7/Factory | Discovered new exit (range 12) 9437 | -7/Factory | Build established: Hacker-Mutant 10234 | -7/Factory | Discovered new exit (range 14) 10280 | -7/Factory | Identified exit to Factory 10354 | -7/Factory | Destroyed 7 combat bots 10494 | -7/Factory | Discovered exit to Factory (range 8) 11213 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 11561 | -7/Factory | First assault squad dispatched 11589 | -7/Factory | Entered Lower Caves 11610 | -7/Lower Caves | Learned Factory emergency access door positions 11611 | -7/Lower Caves | Encountered a Warlord checkpoint 12840 | -7/Lower Caves | Spotted B-75 Beast 13005 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13035 | -7/Lower Caves | Core integrity fell below 50% 13047 | -7/Lower Caves | Discovered new exit (range 6) 13065 | -7/Lower Caves | Lost 6 parts (1p3n2u) 13102 | -7/Lower Caves | Entered another Lower Caves area 14004 | -7/Lower Caves | Encountered a Warlord checkpoint 14116 | -7/Lower Caves | Discovered new exit (range 7) 14142 | -7/Lower Caves | Identified exit to Data Miner 14143 | -7/Lower Caves | Entered Data Miner 14144 | -7/Data Miner | Discovered new exit (range 6) 14191 | -7/Data Miner | Met Data Miner 14257 | -7/Data Miner | Learned location of Section 7 (-2) 14257 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14284 | -7/Data Miner | Received God Mode back door access code from Data Miner 14378 | -7/Data Miner | Entered Proximity Caves 14405 | -6/Proximity Caves | Learned location of Extension (-4) 14457 | -6/Proximity Caves | Learned location of 1 exit from Factory 15031 | -6/Proximity Caves | Escorted by Enhanced Grunt 15664 | -6/Proximity Caves | Discovered exit to Factory (range 12) 15691 | -6/Proximity Caves | Entered Factory 15691 | -6/Factory | Accompanied by 2 allies 15691 | -6/Factory | Evolved 2 slots: Utility x2 15692 | -6/Factory | Identified exit to Factory 16183 | -6/Factory | Identified exit to Lower Caves 16475 | -6/Factory | Discovered exit to Factory (range 16) 16994 | -6/Factory | Build established: Scavenger-Mutant 17113 | -6/Factory | Incoming investigation squad redirected 17434 | -6/Factory | Incoming investigation squad redirected 17461 | -6/Factory | Fabricated Combat Drone Bay (x1) 17697 | -6/Factory | Entered Lower Caves 18015 | -6/Lower Caves | Learned location of 1 exit from Factory 18266 | -6/Lower Caves | Learned Factory emergency access door positions 18898 | -6/Lower Caves | Discovered new exit (range 7) 18941 | -6/Lower Caves | Ambushed by wild Derelicts 18959 | -6/Lower Caves | Entered another Lower Caves area 18963 | -6/Lower Caves | Discovered exit to Factory (range 5) 18978 | -6/Lower Caves | Learned Factory non-interactive machine intel 19395 | -6/Lower Caves | Learned location of 1 exit from Factory 19591 | -6/Lower Caves | Encountered a Warlord checkpoint 19930 | -6/Lower Caves | Learned location of Zion (-6) 19936 | -6/Lower Caves | Discovered new exit (range 9) 19958 | -6/Lower Caves | Identified exit to Zion 19961 | -6/Lower Caves | Entered Zion 20032 | -6/Zion | Identified exit to Deep Caves 20050 | -6/Zion | System corruption cleaned by Quarantine Array 20136 | -6/Zion | Discovered new exit (range 24) 20506 | -6/Zion | Given the Hacking Drone Bay 20725 | -6/Zion | Learned 8 Factory zone layouts 20826 | -6/Zion | Found GAL Module 20912 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21303 | -6/Zion | Found Prototype Device 21303 | -6/Zion | Identified Hacking Drone Bay 21615 | -6/Zion | Gained Derelict followers 21736 | -6/Zion | Entered Deep Caves 21736 | -6/Deep Caves | Accompanied by 3 allies 22128 | -6/Deep Caves | Attacked by Z-Imprinter 22159 | -6/Deep Caves | Destroyed Z-Imprinter 22317 | -6/Deep Caves | Found Prototype Protection 22323 | -6/Deep Caves | Identified Zio. Weapon Casing 22365 | -6/Deep Caves | Z-Facility disabled 22421 | -6/Deep Caves | Lost 6 parts (2n3u1w) 22452 | -6/Deep Caves | Found Prototype Protection 22452 | -6/Deep Caves | Identified Zio. Heavy Carapace 22522 | -6/Deep Caves | Found Zio. Heavy Carapace 23279 | -6/Deep Caves | Discovered new exit (range 11) 23643 | -6/Deep Caves | Found Zio. Weapon Casing 23660 | -6/Deep Caves | Found Zio. Weapon Casing 24535 | -6/Deep Caves | Spotted as-60065 24546 | -6/Deep Caves | Destroyed as-60065 24745 | -6/Deep Caves | Triggered Deep Caves wall 24745 | -6/Deep Caves | Spotted AS-69179 24745 | -6/Deep Caves | Spotted AS-28461 24771 | -6/Deep Caves | Exposed GOLEM chamber 24774 | -6/Deep Caves | Destroyed AS-28461 24780 | -6/Deep Caves | Destroyed AS-69179 24805 | -6/Deep Caves | Spotted as-14384 24806 | -6/Deep Caves | Core integrity fell below 50% 24814 | -6/Deep Caves | Destroyed 38 combat bots 24826 | -6/Deep Caves | Core integrity fell below 20% 24827 | -6/Deep Caves | Destroyed as-14384 24853 | -6/Deep Caves | Lost 12 parts (1p3n8u) 25067 | -6/Deep Caves | Build established: Mutant 25101 | -6/Deep Caves | Found GOLEM Unit 25104 | -6/Deep Caves | Found GOLEM Unit 25107 | -6/Deep Caves | Found GOLEM Unit 25368 | -6/Deep Caves | Build established: Golem 25929 | -6/Deep Caves | Build established: Mutant 26039 | -6/Deep Caves | Found Surveybot 24 Chip 26041 | -6/Deep Caves | Found Surveybot 24 Scanner 26153 | -6/Deep Caves | Entered Proximity Caves 26181 | -5/Proximity Caves | Learned Factory security intel 26857 | -5/Proximity Caves | Discovered exit to Factory (range 25) 26990 | -5/Proximity Caves | Entered Factory 26990 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26991 | -5/Factory | Identified exit to Factory 26991 | -5/Factory | Identified exit to Upper Caves 26995 | -5/Factory | Loaded intel: 201 non-interactive machine locations 27644 | -5/Factory | Incoming investigation squad redirected 27821 | -5/Factory | Build established: Scavenger-Mutant 28150 | -5/Factory | Incoming investigation squad redirected 28490 | -5/Factory | First assault squad dispatched 28506 | -5/Factory | Incoming assault squad redirected 28623 | -5/Factory | Garrison activated, responded to threat 28670 | -5/Factory | Build established: Golem 28719 | -5/Factory | Entered Upper Caves 29407 | -5/Upper Caves | Build established: Scavenger-Mutant 29711 | -5/Upper Caves | Learned Factory terminal intel 29827 | -5/Upper Caves | Encountered a Warlord checkpoint 30002 | -5/Upper Caves | Discovered new exit (range 15) 30036 | -5/Upper Caves | Entered another Upper Caves area 30036 | -5/Upper Caves | Accompanied by 2 allies 30154 | -5/Upper Caves | Discovered exit to Factory (range 14) 30729 | -5/Upper Caves | Learned location of Armory (-4) 30920 | -5/Upper Caves | Learned Factory trap positions 31128 | -5/Upper Caves | Encountered a Warlord checkpoint 31359 | -5/Upper Caves | Discovered new exit (range 11) 31384 | -5/Upper Caves | Identified exit to Warlord 31751 | -5/Upper Caves | Entered Warlord 31858 | -5/Warlord | Discovered new exit (range 19) 31891 | -5/Warlord | System corruption cleaned by Quarantine Array 32180 | -5/Warlord | Build established: Golem 32870 | -5/Warlord | Warlord's base attacked by MAIN.C 32890 | -5/Warlord | Met Warlord 32913 | -5/Warlord | Opened Warlord's prototype stash 32922 | -5/Warlord | Found Prototype Reactor 32922 | -5/Warlord | Identified Vortex Chain Reactor 32930 | -5/Warlord | Found Prototype Device 32930 | -5/Warlord | Identified Exp. Phase Shifter 32956 | -5/Warlord | Found Prototype Processor 32956 | -5/Warlord | Identified Exp. Target Analyzer 32963 | -5/Warlord | Found Prototype Hackware 32990 | -5/Warlord | Build established: Commander-Mutant 33075 | -5/Warlord | Found Prototype Piercing Weapon 33075 | -5/Warlord | Identified Vortex Lance 33083 | -5/Warlord | Found Vortex Lance 33220 | -5/Warlord | Warlord forces counterattacked 33237 | -5/Warlord | Spotted Executioner 33545 | -5/Warlord | Warlord base infiltrated, sounded retreat 33675 | -5/Warlord | Spotted Striker 33678 | -5/Warlord | Spotted Executioner 33680 | -5/Warlord | P-80 Master assimilated allied HQ-T35(m) 33680 | -5/Warlord | Spotted Executioner 33768 | -5/Warlord | Entered Proximity Caves 33768 | -4/Proximity Caves | Accompanied by 4 allies 33874 | -4/Proximity Caves | Learned Research terminal intel 34026 | -4/Proximity Caves | Build established: Mutant 34152 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34424 | -4/Proximity Caves | Discovered exit to Factory (range 15) 34541 | -4/Proximity Caves | Entered Factory 34541 | -4/Factory | Accompanied by 1 ally 34541 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 34542 | -4/Factory | Loaded intel: 97 trap records 34543 | -4/Factory | Loaded intel: 28 terminal locations 34825 | -4/Factory | Incoming investigation squad redirected 34830 | -4/Factory | Incoming assault squad redirected 34850 | -4/Factory | Build established: Generator-Golem 35184 | -4/Factory | Identified exit to Upper Caves 35184 | -4/Factory | Identified exit to Extension 35184 | -4/Factory | Identified exit to Armory 35385 | -4/Factory | Found Prototype Hackware 35611 | -4/Factory | Crushed by falling debris 35791 | -4/Factory | First assault squad dispatched 35888 | -4/Factory | Entered Upper Caves 36343 | -4/Upper Caves | Learned location of Testing (-2) 37507 | -4/Upper Caves | Build established: Trapper-Golem 37663 | -4/Upper Caves | Discovered new exit (range 9) 37882 | -4/Upper Caves | Identified exit to Upper Caves 37886 | -4/Upper Caves | Entered another Upper Caves area 38064 | -4/Upper Caves | Discovered new exit (range 11) 38450 | -4/Upper Caves | Discovered new exit (range 77) 38451 | -4/Upper Caves | Identified exit to Zhirov 38650 | -4/Upper Caves | Learned location of Quarantine (-3) 38992 | -4/Upper Caves | Build established: Trapper-Tank 39366 | -4/Upper Caves | Entered Zhirov 39368 | -4/Zhirov | Discovered new exit (range 3) 39400 | -4/Zhirov | Met Zhirov 39431 | -4/Zhirov | Learned location of Command (-1) 39449 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39485 | -4/Zhirov | Found Alien Artifact 39485 | -4/Zhirov | Identified Integrated Dissipator 39485 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39563 | -4/Zhirov | Found Alien Artifact 39738 | -4/Zhirov | Entered Proximity Caves 39931 | -3/Proximity Caves | Build established: Trapper-Golem 40610 | -3/Proximity Caves | Discovered new exit (range 16) 40736 | -3/Proximity Caves | Identified exit to Research 41470 | -3/Proximity Caves | Entered Research 41470 | -3/Research | Evolved 2 slots: Utility x2 41471 | -3/Research | Loaded intel: 23 terminal locations 41768 | -3/Research | Build established: Trapper-Tank 41862 | -3/Research | Found Unknown Protection 41862 | -3/Research | Identified Hvy. Insulated Plating 42131 | -3/Research | Identified Exp. Hacking Suite 42135 | -3/Research | Identified System Mapper 42136 | -3/Research | Identified exit to Quarantine 43165 | -3/Research | Build established: Hacker-Tank 43296 | -3/Research | Entered Quarantine 43318 | -3/Quarantine | Found Alien Artifact 43318 | -3/Quarantine | Identified Core Reset Matrix 43318 | -3/Quarantine | Identified Transdimensional Reconstructor 43318 | -3/Quarantine | Used Core Reset Matrix 43322 | -3/Quarantine | Detected hypermatrix surge 43322 | -3/Quarantine | Sensed 11 artifacts in vicinity 43637 | -3/Quarantine | Found Dimensional Node Initializer 43637 | -3/Quarantine | Initialized slip node 43642 | -3/Quarantine | Found Dimensional Node Initializer 43655 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 43778 | -3/Quarantine | Build established: Hacker-Mutant 43855 | -3/Quarantine | Cryocooling Duct disabled 43870 | -3/Quarantine | Ambient heat levels rising (+20) 43870 | -3/Quarantine | Non-combat units ordered to evacuate 44010 | -3/Quarantine | Discovered new exit (range 18) 44015 | -3/Quarantine | Found Subatomic Replicator 44183 | -3/Quarantine | Identified exit to Research 44260 | -3/Quarantine | Repaired Centrium Medium Armor Plating 44297 | -3/Quarantine | Repaired Imp. Transmission Jammer 44318 | -3/Quarantine | Entered Research 44318 | -2/Research | Warlord forces began assault on 0b10 44318 | -2/Research | Evolved 2 slots: Utility x2 44337 | -2/Research | Build established: Hacker-Skirmisher 44428 | -2/Research | Research machine network offline 44485 | -2/Research | Found Prototype Processor 44485 | -2/Research | Identified Spectral Analyzer 44551 | -2/Research | Found Unknown Device 44551 | -2/Research | Identified Antimissile System 44644 | -2/Research | Discovered new exit (range 20) 44658 | -2/Research | Found Prototype Device 44658 | -2/Research | Identified Exp. Phase Shifter 44693 | -2/Research | Identified exit to Access 44705 | -2/Research | Borebot progress halted 44779 | -2/Research | Borebot progress halted 44886 | -2/Research | Found Prototype Processor 44888 | -2/Research | Identified Exp. Signal Interpreter 44892 | -2/Research | Found Prototype Processor 44905 | -2/Research | Identified Exp. Target Analyzer 45074 | -2/Research | Found Prototype Processor 45075 | -2/Research | Spotted Executioner 45078 | -2/Research | Spotted Striker 45087 | -2/Research | Destroyed Executioner 45090 | -2/Research | Identified Exp. Melee Analysis Suite 45090 | -2/Research | Spotted Striker 45092 | -2/Research | Spotted Striker 45100 | -2/Research | Destroyed Striker 45110 | -2/Research | Spotted Striker 45111 | -2/Research | Destroyed Striker 45365 | -2/Research | Discovered exit to Access (range 18) 45569 | -2/Research | Discovered new exit (range 24) 45571 | -2/Research | Warlord destroyed during the assault 45676 | -2/Research | Found Prototype Processor 45676 | -2/Research | Identified Exp. Core Analyzer 45711 | -2/Research | Found Prototype Device 45711 | -2/Research | Identified Adv. Kinecellerator 45712 | -2/Research | Identified exit to Testing 45749 | -2/Research | Entered Testing 45799 | -2/Testing | Found Prototype Energy Cannon 45799 | -2/Testing | Identified Null Cannon 46086 | -2/Testing | Build established: Hacker-Golem 46228 | -2/Testing | Spotted Striker 46586 | -2/Testing | Found Prototype Ballistic Gun 46586 | -2/Testing | Identified Hyp. Multirail 46642 | -2/Testing | Repaired Adv. Terrain Scanner 46691 | -2/Testing | Repaired Imp. Shield Generator 46728 | -2/Testing | Discovered exit to Access (range 18) 47008 | -2/Testing | Found Prototype Energy Cannon 47008 | -2/Testing | Identified Hpw. Disruptor Cannon 47582 | -2/Testing | Found Portable AFG 47645 | -2/Testing | Build established: Hacker-Mutant 47656 | -2/Testing | Incoming investigation squad redirected 47752 | -2/Testing | Fabricated Exp. Force Field (x1) 47962 | -2/Testing | Spotted Fortress 48082 | -2/Testing | Discovered new exit (range 6) 48094 | -2/Testing | Identified exit to Section 7 48385 | -2/Testing | Build established: Hacker-Golem 48549 | -2/Testing | Entered Section 7 48550 | -2/Section 7 | Sensed 22 artifacts in vicinity 48602 | -2/Section 7 | Spotted S7 Guard 48646 | -2/Section 7 | Destroyed S7 Guard 48700 | -2/Section 7 | Found Core Membrane 48700 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 49084 | -2/Section 7 | First assault squad dispatched 49164 | -2/Section 7 | Incoming assault squad redirected 49245 | -2/Section 7 | Spotted S7 Guard 49263 | -2/Section 7 | Destroyed S7 Guard 49293 | -2/Section 7 | Found Corrupted Prototype Protection 49293 | -2/Section 7 | Identified Hvy. Regenerative Plating 49335 | -2/Section 7 | Found Core Regenerator 49435 | -2/Section 7 | Found Microwarp Drive 49504 | -2/Section 7 | Found Integrated Dissipator 49504 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49528 | -2/Section 7 | Build established: Hacker-Mutant 49703 | -2/Section 7 | Found Integrated Reactor 49703 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 50035 | -2/Section 7 | Found Core Expander 50035 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 50115 | -2/Section 7 | Found LRC Storage 50115 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 50128 | -2/Section 7 | Found LRC Energy Well 50128 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 50227 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 50228 | -2/Section 7 | Found Integrity Redistributor 50310 | -2/Section 7 | Spotted B-99 Colossus 50404 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 50458 | -2/Section 7 | Spotted Executioner 50458 | -2/Section 7 | Spotted Executioner 50481 | -2/Section 7 | Destroyed Executioner 50485 | -2/Section 7 | Destroyed Executioner 50508 | -2/Section 7 | Found Prototype Processor 50530 | -2/Section 7 | Build established: Alien-Mutant 50609 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-207) 50638 | -2/Section 7 | Discovered exit to Access (range 19) 50696 | -2/Section 7 | Entered Access 50696 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 50745 | -1/Access | Identified exit to Command 50867 | -1/Access | Identified Exp. Targeting Computer 51183 | -1/Access | Found Prototype Device 51264 | -1/Access | Identified Exp. Shield Generator 51379 | -1/Access | Incoming investigation squad redirected 51612 | -1/Access | Fabricated Exp. Force Field (x1) 51679 | -1/Access | Garrison activated, responded to threat 51696 | -1/Access | First assault squad dispatched 51826 | -1/Access | Entered Command 52212 | -1/Command | Spotted B-99 Colossus 52273 | -1/Command | Disengaged cave seal 52273 | -1/Command | Assembled emerged from the dark tunnel 52295 | -1/Command | Allies destroyed B-99 Colossus 52573 | -1/Command | Spotted M Guard 52575 | -1/Command | Spotted M Guard 52576 | -1/Command | First assault squad dispatched 52598 | -1/Command | Incoming assault squad redirected 52644 | -1/Command | Spotted Combat Programmer 52652 | -1/Command | Destroyed Combat Programmer 52652 | -1/Command | Spotted Combat Programmer 52654 | -1/Command | Destroyed Combat Programmer 52674 | -1/Command | Destroyed M Guard 52684 | -1/Command | Destroyed M Guard 52684 | -1/Command | All MAIN.C guards destroyed 52718 | -1/Command | Found Corrupted Prototype Reactor 52718 | -1/Command | Identified Zero-point Reactor 52730 | -1/Command | Found Corrupted Zero-point Reactor 52735 | -1/Command | Found Corrupted Zero-point Reactor 52741 | -1/Command | Found Corrupted Zero-point Reactor 52767 | -1/Command | Found Corrupted Prototype Launcher 52767 | -1/Command | Identified Adv. Micro-nuke Launcher 52774 | -1/Command | Found Corrupted Prototype Energy Cannon 52774 | -1/Command | Identified Cld. Nova Cannon 52806 | -1/Command | Found Corrupted Prototype Device 52806 | -1/Command | Identified AEGIS Remote Shield 52988 | -1/Command | Met MAIN.C 52997 | -1/Command | 0b10 Conduit disabled 53048 | -1/Command | Destroyed MAIN.C Shell 53049 | -1/Command | MAIN.C activated Command garrisons 53098 | -1/Command | Destroyed MAIN.C 53105 | -1/Command | Discovered new exit (range 45) 53105 | -1/Command | Discovered new exit (range 100) 53105 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 53106 | -1/Command | Spotted B-99 Colossus 53123 | -1/Command | Destroyed B-99 Colossus 53266 | -1/Command | Found Exp. System Purifier 53271 | -1/Command | Found Exp. Transmission Jammer 53278 | -1/Command | Found Omega Cannon 53344 | -1/Command | Build established: Generator-Mutant 55670 | -1/Command | Found Multirail 55858 | -1/Command | Found Enh. Force Lance 56196 | -1/Command | Found Exp. ECM Suite 59095 | -1/Command | Found Quantum Capacitor 60125 | -1/Command | Found Zero-point Reactor 60128 | -1/Command | Found Zero-point Reactor 60216 | -1/Command | Warped through subspace to slip node 60216 | -1/Command | Discovered new exit (range 5) 60223 | -1/Command | Entered Access_0 60224 | -1/Access_0 | Sensed 1 artifact in vicinity 60224 | -1/Access_0 | Met Architect 60236 | -1/Access_0 | Destroyed A8 60240 | -1/Access_0 | Architect warped through subspace 60275 | -1/Access_0 | Subspace Access Node disabled 60287 | -1/Access_0 | Architect warped through subspace 60332 | -1/Access_0 | Architect warped through subspace 60361 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-214) 60374 | -1/Access_0 | Architect warped through subspace 60429 | -1/Access_0 | Architect warped through subspace 60450 | -1/Access_0 | A6 warped into view 60458 | -1/Access_0 | Destroyed A6 60479 | -1/Access_0 | Architect warped through subspace 60524 | -1/Access_0 | Architect warped through subspace 60529 | -1/Access_0 | Core integrity fell below 50% 60559 | -1/Access_0 | Architect warped through subspace 60594 | -1/Access_0 | Architect warped through subspace 60610 | -1/Access_0 | Found Exp. Targeting Computer 60619 | -1/Access_0 | Architect warped through subspace 60619 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 60655 | -1/Access_0 | Architect warped through subspace 60659 | -1/Access_0 | Found Prototype Device 60660 | -1/Access_0 | Identified Desublimator 60677 | -1/Access_0 | Architect warped through subspace 60697 | -1/Access_0 | Architect warped through subspace 60706 | -1/Access_0 | Build established: Alien-Mutant 60713 | -1/Access_0 | A5 warped into view 60752 | -1/Access_0 | Architect warped through subspace 60763 | -1/Access_0 | Destroyed A5 60778 | -1/Access_0 | Architect warped through subspace 60798 | -1/Access_0 | Architect warped through subspace 60844 | -1/Access_0 | Architect warped through subspace 60869 | -1/Access_0 | Singularity Gate disabled 60882 | -1/Access_0 | Architect warped through subspace 60928 | -1/Access_0 | Architect warped through subspace 60942 | -1/Access_0 | A4 warped into view 60951 | -1/Access_0 | Destroyed A4 60968 | -1/Access_0 | Architect warped through subspace 61039 | -1/Access_0 | Destroyed A2 61041 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 61059 | -1/Access_0 | Architect warped through subspace 61062 | -1/Access_0 | Core integrity fell below 20% 61074 | -1/Access_0 | Lost 8 parts (1p2n4u1w) 61074 | -1/Access_0 | Singularity Gate disabled 61094 | -1/Access_0 | Found Exp. Targeting Computer 61114 | -1/Access_0 | Architect warped through subspace 61164 | -1/Access_0 | Lost 3 parts (1p1u1w) 61223 | -1/Access_0 | Subspace Access Node disabled 61229 | -1/Access_0 | Warped through subspace to slip node 61229 | -1/Access_0 | Discovered new exit (range 8) 61232 | *** | Heading to fleet! Last Messages --------------- 61152_ Quantum Shear penetrates Wall. 61153_ Dropped Exp. Energy Well. 61154_ Acquired 8 matter. 61161_ Quantum Shear penetrates Wall. 61164_ Acquired 3 matter. 61181_ Penetrated by Quantum Shear. 61181_ Quantum Shear penetrates Wall. 61186_ Quantum Shear penetrates Enhanced Grunt. 61210_ Quantum Shear penetrates Wall. 61223_ Subspace Access Node disabled. 61228_ Dropped Exp. Energy Well. 61228_ Dropped Exp. Matter Compressor. 61229_ Extracted 201 matter. 61229_ Warped through subspace, drawn to slip node. 61229_ EXIT=FOUND 61229_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: Home At Last?] [Achievement: By A Hair] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 120 Energy Generation 127 Energy Capacity 3110 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 2210 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 73 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 48 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Force Field | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Imp. EM Pulse Cannon | x1 | -7/Factory Hrd. Heavy Armor Plating | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Exp. Force Field | x1 | -2/Testing Exp. Force Field | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Dimensional Node Initializer Core Membrane Integrated Reactor Microwarp Drive Core Expander LRC Storage LRC Energy Well Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- Behind The Curtain By A Hair Can't Touch This Corridor Of Doom Equal Opportunity Bot Home At Last? Meet Your Maker Nope Overkill Victory By Combat void main() Challenges ------------ None Game ------ Seed DisruptorScanMicrothruster Manual? 0 Play Time 23:04:19 Cumulative 206.1 hours Start 2023.01.13 @ 22:22:35 End 2023.01.24 @ 01:38:23 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f615313-f614-406e-96d9-869babfa8d54