Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 02:42:23 // Winter2019/RPGLIKE Player: Rainynight Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1855) 1855 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 4475 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/1200 Matter 280/300 Energy 65/290 System Corruption 0% Temperature Critical (616) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Wheel > --- UTILITY (5) ------ Heat Sink Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Hardlight Generator > --- WEAPON (4) ------- Medium Laser Beam Rifle Particle Gun Particle Gun > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Rocket Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Medium Laser Beam Rifle Particle Gun Particle Gun > --- INVENTORY -------- High-capacity Matter Pod Rocket Launcher Mini Grenade Launcher Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Processor Signal Interpreter Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 10 | 3 . 3 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | 1 . . 1 . . Utility 4 | 1 . 1 1 . 1 Weapon 3 | 1 . 2 . . . Parts Attached 43 | 6 9 4 9 9 6 Power 7 | 1 2 . 3 . 1 Engine 7 | 1 2 . 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 3 2 3 Treads 5 | 1 . . 1 . 3 Leg . | . . . . . . Wheel 5 | 1 . . 2 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 1 2 3 2 Device 8 | . 1 1 2 2 2 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 15 | 3 4 3 1 4 . Energy Gun 8 | 1 1 2 1 3 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . 1 . . 1 . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 94 95 99 100 Engine 10 | . 13 12 8 8 11 Treads 14 | . 14 12 14 16 14 Wheel 10 | . 14 12 7 8 7 Device 18 | . 12 12 21 24 28 Protection 10 | . 13 12 8 7 7 Energy Gun 19 | . 5 14 25 29 29 Energy Cannon 7 | . 10 12 8 3 . Ballistic Gun 3 | . 12 2 . . . Naked Turns . | . . . . . . Heaviest Build 32 | 8 19 22 28 31 32 Greatest Support 40 | 10 10 10 40 10 20 Greatest Overweight (x) 3 | . 1 2 2 3 3 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 4 | 2 2 2 2 4 4 Average Capacity 2 | 2 2 2 2 2 4 Most Carried 4 | 2 2 2 2 4 4 Average Carried 2 | . 1 1 1 2 4 Final Capacity 4 | 2 2 2 2 4 4 Final Carried 4 | 1 2 2 2 4 4 Class Distribution -------------------- 41% | Scavenger-Gunner 38% | Mutant 11% | Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1005 | 253 394 57 84 177 40 Remotely . | . . . . . . Salvage Created 2449 | . 416 455 745 381 452 Parts 163 | . 32 32 52 18 29 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 87 | . 9 14 24 25 15 Guns 58 | . 4 11 19 10 14 Cannons 13 | . 5 3 5 . . AOE 14 | . . . . 14 . Classes Destroyed 12 | . 6 1 1 4 . Worker 2 | . 2 . . . . Tunneler 2 | . . 1 . 1 . Hauler 2 | . 1 . . . 1 Recycler 4 | . 1 2 1 . . Watcher 2 | . 1 . 1 . . Swarmer 32 | . 3 11 9 . 9 Grunt 27 | . 6 3 10 2 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 5 . . Demolisher 1 | . . . . 1 . Assembled 20 | . . . . 20 . Best Kill Streak 20 | . 6 4 6 20 8 Combat Bots Only 19 | . 4 3 6 19 8 Max Kills in Single Turn 6 | . 2 2 2 6 2 Gunslinging 1 | . 1 . . 1 1 Exploded 6 | . . . . 6 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 3278 | . 378 327 780 961 832 Core 2325 | . 218 219 514 713 661 Absorbed by Shields 128 | . . . . . 128 Redirected to Core 1800 | . 187 172 452 628 361 Core Remaining (%) 71 | 100 . 100 . 15 . Volleys Fired 183 | . 32 37 52 30 32 Largest 4 | . 2 3 4 4 4 Hottest 236 | . 100 120 231 236 236 Shots Fired 562 | . 63 77 207 98 117 Gun 433 | . 39 40 155 82 117 Cannon 122 | . 24 37 52 9 . Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 25 | . 21 4 . . . Thermal 530 | . 42 73 207 91 117 Explosive 7 | . . . . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 9 20 30 8 16 Robot Miss Streak 5 | . 3 2 5 4 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 365 | . 45 51 134 61 74 Core Hits 159 | . 22 23 37 51 26 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 14 | . 1 . 4 2 7 Burn 13 | . . . 4 2 7 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6228 | . 688 764 1975 1703 1098 Guns 4121 | . 438 355 1464 766 1098 Cannons 1242 | . 250 409 511 72 . Explosions 865 | . . . . 865 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 297 | . 279 18 . . . Thermal 5066 | . 409 746 1975 838 1098 Explosive 865 | . . . . 865 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 4 6 . . . Message Errors 4 | . 2 2 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . 1 1 . . . Data Loss (minor) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 21 | . 5 16 . . . Projectiles 21 | . 5 16 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . . . 81 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 622 | . 215 348 405 360 622 Average Temperature 121 | . 44 84 153 138 135 Received Heat Transfer 864 | . 135 78 291 90 270 Effects 18 | . . . 5 . 13 Shutdowns 3 | . . . 1 . 2 Interference 6 | . . . 3 . 3 Damage (minor) 4 | . . . 1 . 3 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 10 | . . 1 8 . 1 Heat Transferred 12910 | . 868 1576 4916 2257 3293 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 551 | . 172 461 551 466 537 Initial 214 | . . 66 120 214 114 Average 264 | . 87 288 343 340 314 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 37 | 100 100 14 27 . 25 Level 1 39 | . . 72 26 70 44 Level 2 22 | . . 12 45 29 30 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 4 . 1 Investigation 6 | . 1 . 4 . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 16 16 27 28 18 Peak Tracking Total 19 | . 4 3 7 19 6 Tactical Retreats 8 | . 1 2 . 2 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 5 | . . 4 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 17 | . 7 1 7 1 1 Terminals 12 | . 6 1 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 51 | . 19 1 26 1 4 Successful 20 | . 7 1 9 1 2 Failed 29 | . 11 . 16 . 2 Catastrophic 6 | . 2 . 4 . . Database Lockouts 2 | . 1 . 1 . . Manual 16 | . 7 . 7 . 2 Terminals 39 | . 17 1 21 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 2 . 4 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 1 6 1 . Robot Analysis 6 | . 4 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 Report Inventory 1 | . . . . . 1 Retrieve Components 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 1 5 . 1 Full Trace Events 9 | . 3 . 5 . 1 Feedback Events 2 | . 2 . . . . Corruption 2 | . 2 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . 3 . EXPLORE 3 | . . . . 3 . Ally Attacks 30 | . . . . 30 . Total Damage 124 | . . . . 124 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 6 | . 4 . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 8 | . . . . 8 . Drone Recoveries 5 | . . . . 5 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2736 | 42 639 553 716 518 268 Spaces Moved 1729 | 40 527 400 385 285 92 Core 2 | 2 . . . . . Treads 21 | . . . 19 . 2 Legs . | . . . . . . Wheels 1706 | 38 527 400 366 285 90 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 110 110 Average Speed 102 | 78 94 96 114 110 122 Slowest Speed 240 | 80 95 110 160 125 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 81 85 35 74 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . . . 68 . Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . . . . 68 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2280 | 48 608 495 531 425 173 Wait 209 | . 18 23 40 94 34 Move 1724 | 39 526 399 384 284 92 Hop . | . . . . . . Pick Up 8 | 1 3 1 1 2 . Fast Attach 27 | 6 6 3 6 4 2 Attach . | . . . . . . Detach 3 | 1 1 . 1 . . Swap 16 | . 3 1 3 5 4 Drop 27 | 1 7 3 6 6 4 Fire 183 | . 32 37 52 30 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 83 | . 12 28 38 . 5 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 26 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 8) 682 | -10/Materials | Entered Mines 684 | -10/Mines | Reached level 2 831 | -10/Mines | Learned Materials garrison access intel 928 | -10/Mines | Reached level 3 949 | -10/Mines | Discovered new exit (range 13) 1037 | -10/Mines | Upgraded with Weapon slot (x2) 1095 | -10/Mines | Upgraded with Utility slot (x1) 1125 | -10/Mines | Learned location of Zion (-7) 1211 | -10/Mines | Discovered new exit (range 11) 1221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1235 | -10/Mines | Entered Materials 1237 | -9/Materials | Reached level 4 1243 | -9/Materials | Upgraded with Propulsion slot (x1) 1326 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Build established: Gunner 1428 | -9/Materials | Reached level 5 1440 | -9/Materials | Upgraded with Utility slot (x1) 1568 | -9/Materials | Central database locked down 1661 | -9/Materials | Reached level 6 1670 | -9/Materials | Build established: Scavenger-Gunner 1951 | -9/Materials | Entered Mines 1955 | -9/Mines | Reached level 7 2122 | -9/Mines | Found the Drone Emporium 2127 | -9/Mines | Found Prototype Device 2127 | -9/Mines | Identified Thief Drone Bay 2224 | -9/Mines | Discovered new exit (range 45) 2303 | -9/Mines | Assembled infested the area 2326 | -9/Mines | Core integrity fell below 50% 2341 | -9/Mines | Core integrity fell below 20% 2374 | -9/Mines | Destroyed 19 combat bots 2469 | -9/Mines | Entered Materials 2470 | -8/Materials | Loaded intel: 1 garrison access location 2470 | -8/Materials | Core integrity fell below 50% 2470 | -8/Materials | Core integrity fell below 20% 2471 | -8/Materials | Reached level 8 2496 | -8/Materials | Upgraded with Utility slot (x1) 2537 | -8/Materials | Reached level 9 2572 | -8/Materials | Upgraded with Power slot (x1) 2574 | -8/Materials | Destroyed 8 combat bots 2738 | -8/Materials | Core destroyed Last Messages --------------- 02724_ G-47 Trooper destroyed. 02724_ Switching to secondary target: G-47 Trooper. 02724_ G-47 Trooper destroyed. 02725_ R-06 Scavenger collects Aluminum Leg. 02729_ Critical hit (Burn: +37). 02731_ R-06 Scavenger collects Imp. Datajack. 02732_ Overheating: Adv. Treads damaged (-44). 02733_ R-06 Scavenger collects Imp. Heat Sink. 02734_ Overheating: Adv. Treads damaged (-106). 02734_ Overheating: Med. Laser damaged (-36). 02734_ Overheating: Imp. Ion Engine damaged (-26). 02734_ Overheating: Particle Gun damaged (-8). 02735_ Power failure, Lgt. Ion Engine shutdown. 02735_ Overheating: Particle Gun damaged (-6). 02735_ K-01 Serf collects debris. 02735_ R-06 Scavenger collects Lgt. Treads. 02737_ Power failure, Imp. Ion Engine shutdown. 02737_ Overheating: Beam Rifle damaged (-18). 02737_ G-47 Trooper overheating. 02738_ Overheating: Core damaged (-240). 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Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Levels Raised 8 | . . 2 3 1 2 XP Earned 16433 | 3000 1150 2452 4751 1760 3320 XP Spent 12360 | 2250 . 3600 1900 2135 2475 Upgrades 28 | 5 . 5 2 9 7 Power Slot 1 | . . . . . 1 Propulsion Slot 2 | 1 . . 1 . . Utility Slot 4 | 1 . 1 1 . 1 Weapon Slot 3 | 1 . 2 . . . Core Integrity 12 | . . . . 7 5 Inventory Capacity 4 | 2 . . . 2 . Ranged Accuracy 2 | . . 2 . . . Protomatter Created 682 | . 80 177 311 36 78 Integrity Restored 1512 | . 238 511 664 . 99 Core 961 | . 185 252 425 . 99 Parts 551 | . 53 259 239 . . Protomatter Decayed 204 | . . . 92 103 9 Game ------ Seed GatlingGlidesysPerforator Manual? 0 Play Time 00:31:09 Cumulative 261.9 hours Start 2023.03.22 @ 01:33:49 End 2023.03.22 @ 02:42:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 238 Rogue 221 Adventurer 1 Explorer 16 Win Type - Total 15 Types 12/1/0/2/0/0/0/0/0 Lore% 73 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d3d15718-2ab7-4796-b033-5e86a9f8d97c