Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 20:14:15 Player: Wall-e Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (4290) 4290 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1292) 1292 TOTAL SCORE: 11147 Bonus ------- Follower Combat Kills 392 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Cooling System Large Storage Unit Advanced ECM Suite Improved Reaction Control System Authchip [Propulsion] Authchip [Processor] Barrage Gun Improved Datajack Katana Axe Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System Cooled Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Scythe > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Micro Nuclear Core Armored Huge Wheel Gravmag System Gravmag Array Improved Cooling System Large Storage Unit Improved Sensor Array Advanced ECM Suite Cloaking Device Improved Core Shielding Minigun Improved Datajack Katana Scythe Scythe Axe [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . 1 . . . . Utility 4 | . . . 1 1 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 8 6 2 12 28 15 6 . . 16 2 4 3 9 Power 16 | 1 1 . 3 5 3 . . . 2 . 1 . . Engine 7 | 1 1 . 3 1 1 . . . . . . . . Core 9 | . . . . 4 2 . . . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 3 1 . 5 13 4 4 . . 6 . 1 1 3 Treads 8 | . . . 3 1 . . . . . . 1 . 3 Leg 1 | . . . . . . . . . . . . 1 . Wheel 7 | 3 1 . 1 1 . . . . 1 . . . . Hover 25 | . . . 1 11 4 4 . . 5 . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 2 2 1 1 6 5 1 . . 8 1 1 2 2 Device 13 | . 1 . . 4 1 . . . 5 1 . 1 . Storage 7 | 2 1 . 1 . 2 . . . 1 . . . . Processor 5 | . . 1 . 1 . 1 . . 1 . . . 1 Hackware 4 | . . . . 1 2 . . . . . . 1 . Protection 3 | . . . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 2 1 3 4 3 1 . . . 1 1 . 4 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 3 2 . . . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 2 . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . 4 Parts Lost 63 | . 1 . 8 10 2 6 . . 11 4 9 . 12 Power 8 | . 1 . 1 3 . . . . 1 . 1 . 1 Propulsion 30 | . . . 3 5 1 5 . . 5 3 2 . 6 Utility 15 | . . . 1 1 1 1 . . 3 1 4 . 3 Weapon 10 | . . . 3 1 . . . . 2 . 2 . 2 Highest Loss Streak 12 | . 1 . 7 4 1 6 . . 10 4 9 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 1 13 14 14 11 14 15 14 14 16 13 8 10 12 Power 2 | . . . 1 1 2 3 3 3 3 4 3 3 3 Propulsion 1 | 1 5 5 4 1 1 2 1 1 1 . . . . Utility 5 | . 3 5 4 3 5 4 4 4 5 5 4 5 6 Weapon 2 | . 1 2 3 4 4 5 5 5 4 3 . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 4 . 2 3 3 . . . 1 . . . 9 Power 4 | . . . . . 1 . . . . . . . 3 Propulsion 4 | . 3 . . 1 . . . . . . . . . Utility 8 | . . . 1 . 1 . . . 1 . . . 5 Weapon 5 | . 1 . 1 2 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 98 100 91 91 99 86 92 92 94 78 45 55 74 Engine 2 | . 13 14 10 2 . . . . . . . . . Core 5 | . . . . 6 6 7 7 7 5 6 5 6 5 Treads 5 | . . . 8 8 . . . . . . 5 6 11 Leg 1 | . . . . . . . . . . . . 2 5 Wheel 3 | . 28 28 14 . . . . . . 2 . . . Hover 13 | . . . 6 22 37 25 30 30 35 18 . 5 5 Device 5 | . 12 14 6 6 14 8 7 7 8 11 . . 5 Storage 7 | . 14 14 11 8 7 7 7 7 6 6 6 6 6 Processor 8 | . . . 11 9 7 12 15 15 15 13 6 6 6 Hackware 5 | . . . . 8 7 7 7 7 6 6 6 6 6 Ballistic Gun 5 | . 21 28 21 14 . . . . . . . . 1 Slashing Weapon 9 | . . . . 2 14 10 15 15 12 6 11 13 11 Peak Build Rating 64 | 7 8 9 13 39 50 50 45 45 64 57 51 40 56 Average Rating 31 | 5 7 8 11 23 46 42 45 45 58 52 22 28 44 On Entrance 30 | . 7 8 9 11 39 50 46 45 45 56 46 22 40 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 17 28 29 31 32 51 55 50 50 70 57 57 52 60 Greatest Support 86 | 26 20 20 60 41 52 44 41 41 60 46 28 23 86 Greatest Overweight (x) 13 | 1 1 1 8 1 1 4 1 1 1 1 13 6 3 Average Overweight (x) 1 | . . 1 . . . 1 1 1 . 1 2 4 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 14 16 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 15 16 20 15 12 12 15 Average Carried 12 | 1 13 14 14 11 14 16 15 15 17 14 8 10 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 15 15 20 15 15 16 15 13 8 12 14 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Matter Collected 2813 | 216 242 28 613 636 308 60 . 26 242 80 250 42 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 5240 | 88 286 . 1225 1210 627 70 . . 683 155 301 145 450 Parts 282 | 8 24 . 77 64 43 5 . . 31 5 9 1 15 Haulers Intercepted 5 | . 1 . 1 1 1 . . . 1 . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 5 . . . . 7 1 19 Prevented 5 | . . . . . . . . . . . 1 . 4 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 91 | . 4 . 19 17 14 3 . . 10 8 9 . 7 Melee 28 | . . . . 5 6 3 . . 6 1 2 . 5 Guns 36 | . 3 . 19 12 . . . . . . . . 2 AOE 27 | . 1 . . . 8 . . . 4 7 7 . . Classes Destroyed 14 | 2 4 . 5 . 1 . . . 1 . 1 . . Worker 4 | . . . 1 . 1 . . . 2 . . . . Builder 1 | . 1 . . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 5 | . 1 . 1 1 1 . . . 1 . . . . Recycler 11 | 1 . . 4 3 2 . . . 1 . . . . Operator 3 | . . . 2 . 1 . . . . . . . . Watcher 8 | . 2 . 3 2 . . . . 1 . . . . Swarmer 18 | . . . 3 . 8 3 . . . 1 3 . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 42 | . 4 . 8 13 2 . . . 6 2 2 . 5 Brawler 5 | . . . . . . . . . 1 1 2 . 1 Duelist 4 | . . . 1 . . . . . . 2 . . 1 Sentry 16 | . . . 7 4 1 . . . 1 2 1 . . Programmer 5 | . . . . . 3 . . . 2 . . . . Best Kill Streak 10 | 2 2 . 10 5 4 2 . . 4 7 6 . 2 Combat Bots Only 7 | . 2 . 5 3 4 2 . . 4 7 6 . 2 Max Kills in Single Turn 3 | 1 1 . 1 1 2 1 . . 2 3 3 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 . . . 2 3 3 . . Melee 1 | . . . . 1 1 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 617 | . 15 . 99 119 65 33 . . 89 17 67 . 113 Missed 174 | . 6 . 33 31 27 7 . . 26 8 17 . 19 Hits 443 | . 9 . 66 88 38 26 . . 63 9 50 . 94 Melee 11 | . . . 3 . . . . . . 3 2 . 3 Projectile 432 | . 9 . 63 88 38 26 . . 63 6 48 . 91 Critical Strikes 31 | . . . 6 12 . . . . 3 1 5 . 4 Actively Blocked 1 | . . . . . . . . . . . 1 . . Damage Taken 7508 | . 134 . 945 1271 461 399 . . 1045 244 1155 . 1854 Core 1642 | . 37 . 196 281 130 137 . . 272 36 362 . 191 Absorbed by Shields 76 | . . . . 69 . . . . . . 7 . . Redirected to Shielding 49 | . . . . . . . . . . . 49 . . Regen/Repaired (Parts) 41 | . . . . 41 . . . . . . . . . Core Remaining (%) 69 | 100 . 85 51 48 . . . 61 . . . . . Volleys Fired 236 | 4 21 . 87 71 7 . . . 8 12 6 . 20 Largest 2 | 2 2 . 2 2 1 . . . 1 1 1 . 2 Hottest 60 | 40 60 . 46 46 36 . . . 39 39 39 . 56 Shots Fired 394 | 8 35 . 158 122 7 . . . 8 12 6 . 38 Gun 366 | 8 35 . 158 122 . . . . . 5 . . 38 Cannon . | . . . . . . . . . . . . . . Launcher 28 | . . . . . 7 . . . 8 7 6 . . Special . | . . . . . . . . . . . . . . Kinetic 360 | 8 29 . 158 122 . . . . . 5 . . 38 Thermal . | . . . . . . . . . . . . . . Explosive 28 | . . . . . 7 . . . 8 7 6 . . Electromagnetic 6 | . 6 . . . . . . . . . . . . Robot Hit Streak 17 | 1 7 . 10 17 2 . . . 3 3 3 . 15 Robot Miss Streak 4 | 2 4 . 3 2 1 . . . 3 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 398 | 4 23 . 116 113 31 9 . . 31 9 11 7 44 Core Hits 225 | 3 13 . 47 44 23 3 . . 28 24 21 1 18 Critical Kills 4 | 1 . . 2 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 19 | 1 . . 2 3 . 1 . . 7 . 4 . 1 Destroy 4 | 1 . . 2 1 . . . . . . . . . Sever 14 | . . . . 2 . 1 . . 7 . 4 . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 171 | . . . . 27 48 13 . . 42 2 9 7 23 Impact . | . . . . . . . . . . . . . . Slashing 161 | . . . . 27 48 13 . . 42 2 9 7 13 Piercing 10 | . . . . . . . . . . . . . 10 Sneak Attacks 10 | . . . . 1 4 1 . . 4 . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . Follow-up Attacks 16 | . . . . . 5 1 . . 5 . 1 2 2 Damage Inflicted 11745 | 45 352 . 1665 2082 1807 315 . . 1588 1298 1170 490 933 Guns 4058 | 45 305 . 1665 1380 . . . . . 52 . . 611 Cannons . | . . . . . . . . . . . . . . Explosions 3456 | . 47 . . . 704 . . . 593 1203 909 . . Melee 4231 | . . . . 702 1103 315 . . 995 43 261 490 322 Ramming . | . . . . . . . . . . . . . . Kinetic 3989 | 45 236 . 1665 1380 . . . . . 52 . . 611 Thermal 47 | . 47 . . . . . . . . . . . . Explosive 3409 | . . . . . 704 . . . 593 1203 909 . . Electromagnetic 69 | . 69 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4097 | . . . . 702 1103 315 . . 995 43 261 490 188 Piercing 134 | . . . . . . . . . . . . . 134 Highest Corruption 8 | . . . . . 2 2 2 2 8 8 8 8 5 Average Corruption 5 | . . . . . 1 2 2 2 7 8 8 8 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . . . 7 3 2 3 13 6 29 4 5 Message Errors 20 | . . . . . 2 1 . 1 2 . 10 3 1 Matter Fused 12 | . . . . . 2 1 . 1 3 1 3 . 1 Heat Flow Errors 10 | . . . . . 1 1 2 . 1 2 3 . . Energy Discharges 8 | . . . . . 1 . . 1 1 . 4 . 1 Data Loss (minor) 10 | . . . . . 1 . . . 2 1 6 . . Data Loss (major) 5 | . . . . . . . . . . 2 1 1 1 Alerts 6 | . . . . . . . . . 4 . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 476 | . . . . 27 126 6 . . 40 61 4 212 . Projectiles . | . . . . . . . . . . . . . . Explosions 110 | . . . . . 59 . . . . 47 4 . . Melee 366 | . . . . 27 67 6 . . 40 14 . 212 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . 28 . . . . . . . 46 . 71 . . Shots 4 | . 1 . . . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 435 | . 24 . 18 435 86 226 169 . 90 249 183 . 21 Average Temperature 63 | . 16 . 6 84 41 120 93 . 22 91 72 . 9 Received Heat Transfer 2881 | . 60 . 396 832 48 . . . 423 36 267 . 819 Effects 4 | . . . . 4 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . 1 . . . 1 . . . . Low Security (%) 90 | 100 100 100 81 100 78 . . . 98 . . . . Level 1 9 | . . . 18 . 21 . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 274 | 5 78 5 274 140 247 . . . 206 . . . . Initial 113 | . . 5 . 113 63 . . . . . . . . Average 68 | . 19 . 91 49 118 . . . 49 . . . . Influence Increases 3179 | 10 211 . 610 519 485 70 . . 420 190 295 21 348 Destroy 0b10 Robot/C 2020 | . 80 . 380 340 280 60 . . 200 160 260 . 260 Destroy 0b10 Robot/NC 185 | 10 20 . 60 30 25 . . . 25 . . 15 . Destroy Leader 396 | . 26 . 128 76 72 10 . . 54 . 10 . 20 Allied During Kill 54 | . . . . . . . . . . . 10 6 38 Successful Hack 165 | . 35 . 11 26 55 . . . 38 . . . . Disable Machine 120 | . 15 . 30 15 15 . . . 45 . . . . Destroy Structure 104 | . 5 . 1 2 38 . . . 58 . . . . Lose Combat Pursuer 135 | . 30 . . 30 . . . . . 30 15 . 30 Influence Decreases 3165 | 10 197 14 342 647 428 214 53 . 301 219 385 6 349 Entered New Map 446 | . . 9 . 155 77 74 53 . . 45 18 . 15 Time Decay 2031 | 10 188 5 262 392 331 80 . . 201 134 277 6 145 Lost Part 607 | . 9 . 80 100 20 60 . . 100 40 90 . 108 Lost Ally 81 | . . . . . . . . . . . . . 81 Squads Dispatched 22 | . 2 . 4 4 7 . . . 4 . 1 . . Investigation 10 | . 1 . 2 3 3 . . . 1 . . . . Extermination 5 | . . . . . 2 . . . 3 . . . . Reinforcement 6 | . 1 . 2 1 2 . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Distress Signals 11 | . 1 . 5 5 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 122 | . 8 . 25 23 16 2 . . 13 8 14 . 13 Peak Tracking Total 7 | . 2 . 6 5 4 2 . . 4 7 7 . 7 Tactical Retreats 7 | . 1 . . 1 . . . . . 2 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Traps Triggered 7 | . 2 . 1 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 14 | . . . . . 10 . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Machines Disabled 11 | . 1 . 2 1 1 . . . 3 2 1 . . Max in Single Turn 2 | . 1 . 1 1 1 . . . 1 2 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Machines Accessed 37 | . 4 . 4 7 11 . 4 . 6 . . 1 . Terminals 24 | . 4 . 3 5 7 . . . 5 . . . . Fabricators 3 | . . . . . 2 . . . 1 . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 147 | . 14 . 16 23 42 . 31 . 17 . . 4 . Successful 104 | . 9 . 8 17 25 . 31 . 10 . . 4 . Failed 43 | . 5 . 8 6 17 . . . 7 . . . . Catastrophic 5 | . 1 . 1 . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 65 | . 12 . 10 13 22 . . . 8 . . . . Terminals 90 | . 14 . 14 16 32 . . . 14 . . . . Fabricators 9 | . . . . . 6 . . . 3 . . . . Repair Stations 4 | . . . . 3 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 4 . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 54 | . . . 1 3 11 . 31 . 4 . . 4 . Record 12 | . . . . . . . 11 . 1 . . . . Part Schematic 14 | . . . . . . . 10 . . . . 4 . Robot Schematic 7 | . . . . . . . 7 . . . . . . Prototype ID Bank 5 | . . . . 1 1 . 3 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Disarm Traps 3 | . . . . . 2 . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 7 | . . . 1 1 5 . . . . . . . . Fabricator Hacks 4 | . . . . . 3 . . . 1 . . . . Load Schematic 3 | . . . . . 2 . . . 1 . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 4 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Analyze 4 | . . . 1 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 37 | . 9 . 5 8 10 . . . 5 . . . . Terminals 37 | . 9 . 5 8 10 . . . 5 . . . . Track 11 | . 3 . 2 3 3 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 23 | . 4 . 3 5 6 . . . 5 . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 4 7 11 . . . 6 . . . . Full Trace Events 6 | . . . 1 1 3 . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 1 . . 10 . . . . 4 . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 13 | . . . . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Total Allies 7 | . . . . . . . . . . . 3 4 . Largest Group 5 | . . . . . . . . . . . 2 5 5 Highest-Rated Group 182 | . . . . . . . . . . . 146 182 182 Highest-Rated Ally 146 | . . . . . . . . . . . 146 38 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . . 11 . 26 Total Damage 1534 | . . . . . . . . . . . 727 . 807 Kills 10 | . . . . . . . . . . . 4 . 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 3366 | . 523 105 732 513 1049 18 . . 102 294 30 . . Sensors 2850 | . 523 105 732 . 1049 18 . . 99 294 30 . . Terrain 981 | . . . . 513 468 . . . . . . . . Cloaking 306 | . . . . . . . . . 100 206 . . . ECM 2 | . . . . . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Turns Passed 11487 | 70 570 106 1158 1095 1057 161 89 287 963 294 1031 3466 1140 Spaces Moved 5553 | 45 433 68 383 626 1049 124 90 276 759 246 301 798 355 Core 7 | 1 . . 2 . . 1 . . . . 3 . . Treads 924 | . . . 130 179 . . . . . . 292 100 223 Legs 501 | . . . . . . . . . . . . 369 132 Wheels 995 | 44 433 68 251 72 . . . . 42 79 6 . . Hover 3126 | . . . . 375 1049 123 90 276 717 167 . 329 . Flight . | . . . . . . . . . . . . . . Fastest Speed 31 | 50 80 95 95 38 34 98 98 98 31 102 115 320 165 Average Speed 159 | 88 94 95 120 99 45 100 98 98 91 106 316 431 267 Slowest Speed 700 | 100 95 95 450 240 112 250 98 98 115 115 700 580 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 47 15 39 46 29 20 71 48 19 42 50 89 51 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 2 . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 1 . 1 1 3 2 Spaces Dug 23 | . . . . 2 8 . . . . 13 . . . Terrain Destroyed 233 | . 2 . . 2 44 . . . 72 40 73 . . Melee 10 | . . . . 2 8 . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 223 | . 2 . . . 36 . . . 72 40 73 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Total 7541 | 63 558 109 927 933 1564 141 90 292 963 263 360 810 468 Wait 1310 | . 78 33 432 136 416 . . 16 125 . 14 . 60 Move 5540 | 44 432 67 382 625 1048 123 89 275 758 245 300 797 355 Hop . | . . . . . . . . . . . . . . Pick Up 87 | 6 13 3 6 23 17 . . 1 10 . . 4 4 Fast Attach 48 | 8 2 1 6 12 5 . . . 5 1 1 3 4 Attach 44 | . 1 . 5 12 4 5 . . 9 1 5 . 2 Detach 3 | . . . . 1 . . . . 2 . . . . Swap 46 | . 5 2 3 8 12 1 1 . 6 2 3 . 3 Drop 57 | 1 6 3 6 18 16 . . . 6 . . 1 . Fire 236 | 4 21 . 87 71 7 . . . 8 12 6 . 20 Melee 147 | . . . . 27 39 12 . . 34 2 8 5 20 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . 23 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Zio / *Fac) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 571 | -10/Materials | Derelicts attacked the area 586 | -10/Materials | Discovered new exit (range 7) 641 | -10/Materials | Entered Mines 644 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 737 | -10/Mines | Discovered new exit (range 10) 747 | -10/Mines | Identified exit to Materials 747 | -10/Mines | Entered Materials 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Lost 7 parts (1p3n1u2w) 1626 | -9/Materials | Discovered new exit (range 11) 1663 | -9/Materials | Identified exit to Mines 1856 | -9/Materials | Discovered new exit (range 4) 1873 | -9/Materials | Identified exit to Storage 1874 | -9/Materials | Discovered new exit (range 16) 1876 | -9/Materials | Build established: Scavenger-Mutant 1903 | -9/Materials | Identified exit to Materials 1905 | -9/Materials | Entered another Materials area 1905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -8/Materials | Build established: Mutant 2248 | -8/Materials | Lost 4 parts (1p3n) 2281 | -8/Materials | Repaired Lrg. Storage Unit 2532 | -8/Materials | Build established: Scavenger-Mutant 2927 | -8/Materials | Core integrity fell below 50% 2989 | -8/Materials | Discovered new exit (range 8) 3000 | -8/Materials | Identified exit to Factory 3000 | -8/Materials | Entered Factory 3000 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3079 | -7/Factory | Build established: Mutant 3397 | -7/Factory | Hacking Suite fried by hacking feedback 3527 | -7/Factory | Build established: Scout 3576 | -7/Factory | Identified exit to Lower Caves 3692 | -7/Factory | Fabricated Aerolev Unit (x1) 4057 | -7/Factory | Entered Lower Caves 4121 | -7/Lower Caves | Lost 6 parts (5n1u) 4205 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4210 | -7/Lower Caves | Learned Factory security intel 4217 | -7/Lower Caves | Identified exit to Data Miner 4218 | -7/Lower Caves | Entered Data Miner 4220 | -7/Data Miner | Discovered new exit (range 6) 4239 | -7/Data Miner | Met Data Miner 4260 | -7/Data Miner | Learned location of Section 7 (-2) 4260 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4279 | -7/Data Miner | Received God Mode back door access code from Data Miner 4306 | -7/Data Miner | Identified exit to Proximity Caves 4307 | -7/Data Miner | Entered Proximity Caves 4353 | -6/Proximity Caves | Build established: Mutant 4487 | -6/Proximity Caves | Learned Factory security intel 4566 | -6/Proximity Caves | Discovered new exit (range 13) 4593 | -6/Proximity Caves | Identified exit to Factory 4594 | -6/Proximity Caves | Entered Factory 4594 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4660 | -6/Factory | Allied Derelicts emerged from ambush trap array 5043 | -6/Factory | Identified exit to Factory 5372 | -6/Factory | Build established: Gladiator 5446 | -6/Factory | Lost 10 parts (1p5n2u2w) 5474 | -6/Factory | Identified exit to Lower Caves 5557 | -6/Factory | Entered Lower Caves 5673 | -6/Lower Caves | Build established: Mutant 5730 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5760 | -6/Lower Caves | Destroyed 7 combat bots 5794 | -6/Lower Caves | Lost 4 parts (3n1u) 5839 | -6/Lower Caves | Discovered new exit (range 12) 5850 | -6/Lower Caves | Identified exit to Lower Caves 5851 | -6/Lower Caves | Entered another Lower Caves area 5853 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5897 | -6/Lower Caves | Core integrity fell below 50% 5913 | -6/Lower Caves | NK-0LA showed up to help 5915 | -6/Lower Caves | NK-0LA revealed a hidden path 5936 | -6/Lower Caves | Lost 9 parts (1p2n4u2w) 6564 | -6/Lower Caves | Learned Factory terminal intel 6857 | -6/Lower Caves | Discovered new exit (range 4) 6879 | -6/Lower Caves | Identified exit to Zion 6882 | -6/Lower Caves | Entered Zion 6882 | -6/Zion | Accompanied by 1 ally 7052 | -6/Zion | System corruption cleaned by Quarantine Array 7142 | -6/Zion | Learned location of Armory (-4) 8204 | -6/Zion | Found CR-A16's Pointy Stick 8501 | -6/Zion | Met Imprinter 8605 | -6/Zion | Imprinted 8611 | -6/Zion | Declared Zion's savior 9897 | -6/Zion | Given the Hacking Drone Bay 9897 | -6/Zion | Found Prototype Device 9897 | -6/Zion | Identified Hacking Drone Bay 10073 | -6/Zion | Discovered new exit (range 16) 10345 | -6/Zion | Identified exit to Proximity Caves 10348 | -6/Zion | Entered Proximity Caves 10348 | -5/Proximity Caves | Accompanied by 5 allies 11276 | -5/Proximity Caves | Core integrity fell below 20% 11301 | -5/Proximity Caves | Lost 3 allies 11488 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11453_ Barrage Gun destroyed. 11454_ Imp. Treads destroyed. 11460_ Critical hit (Burn: +37). 11464_ System corrupted: Substantial component data lost. 11464_ Mak. Axe destroyed. 11468_ Hacking Drone Bay destroyed. 11469_ Critical hit (Burn: +37). 11473_ G-50 Soldier destroyed. 11479_ System corrupted: Energy discharge (-25). 11481_ Hacking Suite destroyed. 11482_ Arm. Treads destroyed. 11483_ Adv. Heat Sink fries itself beyond repair. 11483_ Carbon-fiber Leg fries itself beyond repair. 11483_ Arm. Treads destroyed. 11485_ G-50 Soldier suffers critical hit (Impale). 11485_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #????????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# ###????????????????????????? | | ???????????# #### ###########??????????????? | | ???????????# @=g ???????? | | ???????????# [%%####### ???????? | | ?????????????#### ### !=##?????????????????????? | | ????????????????# ??# #??????????????????????? | | ??????????? #??# ??# ####??????????????????????? | | ??????????# #?# #?# #?????????????????????????? | | ?????????## ## #?# #?????????????????????????? | | ????????## ?# ### #?????????????????????????? | | ??? #??## ## # ##????????????????????????? | | ??? ### ## #????????????????????????? | | ?? ?# #????????????????????????? | | ??? #?# ##???????????????????????? | | ??? ### #####???????????????????? | | ??? ##??????????????????? | | ?????# #??????????????????? | | ????????# ### #?????????????????? | | ????##### ##?#### #?????????????????? | | ????# ## % ###?????? ##?????????????????? | | ???## % #???????? #??????????????????? | | #??# !% * % #???????? #??????????????????? | | ##?## |* ## ! #????????? ##??????????????????? | | ##?##% ### #?????????##???????????????????? | | #?##!%###########??????????????????????????????? | | ##?#% ! ##??????????????????????????????? | | ##?## ########???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Repaired ---------- Lrg. Storage Unit | 88% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreStormSuperbattery Manual? 0 Play Time 01:27:49 Cumulative 534.2 hours Start 2025.07.30 @ 18:50:11 End 2025.07.30 @ 20:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 91 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa7e430e-8182-4ece-9f33-1e502fe003b8