Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 23:18:40 Player: BottomOfTheSwamp Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (435) 435 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1155 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (8) ---- Signal Interpreter ECM Suite Hardened Light Armor Plating Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Aluminum Leg Gravmag System Signal Interpreter ECM Suite Hardened Light Armor Plating Assault Rifle Shotgun Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 1 14 . 3 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 1 4 . 3 Treads . | . . . . Leg 5 | 1 4 . . Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 5 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 4 | 3 3 6 6 Power . | . . . . Propulsion . | . . 1 . Utility 1 | . . 2 3 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 100 96 Engine 13 | . 13 14 13 Leg 24 | . 27 28 4 Hover 2 | . . . 21 Device 5 | . 8 . . Storage 13 | . 13 14 14 Processor 7 | . 5 14 14 Ballistic Gun 15 | . 15 12 15 Ballistic Cannon 11 | . 11 14 12 Peak Build Rating 14 | 1 8 9 14 Average Rating 7 | . 6 8 12 On Entrance 4 | . 1 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | . 17 16 14 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 4 | . 3 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 5 8 8 8 Average Carried 4 | 3 3 7 6 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 5 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 564 | 185 350 29 . Remotely . | . . . . Salvage Created 406 | . 396 10 . Parts 32 | . 30 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 19 | . 17 2 . Guns 3 | . 3 . . Cannons 5 | . 4 1 . AOE 11 | . 10 1 . Classes Destroyed 5 | . 5 . . Worker 2 | . 2 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 11 | . 9 2 . Grunt 8 | . 8 . . Best Kill Streak 8 | . 8 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 175 | . 62 38 75 Missed 62 | . 20 17 25 Hits 113 | . 42 21 50 Projectile 113 | . 42 21 50 Critical Strikes 1 | . 1 . . Damage Taken 1017 | . 493 156 368 Core 252 | . 114 29 109 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 44 | . 33 4 7 Largest 2 | . 2 2 2 Hottest 60 | . 53 60 43 Shots Fired 82 | . 62 6 14 Gun 43 | . 29 . 14 Cannon 28 | . 24 4 . Launcher 11 | . 9 2 . Special . | . . . . Kinetic 71 | . 53 4 14 Thermal . | . . . . Explosive 11 | . 9 2 . Electromagnetic . | . . . . Robot Hit Streak 20 | . 4 4 20 Robot Miss Streak 5 | . 5 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 35 4 13 Core Hits 41 | . 34 4 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1764 | . 1302 274 188 Guns 455 | . 267 . 188 Cannons 339 | . 267 72 . Explosions 970 | . 768 202 . Melee . | . . . . Ramming . | . . . . Kinetic 794 | . 534 72 188 Thermal . | . . . . Explosive 970 | . 768 202 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . 44 . . Projectiles . | . . . . Explosions 44 | . 44 . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary 1 | . 1 . . Self-Inflicted Damage 46 | . 46 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . 11 . 25 Average Temperature 6 | . 4 . 10 Received Heat Transfer 405 | . 195 96 114 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 196 | . 196 . 29 Initial 29 | . . . 29 Average 53 | . 65 . 5 Influence Increases 511 | . 471 40 . Destroy 0b10 Robot/C 380 | . 340 40 . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 64 | . 64 . . Destroy Structure 42 | . 42 . . Influence Decreases 511 | . 293 156 62 Entered New Map 119 | . . 86 33 Time Decay 392 | . 293 70 29 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 31 6 1 Peak Tracking Total 6 | . 5 6 1 Tactical Retreats 3 | . 3 . . ECM-based Alert Blocks 6 | . 6 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 5 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 . 2 Successful 1 | . 1 . . Failed 7 | . 5 . 2 Catastrophic 5 | . 3 . 2 Database Lockouts . | . . . . Manual 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 599 | . 599 . . ECM 599 | . 599 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1438 | 43 1041 158 196 Spaces Moved 1029 | 43 611 118 257 Core 30 | 20 6 . 4 Treads . | . . . . Legs 764 | 23 605 118 18 Wheels . | . . . . Hover 235 | . . . 235 Flight . | . . . . Fastest Speed 50 | 50 100 120 56 Average Speed 104 | 87 120 120 62 Slowest Speed 250 | 120 200 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 84 10 34 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 46 4 . Melee . | . . . . Projectile . | . . . . AOE 50 | . 46 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1305 | 48 849 127 281 Wait 171 | . 163 2 6 Move 1026 | 42 610 117 257 Hop . | . . . . Pick Up 22 | 5 13 1 3 Fast Attach 5 | 1 3 . 1 Attach 12 | . 9 . 3 Detach . | . . . . Swap 17 | . 14 3 . Drop 8 | . 4 . 4 Fire 44 | . 33 4 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 9) 803 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Discovered new exit (range 5) 1073 | -10/Materials | Discovered new exit (range 10) 1085 | -10/Materials | Entered Subcaves 1086 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1088 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1193 | -10/Subcaves | Discovered new exit (range 15) 1200 | -10/Subcaves | Core integrity fell below 50% 1243 | -10/Subcaves | Entered Recycling 1401 | -7/Recycling | Discovered new exit (range 8) 1434 | -7/Recycling | Core integrity fell below 20% 1439 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01224_ Acquired 6 matter. 01230_ Acquired 2 matter. 01235_ Acquired 3 matter. 01240_ Acquired 5 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01255_ Dropped Scrap Shield. 01257_ Acquired Hrd. Light Armor Plating. 01267_ Dropped Aluminum Leg. 01270_ Acquired Gravmag System. 01283_ Dropped Aluminum Leg. 01309_ Connecting with Terminal... 01309_ Current location identified: Recycling 01384_ Connecting with Terminal... 01401_ EXIT=FOUND 01412_ Y-54 Guardian springs to life. 01414_ Lgt. Cannon destroyed. 01414_ Gravmag System destroyed. 01420_ Ion Engine destroyed. 01430_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????#r #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#u #?????????????????? | | ???????????????????????#r #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ###???????????????? | | ???????????????????????# = #???????????????? | | ???????????????????????# ==????????????????? | | ???????????????????????# =?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# @ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ?????######????????????# Y##????????????????? | | ?????# #????????????# #????????????????? | | ?????# #????????????# ##????????????????? | | ?????# #????????????# #?????????????????? | | ?????# #??########### #?????????????????? | | ?????# #??# # #?????????????????? | | ?????# #??# # #?????????????????? | | ?????# #### # #?????????????????? | | ?????# ## # #?????????????????? | | ####?# #### # #?????????????????? | | #?# #??# # #?????????????????? | | ### #??# # #?????????????????? | | ## #??# # #?????????????????? | | #####+#########+##### #?????????????????? | | " # #?????????????????? | | " + #?????????????????? | | " # #?????????????????? | | # ##########+##### #?????????????????? | | " # #???# #?# #?????????????????? | | " # #???# """ #?# #?????????????????? | | " # #???# """ #?# #?????????????????? | | # #???# """ #?# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 275 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMatterHoverbase Manual? 0 Play Time 00:12:52 Cumulative 19.5 hours Start 2026.01.12 @ 23:07:45 End 2026.01.12 @ 23:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36942ece-2d17-4296-bc11-77d32fcc614e