Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 14:34:51 Player: throbalt Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (2700) 2700 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 8853 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 489 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 234/300 Energy 99/100 System Corruption 9% Temperature Cool (2) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Signal Interpreter Improved Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Particle Charger ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Gatling Laser Wave Gun Heavy Beamcaster Hypervelocity Gauss Rifle > --- INVENTORY -------- Armored Medium Treads ECM Suite Advanced Point Defense System High-powered Shock Rifle Heavy Laser Gauss Rifle Gauss Rifle Flak Gun Flak Gun Hypervelocity Gauss Rifle Proton Missile Launcher Smartbomb Launcher Improved Datajack [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power 2 | . . . . 1 . . . 1 . Propulsion 4 | . . . 1 1 . . 1 . 1 Utility 5 | . . 2 . . 1 . 1 . 1 Weapon 3 | . . . 1 . 1 . . 1 . Parts Attached 86 | 7 4 6 11 12 4 15 3 5 19 Power 13 | 1 . 1 1 4 . 4 . . 2 Engine 7 | 1 . 1 1 2 . 2 . . . Core 4 | . . . . 2 . 2 . . . Reactor 2 | . . . . . . . . . 2 Propulsion 25 | 3 . . 4 2 1 7 1 . 7 Treads 8 | 2 . . 4 2 . . . . . Leg 11 | 1 . . . . . 6 1 . 3 Wheel 1 | . . . . . 1 . . . . Hover 1 | . . . . . . . . . 1 Flight 4 | . . . . . . 1 . . 3 Utility 16 | 1 3 3 2 . 1 . 1 2 3 Device 8 | . 1 2 1 . 1 . 1 1 1 Storage 3 | 1 2 . . . . . . . . Processor 3 | . . 1 1 . . . . 1 . Hackware 2 | . . . . . . . . . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 1 2 4 6 2 4 1 3 7 Energy Gun 11 | 2 . . 2 2 . 1 1 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | . 1 2 1 2 2 2 . . 4 Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 8 | . . . . . . . 8 . . Parts Lost 53 | . . 3 3 3 5 3 . 4 32 Power 9 | . . . 1 1 . 1 . 1 5 Propulsion 18 | . . . 2 2 2 1 . 1 10 Utility 7 | . . 1 . . . . . . 6 Weapon 19 | . . 2 . . 3 1 . 2 11 Highest Loss Streak 28 | . . 1 1 1 3 2 . 4 28 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 6 13 14 14 13 13 14 14 10 Power 1 | . 1 2 2 1 1 2 2 2 . Propulsion 1 | . 1 1 1 . . 2 1 . . Utility 2 | . 1 2 3 4 3 1 1 1 1 Weapon 6 | . 1 5 5 7 6 7 9 10 7 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . 8 3 3 4 3 2 . 5 Power 1 | . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . 2 . 1 Utility 8 | . . 2 1 . 3 1 . . 1 Weapon 13 | . . 5 . 3 1 1 . . 3 Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 99 98 99 78 79 92 91 76 Engine 9 | . 14 11 8 11 5 5 11 10 3 Core 1 | . . . . 2 6 4 . . 5 Treads 18 | . 28 22 25 29 14 1 . . . Leg 5 | . . . . . . 15 26 26 17 Device 13 | . 12 21 16 7 13 13 12 14 11 Storage 8 | . 14 11 9 7 6 6 5 5 3 Processor 11 | . . 11 10 15 13 13 11 10 9 Energy Gun 8 | . 22 10 6 7 7 2 5 9 14 Ballistic Gun 12 | . 5 11 18 12 5 14 16 13 2 Peak Build Rating 101 | 6 7 17 28 36 46 62 73 81 101 Average Rating 32 | 4 6 12 25 32 37 44 66 77 79 On Entrance 32 | . 6 7 17 26 35 23 62 73 73 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 14 30 34 41 51 60 64 66 74 82 Greatest Support 108 | 40 40 40 60 88 68 75 95 95 108 Greatest Overweight (x) 4 | 1 . . 1 . 2 4 1 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 12 Most Carried 15 | 3 9 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 13 14 14 13 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 14 14 15 15 15 15 12 2 Class Distribution -------------------- 41% | Scavenger-Gunner 39% | Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Matter Collected 2400 | 142 97 141 386 438 143 642 126 . 285 Remotely . | . . . . . . . . . . Salvage Created 2581 | 36 147 219 527 502 80 296 319 151 304 Parts 158 | 3 6 25 32 23 6 14 23 6 20 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Combat Hostiles Destroyed 54 | . 3 10 11 11 1 5 5 2 6 Guns 48 | . 2 10 11 10 1 5 5 2 2 Cannons 2 | . . . . 1 . . . . 1 AOE 3 | . . . . . . . . . 3 Classes Destroyed 10 | 1 1 1 3 2 1 . . . 1 Worker 1 | . . . . . 1 . . . . Builder 2 | . . . 1 . . . 1 . . Tunneler 2 | 2 . . . . . . . . . Operator 1 | . . . . . . . . . 1 Swarmer 11 | . . 7 . . . 1 . . 3 Grunt 26 | . 3 3 6 6 . 2 1 2 3 Brawler 1 | . . . 1 . . . . . . Sentry 7 | . . . 4 3 . . . . . Hunter 4 | . . . . 1 . 2 1 . . Programmer 5 | . . . . 1 1 . 3 . . Best Kill Streak 4 | 2 2 4 4 3 2 4 2 2 3 Combat Bots Only 4 | . 2 4 4 3 1 4 2 2 3 Max Kills in Single Turn 3 | 2 1 1 2 1 1 2 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Hostile Shots Fired 736 | . 19 53 67 191 39 107 24 20 216 Missed 244 | . 5 17 19 70 12 40 13 4 64 Hits 492 | . 14 36 48 121 27 67 11 16 152 Projectile 492 | . 14 36 48 121 27 67 11 16 152 AOE 3 | . . . . . 1 . 2 . . Critical Strikes 6 | . . . 1 1 . 3 . . 1 Damage Taken 7749 | 32 156 320 749 1104 368 846 333 329 3512 Core 1851 | 16 45 25 98 82 53 59 134 16 1323 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 120 | . . . 120 . . . . . . Core Remaining (%) 87 | 93 75 93 82 88 . 86 86 98 . Volleys Fired 150 | 2 10 17 26 44 8 17 8 5 13 Largest 5 | 2 2 2 3 3 4 4 4 5 5 Hottest 361 | 80 80 65 113 163 206 127 180 340 361 Shots Fired 449 | 4 20 33 76 115 32 55 34 25 55 Gun 413 | 4 20 33 76 94 24 55 34 25 48 Cannon 33 | . . . . 21 8 . . . 4 Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 269 | . . 17 51 78 23 51 25 12 12 Thermal 128 | . . . 25 37 9 4 9 12 32 Explosive 1 | . . . . . . . . . 1 Electromagnetic 51 | 4 20 16 . . . . . 1 10 Robot Hit Streak 18 | 2 8 5 18 9 7 5 4 4 5 Robot Miss Streak 6 | 2 1 4 4 3 1 4 3 3 6 Penetration Max 2 | . . . . 1 . 2 1 1 1 Secondary Targets 4 | . . 1 1 . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . Shots Hit Robots 280 | 2 16 19 52 59 23 43 17 17 32 Core Hits 144 | 2 4 11 26 25 5 25 11 8 27 Critical Kills 13 | . . . . . 1 4 5 2 1 Critical Parts Destroyed 12 | . . . . 1 1 6 3 1 . Critical Strikes 32 | . 1 1 2 1 2 10 8 5 2 Burn 5 | . . . 2 . . . . 2 1 Destroy 25 | . . . . 1 2 10 8 3 1 Corrupt 2 | . 1 1 . . . . . . . Melee Attacks 14 | . . . 1 2 . 11 . . . Impact . | . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . 1 2 . 11 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5515 | 122 206 279 981 1202 422 409 258 324 1312 Guns 4445 | 40 204 279 917 1040 306 375 212 324 748 Cannons 363 | . . . . 162 116 . . . 85 Explosions 561 | 82 . . . . . . . . 479 Melee 64 | . . . 64 . . . . . . Ramming 82 | . 2 . . . . 34 46 . . Kinetic 2736 | . . 175 641 893 282 336 128 66 215 Thermal 1717 | 82 . . 276 309 140 39 84 230 557 Explosive 324 | . . . . . . . . . 324 Electromagnetic 592 | 40 204 104 . . . . . 28 216 Impact . | . . . . . . . . . . Slashing 64 | . . . 64 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 1 3 2 . . 8 . 9 Average Corruption 3 | . . 1 2 1 . . 8 . 2 Corruption Purged 3 | . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . 2 4 6 . . 8 . 4 Message Errors 5 | . . 1 . 1 . . 2 . 1 Matter Fused 8 | . . . 3 3 . . 2 . . Heat Flow Errors 3 | . . 1 . . . . . . 2 Energy Discharges 3 | . . . 1 1 . . . . 1 Data Loss (minor) 2 | . . . . 1 . . 1 . . Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . . 24 . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 24 | . . . 24 . . . . . . Knockbacks 2 | . . . . 1 1 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 1 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 96 | 33 . . . . . . . . 63 Shots 2 | 1 . . . . . . . . 1 Rammed 2 | . 1 . . . . 1 . . . Targets Rammed 14 | . 1 . . . . 9 4 . . Kicked 12 | . . . . . . 8 4 . . Crushed . | . . . . . . . . . . Highest Temperature 592 | 48 120 67 135 420 108 20 114 366 592 Average Temperature 123 | 25 55 49 33 138 51 9 42 183 229 Received Heat Transfer 1311 | . 84 54 351 330 42 270 24 72 84 Effects 23 | . . . . 10 . . . . 13 Shutdowns 9 | . . . . 2 . . . . 7 Energy Bleed 4 | . . . . 2 . . . . 2 Interference 6 | . . . . 6 . . . . . Short Circuit 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . 2 Heat Transferred 3290 | 100 . . 740 592 259 74 111 470 944 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Maximum Alert Level 2 | . . . . . . 1 2 1 . Low Security (%) 92 | 100 100 100 100 100 100 77 48 57 100 Level 1 3 | . . . . . . 22 . 42 . Level 2 3 | . . . . . . . 51 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 492 | 10 65 90 96 92 37 257 492 202 102 Initial 202 | . 6 . . 10 37 . 91 202 84 Average 49 | 1 10 22 23 24 8 82 257 193 29 Influence Increases 2526 | 10 107 260 330 334 41 549 621 40 234 Destroy 0b10 Robot/C 1400 | . 60 200 220 220 20 360 160 40 120 Destroy 0b10 Robot/NC 65 | 10 . . 5 . 5 20 20 . 5 Destroy Leader 286 | . 20 30 70 80 10 24 32 . 20 Allied During Kill 141 | . . . . . . 123 18 . . Successful Hack 79 | . 12 . 17 26 4 14 . . 6 Disable Machine 300 | . . 30 15 . . . 255 . . Destroy Structure 195 | . . . 3 8 2 8 136 . 38 Lose Combat Pursuer 60 | . 15 . . . . . . . 45 Influence Decreases 2491 | . 117 260 306 282 116 364 393 292 361 Entered New Map 443 | . 4 . . 14 39 1 95 212 78 Time Decay 1625 | . 113 240 276 238 77 253 238 40 150 Lost Part 283 | . . 20 30 30 . 30 . 40 133 Lost Ally 140 | . . . . . . 80 60 . . Squads Dispatched 26 | . 2 2 4 5 1 3 3 3 3 Investigation 10 | . . 1 . 3 1 2 . 1 2 Extermination 3 | . . . . 2 . . 1 . . Reinforcement 10 | . 2 1 2 . . 1 2 1 1 Assault . | . . . . . . . . . . Garrison 3 | . . . 2 . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Distress Signals 8 | . . . 2 . . 5 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 6 27 23 18 5 20 10 6 21 Peak Tracking Total 9 | . 2 5 5 3 3 4 6 9 9 Tactical Retreats 21 | . 1 3 8 2 . 1 3 1 2 ECM-based Alert Blocks 35 | . . 5 14 4 . 1 5 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Traps Triggered 10 | . . 1 2 2 . 2 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Machines Disabled 22 | . . 2 1 . . 2 17 . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Machines Accessed 31 | . 4 5 4 5 2 6 2 1 2 Terminals 25 | . 3 4 3 4 2 6 1 . 2 Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 67 | . 10 11 9 11 4 11 2 3 6 Successful 25 | . 4 3 6 4 1 4 1 . 2 Failed 42 | . 6 8 3 7 3 7 1 3 4 Catastrophic 7 | . 1 1 . . 1 1 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 12 | . 5 3 . 1 . . . . 3 Terminals 55 | . 8 10 6 9 4 11 1 . 6 Fabricators 3 | . . . . 2 . . 1 . . Repair Stations 5 | . 2 . 3 . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 21 | . 4 2 4 4 1 4 . . 2 Record 2 | . . . . . . . . . 2 Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 4 | . . . . . 1 3 . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . Reinforcement Status 2 | . 1 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 4 | . 1 1 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 4 . 3 2 4 2 1 2 Full Trace Events 6 | . . 1 . 1 1 1 . . 2 Feedback Events 2 | . . . . 1 . . . . 1 Corruption 2 | . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 13 | . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . 8 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . 1 . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Total Allies 10 | . . . . 1 . 9 . . . Largest Group 8 | . . . . 1 . 8 4 . . Highest-Rated Group 241 | . . . . 21 . 241 135 . . Highest-Rated Ally 39 | . . . . 21 . 39 39 . . Total Orders . | . . . . . . . . . . Ally Attacks 90 | . . . . 3 . 62 25 . . Total Damage 3165 | . . . . 39 . 1862 1264 . . Kills 24 | . . . . . . 18 6 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Active Infowar (turns) 6471 | . 502 1240 1233 1327 357 893 513 80 326 Sensors 1313 | . 502 811 . . . . . . . ECM 5953 | . . 1224 1233 1327 357 893 513 80 326 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Turns Passed 6661 | 71 548 1240 1233 1327 357 893 513 80 399 Spaces Moved 3283 | 37 281 469 479 662 174 473 384 46 278 Core 14 | 7 . . . . . . . . 7 Treads 2243 | 29 281 469 479 662 174 149 . . . Legs 922 | 1 . . . . . 316 384 46 175 Wheels 8 | . . . . . . 8 . . . Hover 26 | . . . . . . . . . 26 Flight 70 | . . . . . . . . . 70 Fastest Speed 37 | 50 160 160 160 160 160 120 120 120 37 Average Speed 147 | 142 160 160 160 160 167 142 120 120 94 Slowest Speed 330 | 160 160 160 240 160 320 330 190 120 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 3 39 41 27 16 5 46 12 2 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . 4 . . . . . Terrain Destroyed 36 | 5 . . . 5 2 . 1 . 23 Melee . | . . . . . . . . . . Projectile 8 | . . . . 5 1 . . . 2 AOE 26 | 5 . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Total 4801 | 48 359 929 890 848 224 655 413 56 379 Wait 1057 | . 52 410 344 94 22 87 1 . 47 Move 3274 | 36 280 468 478 661 173 472 383 45 278 Hop . | . . . . . . . . . . Pick Up 72 | 3 6 17 13 10 3 11 2 . 7 Fast Attach 46 | 6 1 1 3 1 3 9 6 1 15 Attach 59 | . 3 4 10 12 3 14 . 3 10 Detach 32 | . 2 . 1 8 6 10 . 1 4 Swap 18 | 1 2 2 3 5 . 3 1 1 . Drop 60 | . 2 10 11 11 6 12 3 . 5 Fire 150 | 2 10 17 26 44 8 17 8 5 13 Melee 14 | . . . 1 2 . 11 . . . Ram . | . . . . . . . . . . Kick 12 | . . . . . . 8 4 . . Crush 2 | . 1 . . . . 1 . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Identified exit to Mines 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Discovered new exit (range 16) 1858 | -9/Materials | Identified exit to Materials 1860 | -9/Materials | Entered another Materials area 1860 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2154 | -8/Materials | Build established: Gunner 2286 | -8/Materials | Discovered new exit (range 4) 2436 | -8/Materials | Repaired Lgt. Treads 2974 | -8/Materials | Garrison activated, responded to threat 3092 | -8/Materials | Identified exit to Factory 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3118 | -7/Factory | Identified exit to DSF 3401 | -7/Factory | Build established: Scavenger-Gunner 3698 | -7/Factory | Identified exit to Lower Caves 4303 | -7/Factory | Discovered new exit (range 16) 4377 | -7/Factory | Identified exit to Factory 4420 | -7/Factory | Entered another Factory area 4420 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4595 | -6/Factory | Lost 3 parts (1n2w) 4753 | -6/Factory | Discovered new exit (range 5) 4776 | -6/Factory | Identified exit to Extension 4777 | -6/Factory | Entered Extension 4984 | -6/Extension | Build established: Mutant 5042 | -6/Extension | Rescued a captive Derelict 5261 | -6/Extension | Rescued a captive Derelict 5263 | -6/Extension | Rescued a captive Derelict 5426 | -6/Extension | Spotted B-75 Beast 5604 | -6/Extension | Discovered new exit (range 3) 5654 | -6/Extension | Identified exit to Factory 5670 | -6/Extension | Entered Factory 5670 | -5/Factory | Accompanied by 4 allies 5670 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5699 | -5/Factory | Discovered new exit (range 3) 5702 | -5/Factory | Identified exit to Factory 5757 | -5/Factory | Build established: Scavenger-Gunner 6183 | -5/Factory | Entered another Factory area 6183 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6228 | -4/Factory | Garrison activated, responded to threat 6242 | -4/Factory | Discovered new exit (range 9) 6262 | -4/Factory | Identified exit to Research 6263 | -4/Factory | Entered Research 6263 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6293 | -3/Research | Lost 4 parts (1p1n2w) 6539 | -3/Research | Lost 3 parts (1p2n) 6603 | -3/Research | Core integrity fell below 50% 6625 | -3/Research | Core integrity fell below 20% 6647 | -3/Research | Lost 28 parts (4p7n6u11w) 6662 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. R-10 Processor collects Hvy. Machine Gun. Penetrated by Slug. Slug penetrates Wall. Slug penetrates S-43 Plague. Slug penetrates Wall. ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer builds a Door. System corrupted: Energy discharge (-32). Acquired Gyrokinetic Inverter. [Achievement: Universal Adapter] Connecting with Terminal... ALERT: Suspicious activity at Terminal R008. Dispatching Investigation squad. Xenon Bombardment Thruster destroyed. Acquired Adv. Signal Interpreter. 11OJITJAF BR8 LIX,RL7>#TY,=L Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????? | | ????# #?????????????????????????????? | | #############?# #?????????????????????????????? | | ????# # #?????????????????????????????? | | ????# =! # #?????????????????????????????? | | ????# !! + ##+####### ???????????????????? | | =???# ! # ??????????????????? | | ??# # ??????????????????? | | ?# ?# #######+## ???????????????????? | | ?? ##= ?# #?????????????????????????????? | | ???## ??# #?????????????????????????????? | | ????########### #?????????????????????????????? | | ?????# # #?????????????????????????????? | | ?????#! + #?????????????????????????????? | | ?????# """ # #?????????????????????????????? | | ?????# """ # #?????????????????????????????? | | ?????# """ # #?????????????????????????????? | | ?????# """ # #?????????????????????????????? | | ###### """ # #?????????????????????????????? | | " !# # +?????????????????????????????? | | " # + #?????????????????????????????? | | # "" # #?????????????????????????????? | | #""" # #?????????????????????????????? | | #"T # ##############????????????????? | | #"" # # #????????????????? | | +#####"" # # ! @ #????????????????? | | #???#"" # ss k +????????????????? | | #???# + s# #????????????????? | | #???# # # #????????????????? | | #???########## ##############????????????????? | | +####???########+########????????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #??# #???????????????????????? | | #####??###################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Point Defense Rating 240 Evasion (%) 62 Launcher Accuracy 30 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Construction Begets Destruction Dangerous Findings More Dakka Please Respectable Loadout Universal Adapter Challenges ------------ None Game ------ Seed ScrapReactiveAutobeam Manual? 0 Play Time 01:27:55 Cumulative 13.0 hours Start 2026.02.08 @ 12:52:08 End 2026.02.08 @ 14:34:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba93f690-a3b8-4508-a027-732f6751f801